X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fnouveau%2Fnouveau_buffer.c;h=97305d993ff99941b154cb6c6b2896e45e4d6222;hb=09bb8c85577e761062ff8c85847bf49bad4ea86f;hp=936e2bf246ace722d4faf2117e5117785de02fb9;hpb=7435c043988dd83b430f3d3a7ca5a5a1b2f30d61;p=mesa.git diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c index 936e2bf246a..97305d993ff 100644 --- a/src/gallium/drivers/nouveau/nouveau_buffer.c +++ b/src/gallium/drivers/nouveau/nouveau_buffer.c @@ -2,6 +2,7 @@ #include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_math.h" +#include "util/u_surface.h" #include "nouveau_screen.h" #include "nouveau_context.h" @@ -12,50 +13,61 @@ struct nouveau_transfer { struct pipe_transfer base; + + uint8_t *map; + struct nouveau_bo *bo; + struct nouveau_mm_allocation *mm; + uint32_t offset; }; -static INLINE struct nouveau_transfer * +static inline struct nouveau_transfer * nouveau_transfer(struct pipe_transfer *transfer) { return (struct nouveau_transfer *)transfer; } -static INLINE boolean +static inline bool +nouveau_buffer_malloc(struct nv04_resource *buf) +{ + if (!buf->data) + buf->data = align_malloc(buf->base.width0, NOUVEAU_MIN_BUFFER_MAP_ALIGN); + return !!buf->data; +} + +static inline bool nouveau_buffer_allocate(struct nouveau_screen *screen, struct nv04_resource *buf, unsigned domain) { - uint32_t size = buf->base.width0; - - if (buf->base.bind & PIPE_BIND_CONSTANT_BUFFER) - size = align(size, 0x100); + uint32_t size = align(buf->base.width0, 0x100); if (domain == NOUVEAU_BO_VRAM) { buf->mm = nouveau_mm_allocate(screen->mm_VRAM, size, &buf->bo, &buf->offset); if (!buf->bo) return nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_GART); + NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_vid, buf->base.width0); } else if (domain == NOUVEAU_BO_GART) { buf->mm = nouveau_mm_allocate(screen->mm_GART, size, &buf->bo, &buf->offset); if (!buf->bo) - return FALSE; - } - if (domain != NOUVEAU_BO_GART) { - if (!buf->data) { - buf->data = MALLOC(buf->base.width0); - if (!buf->data) - return FALSE; - } + return false; + NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_sys, buf->base.width0); + } else { + assert(domain == 0); + if (!nouveau_buffer_malloc(buf)) + return false; } buf->domain = domain; if (buf->bo) buf->address = buf->bo->offset + buf->offset; - return TRUE; + util_range_set_empty(&buf->valid_buffer_range); + + return true; } -static INLINE void +static inline void release_allocation(struct nouveau_mm_allocation **mm, struct nouveau_fence *fence) { @@ -63,23 +75,38 @@ release_allocation(struct nouveau_mm_allocation **mm, (*mm) = NULL; } -INLINE void +inline void nouveau_buffer_release_gpu_storage(struct nv04_resource *buf) { - nouveau_bo_ref(NULL, &buf->bo); + if (buf->fence && buf->fence->state < NOUVEAU_FENCE_STATE_FLUSHED) { + nouveau_fence_work(buf->fence, nouveau_fence_unref_bo, buf->bo); + buf->bo = NULL; + } else { + nouveau_bo_ref(NULL, &buf->bo); + } if (buf->mm) release_allocation(&buf->mm, buf->fence); + if (buf->domain == NOUVEAU_BO_VRAM) + NOUVEAU_DRV_STAT_RES(buf, buf_obj_current_bytes_vid, -(uint64_t)buf->base.width0); + if (buf->domain == NOUVEAU_BO_GART) + NOUVEAU_DRV_STAT_RES(buf, buf_obj_current_bytes_sys, -(uint64_t)buf->base.width0); + buf->domain = 0; } -static INLINE boolean +static inline bool nouveau_buffer_reallocate(struct nouveau_screen *screen, struct nv04_resource *buf, unsigned domain) { nouveau_buffer_release_gpu_storage(buf); + nouveau_fence_ref(NULL, &buf->fence); + nouveau_fence_ref(NULL, &buf->fence_wr); + + buf->status &= NOUVEAU_BUFFER_STATUS_REALLOC_MASK; + return nouveau_buffer_allocate(screen, buf, domain); } @@ -92,148 +119,136 @@ nouveau_buffer_destroy(struct pipe_screen *pscreen, nouveau_buffer_release_gpu_storage(res); if (res->data && !(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY)) - FREE(res->data); + align_free(res->data); - FREE(res); -} - -/* Maybe just migrate to GART right away if we actually need to do this. */ -boolean -nouveau_buffer_download(struct nouveau_context *nv, struct nv04_resource *buf, - unsigned start, unsigned size) -{ - struct nouveau_mm_allocation *mm; - struct nouveau_bo *bounce = NULL; - uint32_t offset; + nouveau_fence_ref(NULL, &res->fence); + nouveau_fence_ref(NULL, &res->fence_wr); - assert(buf->domain == NOUVEAU_BO_VRAM); + util_range_destroy(&res->valid_buffer_range); - mm = nouveau_mm_allocate(nv->screen->mm_GART, size, &bounce, &offset); - if (!bounce) - return FALSE; - - nv->copy_data(nv, bounce, offset, NOUVEAU_BO_GART, - buf->bo, buf->offset + start, NOUVEAU_BO_VRAM, size); - - if (nouveau_bo_map(bounce, NOUVEAU_BO_RD, nv->screen->client)) - return FALSE; - memcpy(buf->data + start, (uint8_t *)bounce->map + offset, size); - - buf->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; + FREE(res); - nouveau_bo_ref(NULL, &bounce); - if (mm) - nouveau_mm_free(mm); - return TRUE; + NOUVEAU_DRV_STAT(nouveau_screen(pscreen), buf_obj_current_count, -1); } -static boolean -nouveau_buffer_upload(struct nouveau_context *nv, struct nv04_resource *buf, - unsigned start, unsigned size) +/* Set up a staging area for the transfer. This is either done in "regular" + * system memory if the driver supports push_data (nv50+) and the data is + * small enough (and permit_pb == true), or in GART memory. + */ +static uint8_t * +nouveau_transfer_staging(struct nouveau_context *nv, + struct nouveau_transfer *tx, bool permit_pb) { - struct nouveau_mm_allocation *mm; - struct nouveau_bo *bounce = NULL; - uint32_t offset; - - if (size <= 192 && (nv->push_data || nv->push_cb)) { - if (buf->base.bind & PIPE_BIND_CONSTANT_BUFFER) - nv->push_cb(nv, buf->bo, buf->domain, buf->offset, buf->base.width0, - start, size / 4, (const uint32_t *)(buf->data + start)); - else - nv->push_data(nv, buf->bo, buf->offset + start, buf->domain, - size, buf->data + start); - return TRUE; - } + const unsigned adj = tx->base.box.x & NOUVEAU_MIN_BUFFER_MAP_ALIGN_MASK; + const unsigned size = align(tx->base.box.width, 4) + adj; - mm = nouveau_mm_allocate(nv->screen->mm_GART, size, &bounce, &offset); - if (!bounce) - return FALSE; + if (!nv->push_data) + permit_pb = false; - nouveau_bo_map(bounce, 0, nv->screen->client); - memcpy((uint8_t *)bounce->map + offset, buf->data + start, size); - - nv->copy_data(nv, buf->bo, buf->offset + start, NOUVEAU_BO_VRAM, - bounce, offset, NOUVEAU_BO_GART, size); - - nouveau_bo_ref(NULL, &bounce); - if (mm) - release_allocation(&mm, nv->screen->fence.current); - - if (start == 0 && size == buf->base.width0) - buf->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; - return TRUE; + if ((size <= nv->screen->transfer_pushbuf_threshold) && permit_pb) { + tx->map = align_malloc(size, NOUVEAU_MIN_BUFFER_MAP_ALIGN); + if (tx->map) + tx->map += adj; + } else { + tx->mm = + nouveau_mm_allocate(nv->screen->mm_GART, size, &tx->bo, &tx->offset); + if (tx->bo) { + tx->offset += adj; + if (!nouveau_bo_map(tx->bo, 0, NULL)) + tx->map = (uint8_t *)tx->bo->map + tx->offset; + } + } + return tx->map; } -static struct pipe_transfer * -nouveau_buffer_transfer_get(struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, unsigned usage, - const struct pipe_box *box) +/* Copies data from the resource into the transfer's temporary GART + * buffer. Also updates buf->data if present. + * + * Maybe just migrate to GART right away if we actually need to do this. */ +static bool +nouveau_transfer_read(struct nouveau_context *nv, struct nouveau_transfer *tx) { - struct nv04_resource *buf = nv04_resource(resource); - struct nouveau_context *nv = nouveau_context(pipe); - struct nouveau_transfer *xfr = CALLOC_STRUCT(nouveau_transfer); - if (!xfr) - return NULL; + struct nv04_resource *buf = nv04_resource(tx->base.resource); + const unsigned base = tx->base.box.x; + const unsigned size = tx->base.box.width; - xfr->base.resource = resource; - xfr->base.box.x = box->x; - xfr->base.box.width = box->width; - xfr->base.usage = usage; + NOUVEAU_DRV_STAT(nv->screen, buf_read_bytes_staging_vid, size); - if (buf->domain == NOUVEAU_BO_VRAM) { - if (usage & PIPE_TRANSFER_READ) { - if (buf->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) - nouveau_buffer_download(nv, buf, 0, buf->base.width0); - } - } + nv->copy_data(nv, tx->bo, tx->offset, NOUVEAU_BO_GART, + buf->bo, buf->offset + base, buf->domain, size); + + if (nouveau_bo_wait(tx->bo, NOUVEAU_BO_RD, nv->client)) + return false; - return &xfr->base; + if (buf->data) + memcpy(buf->data + base, tx->map, size); + + return true; } static void -nouveau_buffer_transfer_destroy(struct pipe_context *pipe, - struct pipe_transfer *transfer) +nouveau_transfer_write(struct nouveau_context *nv, struct nouveau_transfer *tx, + unsigned offset, unsigned size) { - struct nv04_resource *buf = nv04_resource(transfer->resource); - struct nouveau_transfer *xfr = nouveau_transfer(transfer); - struct nouveau_context *nv = nouveau_context(pipe); + struct nv04_resource *buf = nv04_resource(tx->base.resource); + uint8_t *data = tx->map + offset; + const unsigned base = tx->base.box.x + offset; + const bool can_cb = !((base | size) & 3); - if (xfr->base.usage & PIPE_TRANSFER_WRITE) { - if (buf->domain == NOUVEAU_BO_VRAM) { - nouveau_buffer_upload(nv, buf, transfer->box.x, transfer->box.width); - } + if (buf->data) + memcpy(data, buf->data + base, size); + else + buf->status |= NOUVEAU_BUFFER_STATUS_DIRTY; - if (buf->domain != 0 && (buf->base.bind & (PIPE_BIND_VERTEX_BUFFER | - PIPE_BIND_INDEX_BUFFER))) - nouveau_context(pipe)->vbo_dirty = TRUE; - } + if (buf->domain == NOUVEAU_BO_VRAM) + NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_vid, size); + if (buf->domain == NOUVEAU_BO_GART) + NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_sys, size); - FREE(xfr); + if (tx->bo) + nv->copy_data(nv, buf->bo, buf->offset + base, buf->domain, + tx->bo, tx->offset + offset, NOUVEAU_BO_GART, size); + else + if (nv->push_cb && can_cb) + nv->push_cb(nv, buf, + base, size / 4, (const uint32_t *)data); + else + nv->push_data(nv, buf->bo, buf->offset + base, buf->domain, size, data); + + nouveau_fence_ref(nv->screen->fence.current, &buf->fence); + nouveau_fence_ref(nv->screen->fence.current, &buf->fence_wr); } -static INLINE boolean -nouveau_buffer_sync(struct nv04_resource *buf, unsigned rw) +/* Does a CPU wait for the buffer's backing data to become reliably accessible + * for write/read by waiting on the buffer's relevant fences. + */ +static inline bool +nouveau_buffer_sync(struct nouveau_context *nv, + struct nv04_resource *buf, unsigned rw) { if (rw == PIPE_TRANSFER_READ) { if (!buf->fence_wr) - return TRUE; - if (!nouveau_fence_wait(buf->fence_wr)) - return FALSE; + return true; + NOUVEAU_DRV_STAT_RES(buf, buf_non_kernel_fence_sync_count, + !nouveau_fence_signalled(buf->fence_wr)); + if (!nouveau_fence_wait(buf->fence_wr, &nv->debug)) + return false; } else { if (!buf->fence) - return TRUE; - if (!nouveau_fence_wait(buf->fence)) - return FALSE; + return true; + NOUVEAU_DRV_STAT_RES(buf, buf_non_kernel_fence_sync_count, + !nouveau_fence_signalled(buf->fence)); + if (!nouveau_fence_wait(buf->fence, &nv->debug)) + return false; nouveau_fence_ref(NULL, &buf->fence); } nouveau_fence_ref(NULL, &buf->fence_wr); - return TRUE; + return true; } -static INLINE boolean +static inline bool nouveau_buffer_busy(struct nv04_resource *buf, unsigned rw) { if (rw == PIPE_TRANSFER_READ) @@ -242,41 +257,248 @@ nouveau_buffer_busy(struct nv04_resource *buf, unsigned rw) return (buf->fence && !nouveau_fence_signalled(buf->fence)); } +static inline void +nouveau_buffer_transfer_init(struct nouveau_transfer *tx, + struct pipe_resource *resource, + const struct pipe_box *box, + unsigned usage) +{ + tx->base.resource = resource; + tx->base.level = 0; + tx->base.usage = usage; + tx->base.box.x = box->x; + tx->base.box.y = 0; + tx->base.box.z = 0; + tx->base.box.width = box->width; + tx->base.box.height = 1; + tx->base.box.depth = 1; + tx->base.stride = 0; + tx->base.layer_stride = 0; + + tx->bo = NULL; + tx->map = NULL; +} + +static inline void +nouveau_buffer_transfer_del(struct nouveau_context *nv, + struct nouveau_transfer *tx) +{ + if (tx->map) { + if (likely(tx->bo)) { + nouveau_fence_work(nv->screen->fence.current, + nouveau_fence_unref_bo, tx->bo); + if (tx->mm) + release_allocation(&tx->mm, nv->screen->fence.current); + } else { + align_free(tx->map - + (tx->base.box.x & NOUVEAU_MIN_BUFFER_MAP_ALIGN_MASK)); + } + } +} + +/* Creates a cache in system memory of the buffer data. */ +static bool +nouveau_buffer_cache(struct nouveau_context *nv, struct nv04_resource *buf) +{ + struct nouveau_transfer tx; + bool ret; + tx.base.resource = &buf->base; + tx.base.box.x = 0; + tx.base.box.width = buf->base.width0; + tx.bo = NULL; + tx.map = NULL; + + if (!buf->data) + if (!nouveau_buffer_malloc(buf)) + return false; + if (!(buf->status & NOUVEAU_BUFFER_STATUS_DIRTY)) + return true; + nv->stats.buf_cache_count++; + + if (!nouveau_transfer_staging(nv, &tx, false)) + return false; + + ret = nouveau_transfer_read(nv, &tx); + if (ret) { + buf->status &= ~NOUVEAU_BUFFER_STATUS_DIRTY; + memcpy(buf->data, tx.map, buf->base.width0); + } + nouveau_buffer_transfer_del(nv, &tx); + return ret; +} + + +#define NOUVEAU_TRANSFER_DISCARD \ + (PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) + +/* Checks whether it is possible to completely discard the memory backing this + * resource. This can be useful if we would otherwise have to wait for a read + * operation to complete on this data. + */ +static inline bool +nouveau_buffer_should_discard(struct nv04_resource *buf, unsigned usage) +{ + if (!(usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)) + return false; + if (unlikely(buf->base.bind & PIPE_BIND_SHARED)) + return false; + if (unlikely(usage & PIPE_TRANSFER_PERSISTENT)) + return false; + return buf->mm && nouveau_buffer_busy(buf, PIPE_TRANSFER_WRITE); +} + +/* Returns a pointer to a memory area representing a window into the + * resource's data. + * + * This may or may not be the _actual_ memory area of the resource. However + * when calling nouveau_buffer_transfer_unmap, if it wasn't the actual memory + * area, the contents of the returned map are copied over to the resource. + * + * The usage indicates what the caller plans to do with the map: + * + * WRITE means that the user plans to write to it + * + * READ means that the user plans on reading from it + * + * DISCARD_WHOLE_RESOURCE means that the whole resource is going to be + * potentially overwritten, and even if it isn't, the bits that aren't don't + * need to be maintained. + * + * DISCARD_RANGE means that all the data in the specified range is going to + * be overwritten. + * + * The strategy for determining what kind of memory area to return is complex, + * see comments inside of the function. + */ static void * nouveau_buffer_transfer_map(struct pipe_context *pipe, - struct pipe_transfer *transfer) + struct pipe_resource *resource, + unsigned level, unsigned usage, + const struct pipe_box *box, + struct pipe_transfer **ptransfer) { struct nouveau_context *nv = nouveau_context(pipe); - struct nouveau_transfer *xfr = nouveau_transfer(transfer); - struct nv04_resource *buf = nv04_resource(transfer->resource); - struct nouveau_bo *bo = buf->bo; + struct nv04_resource *buf = nv04_resource(resource); + struct nouveau_transfer *tx = MALLOC_STRUCT(nouveau_transfer); uint8_t *map; int ret; - uint32_t offset = xfr->base.box.x; - uint32_t flags = 0; - if (buf->domain != NOUVEAU_BO_GART) - return buf->data + offset; + if (!tx) + return NULL; + nouveau_buffer_transfer_init(tx, resource, box, usage); + *ptransfer = &tx->base; + + if (usage & PIPE_TRANSFER_READ) + NOUVEAU_DRV_STAT(nv->screen, buf_transfers_rd, 1); + if (usage & PIPE_TRANSFER_WRITE) + NOUVEAU_DRV_STAT(nv->screen, buf_transfers_wr, 1); + + /* If we are trying to write to an uninitialized range, the user shouldn't + * care what was there before. So we can treat the write as if the target + * range were being discarded. Furthermore, since we know that even if this + * buffer is busy due to GPU activity, because the contents were + * uninitialized, the GPU can't care what was there, and so we can treat + * the write as being unsynchronized. + */ + if ((usage & PIPE_TRANSFER_WRITE) && + !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) + usage |= PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_UNSYNCHRONIZED; - if (!buf->mm) - flags = nouveau_screen_transfer_flags(xfr->base.usage); + if (buf->domain == NOUVEAU_BO_VRAM) { + if (usage & NOUVEAU_TRANSFER_DISCARD) { + /* Set up a staging area for the user to write to. It will be copied + * back into VRAM on unmap. */ + if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) + buf->status &= NOUVEAU_BUFFER_STATUS_REALLOC_MASK; + nouveau_transfer_staging(nv, tx, true); + } else { + if (buf->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { + /* The GPU is currently writing to this buffer. Copy its current + * contents to a staging area in the GART. This is necessary since + * not the whole area being mapped is being discarded. + */ + if (buf->data) { + align_free(buf->data); + buf->data = NULL; + } + nouveau_transfer_staging(nv, tx, false); + nouveau_transfer_read(nv, tx); + } else { + /* The buffer is currently idle. Create a staging area for writes, + * and make sure that the cached data is up-to-date. */ + if (usage & PIPE_TRANSFER_WRITE) + nouveau_transfer_staging(nv, tx, true); + if (!buf->data) + nouveau_buffer_cache(nv, buf); + } + } + return buf->data ? (buf->data + box->x) : tx->map; + } else + if (unlikely(buf->domain == 0)) { + return buf->data + box->x; + } - offset += buf->offset; + /* At this point, buf->domain == GART */ - ret = nouveau_bo_map(buf->bo, flags, nv->screen->client); - if (ret) - return NULL; - map = (uint8_t *)bo->map + offset; + if (nouveau_buffer_should_discard(buf, usage)) { + int ref = buf->base.reference.count - 1; + nouveau_buffer_reallocate(nv->screen, buf, buf->domain); + if (ref > 0) /* any references inside context possible ? */ + nv->invalidate_resource_storage(nv, &buf->base, ref); + } - if (buf->mm) { - if (xfr->base.usage & PIPE_TRANSFER_DONTBLOCK) { - if (nouveau_buffer_busy(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE)) - return NULL; + /* Note that nouveau_bo_map ends up doing a nouveau_bo_wait with the + * relevant flags. If buf->mm is set, that means this resource is part of a + * larger slab bo that holds multiple resources. So in that case, don't + * wait on the whole slab and instead use the logic below to return a + * reasonable buffer for that case. + */ + ret = nouveau_bo_map(buf->bo, + buf->mm ? 0 : nouveau_screen_transfer_flags(usage), + nv->client); + if (ret) { + FREE(tx); + return NULL; + } + map = (uint8_t *)buf->bo->map + buf->offset + box->x; + + /* using kernel fences only if !buf->mm */ + if ((usage & PIPE_TRANSFER_UNSYNCHRONIZED) || !buf->mm) + return map; + + /* If the GPU is currently reading/writing this buffer, we shouldn't + * interfere with its progress. So instead we either wait for the GPU to + * complete its operation, or set up a staging area to perform our work in. + */ + if (nouveau_buffer_busy(buf, usage & PIPE_TRANSFER_READ_WRITE)) { + if (unlikely(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | + PIPE_TRANSFER_PERSISTENT))) { + /* Discarding was not possible, must sync because + * subsequent transfers might use UNSYNCHRONIZED. */ + nouveau_buffer_sync(nv, buf, usage & PIPE_TRANSFER_READ_WRITE); } else - if (!(xfr->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { - nouveau_buffer_sync(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE); + if (usage & PIPE_TRANSFER_DISCARD_RANGE) { + /* The whole range is being discarded, so it doesn't matter what was + * there before. No need to copy anything over. */ + nouveau_transfer_staging(nv, tx, true); + map = tx->map; + } else + if (nouveau_buffer_busy(buf, PIPE_TRANSFER_READ)) { + if (usage & PIPE_TRANSFER_DONTBLOCK) + map = NULL; + else + nouveau_buffer_sync(nv, buf, usage & PIPE_TRANSFER_READ_WRITE); + } else { + /* It is expected that the returned buffer be a representation of the + * data in question, so we must copy it over from the buffer. */ + nouveau_transfer_staging(nv, tx, true); + if (tx->map) + memcpy(tx->map, map, box->width); + map = tx->map; } } + if (!map) + FREE(tx); return map; } @@ -287,23 +509,88 @@ nouveau_buffer_transfer_flush_region(struct pipe_context *pipe, struct pipe_transfer *transfer, const struct pipe_box *box) { -#if 0 - struct nv04_resource *res = nv04_resource(transfer->resource); - struct nouveau_bo *bo = res->bo; - unsigned offset = res->offset + transfer->box.x + box->x; + struct nouveau_transfer *tx = nouveau_transfer(transfer); + struct nv04_resource *buf = nv04_resource(transfer->resource); - /* not using non-snoop system memory yet, no need for cflush */ - if (1) - return; + if (tx->map) + nouveau_transfer_write(nouveau_context(pipe), tx, box->x, box->width); - /* XXX: maybe need to upload for VRAM buffers here */ -#endif + util_range_add(&buf->valid_buffer_range, + tx->base.box.x + box->x, + tx->base.box.x + box->x + box->width); } +/* Unmap stage of the transfer. If it was a WRITE transfer and the map that + * was returned was not the real resource's data, this needs to transfer the + * data back to the resource. + * + * Also marks vbo dirty based on the buffer's binding + */ static void nouveau_buffer_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer) { + struct nouveau_context *nv = nouveau_context(pipe); + struct nouveau_transfer *tx = nouveau_transfer(transfer); + struct nv04_resource *buf = nv04_resource(transfer->resource); + + if (tx->base.usage & PIPE_TRANSFER_WRITE) { + if (!(tx->base.usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) { + if (tx->map) + nouveau_transfer_write(nv, tx, 0, tx->base.box.width); + + util_range_add(&buf->valid_buffer_range, + tx->base.box.x, tx->base.box.x + tx->base.box.width); + } + + if (likely(buf->domain)) { + const uint8_t bind = buf->base.bind; + /* make sure we invalidate dedicated caches */ + if (bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) + nv->vbo_dirty = true; + } + } + + if (!tx->bo && (tx->base.usage & PIPE_TRANSFER_WRITE)) + NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_direct, tx->base.box.width); + + nouveau_buffer_transfer_del(nv, tx); + FREE(tx); +} + + +void +nouveau_copy_buffer(struct nouveau_context *nv, + struct nv04_resource *dst, unsigned dstx, + struct nv04_resource *src, unsigned srcx, unsigned size) +{ + assert(dst->base.target == PIPE_BUFFER && src->base.target == PIPE_BUFFER); + + if (likely(dst->domain) && likely(src->domain)) { + nv->copy_data(nv, + dst->bo, dst->offset + dstx, dst->domain, + src->bo, src->offset + srcx, src->domain, size); + + dst->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; + nouveau_fence_ref(nv->screen->fence.current, &dst->fence); + nouveau_fence_ref(nv->screen->fence.current, &dst->fence_wr); + + src->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; + nouveau_fence_ref(nv->screen->fence.current, &src->fence); + } else { + struct pipe_box src_box; + src_box.x = srcx; + src_box.y = 0; + src_box.z = 0; + src_box.width = size; + src_box.height = 1; + src_box.depth = 1; + util_resource_copy_region(&nv->pipe, + &dst->base, 0, dstx, 0, 0, + &src->base, 0, &src_box); + } + + util_range_add(&dst->valid_buffer_range, dstx, dstx + size); } @@ -312,22 +599,24 @@ nouveau_resource_map_offset(struct nouveau_context *nv, struct nv04_resource *res, uint32_t offset, uint32_t flags) { - if ((res->domain == NOUVEAU_BO_VRAM) && - (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING)) - nouveau_buffer_download(nv, res, 0, res->base.width0); + if (unlikely(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY)) + return res->data + offset; - if ((res->domain != NOUVEAU_BO_GART) || - (res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY)) + if (res->domain == NOUVEAU_BO_VRAM) { + if (!res->data || (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING)) + nouveau_buffer_cache(nv, res); + } + if (res->domain != NOUVEAU_BO_GART) return res->data + offset; if (res->mm) { unsigned rw; rw = (flags & NOUVEAU_BO_WR) ? PIPE_TRANSFER_WRITE : PIPE_TRANSFER_READ; - nouveau_buffer_sync(res, rw); + nouveau_buffer_sync(nv, res, rw); if (nouveau_bo_map(res->bo, 0, NULL)) return NULL; } else { - if (nouveau_bo_map(res->bo, flags, nv->screen->client)) + if (nouveau_bo_map(res->bo, flags, nv->client)) return NULL; } return (uint8_t *)res->bo->map + res->offset + offset; @@ -338,12 +627,9 @@ const struct u_resource_vtbl nouveau_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ nouveau_buffer_destroy, /* resource_destroy */ - nouveau_buffer_transfer_get, /* get_transfer */ - nouveau_buffer_transfer_destroy, /* transfer_destroy */ nouveau_buffer_transfer_map, /* transfer_map */ nouveau_buffer_transfer_flush_region, /* transfer_flush_region */ nouveau_buffer_transfer_unmap, /* transfer_unmap */ - u_default_transfer_inline_write /* transfer_inline_write */ }; struct pipe_resource * @@ -352,7 +638,7 @@ nouveau_buffer_create(struct pipe_screen *pscreen, { struct nouveau_screen *screen = nouveau_screen(pscreen); struct nv04_resource *buffer; - boolean ret; + bool ret; buffer = CALLOC_STRUCT(nv04_resource); if (!buffer) @@ -363,14 +649,50 @@ nouveau_buffer_create(struct pipe_screen *pscreen, pipe_reference_init(&buffer->base.reference, 1); buffer->base.screen = pscreen; - if ((buffer->base.bind & screen->sysmem_bindings) == screen->sysmem_bindings) - ret = nouveau_buffer_allocate(screen, buffer, 0); - else - ret = nouveau_buffer_allocate(screen, buffer, NOUVEAU_BO_GART); + if (buffer->base.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT | + PIPE_RESOURCE_FLAG_MAP_COHERENT)) { + buffer->domain = NOUVEAU_BO_GART; + } else if (buffer->base.bind == 0 || (buffer->base.bind & + (screen->vidmem_bindings & screen->sysmem_bindings))) { + switch (buffer->base.usage) { + case PIPE_USAGE_DEFAULT: + case PIPE_USAGE_IMMUTABLE: + buffer->domain = NV_VRAM_DOMAIN(screen); + break; + case PIPE_USAGE_DYNAMIC: + /* For most apps, we'd have to do staging transfers to avoid sync + * with this usage, and GART -> GART copies would be suboptimal. + */ + buffer->domain = NV_VRAM_DOMAIN(screen); + break; + case PIPE_USAGE_STAGING: + case PIPE_USAGE_STREAM: + buffer->domain = NOUVEAU_BO_GART; + break; + default: + assert(0); + break; + } + } else { + if (buffer->base.bind & screen->vidmem_bindings) + buffer->domain = NV_VRAM_DOMAIN(screen); + else + if (buffer->base.bind & screen->sysmem_bindings) + buffer->domain = NOUVEAU_BO_GART; + } - if (ret == FALSE) + ret = nouveau_buffer_allocate(screen, buffer, buffer->domain); + + if (ret == false) goto fail; + if (buffer->domain == NOUVEAU_BO_VRAM && screen->hint_buf_keep_sysmem_copy) + nouveau_buffer_cache(NULL, buffer); + + NOUVEAU_DRV_STAT(screen, buf_obj_current_count, 1); + + util_range_init(&buffer->valid_buffer_range); + return &buffer->base; fail: @@ -402,28 +724,26 @@ nouveau_user_buffer_create(struct pipe_screen *pscreen, void *ptr, buffer->data = ptr; buffer->status = NOUVEAU_BUFFER_STATUS_USER_MEMORY; + util_range_init(&buffer->valid_buffer_range); + util_range_add(&buffer->valid_buffer_range, 0, bytes); + return &buffer->base; } -/* Like download, but for GART buffers. Merge ? */ -static INLINE boolean +static inline bool nouveau_buffer_data_fetch(struct nouveau_context *nv, struct nv04_resource *buf, struct nouveau_bo *bo, unsigned offset, unsigned size) { - if (!buf->data) { - buf->data = MALLOC(size); - if (!buf->data) - return FALSE; - } - if (nouveau_bo_map(bo, NOUVEAU_BO_RD, nv->screen->client)) - return FALSE; + if (!nouveau_buffer_malloc(buf)) + return false; + if (nouveau_bo_map(bo, NOUVEAU_BO_RD, nv->client)) + return false; memcpy(buf->data, (uint8_t *)bo->map + offset, size); - - return TRUE; + return true; } /* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */ -boolean +bool nouveau_buffer_migrate(struct nouveau_context *nv, struct nv04_resource *buf, const unsigned new_domain) { @@ -438,12 +758,12 @@ nouveau_buffer_migrate(struct nouveau_context *nv, if (new_domain == NOUVEAU_BO_GART && old_domain == 0) { if (!nouveau_buffer_allocate(screen, buf, new_domain)) - return FALSE; - ret = nouveau_bo_map(buf->bo, 0, nv->screen->client); + return false; + ret = nouveau_bo_map(buf->bo, 0, nv->client); if (ret) return ret; memcpy((uint8_t *)buf->bo->map + buf->offset, buf->data, size); - FREE(buf->data); + align_free(buf->data); } else if (old_domain != 0 && new_domain != 0) { struct nouveau_mm_allocation *mm = buf->mm; @@ -451,7 +771,7 @@ nouveau_buffer_migrate(struct nouveau_context *nv, if (new_domain == NOUVEAU_BO_VRAM) { /* keep a system memory copy of our data in case we hit a fallback */ if (!nouveau_buffer_data_fetch(nv, buf, buf->bo, buf->offset, size)) - return FALSE; + return false; if (nouveau_mesa_debug) debug_printf("migrating %u KiB to VRAM\n", size / 1024); } @@ -465,27 +785,35 @@ nouveau_buffer_migrate(struct nouveau_context *nv, nv->copy_data(nv, buf->bo, buf->offset, new_domain, bo, offset, old_domain, buf->base.width0); - nouveau_bo_ref(NULL, &bo); + nouveau_fence_work(screen->fence.current, nouveau_fence_unref_bo, bo); if (mm) release_allocation(&mm, screen->fence.current); } else if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) { + struct nouveau_transfer tx; if (!nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM)) - return FALSE; - if (!nouveau_buffer_upload(nv, buf, 0, buf->base.width0)) - return FALSE; + return false; + tx.base.resource = &buf->base; + tx.base.box.x = 0; + tx.base.box.width = buf->base.width0; + tx.bo = NULL; + tx.map = NULL; + if (!nouveau_transfer_staging(nv, &tx, false)) + return false; + nouveau_transfer_write(nv, &tx, 0, tx.base.box.width); + nouveau_buffer_transfer_del(nv, &tx); } else - return FALSE; + return false; assert(buf->domain == new_domain); - return TRUE; + return true; } /* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART. * We'd like to only allocate @size bytes here, but then we'd have to rebase * the vertex indices ... */ -boolean +bool nouveau_user_buffer_upload(struct nouveau_context *nv, struct nv04_resource *buf, unsigned base, unsigned size) @@ -497,20 +825,53 @@ nouveau_user_buffer_upload(struct nouveau_context *nv, buf->base.width0 = base + size; if (!nouveau_buffer_reallocate(screen, buf, NOUVEAU_BO_GART)) - return FALSE; + return false; - ret = nouveau_bo_map(buf->bo, 0, nv->screen->client); + ret = nouveau_bo_map(buf->bo, 0, nv->client); if (ret) - return FALSE; + return false; memcpy((uint8_t *)buf->bo->map + buf->offset + base, buf->data + base, size); - return TRUE; + return true; +} + +/* Invalidate underlying buffer storage, reset fences, reallocate to non-busy + * buffer. + */ +void +nouveau_buffer_invalidate(struct pipe_context *pipe, + struct pipe_resource *resource) +{ + struct nouveau_context *nv = nouveau_context(pipe); + struct nv04_resource *buf = nv04_resource(resource); + int ref = buf->base.reference.count - 1; + + /* Shared buffers shouldn't get reallocated */ + if (unlikely(buf->base.bind & PIPE_BIND_SHARED)) + return; + + /* We can't touch persistent/coherent buffers */ + if (buf->base.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT | + PIPE_RESOURCE_FLAG_MAP_COHERENT)) + return; + + /* If the buffer is sub-allocated and not currently being written, just + * wipe the valid buffer range. Otherwise we have to create fresh + * storage. (We don't keep track of fences for non-sub-allocated BO's.) + */ + if (buf->mm && !nouveau_buffer_busy(buf, PIPE_TRANSFER_WRITE)) { + util_range_set_empty(&buf->valid_buffer_range); + } else { + nouveau_buffer_reallocate(nv->screen, buf, buf->domain); + if (ref > 0) /* any references inside context possible ? */ + nv->invalidate_resource_storage(nv, &buf->base, ref); + } } /* Scratch data allocation. */ -static INLINE int +static inline int nouveau_scratch_bo_alloc(struct nouveau_context *nv, struct nouveau_bo **pbo, unsigned size) { @@ -518,17 +879,28 @@ nouveau_scratch_bo_alloc(struct nouveau_context *nv, struct nouveau_bo **pbo, 4096, size, NULL, pbo); } +static void +nouveau_scratch_unref_bos(void *d) +{ + struct runout *b = d; + int i; + + for (i = 0; i < b->nr; ++i) + nouveau_bo_ref(NULL, &b->bo[i]); + + FREE(b); +} + void nouveau_scratch_runout_release(struct nouveau_context *nv) { - if (!nv->scratch.nr_runout) + if (!nv->scratch.runout) + return; + + if (!nouveau_fence_work(nv->screen->fence.current, nouveau_scratch_unref_bos, + nv->scratch.runout)) return; - do { - --nv->scratch.nr_runout; - nouveau_bo_ref(NULL, &nv->scratch.runout[nv->scratch.nr_runout]); - } while (nv->scratch.nr_runout); - FREE(nv->scratch.runout); nv->scratch.end = 0; nv->scratch.runout = NULL; } @@ -536,25 +908,30 @@ nouveau_scratch_runout_release(struct nouveau_context *nv) /* Allocate an extra bo if we can't fit everything we need simultaneously. * (Could happen for very large user arrays.) */ -static INLINE boolean +static inline bool nouveau_scratch_runout(struct nouveau_context *nv, unsigned size) { int ret; - const unsigned n = nv->scratch.nr_runout++; - - nv->scratch.runout = REALLOC(nv->scratch.runout, - (n + 0) * sizeof(*nv->scratch.runout), - (n + 1) * sizeof(*nv->scratch.runout)); - nv->scratch.runout[n] = NULL; + unsigned n; - ret = nouveau_scratch_bo_alloc(nv, &nv->scratch.runout[n], size); + if (nv->scratch.runout) + n = nv->scratch.runout->nr; + else + n = 0; + nv->scratch.runout = REALLOC(nv->scratch.runout, n == 0 ? 0 : + (sizeof(*nv->scratch.runout) + (n + 0) * sizeof(void *)), + sizeof(*nv->scratch.runout) + (n + 1) * sizeof(void *)); + nv->scratch.runout->nr = n + 1; + nv->scratch.runout->bo[n] = NULL; + + ret = nouveau_scratch_bo_alloc(nv, &nv->scratch.runout->bo[n], size); if (!ret) { - ret = nouveau_bo_map(nv->scratch.runout[n], 0, NULL); + ret = nouveau_bo_map(nv->scratch.runout->bo[n], 0, NULL); if (ret) - nouveau_bo_ref(NULL, &nv->scratch.runout[--nv->scratch.nr_runout]); + nouveau_bo_ref(NULL, &nv->scratch.runout->bo[--nv->scratch.runout->nr]); } if (!ret) { - nv->scratch.current = nv->scratch.runout[n]; + nv->scratch.current = nv->scratch.runout->bo[n]; nv->scratch.offset = 0; nv->scratch.end = size; nv->scratch.map = nv->scratch.current->map; @@ -565,7 +942,7 @@ nouveau_scratch_runout(struct nouveau_context *nv, unsigned size) /* Continue to next scratch buffer, if available (no wrapping, large enough). * Allocate it if it has not yet been created. */ -static INLINE boolean +static inline bool nouveau_scratch_next(struct nouveau_context *nv, unsigned size) { struct nouveau_bo *bo; @@ -573,30 +950,30 @@ nouveau_scratch_next(struct nouveau_context *nv, unsigned size) const unsigned i = (nv->scratch.id + 1) % NOUVEAU_MAX_SCRATCH_BUFS; if ((size > nv->scratch.bo_size) || (i == nv->scratch.wrap)) - return FALSE; + return false; nv->scratch.id = i; bo = nv->scratch.bo[i]; if (!bo) { ret = nouveau_scratch_bo_alloc(nv, &bo, nv->scratch.bo_size); if (ret) - return FALSE; + return false; nv->scratch.bo[i] = bo; } nv->scratch.current = bo; nv->scratch.offset = 0; nv->scratch.end = nv->scratch.bo_size; - ret = nouveau_bo_map(bo, NOUVEAU_BO_WR, nv->screen->client); + ret = nouveau_bo_map(bo, NOUVEAU_BO_WR, nv->client); if (!ret) nv->scratch.map = bo->map; return !ret; } -static boolean +static bool nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size) { - boolean ret; + bool ret; ret = nouveau_scratch_next(nv, min_size); if (!ret) @@ -604,30 +981,28 @@ nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size) return ret; } -/* Upload data to scratch memory and update buffer address. - * Returns the bo the data resides in, if successful. - */ -struct nouveau_bo * + +/* Copy data to a scratch buffer and return address & bo the data resides in. */ +uint64_t nouveau_scratch_data(struct nouveau_context *nv, - struct nv04_resource *buf, unsigned base, unsigned size) + const void *data, unsigned base, unsigned size, + struct nouveau_bo **bo) { - struct nouveau_bo *bo; unsigned bgn = MAX2(base, nv->scratch.offset); unsigned end = bgn + size; if (end >= nv->scratch.end) { end = base + size; if (!nouveau_scratch_more(nv, end)) - return NULL; + return 0; bgn = base; } nv->scratch.offset = align(end, 4); - memcpy(nv->scratch.map + bgn, buf->data + base, size); + memcpy(nv->scratch.map + bgn, (const uint8_t *)data + base, size); - bo = nv->scratch.current; - buf->address = bo->offset + (bgn - base); - return bo; + *bo = nv->scratch.current; + return (*bo)->offset + (bgn - base); } void *