X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_texture.c;h=fa4ce5bf2ac20816a187eb8b210219512e5194c6;hb=6eb94fc3444a300a0419c40cfcf356fdd88bc304;hp=45739e94cb0688709d59edd53b4642a396c893ef;hpb=02224ec4e0de8072c9d730821f88e0a00212ff50;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 45739e94cb0..fa4ce5bf2ac 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -36,9 +36,11 @@ #include "pipe/p_defines.h" #include "util/u_inlines.h" +#include "util/u_cpu_detect.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_simple_list.h" #include "util/u_transfer.h" #include "lp_context.h" @@ -47,22 +49,33 @@ #include "lp_tile_image.h" #include "lp_texture.h" #include "lp_setup.h" -#include "lp_tile_size.h" +#include "lp_state.h" #include "state_tracker/sw_winsys.h" +#ifdef DEBUG +static struct llvmpipe_resource resource_list; +#endif +static unsigned id_counter = 0; + + static INLINE boolean resource_is_texture(const struct pipe_resource *resource) { - const unsigned tex_binds = (PIPE_BIND_DISPLAY_TARGET | - PIPE_BIND_SCANOUT | - PIPE_BIND_SHARED | - PIPE_BIND_DEPTH_STENCIL | - PIPE_BIND_SAMPLER_VIEW); - const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource); - - return (lpr->base.bind & tex_binds) ? TRUE : FALSE; + switch (resource->target) { + case PIPE_BUFFER: + return FALSE; + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_RECT: + case PIPE_TEXTURE_3D: + case PIPE_TEXTURE_CUBE: + return TRUE; + default: + assert(0); + return FALSE; + } } @@ -81,7 +94,7 @@ alloc_layout_array(unsigned num_slices, unsigned width, unsigned height) assert(LP_TEX_LAYOUT_NONE == 0); /* calloc'ing LP_TEX_LAYOUT_NONE here */ return (enum lp_texture_layout *) - calloc(num_slices * tx * ty, sizeof(enum lp_texture_layout)); + CALLOC(num_slices * tx * ty, sizeof(enum lp_texture_layout)); } @@ -104,32 +117,55 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS); for (level = 0; level <= pt->last_level; level++) { - const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE; - const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE; - unsigned nblocksx, num_slices; - - if (lpr->base.target == PIPE_TEXTURE_CUBE) - num_slices = 6; - else if (lpr->base.target == PIPE_TEXTURE_3D) - num_slices = depth; - else - num_slices = 1; - - /* Allocate storage for whole quads. This is particularly important - * for depth surfaces, which are currently stored in a swizzled format. - */ - nblocksx = util_format_get_nblocksx(pt->format, align(width, TILE_SIZE)); - lpr->row_stride[level] = - align(nblocksx * util_format_get_blocksize(pt->format), 16); + /* Row stride and image stride (for linear layout) */ + { + unsigned alignment, nblocksx, nblocksy, block_size; + + /* For non-compressed formats we need to align the texture size + * to the tile size to facilitate render-to-texture. + */ + if (util_format_is_compressed(pt->format)) + alignment = 1; + else + alignment = TILE_SIZE; + + nblocksx = util_format_get_nblocksx(pt->format, + align(width, alignment)); + nblocksy = util_format_get_nblocksy(pt->format, + align(height, alignment)); + block_size = util_format_get_blocksize(pt->format); + + lpr->row_stride[level] = align(nblocksx * block_size, 16); - lpr->img_stride[level] = lpr->row_stride[level] * align(height, TILE_SIZE); + lpr->img_stride[level] = lpr->row_stride[level] * nblocksy; + } + + /* Size of the image in tiles (for tiled layout) */ + { + const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE; + const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE; + lpr->tiles_per_row[level] = width_t; + lpr->tiles_per_image[level] = width_t * height_t; + } - lpr->tiles_per_row[level] = width_t; - lpr->tiles_per_image[level] = width_t * height_t; - lpr->num_slices_faces[level] = num_slices; - lpr->layout[level] = alloc_layout_array(num_slices, width, height); + /* Number of 3D image slices or cube faces */ + { + unsigned num_slices; + if (lpr->base.target == PIPE_TEXTURE_CUBE) + num_slices = 6; + else if (lpr->base.target == PIPE_TEXTURE_3D) + num_slices = depth; + else + num_slices = 1; + + lpr->num_slices_faces[level] = num_slices; + + lpr->layout[level] = alloc_layout_array(num_slices, width, height); + } + + /* Compute size of next mipmap level */ width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); @@ -151,8 +187,8 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, */ const unsigned width = align(lpr->base.width0, TILE_SIZE); const unsigned height = align(lpr->base.height0, TILE_SIZE); - const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE; - const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE; + const unsigned width_t = width / TILE_SIZE; + const unsigned height_t = height / TILE_SIZE; lpr->tiles_per_row[0] = width_t; lpr->tiles_per_image[0] = width_t * height_t; @@ -160,6 +196,7 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, lpr->img_stride[0] = 0; lpr->layout[0] = alloc_layout_array(1, width, height); + //lpr->layout[0][0] = LP_TEX_LAYOUT_LINEAR; lpr->dt = winsys->displaytarget_create(winsys, lpr->base.bind, @@ -176,7 +213,6 @@ static struct pipe_resource * llvmpipe_resource_create(struct pipe_screen *_screen, const struct pipe_resource *templat) { - static unsigned id_counter = 0; struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource); if (!lpr) @@ -186,27 +222,28 @@ llvmpipe_resource_create(struct pipe_screen *_screen, pipe_reference_init(&lpr->base.reference, 1); lpr->base.screen = &screen->base; - assert(lpr->base.bind); + /* assert(lpr->base.bind); */ - if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET | - PIPE_BIND_SCANOUT | - PIPE_BIND_SHARED)) { - /* displayable surface */ - if (!llvmpipe_displaytarget_layout(screen, lpr)) - goto fail; - assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE); - } - else if (lpr->base.bind & (PIPE_BIND_SAMPLER_VIEW | - PIPE_BIND_DEPTH_STENCIL)) { - /* texture map */ - if (!llvmpipe_texture_layout(screen, lpr)) - goto fail; - assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE); + if (resource_is_texture(&lpr->base)) { + if (lpr->base.bind & PIPE_BIND_DISPLAY_TARGET) { + /* displayable surface */ + if (!llvmpipe_displaytarget_layout(screen, lpr)) + goto fail; + assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE); + } + else { + /* texture map */ + if (!llvmpipe_texture_layout(screen, lpr)) + goto fail; + assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE); + } + assert(lpr->layout[0]); } else { /* other data (vertex buffer, const buffer, etc) */ const enum pipe_format format = templat->format; const uint w = templat->width0 / util_format_get_blockheight(format); + /* XXX buffers should only have one dimension, those values should be 1 */ const uint h = templat->height0 / util_format_get_blockwidth(format); const uint d = templat->depth0; const uint bpp = util_format_get_blocksize(format); @@ -216,12 +253,12 @@ llvmpipe_resource_create(struct pipe_screen *_screen, goto fail; } - if (resource_is_texture(&lpr->base)) { - assert(lpr->layout[0]); - } - lpr->id = id_counter++; +#ifdef DEBUG + insert_at_tail(&resource_list, lpr); +#endif + return &lpr->base; fail: @@ -241,6 +278,13 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen, /* display target */ struct sw_winsys *winsys = screen->winsys; winsys->displaytarget_destroy(winsys, lpr->dt); + + if (lpr->tiled[0].data) { + align_free(lpr->tiled[0].data); + lpr->tiled[0].data = NULL; + } + + FREE(lpr->layout[0]); } else if (resource_is_texture(pt)) { /* regular texture */ @@ -264,7 +308,7 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen, /* free layout flag arrays */ for (level = 0; level < Elements(lpr->tiled); level++) { - free(lpr->layout[level]); + FREE(lpr->layout[level]); lpr->layout[level] = NULL; } } @@ -273,6 +317,11 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen, align_free(lpr->data); } +#ifdef DEBUG + if (lpr->next) + remove_from_list(lpr); +#endif + FREE(lpr); } @@ -282,17 +331,16 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen, */ void * llvmpipe_resource_map(struct pipe_resource *resource, - unsigned face, - unsigned level, - unsigned zslice, + unsigned level, + unsigned layer, enum lp_texture_usage tex_usage, enum lp_texture_layout layout) { struct llvmpipe_resource *lpr = llvmpipe_resource(resource); uint8_t *map; - assert(face < 6); assert(level < LP_MAX_TEXTURE_LEVELS); + assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1)); assert(tex_usage == LP_TEX_USAGE_READ || tex_usage == LP_TEX_USAGE_READ_WRITE || @@ -307,6 +355,7 @@ llvmpipe_resource_map(struct pipe_resource *resource, struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen); struct sw_winsys *winsys = screen->winsys; unsigned dt_usage; + uint8_t *map2; if (tex_usage == LP_TEX_USAGE_READ) { dt_usage = PIPE_TRANSFER_READ; @@ -315,9 +364,8 @@ llvmpipe_resource_map(struct pipe_resource *resource, dt_usage = PIPE_TRANSFER_READ_WRITE; } - assert(face == 0); assert(level == 0); - assert(zslice == 0); + assert(layer == 0); /* FIXME: keep map count? */ map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage); @@ -325,24 +373,17 @@ llvmpipe_resource_map(struct pipe_resource *resource, /* install this linear image in texture data structure */ lpr->linear[level].data = map; - map = llvmpipe_get_texture_image(lpr, face + zslice, level, - tex_usage, layout); - assert(map); + /* make sure tiled data gets converted to linear data */ + map2 = llvmpipe_get_texture_image(lpr, 0, 0, tex_usage, layout); + if (layout == LP_TEX_LAYOUT_LINEAR) + assert(map == map2); - return map; + return map2; } else if (resource_is_texture(resource)) { - /* regular texture */ - if (resource->target != PIPE_TEXTURE_CUBE) { - assert(face == 0); - } - if (resource->target != PIPE_TEXTURE_3D) { - assert(zslice == 0); - } - map = llvmpipe_get_texture_image(lpr, face + zslice, level, + map = llvmpipe_get_texture_image(lpr, layer, level, tex_usage, layout); - assert(map); return map; } else { @@ -356,9 +397,8 @@ llvmpipe_resource_map(struct pipe_resource *resource, */ void llvmpipe_resource_unmap(struct pipe_resource *resource, - unsigned face, unsigned level, - unsigned zslice) + unsigned layer) { struct llvmpipe_resource *lpr = llvmpipe_resource(resource); @@ -367,12 +407,11 @@ llvmpipe_resource_unmap(struct pipe_resource *resource, struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen); struct sw_winsys *winsys = lp_screen->winsys; - assert(face == 0); assert(level == 0); - assert(zslice == 0); + assert(layer == 0); /* make sure linear image is up to date */ - (void) llvmpipe_get_texture_image(lpr, face + zslice, level, + (void) llvmpipe_get_texture_image(lpr, layer, level, LP_TEX_USAGE_READ, LP_TEX_LAYOUT_LINEAR); @@ -386,10 +425,7 @@ llvmpipe_resource_data(struct pipe_resource *resource) { struct llvmpipe_resource *lpr = llvmpipe_resource(resource); - assert((lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET | - PIPE_BIND_SCANOUT | - PIPE_BIND_SHARED | - PIPE_BIND_SAMPLER_VIEW)) == 0); + assert(!resource_is_texture(resource)); return lpr->data; } @@ -402,6 +438,10 @@ llvmpipe_resource_from_handle(struct pipe_screen *screen, { struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource); + unsigned width, height, width_t, height_t; + + /* XXX Seems like from_handled depth textures doesn't work that well */ + if (!lpr) return NULL; @@ -409,6 +449,25 @@ llvmpipe_resource_from_handle(struct pipe_screen *screen, pipe_reference_init(&lpr->base.reference, 1); lpr->base.screen = screen; + width = align(lpr->base.width0, TILE_SIZE); + height = align(lpr->base.height0, TILE_SIZE); + width_t = width / TILE_SIZE; + height_t = height / TILE_SIZE; + + /* + * Looks like unaligned displaytargets work just fine, + * at least sampler/render ones. + */ +#if 0 + assert(lpr->base.width0 == width); + assert(lpr->base.height0 == height); +#endif + + lpr->tiles_per_row[0] = width_t; + lpr->tiles_per_image[0] = width_t * height_t; + lpr->num_slices_faces[0] = 1; + lpr->img_stride[0] = 0; + lpr->dt = winsys->displaytarget_from_handle(winsys, template, whandle, @@ -416,6 +475,17 @@ llvmpipe_resource_from_handle(struct pipe_screen *screen, if (!lpr->dt) goto fail; + lpr->layout[0] = alloc_layout_array(1, lpr->base.width0, lpr->base.height0); + + assert(lpr->layout[0]); + assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE); + + lpr->id = id_counter++; + +#ifdef DEBUG + insert_at_tail(&resource_list, lpr); +#endif + return &lpr->base; fail: @@ -441,34 +511,35 @@ llvmpipe_resource_get_handle(struct pipe_screen *screen, static struct pipe_surface * -llvmpipe_get_tex_surface(struct pipe_screen *screen, - struct pipe_resource *pt, - unsigned face, unsigned level, unsigned zslice, - enum lp_texture_usage usage) +llvmpipe_create_surface(struct pipe_context *pipe, + struct pipe_resource *pt, + const struct pipe_surface *surf_tmpl) { struct pipe_surface *ps; - assert(level <= pt->last_level); + assert(surf_tmpl->u.tex.level <= pt->last_level); ps = CALLOC_STRUCT(pipe_surface); if (ps) { pipe_reference_init(&ps->reference, 1); pipe_resource_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = u_minify(pt->width0, level); - ps->height = u_minify(pt->height0, level); - ps->usage = usage; - - ps->face = face; - ps->level = level; - ps->zslice = zslice; + ps->context = pipe; + ps->format = surf_tmpl->format; + ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level); + ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level); + ps->usage = surf_tmpl->usage; + + ps->u.tex.level = surf_tmpl->u.tex.level; + ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer; + ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer; } return ps; } static void -llvmpipe_tex_surface_destroy(struct pipe_surface *surf) +llvmpipe_surface_destroy(struct pipe_context *pipe, + struct pipe_surface *surf) { /* Effectively do the texture_update work here - if texture images * needed post-processing to put them into hardware layout, this is @@ -482,24 +553,51 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf) static struct pipe_transfer * llvmpipe_get_transfer(struct pipe_context *pipe, - struct pipe_resource *resource, - struct pipe_subresource sr, - unsigned usage, - const struct pipe_box *box) + struct pipe_resource *resource, + unsigned level, + unsigned usage, + const struct pipe_box *box) { + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct llvmpipe_resource *lprex = llvmpipe_resource(resource); struct llvmpipe_transfer *lpr; assert(resource); - assert(sr.level <= resource->last_level); + assert(level <= resource->last_level); + + /* + * Transfers, like other pipe operations, must happen in order, so flush the + * context if necessary. + */ + if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { + boolean read_only = !(usage & PIPE_TRANSFER_WRITE); + boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK); + if (!llvmpipe_flush_resource(pipe, resource, + level, + box->depth > 1 ? -1 : box->z, + read_only, + TRUE, /* cpu_access */ + do_not_block, + __FUNCTION__)) { + /* + * It would have blocked, but state tracker requested no to. + */ + assert(do_not_block); + return NULL; + } + } + + if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][0]) + llvmpipe->dirty |= LP_NEW_CONSTANTS; lpr = CALLOC_STRUCT(llvmpipe_transfer); if (lpr) { struct pipe_transfer *pt = &lpr->base; pipe_resource_reference(&pt->resource, resource); pt->box = *box; - pt->sr = sr; - pt->stride = lprex->row_stride[sr.level]; + pt->level = level; + pt->stride = lprex->row_stride[level]; + pt->layer_stride = lprex->img_stride[level]; pt->usage = usage; return pt; @@ -533,8 +631,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe, enum lp_texture_usage tex_usage; const char *mode; - assert(transfer->sr.face < 6); - assert(transfer->sr.level < LP_MAX_TEXTURE_LEVELS); + assert(transfer->level < LP_MAX_TEXTURE_LEVELS); /* printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n", @@ -563,23 +660,9 @@ llvmpipe_transfer_map( struct pipe_context *pipe, lpr = llvmpipe_resource(transfer->resource); format = lpr->base.format; - /* - * Transfers, like other pipe operations, must happen in order, so flush the - * context if necessary. - */ - llvmpipe_flush_texture(pipe, - transfer->resource, - transfer->sr.face, - transfer->sr.level, - 0, /* flush_flags */ - !(transfer->usage & PIPE_TRANSFER_WRITE), /* read_only */ - TRUE, /* cpu_access */ - FALSE); /* do_not_flush */ - map = llvmpipe_resource_map(transfer->resource, - transfer->sr.face, - transfer->sr.level, - transfer->box.z, + transfer->level, + transfer->box.z, tex_usage, LP_TEX_LAYOUT_LINEAR); @@ -591,7 +674,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe, */ screen->timestamp++; } - + map += transfer->box.y / util_format_get_blockheight(format) * transfer->stride + transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); @@ -607,21 +690,20 @@ llvmpipe_transfer_unmap(struct pipe_context *pipe, assert(transfer->resource); llvmpipe_resource_unmap(transfer->resource, - transfer->sr.face, - transfer->sr.level, - transfer->box.z); + transfer->level, + transfer->box.z); } -static unsigned int +unsigned int llvmpipe_is_resource_referenced( struct pipe_context *pipe, - struct pipe_resource *presource, - unsigned face, unsigned level) + struct pipe_resource *presource, + unsigned level, int layer) { struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); if (presource->target == PIPE_BUFFER) - return PIPE_UNREFERENCED; - + return LP_UNREFERENCED; + return lp_setup_is_resource_referenced(llvmpipe->setup, presource); } @@ -646,11 +728,12 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen, buffer->base.screen = screen; buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */ buffer->base.bind = bind_flags; - buffer->base._usage = PIPE_USAGE_IMMUTABLE; + buffer->base.usage = PIPE_USAGE_IMMUTABLE; buffer->base.flags = 0; buffer->base.width0 = bytes; buffer->base.height0 = 1; buffer->base.depth0 = 1; + buffer->base.array_size = 1; buffer->userBuffer = TRUE; buffer->data = ptr; @@ -684,11 +767,8 @@ tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level, return buffer_size; } else { - const enum pipe_format format = lpr->base.format; - const unsigned nblocksy = - util_format_get_nblocksy(format, align(height, TILE_SIZE)); - const unsigned buffer_size = nblocksy * lpr->row_stride[level]; - return buffer_size; + /* we already computed this */ + return lpr->img_stride[level]; } } @@ -766,15 +846,16 @@ layout_logic(enum lp_texture_layout cur_layout, /** - * Return pointer to a texture image. No tiled/linear conversion is done. + * Return pointer to a 2D texture image/face/slice. + * No tiled/linear conversion is done. */ -void * +ubyte * llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr, - unsigned face, unsigned level, + unsigned face_slice, unsigned level, enum lp_texture_layout layout) { struct llvmpipe_texture_image *img; - unsigned face_offset; + unsigned offset; if (layout == LP_TEX_LAYOUT_LINEAR) { img = &lpr->linear[level]; @@ -784,12 +865,12 @@ llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr, img = &lpr->tiled[level]; } - if (face > 0) - face_offset = face * tex_image_face_size(lpr, level, layout); + if (face_slice > 0) + offset = face_slice * tex_image_face_size(lpr, level, layout); else - face_offset = 0; + offset = 0; - return (ubyte *) img->data + face_offset; + return (ubyte *) img->data + offset; } @@ -840,6 +921,45 @@ llvmpipe_set_texture_image_layout(struct llvmpipe_resource *lpr, } +/** + * Allocate storage for a linear or tile texture image (all cube + * faces and all 3D slices. + */ +static void +alloc_image_data(struct llvmpipe_resource *lpr, unsigned level, + enum lp_texture_layout layout) +{ + uint alignment = MAX2(16, util_cpu_caps.cacheline); + + if (lpr->dt) + assert(level == 0); + + if (layout == LP_TEX_LAYOUT_TILED) { + /* tiled data is stored in regular memory */ + uint buffer_size = tex_image_size(lpr, level, layout); + lpr->tiled[level].data = align_malloc(buffer_size, alignment); + } + else { + assert(layout == LP_TEX_LAYOUT_LINEAR); + if (lpr->dt) { + /* we get the linear memory from the winsys */ + struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen); + struct sw_winsys *winsys = screen->winsys; + + lpr->linear[0].data = + winsys->displaytarget_map(winsys, lpr->dt, + PIPE_TRANSFER_READ_WRITE); + } + else { + /* not a display target - allocate regular memory */ + uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR); + lpr->linear[level].data = align_malloc(buffer_size, alignment); + } + } +} + + + /** * Return pointer to texture image data (either linear or tiled layout) * for a particular cube face or 3D texture slice. @@ -909,8 +1029,7 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr, if (!target_data) { /* allocate memory for the target image now */ - unsigned buffer_size = tex_image_size(lpr, level, layout); - target_img->data = align_malloc(buffer_size, 16); + alloc_image_data(lpr, level, layout); target_data = target_img->data; } @@ -931,9 +1050,6 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr, /* Just allocating tiled memory. Don't initialize it from the * linear data if it exists. */ - llvmpipe_set_texture_image_layout(lpr, face_slice, level, - width_t, height_t, layout); - return target_data; } @@ -951,25 +1067,29 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr, layout_logic(cur_layout, layout, usage, &new_layout, &convert); - if (convert) { + if (convert && other_data && target_data) { if (layout == LP_TEX_LAYOUT_TILED) { lp_linear_to_tiled(other_data, target_data, x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE, lpr->base.format, - lpr->row_stride[level]); + lpr->row_stride[level], + lpr->tiles_per_row[level]); } else { + assert(layout == LP_TEX_LAYOUT_LINEAR); lp_tiled_to_linear(other_data, target_data, x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE, lpr->base.format, - lpr->row_stride[level]); + lpr->row_stride[level], + lpr->tiles_per_row[level]); } } - llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y, - new_layout); + if (new_layout != cur_layout) + llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y, + new_layout); } } } @@ -979,8 +1099,6 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr, width_t, height_t, layout); } - assert(target_data); - return target_data; } @@ -999,7 +1117,7 @@ llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr, { const int slices = lpr->num_slices_faces[level]; int slice; - void *map; + void *map = NULL; assert(slices > 0); @@ -1011,10 +1129,9 @@ llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr, } - /** - * Get pointer to a linear image where the tile at (x,y) is known to be - * in linear layout. + * Get pointer to a linear image (not the tile!) where the tile at (x,y) + * is known to be in linear layout. * Conversion from tiled to linear will be done if necessary. * \return pointer to start of image/face (not the tile) */ @@ -1024,44 +1141,44 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr, enum lp_texture_usage usage, unsigned x, unsigned y) { - struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level]; struct llvmpipe_texture_image *linear_img = &lpr->linear[level]; enum lp_texture_layout cur_layout, new_layout; const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE; boolean convert; + uint8_t *tiled_image, *linear_image; assert(resource_is_texture(&lpr->base)); assert(x % TILE_SIZE == 0); assert(y % TILE_SIZE == 0); if (!linear_img->data) { - /* allocate memory for the tiled image now */ - unsigned buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR); - linear_img->data = align_malloc(buffer_size, 16); + /* allocate memory for the linear image now */ + alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR); } + /* compute address of the slice/face of the image that contains the tile */ + tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, + LP_TEX_LAYOUT_TILED); + linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, + LP_TEX_LAYOUT_LINEAR); + + /* get current tile layout and determine if data conversion is needed */ cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty); layout_logic(cur_layout, LP_TEX_LAYOUT_LINEAR, usage, &new_layout, &convert); - if (convert) { - lp_tiled_to_linear(tiled_img->data, linear_img->data, + if (convert && tiled_image && linear_image) { + lp_tiled_to_linear(tiled_image, linear_image, x, y, TILE_SIZE, TILE_SIZE, lpr->base.format, - lpr->row_stride[level]); + lpr->row_stride[level], + lpr->tiles_per_row[level]); } if (new_layout != cur_layout) llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout); - if (face_slice > 0) { - unsigned offset - = face_slice * tex_image_face_size(lpr, level, LP_TEX_LAYOUT_LINEAR); - return (ubyte *) linear_img->data + offset; - } - else { - return linear_img->data; - } + return linear_image; } @@ -1075,67 +1192,204 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr, enum lp_texture_usage usage, unsigned x, unsigned y) { - const unsigned width = u_minify(lpr->base.width0, level); struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level]; - struct llvmpipe_texture_image *linear_img = &lpr->linear[level]; enum lp_texture_layout cur_layout, new_layout; const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE; boolean convert; + uint8_t *tiled_image, *linear_image; + unsigned tile_offset; assert(x % TILE_SIZE == 0); assert(y % TILE_SIZE == 0); if (!tiled_img->data) { /* allocate memory for the tiled image now */ - unsigned buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_TILED); - tiled_img->data = align_malloc(buffer_size, 16); + alloc_image_data(lpr, level, LP_TEX_LAYOUT_TILED); } + /* compute address of the slice/face of the image that contains the tile */ + tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, + LP_TEX_LAYOUT_TILED); + linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, + LP_TEX_LAYOUT_LINEAR); + + /* get current tile layout and see if we need to convert the data */ cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty); layout_logic(cur_layout, LP_TEX_LAYOUT_TILED, usage, &new_layout, &convert); - if (convert) { - lp_linear_to_tiled(linear_img->data, tiled_img->data, + if (convert && linear_image && tiled_image) { + lp_linear_to_tiled(linear_image, tiled_image, x, y, TILE_SIZE, TILE_SIZE, lpr->base.format, - lpr->row_stride[level]); + lpr->row_stride[level], + lpr->tiles_per_row[level]); } + if (!tiled_image) + return NULL; + if (new_layout != cur_layout) llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout); /* compute, return address of the 64x64 tile */ + tile_offset = (ty * lpr->tiles_per_row[level] + tx) + * TILE_SIZE * TILE_SIZE * 4; + + return (ubyte *) tiled_image + tile_offset; +} + + +/** + * Get pointer to tiled data for rendering. + * \return pointer to the tiled data at the given tile position + */ +void +llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr, + unsigned face_slice, unsigned level, + unsigned x, unsigned y, + uint8_t *tile) +{ + struct llvmpipe_texture_image *linear_img = &lpr->linear[level]; + const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE; + uint8_t *linear_image; + + assert(x % TILE_SIZE == 0); + assert(y % TILE_SIZE == 0); + + if (!linear_img->data) { + /* allocate memory for the linear image now */ + alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR); + } + + /* compute address of the slice/face of the image that contains the tile */ + linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, + LP_TEX_LAYOUT_LINEAR); + { - unsigned tiles_per_row, tile_offset, face_slice_offset; + uint ii = x, jj = y; + uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE; + uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4; + + /* Note that lp_tiled_to_linear expects the tile parameter to + * point at the first tile in a whole-image sized array. In + * this code, we have only a single tile and have to do some + * pointer arithmetic to figure out where the "image" would have + * started. + */ + lp_tiled_to_linear(tile - byte_offset, linear_image, + x, y, TILE_SIZE, TILE_SIZE, + lpr->base.format, + lpr->row_stride[level], + 1); /* tiles per row */ + } + + llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, + LP_TEX_LAYOUT_LINEAR); +} + + +/** + * Get pointer to tiled data for rendering. + * \return pointer to the tiled data at the given tile position + */ +void +llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr, + unsigned face_slice, unsigned level, + unsigned x, unsigned y, + uint8_t *tile) +{ + uint8_t *linear_image; + + assert(x % TILE_SIZE == 0); + assert(y % TILE_SIZE == 0); - tiles_per_row = align(width, TILE_SIZE) / TILE_SIZE; + /* compute address of the slice/face of the image that contains the tile */ + linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level, + LP_TEX_LAYOUT_LINEAR); - assert(tiles_per_row == lpr->tiles_per_row[level]); + if (linear_image) { + uint ii = x, jj = y; + uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE; + uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4; - tile_offset = ty * tiles_per_row + tx; - tile_offset *= TILE_SIZE * TILE_SIZE * 4; + /* Note that lp_linear_to_tiled expects the tile parameter to + * point at the first tile in a whole-image sized array. In + * this code, we have only a single tile and have to do some + * pointer arithmetic to figure out where the "image" would have + * started. + */ + lp_linear_to_tiled(linear_image, tile - byte_offset, + x, y, TILE_SIZE, TILE_SIZE, + lpr->base.format, + lpr->row_stride[level], + 1); /* tiles per row */ + } +} - assert(tiled_img->data); - face_slice_offset = (face_slice > 0) - ? (face_slice * tex_image_face_size(lpr, level, LP_TEX_LAYOUT_TILED)) - : 0; +/** + * Return size of resource in bytes + */ +unsigned +llvmpipe_resource_size(const struct pipe_resource *resource) +{ + const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource); + unsigned lvl, size = 0; + + for (lvl = 0; lvl <= lpr->base.last_level; lvl++) { + if (lpr->linear[lvl].data) + size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR); - return (ubyte *) tiled_img->data + face_slice_offset + tile_offset; + if (lpr->tiled[lvl].data) + size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED); } + + return size; } +#ifdef DEBUG +void +llvmpipe_print_resources(void) +{ + struct llvmpipe_resource *lpr; + unsigned n = 0, total = 0; + + debug_printf("LLVMPIPE: current resources:\n"); + foreach(lpr, &resource_list) { + unsigned size = llvmpipe_resource_size(&lpr->base); + debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n", + lpr->id, (void *) lpr, + lpr->base.width0, lpr->base.height0, lpr->base.depth0, + size, lpr->base.reference.count); + total += size; + n++; + } + debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total); +} +#endif + + void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen) { +#ifdef DEBUG + /* init linked list for tracking resources */ + { + static boolean first_call = TRUE; + if (first_call) { + memset(&resource_list, 0, sizeof(resource_list)); + make_empty_list(&resource_list); + first_call = FALSE; + } + } +#endif + screen->resource_create = llvmpipe_resource_create; screen->resource_destroy = llvmpipe_resource_destroy; screen->resource_from_handle = llvmpipe_resource_from_handle; screen->resource_get_handle = llvmpipe_resource_get_handle; screen->user_buffer_create = llvmpipe_user_buffer_create; - screen->get_tex_surface = llvmpipe_get_tex_surface; - screen->tex_surface_destroy = llvmpipe_tex_surface_destroy; } @@ -1146,8 +1400,10 @@ llvmpipe_init_context_resource_funcs(struct pipe_context *pipe) pipe->transfer_destroy = llvmpipe_transfer_destroy; pipe->transfer_map = llvmpipe_transfer_map; pipe->transfer_unmap = llvmpipe_transfer_unmap; - pipe->is_resource_referenced = llvmpipe_is_resource_referenced; pipe->transfer_flush_region = u_default_transfer_flush_region; pipe->transfer_inline_write = u_default_transfer_inline_write; + + pipe->create_surface = llvmpipe_create_surface; + pipe->surface_destroy = llvmpipe_surface_destroy; }