X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_texture.c;h=f4d2cb6c5d0ac50fdee240455b8409388edb15e5;hb=1d35f77228ad540a551a8e09e062b764a6e31f5e;hp=8fac77b0c57d6dc4bc9af21b36853e604f6884a7;hpb=9a1fd9a37ce3ee2ede5bef5cf508a02f3bdb6098;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 8fac77b0c57..f4d2cb6c5d0 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -67,7 +67,9 @@ resource_is_texture(const struct pipe_resource *resource) case PIPE_BUFFER: return FALSE; case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_1D_ARRAY: case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_RECT: case PIPE_TEXTURE_3D: case PIPE_TEXTURE_CUBE: @@ -105,13 +107,16 @@ alloc_layout_array(unsigned num_slices, unsigned width, unsigned height) */ static boolean llvmpipe_texture_layout(struct llvmpipe_screen *screen, - struct llvmpipe_resource *lpr) + struct llvmpipe_resource *lpr, + boolean allocate) { struct pipe_resource *pt = &lpr->base; unsigned level; unsigned width = pt->width0; unsigned height = pt->height0; unsigned depth = pt->depth0; + uint64_t total_size = 0; + unsigned layers = pt->array_size; assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS); assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS); @@ -124,6 +129,8 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, /* For non-compressed formats we need to align the texture size * to the tile size to facilitate render-to-texture. + * XXX this blows up 1d/1d array textures by unreasonable + * amount (factor 64), probably should do something about it. */ if (util_format_is_compressed(pt->format)) alignment = 1; @@ -138,6 +145,12 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, lpr->row_stride[level] = align(nblocksx * block_size, 16); + /* if row_stride * height > LP_MAX_TEXTURE_SIZE */ + if (lpr->row_stride[level] > LP_MAX_TEXTURE_SIZE / nblocksy) { + /* image too large */ + goto fail; + } + lpr->img_stride[level] = lpr->row_stride[level] * nblocksy; } @@ -149,7 +162,7 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, lpr->tiles_per_image[level] = width_t * height_t; } - /* Number of 3D image slices or cube faces */ + /* Number of 3D image slices, cube faces or texture array layers */ { unsigned num_slices; @@ -157,17 +170,35 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, num_slices = 6; else if (lpr->base.target == PIPE_TEXTURE_3D) num_slices = depth; + else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY || + lpr->base.target == PIPE_TEXTURE_2D_ARRAY) + num_slices = layers; else num_slices = 1; lpr->num_slices_faces[level] = num_slices; - lpr->layout[level] = alloc_layout_array(num_slices, width, height); - if (!lpr->layout[level]) { - goto fail; + if (allocate) { + lpr->layout[level] = alloc_layout_array(num_slices, width, height); + if (!lpr->layout[level]) { + goto fail; + } } } + /* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */ + if (lpr->img_stride[level] > + LP_MAX_TEXTURE_SIZE / lpr->num_slices_faces[level]) { + /* volume too large */ + goto fail; + } + + total_size += (uint64_t) lpr->num_slices_faces[level] + * (uint64_t) lpr->img_stride[level]; + if (total_size > LP_MAX_TEXTURE_SIZE) { + goto fail; + } + /* Compute size of next mipmap level */ width = u_minify(width, 1); height = u_minify(height, 1); @@ -178,15 +209,27 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, fail: for (level = 0; level <= pt->last_level; level++) { - if (lpr->layout[level]) { - FREE(lpr->layout[level]); - } + FREE(lpr->layout[level]); } return FALSE; } +/** + * Check the size of the texture specified by 'res'. + * \return TRUE if OK, FALSE if too large. + */ +static boolean +llvmpipe_can_create_resource(struct pipe_screen *screen, + const struct pipe_resource *res) +{ + struct llvmpipe_resource lpr; + memset(&lpr, 0, sizeof(lpr)); + lpr.base = *res; + return llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, FALSE); +} + static boolean llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, @@ -260,7 +303,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen, } else { /* texture map */ - if (!llvmpipe_texture_layout(screen, lpr)) + if (!llvmpipe_texture_layout(screen, lpr, TRUE)) goto fail; assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE); } @@ -297,7 +340,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen, static void llvmpipe_resource_destroy(struct pipe_screen *pscreen, - struct pipe_resource *pt) + struct pipe_resource *pt) { struct llvmpipe_screen *screen = llvmpipe_screen(pscreen); struct llvmpipe_resource *lpr = llvmpipe_resource(pt); @@ -307,9 +350,9 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen, struct sw_winsys *winsys = screen->winsys; winsys->displaytarget_destroy(winsys, lpr->dt); - if (lpr->tiled[0].data) { - align_free(lpr->tiled[0].data); - lpr->tiled[0].data = NULL; + if (lpr->tiled_img.data) { + align_free(lpr->tiled_img.data); + lpr->tiled_img.data = NULL; } FREE(lpr->layout[0]); @@ -319,23 +362,19 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen, uint level; /* free linear image data */ - for (level = 0; level < Elements(lpr->linear); level++) { - if (lpr->linear[level].data) { - align_free(lpr->linear[level].data); - lpr->linear[level].data = NULL; - } + if (lpr->linear_img.data) { + align_free(lpr->linear_img.data); + lpr->linear_img.data = NULL; } /* free tiled image data */ - for (level = 0; level < Elements(lpr->tiled); level++) { - if (lpr->tiled[level].data) { - align_free(lpr->tiled[level].data); - lpr->tiled[level].data = NULL; - } + if (lpr->tiled_img.data) { + align_free(lpr->tiled_img.data); + lpr->tiled_img.data = NULL; } /* free layout flag arrays */ - for (level = 0; level < Elements(lpr->tiled); level++) { + for (level = 0; level < Elements(lpr->layout); level++) { FREE(lpr->layout[level]); lpr->layout[level] = NULL; } @@ -399,7 +438,7 @@ llvmpipe_resource_map(struct pipe_resource *resource, map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage); /* install this linear image in texture data structure */ - lpr->linear[level].data = map; + lpr->linear_img.data = map; /* make sure tiled data gets converted to linear data */ map2 = llvmpipe_get_texture_image(lpr, 0, 0, tex_usage, layout); @@ -461,8 +500,8 @@ llvmpipe_resource_data(struct pipe_resource *resource) static struct pipe_resource * llvmpipe_resource_from_handle(struct pipe_screen *screen, - const struct pipe_resource *template, - struct winsys_handle *whandle) + const struct pipe_resource *template, + struct winsys_handle *whandle) { struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; struct llvmpipe_resource *lpr; @@ -587,24 +626,27 @@ llvmpipe_surface_destroy(struct pipe_context *pipe, } -static struct pipe_transfer * -llvmpipe_get_transfer(struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, - unsigned usage, - const struct pipe_box *box) +static void * +llvmpipe_transfer_map( struct pipe_context *pipe, + struct pipe_resource *resource, + unsigned level, + unsigned usage, + const struct pipe_box *box, + struct pipe_transfer **transfer ) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - struct llvmpipe_resource *lprex = llvmpipe_resource(resource); - struct llvmpipe_transfer *lpr; + struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen); + struct llvmpipe_resource *lpr = llvmpipe_resource(resource); + struct llvmpipe_transfer *lpt; + struct pipe_transfer *pt; + ubyte *map; + enum pipe_format format; + enum lp_texture_usage tex_usage; + const char *mode; assert(resource); assert(level <= resource->last_level); - if (usage & PIPE_TRANSFER_MAP_PERMANENTLY) { - return NULL; - } - /* * Transfers, like other pipe operations, must happen in order, so flush the * context if necessary. @@ -630,48 +672,19 @@ llvmpipe_get_transfer(struct pipe_context *pipe, if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][0]) llvmpipe->dirty |= LP_NEW_CONSTANTS; - lpr = CALLOC_STRUCT(llvmpipe_transfer); - if (lpr) { - struct pipe_transfer *pt = &lpr->base; - pipe_resource_reference(&pt->resource, resource); - pt->box = *box; - pt->level = level; - pt->stride = lprex->row_stride[level]; - pt->layer_stride = lprex->img_stride[level]; - pt->usage = usage; - - return pt; - } - return NULL; -} - - -static void -llvmpipe_transfer_destroy(struct pipe_context *pipe, - struct pipe_transfer *transfer) -{ - /* Effectively do the texture_update work here - if texture images - * needed post-processing to put them into hardware layout, this is - * where it would happen. For llvmpipe, nothing to do. - */ - assert (transfer->resource); - pipe_resource_reference(&transfer->resource, NULL); - FREE(transfer); -} - - -static void * -llvmpipe_transfer_map( struct pipe_context *pipe, - struct pipe_transfer *transfer ) -{ - struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen); - ubyte *map; - struct llvmpipe_resource *lpr; - enum pipe_format format; - enum lp_texture_usage tex_usage; - const char *mode; + lpt = CALLOC_STRUCT(llvmpipe_transfer); + if (!lpt) + return NULL; + pt = &lpt->base; + pipe_resource_reference(&pt->resource, resource); + pt->box = *box; + pt->level = level; + pt->stride = lpr->row_stride[level]; + pt->layer_stride = lpr->img_stride[level]; + pt->usage = usage; + *transfer = pt; - assert(transfer->level < LP_MAX_TEXTURE_LEVELS); + assert(level < LP_MAX_TEXTURE_LEVELS); /* printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n", @@ -681,7 +694,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe, transfer->usage); */ - if (transfer->usage == PIPE_TRANSFER_READ) { + if (usage == PIPE_TRANSFER_READ) { tex_usage = LP_TEX_USAGE_READ; mode = "read"; } @@ -691,33 +704,29 @@ llvmpipe_transfer_map( struct pipe_context *pipe, } if (0) { - struct llvmpipe_resource *lpr = llvmpipe_resource(transfer->resource); printf("transfer map tex %u mode %s\n", lpr->id, mode); } - - assert(transfer->resource); - lpr = llvmpipe_resource(transfer->resource); format = lpr->base.format; - map = llvmpipe_resource_map(transfer->resource, - transfer->level, - transfer->box.z, + map = llvmpipe_resource_map(resource, + level, + box->z, tex_usage, LP_TEX_LAYOUT_LINEAR); /* May want to do different things here depending on read/write nature * of the map: */ - if (transfer->usage & PIPE_TRANSFER_WRITE) { + if (usage & PIPE_TRANSFER_WRITE) { /* Do something to notify sharing contexts of a texture change. */ screen->timestamp++; } map += - transfer->box.y / util_format_get_blockheight(format) * transfer->stride + - transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); + box->y / util_format_get_blockheight(format) * pt->stride + + box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); return map; } @@ -732,6 +741,14 @@ llvmpipe_transfer_unmap(struct pipe_context *pipe, llvmpipe_resource_unmap(transfer->resource, transfer->level, transfer->box.z); + + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For llvmpipe, nothing to do. + */ + assert (transfer->resource); + pipe_resource_reference(&transfer->resource, NULL); + FREE(transfer); } unsigned int @@ -748,11 +765,39 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe, } +/** + * Returns the largest possible alignment for a format in llvmpipe + */ +unsigned +llvmpipe_get_format_alignment( enum pipe_format format ) +{ + const struct util_format_description *desc = util_format_description(format); + unsigned size = 0; + unsigned bytes; + unsigned i; + + for (i = 0; i < desc->nr_channels; ++i) { + size += desc->channel[i].size; + } + + bytes = size / 8; + + if (!util_is_power_of_two(bytes)) { + bytes /= desc->nr_channels; + } + + if (bytes % 2 || bytes < 1) { + return 1; + } else { + return bytes; + } +} + /** * Create buffer which wraps user-space data. */ -static struct pipe_resource * +struct pipe_resource * llvmpipe_user_buffer_create(struct pipe_screen *screen, void *ptr, unsigned bytes, @@ -783,7 +828,7 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen, /** * Compute size (in bytes) need to store a texture image / mipmap level, - * for just one cube face or one 3D texture slice + * for just one cube face, one array layer or one 3D texture slice */ static unsigned tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level, @@ -898,17 +943,17 @@ llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr, unsigned offset; if (layout == LP_TEX_LAYOUT_LINEAR) { - img = &lpr->linear[level]; + img = &lpr->linear_img; + offset = lpr->linear_mip_offsets[level]; } else { assert (layout == LP_TEX_LAYOUT_TILED); - img = &lpr->tiled[level]; + img = &lpr->tiled_img; + offset = lpr->tiled_mip_offsets[level]; } if (face_slice > 0) - offset = face_slice * tex_image_face_size(lpr, level, layout); - else - offset = 0; + offset += face_slice * tex_image_face_size(lpr, level, layout); return (ubyte *) img->data + offset; } @@ -963,22 +1008,30 @@ llvmpipe_set_texture_image_layout(struct llvmpipe_resource *lpr, /** * Allocate storage for a linear or tile texture image (all cube - * faces and all 3D slices. + * faces and all 3D slices, all levels). */ static void -alloc_image_data(struct llvmpipe_resource *lpr, unsigned level, +alloc_image_data(struct llvmpipe_resource *lpr, enum lp_texture_layout layout) { uint alignment = MAX2(16, util_cpu_caps.cacheline); + uint level; + uint offset = 0; if (lpr->dt) - assert(level == 0); + assert(lpr->base.last_level == 0); if (layout == LP_TEX_LAYOUT_TILED) { /* tiled data is stored in regular memory */ - uint buffer_size = tex_image_size(lpr, level, layout); - lpr->tiled[level].data = align_malloc(buffer_size, alignment); - memset(lpr->tiled[level].data, 0, buffer_size); + for (level = 0; level <= lpr->base.last_level; level++) { + uint buffer_size = tex_image_size(lpr, level, layout); + lpr->tiled_mip_offsets[level] = offset; + offset += align(buffer_size, alignment); + } + lpr->tiled_img.data = align_malloc(offset, alignment); + if (lpr->tiled_img.data) { + memset(lpr->tiled_img.data, 0, offset); + } } else { assert(layout == LP_TEX_LAYOUT_LINEAR); @@ -989,15 +1042,25 @@ alloc_image_data(struct llvmpipe_resource *lpr, unsigned level, struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen); struct sw_winsys *winsys = screen->winsys; - lpr->linear[0].data = + lpr->linear_img.data = winsys->displaytarget_map(winsys, lpr->dt, PIPE_TRANSFER_READ_WRITE); } else { /* not a display target - allocate regular memory */ - uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR); - lpr->linear[level].data = align_malloc(buffer_size, alignment); - memset(lpr->linear[level].data, 0, buffer_size); + /* + * Offset calculation for start of a specific mip/layer is always + * offset = lpr->linear_mip_offsets[level] + lpr->img_stride[level] * layer + */ + for (level = 0; level <= lpr->base.last_level; level++) { + uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR); + lpr->linear_mip_offsets[level] = offset; + offset += align(buffer_size, alignment); + } + lpr->linear_img.data = align_malloc(offset, alignment); + if (lpr->linear_img.data) { + memset(lpr->linear_img.data, 0, offset); + } } } } @@ -1032,6 +1095,8 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr, const unsigned height = u_minify(lpr->base.height0, level); const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE; const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE; + unsigned target_offset, other_offset; + unsigned *target_off_ptr, *other_off_ptr; enum lp_texture_layout other_layout; boolean only_allocate; @@ -1053,18 +1118,22 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr, } if (lpr->dt) { - assert(lpr->linear[level].data); + assert(lpr->linear_img.data); } /* which is target? which is other? */ if (layout == LP_TEX_LAYOUT_LINEAR) { - target_img = &lpr->linear[level]; - other_img = &lpr->tiled[level]; + target_img = &lpr->linear_img; + target_off_ptr = lpr->linear_mip_offsets; + other_img = &lpr->tiled_img; + other_off_ptr = lpr->tiled_mip_offsets; other_layout = LP_TEX_LAYOUT_TILED; } else { - target_img = &lpr->tiled[level]; - other_img = &lpr->linear[level]; + target_img = &lpr->tiled_img; + target_off_ptr = lpr->tiled_mip_offsets; + other_img = &lpr->linear_img; + other_off_ptr = lpr->linear_mip_offsets; other_layout = LP_TEX_LAYOUT_LINEAR; } @@ -1073,21 +1142,23 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr, if (!target_data) { /* allocate memory for the target image now */ - alloc_image_data(lpr, level, layout); + alloc_image_data(lpr, layout); target_data = target_img->data; } + target_offset = target_off_ptr[level]; + other_offset = other_off_ptr[level]; + if (face_slice > 0) { - unsigned target_offset, other_offset; + target_offset += face_slice * tex_image_face_size(lpr, level, layout); + other_offset += face_slice * tex_image_face_size(lpr, level, other_layout); + } - target_offset = face_slice * tex_image_face_size(lpr, level, layout); - other_offset = face_slice * tex_image_face_size(lpr, level, other_layout); - if (target_data) { - target_data = (uint8_t *) target_data + target_offset; - } - if (other_data) { - other_data = (uint8_t *) other_data + other_offset; - } + if (target_data) { + target_data = (uint8_t *) target_data + target_offset; + } + if (other_data) { + other_data = (uint8_t *) other_data + other_offset; } if (only_allocate) { @@ -1185,7 +1256,7 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr, enum lp_texture_usage usage, unsigned x, unsigned y) { - struct llvmpipe_texture_image *linear_img = &lpr->linear[level]; + struct llvmpipe_texture_image *linear_img = &lpr->linear_img; enum lp_texture_layout cur_layout, new_layout; const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE; boolean convert; @@ -1197,7 +1268,7 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr, if (!linear_img->data) { /* allocate memory for the linear image now */ - alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR); + alloc_image_data(lpr, LP_TEX_LAYOUT_LINEAR); } /* compute address of the slice/face of the image that contains the tile */ @@ -1236,7 +1307,7 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr, enum lp_texture_usage usage, unsigned x, unsigned y) { - struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level]; + struct llvmpipe_texture_image *tiled_img = &lpr->tiled_img; enum lp_texture_layout cur_layout, new_layout; const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE; boolean convert; @@ -1248,7 +1319,7 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr, if (!tiled_img->data) { /* allocate memory for the tiled image now */ - alloc_image_data(lpr, level, LP_TEX_LAYOUT_TILED); + alloc_image_data(lpr, LP_TEX_LAYOUT_TILED); } /* compute address of the slice/face of the image that contains the tile */ @@ -1282,94 +1353,6 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr, } -/** - * Get pointer to tiled data for rendering. - * \return pointer to the tiled data at the given tile position - */ -void -llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr, - unsigned face_slice, unsigned level, - unsigned x, unsigned y, - uint8_t *tile) -{ - struct llvmpipe_texture_image *linear_img = &lpr->linear[level]; - const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE; - uint8_t *linear_image; - - assert(x % TILE_SIZE == 0); - assert(y % TILE_SIZE == 0); - - if (!linear_img->data) { - /* allocate memory for the linear image now */ - alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR); - } - - /* compute address of the slice/face of the image that contains the tile */ - linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, - LP_TEX_LAYOUT_LINEAR); - - { - uint ii = x, jj = y; - uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE; - uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4; - - /* Note that lp_tiled_to_linear expects the tile parameter to - * point at the first tile in a whole-image sized array. In - * this code, we have only a single tile and have to do some - * pointer arithmetic to figure out where the "image" would have - * started. - */ - lp_tiled_to_linear(tile - byte_offset, linear_image, - x, y, TILE_SIZE, TILE_SIZE, - lpr->base.format, - lpr->row_stride[level], - 1); /* tiles per row */ - } - - llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, - LP_TEX_LAYOUT_LINEAR); -} - - -/** - * Get pointer to tiled data for rendering. - * \return pointer to the tiled data at the given tile position - */ -void -llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr, - unsigned face_slice, unsigned level, - unsigned x, unsigned y, - uint8_t *tile) -{ - uint8_t *linear_image; - - assert(x % TILE_SIZE == 0); - assert(y % TILE_SIZE == 0); - - /* compute address of the slice/face of the image that contains the tile */ - linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, - LP_TEX_LAYOUT_LINEAR); - - if (linear_image) { - uint ii = x, jj = y; - uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE; - uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4; - - /* Note that lp_linear_to_tiled expects the tile parameter to - * point at the first tile in a whole-image sized array. In - * this code, we have only a single tile and have to do some - * pointer arithmetic to figure out where the "image" would have - * started. - */ - lp_linear_to_tiled(linear_image, tile - byte_offset, - x, y, TILE_SIZE, TILE_SIZE, - lpr->base.format, - lpr->row_stride[level], - 1); /* tiles per row */ - } -} - - /** * Return size of resource in bytes */ @@ -1380,10 +1363,10 @@ llvmpipe_resource_size(const struct pipe_resource *resource) unsigned lvl, size = 0; for (lvl = 0; lvl <= lpr->base.last_level; lvl++) { - if (lpr->linear[lvl].data) + if (lpr->linear_img.data) size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR); - if (lpr->tiled[lvl].data) + if (lpr->tiled_img.data) size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED); } @@ -1432,16 +1415,13 @@ llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen) screen->resource_destroy = llvmpipe_resource_destroy; screen->resource_from_handle = llvmpipe_resource_from_handle; screen->resource_get_handle = llvmpipe_resource_get_handle; - screen->user_buffer_create = llvmpipe_user_buffer_create; - + screen->can_create_resource = llvmpipe_can_create_resource; } void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe) { - pipe->get_transfer = llvmpipe_get_transfer; - pipe->transfer_destroy = llvmpipe_transfer_destroy; pipe->transfer_map = llvmpipe_transfer_map; pipe->transfer_unmap = llvmpipe_transfer_unmap;