X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_texture.h;h=2960574fb2c0441475a49a5b12074cceeb4b307d;hb=7c027666da1cd3691983bbc238847a2af57f336e;hp=00a20763e43f1c642b80222ef8f7b6c1d6451497;hpb=940ca2e837efe45caae1cf1d9665f6736347705d;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h index 00a20763e43..2960574fb2c 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.h +++ b/src/gallium/drivers/llvmpipe/lp_texture.h @@ -30,34 +30,80 @@ #include "pipe/p_state.h" +#include "util/u_debug.h" +#include "lp_limits.h" + + +enum lp_texture_usage +{ + LP_TEX_USAGE_READ = 100, + LP_TEX_USAGE_READ_WRITE, + LP_TEX_USAGE_WRITE_ALL +}; struct pipe_context; struct pipe_screen; struct llvmpipe_context; -struct llvmpipe_displaytarget; -struct llvmpipe_texture +struct sw_displaytarget; + + +/** A 1D/2D/3D image, one mipmap level */ +struct llvmpipe_texture_image +{ + void *data; +}; + + +/** + * llvmpipe subclass of pipe_resource. A texture, drawing surface, + * vertex buffer, const buffer, etc. + * Textures are stored differently than other types of objects such as + * vertex buffers and const buffers. + * The latter are simple malloc'd blocks of memory. + */ +struct llvmpipe_resource { - struct pipe_texture base; + struct pipe_resource base; - unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; - unsigned stride[PIPE_MAX_TEXTURE_LEVELS]; + /** Row stride in bytes */ + unsigned row_stride[LP_MAX_TEXTURE_LEVELS]; + /** Image stride (for cube maps, array or 3D textures) in bytes */ + unsigned img_stride[LP_MAX_TEXTURE_LEVELS]; + /** Number of 3D slices or cube faces per level */ + unsigned num_slices_faces[LP_MAX_TEXTURE_LEVELS]; + /** Offset to start of mipmap level, in bytes */ + unsigned linear_mip_offsets[LP_MAX_TEXTURE_LEVELS]; /** - * Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET + * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET * usage. */ - struct llvmpipe_displaytarget *dt; + struct sw_displaytarget *dt; /** * Malloc'ed data for regular textures, or a mapping to dt above. */ + struct llvmpipe_texture_image linear_img; + + /** + * Data for non-texture resources. + */ void *data; + boolean userBuffer; /** Is this a user-space buffer? */ unsigned timestamp; + + unsigned id; /**< temporary, for debugging */ + +#ifdef DEBUG + /** for linked list */ + struct llvmpipe_resource *prev, *next; +#endif }; + struct llvmpipe_transfer { struct pipe_transfer base; @@ -67,12 +113,20 @@ struct llvmpipe_transfer /** cast wrappers */ -static INLINE struct llvmpipe_texture * -llvmpipe_texture(struct pipe_texture *pt) +static INLINE struct llvmpipe_resource * +llvmpipe_resource(struct pipe_resource *pt) +{ + return (struct llvmpipe_resource *) pt; +} + + +static INLINE const struct llvmpipe_resource * +llvmpipe_resource_const(const struct pipe_resource *pt) { - return (struct llvmpipe_texture *) pt; + return (const struct llvmpipe_resource *) pt; } + static INLINE struct llvmpipe_transfer * llvmpipe_transfer(struct pipe_transfer *pt) { @@ -80,11 +134,127 @@ llvmpipe_transfer(struct pipe_transfer *pt) } -extern void -llvmpipe_init_texture_funcs( struct llvmpipe_context *llvmpipe ); +void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen); +void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe); + + +static INLINE boolean +llvmpipe_resource_is_texture(const struct pipe_resource *resource) +{ + switch (resource->target) { + case PIPE_BUFFER: + return FALSE; + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_1D_ARRAY: + case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_2D_ARRAY: + case PIPE_TEXTURE_RECT: + case PIPE_TEXTURE_3D: + case PIPE_TEXTURE_CUBE: + return TRUE; + default: + assert(0); + return FALSE; + } +} + + +static INLINE boolean +llvmpipe_resource_is_1d(const struct pipe_resource *resource) +{ + switch (resource->target) { + case PIPE_BUFFER: + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_1D_ARRAY: + return TRUE; + case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_2D_ARRAY: + case PIPE_TEXTURE_RECT: + case PIPE_TEXTURE_3D: + case PIPE_TEXTURE_CUBE: + return FALSE; + default: + assert(0); + return FALSE; + } +} + + +static INLINE unsigned +llvmpipe_layer_stride(struct pipe_resource *resource, + unsigned level) +{ + struct llvmpipe_resource *lpr = llvmpipe_resource(resource); + assert(level < LP_MAX_TEXTURE_2D_LEVELS); + return lpr->img_stride[level]; +} + + +static INLINE unsigned +llvmpipe_resource_stride(struct pipe_resource *resource, + unsigned level) +{ + struct llvmpipe_resource *lpr = llvmpipe_resource(resource); + assert(level < LP_MAX_TEXTURE_2D_LEVELS); + return lpr->row_stride[level]; +} + + +void * +llvmpipe_resource_map(struct pipe_resource *resource, + unsigned level, + unsigned layer, + enum lp_texture_usage tex_usage); + +void +llvmpipe_resource_unmap(struct pipe_resource *resource, + unsigned level, + unsigned layer); + + +void * +llvmpipe_resource_data(struct pipe_resource *resource); + + +unsigned +llvmpipe_resource_size(const struct pipe_resource *resource); + + +ubyte * +llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr, + unsigned face_slice, unsigned level); + +void * +llvmpipe_get_texture_image(struct llvmpipe_resource *resource, + unsigned face_slice, unsigned level, + enum lp_texture_usage usage); + +void * +llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr, + unsigned level, + enum lp_texture_usage usage); + +ubyte * +llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr, + unsigned face_slice, unsigned level, + enum lp_texture_usage usage, + unsigned x, unsigned y); + extern void -llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen); +llvmpipe_print_resources(void); + + +#define LP_UNREFERENCED 0 +#define LP_REFERENCED_FOR_READ (1 << 0) +#define LP_REFERENCED_FOR_WRITE (1 << 1) + +unsigned int +llvmpipe_is_resource_referenced( struct pipe_context *pipe, + struct pipe_resource *presource, + unsigned level); +unsigned +llvmpipe_get_format_alignment(enum pipe_format format); -#endif /* LP_TEXTURE */ +#endif /* LP_TEXTURE_H */