X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fnouveau%2FMakefile.sources;h=65f08c7d8d8a8731a2fa3048c74e19b68ff2d4e5;hb=cc6a5e937b45bc54a990f8b25b8bc57de35feae9;hp=5a5998bca0a0fa62cb9d3cefc9a0e93ad51b4098;hpb=11a56c430b84e97a10016045a2a0eeb126df88de;p=mesa.git diff --git a/src/gallium/drivers/nouveau/Makefile.sources b/src/gallium/drivers/nouveau/Makefile.sources index 5a5998bca0a..65f08c7d8d8 100644 --- a/src/gallium/drivers/nouveau/Makefile.sources +++ b/src/gallium/drivers/nouveau/Makefile.sources @@ -1,6 +1,194 @@ C_SOURCES := \ - nouveau_screen.c \ + nouveau_buffer.c \ + nouveau_buffer.h \ + nouveau_context.h \ + nouveau_debug.h \ nouveau_fence.c \ + nouveau_fence.h \ + nouveau_gldefs.h \ + nouveau_heap.c \ + nouveau_heap.h \ nouveau_mm.c \ - nouveau_buffer.c \ - nouveau_video.c + nouveau_mm.h \ + nouveau_screen.c \ + nouveau_screen.h \ + nouveau_statebuf.h \ + nouveau_video.c \ + nouveau_video.h \ + nouveau_vp3_video_bsp.c \ + nouveau_vp3_video.c \ + nouveau_vp3_video.h \ + nouveau_vp3_video_vp.c \ + nouveau_winsys.h \ + nv17_mpeg.xml.h \ + nv31_mpeg.xml.h \ + nv_m2mf.xml.h \ + nv_object.xml.h + +NV30_C_SOURCES := \ + nv30/nv01_2d.xml.h \ + nv30/nv30-40_3d.xml.h \ + nv30/nv30_clear.c \ + nv30/nv30_context.c \ + nv30/nv30_context.h \ + nv30/nv30_draw.c \ + nv30/nv30_format.c \ + nv30/nv30_format.h \ + nv30/nv30_fragprog.c \ + nv30/nv30_fragtex.c \ + nv30/nv30_miptree.c \ + nv30/nv30_push.c \ + nv30/nv30_query.c \ + nv30/nv30_resource.c \ + nv30/nv30_resource.h \ + nv30/nv30_screen.c \ + nv30/nv30_screen.h \ + nv30/nv30_state.c \ + nv30/nv30_state.h \ + nv30/nv30_state_validate.c \ + nv30/nv30_texture.c \ + nv30/nv30_transfer.c \ + nv30/nv30_transfer.h \ + nv30/nv30_vbo.c \ + nv30/nv30_vertprog.c \ + nv30/nv30_vertprog.h \ + nv30/nv30_winsys.h \ + nv30/nv40_vertprog.h \ + nv30/nv40_verttex.c \ + nv30/nvfx_fragprog.c \ + nv30/nvfx_shader.h \ + nv30/nvfx_vertprog.c + +NV50_C_SOURCES := \ + nv50/g80_defs.xml.h \ + nv50/g80_texture.xml.h \ + nv50/nv50_2d.xml.h \ + nv50/nv50_3ddefs.xml.h \ + nv50/nv50_3d.xml.h \ + nv50/nv50_blit.h \ + nv50/nv50_compute.c \ + nv50/nv50_compute.xml.h \ + nv50/nv50_context.c \ + nv50/nv50_context.h \ + nv50/nv50_formats.c \ + nv50/nv50_miptree.c \ + nv50/nv50_program.c \ + nv50/nv50_program.h \ + nv50/nv50_push.c \ + nv50/nv50_query.c \ + nv50/nv50_query.h \ + nv50/nv50_query_hw.c \ + nv50/nv50_query_hw.h \ + nv50/nv50_query_hw_metric.c \ + nv50/nv50_query_hw_metric.h \ + nv50/nv50_query_hw_sm.c \ + nv50/nv50_query_hw_sm.h \ + nv50/nv50_resource.c \ + nv50/nv50_resource.h \ + nv50/nv50_screen.c \ + nv50/nv50_screen.h \ + nv50/nv50_shader_state.c \ + nv50/nv50_state.c \ + nv50/nv50_stateobj.h \ + nv50/nv50_stateobj_tex.h \ + nv50/nv50_state_validate.c \ + nv50/nv50_surface.c \ + nv50/nv50_tex.c \ + nv50/nv50_transfer.c \ + nv50/nv50_transfer.h \ + nv50/nv50_vbo.c \ + nv50/nv50_winsys.h \ + nv50/nv84_video_bsp.c \ + nv50/nv84_video.c \ + nv50/nv84_video.h \ + nv50/nv84_video_vp.c \ + nv50/nv98_video_bsp.c \ + nv50/nv98_video.c \ + nv50/nv98_video.h \ + nv50/nv98_video_ppp.c \ + nv50/nv98_video_vp.c + +NV50_CODEGEN_SOURCES := \ + codegen/nv50_ir.cpp \ + codegen/nv50_ir_bb.cpp \ + codegen/nv50_ir_build_util.cpp \ + codegen/nv50_ir_build_util.h \ + codegen/nv50_ir_driver.h \ + codegen/nv50_ir_emit_nv50.cpp \ + codegen/nv50_ir_from_tgsi.cpp \ + codegen/nv50_ir_graph.cpp \ + codegen/nv50_ir_graph.h \ + codegen/nv50_ir.h \ + codegen/nv50_ir_inlines.h \ + codegen/nv50_ir_lowering_nv50.cpp \ + codegen/nv50_ir_peephole.cpp \ + codegen/nv50_ir_print.cpp \ + codegen/nv50_ir_ra.cpp \ + codegen/nv50_ir_ssa.cpp \ + codegen/nv50_ir_target.cpp \ + codegen/nv50_ir_target.h \ + codegen/nv50_ir_target_nv50.cpp \ + codegen/nv50_ir_target_nv50.h \ + codegen/nv50_ir_util.cpp \ + codegen/nv50_ir_util.h \ + codegen/unordered_set.h + +NVC0_CODEGEN_SOURCES := \ + codegen/nv50_ir_emit_gk110.cpp \ + codegen/nv50_ir_emit_gm107.cpp \ + codegen/nv50_ir_emit_nvc0.cpp \ + codegen/nv50_ir_lowering_gm107.cpp \ + codegen/nv50_ir_lowering_gm107.h \ + codegen/nv50_ir_lowering_nvc0.cpp \ + codegen/nv50_ir_lowering_nvc0.h \ + codegen/nv50_ir_target_gm107.cpp \ + codegen/nv50_ir_target_gm107.h \ + codegen/nv50_ir_target_nvc0.cpp \ + codegen/nv50_ir_target_nvc0.h + +NVC0_C_SOURCES := \ + nvc0/gm107_texture.xml.h \ + nvc0/nvc0_3d.xml.h \ + nvc0/nvc0_compute.c \ + nvc0/nvc0_compute.xml.h \ + nvc0/nvc0_context.c \ + nvc0/nvc0_context.h \ + nvc0/nvc0_formats.c \ + nvc0/nvc0_m2mf.xml.h \ + nvc0/nvc0_macros.h \ + nvc0/nvc0_miptree.c \ + nvc0/nvc0_program.c \ + nvc0/nvc0_program.h \ + nvc0/nvc0_query.c \ + nvc0/nvc0_query.h \ + nvc0/nvc0_query_hw.c \ + nvc0/nvc0_query_hw.h \ + nvc0/nvc0_query_hw_metric.c \ + nvc0/nvc0_query_hw_metric.h \ + nvc0/nvc0_query_hw_sm.c \ + nvc0/nvc0_query_hw_sm.h \ + nvc0/nvc0_query_sw.c \ + nvc0/nvc0_query_sw.h \ + nvc0/nvc0_resource.c \ + nvc0/nvc0_resource.h \ + nvc0/nvc0_screen.c \ + nvc0/nvc0_screen.h \ + nvc0/nvc0_shader_state.c \ + nvc0/nvc0_state.c \ + nvc0/nvc0_stateobj.h \ + nvc0/nvc0_state_validate.c \ + nvc0/nvc0_surface.c \ + nvc0/nvc0_tex.c \ + nvc0/nvc0_transfer.c \ + nvc0/nvc0_vbo.c \ + nvc0/nvc0_vbo_translate.c \ + nvc0/nvc0_video_bsp.c \ + nvc0/nvc0_video.c \ + nvc0/nvc0_video.h \ + nvc0/nvc0_video_ppp.c \ + nvc0/nvc0_video_vp.c \ + nvc0/nvc0_winsys.h \ + nvc0/nve4_compute.c \ + nvc0/nve4_compute.h \ + nvc0/nve4_compute.xml.h \ + nvc0/nve4_p2mf.xml.h