X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fnouveau%2Fnvc0%2Fnvc0_context.h;h=b77632c6b4310dbd9d8e6e5e95ea7a61d2e5e70f;hb=9c6a7bfb4060264f02830d6ca5e56511546e7078;hp=4ab2ac4118316418eedeec9c24aad7e2ac8a60bd;hpb=fe01be4ad51b5b3cbc53ec6e0737819c2986bd07;p=mesa.git diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 4ab2ac41183..b77632c6b43 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -29,34 +29,35 @@ #include "nvc0/nve4_p2mf.xml.h" #include "nvc0/nvc0_macros.h" -/* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */ -#define NVC0_NEW_BLEND (1 << 0) -#define NVC0_NEW_RASTERIZER (1 << 1) -#define NVC0_NEW_ZSA (1 << 2) -#define NVC0_NEW_VERTPROG (1 << 3) -#define NVC0_NEW_TCTLPROG (1 << 4) -#define NVC0_NEW_TEVLPROG (1 << 5) -#define NVC0_NEW_GMTYPROG (1 << 6) -#define NVC0_NEW_FRAGPROG (1 << 7) -#define NVC0_NEW_BLEND_COLOUR (1 << 8) -#define NVC0_NEW_STENCIL_REF (1 << 9) -#define NVC0_NEW_CLIP (1 << 10) -#define NVC0_NEW_SAMPLE_MASK (1 << 11) -#define NVC0_NEW_FRAMEBUFFER (1 << 12) -#define NVC0_NEW_STIPPLE (1 << 13) -#define NVC0_NEW_SCISSOR (1 << 14) -#define NVC0_NEW_VIEWPORT (1 << 15) -#define NVC0_NEW_ARRAYS (1 << 16) -#define NVC0_NEW_VERTEX (1 << 17) -#define NVC0_NEW_CONSTBUF (1 << 18) -#define NVC0_NEW_TEXTURES (1 << 19) -#define NVC0_NEW_SAMPLERS (1 << 20) -#define NVC0_NEW_TFB_TARGETS (1 << 21) -#define NVC0_NEW_IDXBUF (1 << 22) -#define NVC0_NEW_SURFACES (1 << 23) -#define NVC0_NEW_MIN_SAMPLES (1 << 24) -#define NVC0_NEW_TESSFACTOR (1 << 25) -#define NVC0_NEW_BUFFERS (1 << 26) +/* NOTE: must keep NVC0_NEW_3D_...PROG in consecutive bits in this order */ +#define NVC0_NEW_3D_BLEND (1 << 0) +#define NVC0_NEW_3D_RASTERIZER (1 << 1) +#define NVC0_NEW_3D_ZSA (1 << 2) +#define NVC0_NEW_3D_VERTPROG (1 << 3) +#define NVC0_NEW_3D_TCTLPROG (1 << 4) +#define NVC0_NEW_3D_TEVLPROG (1 << 5) +#define NVC0_NEW_3D_GMTYPROG (1 << 6) +#define NVC0_NEW_3D_FRAGPROG (1 << 7) +#define NVC0_NEW_3D_BLEND_COLOUR (1 << 8) +#define NVC0_NEW_3D_STENCIL_REF (1 << 9) +#define NVC0_NEW_3D_CLIP (1 << 10) +#define NVC0_NEW_3D_SAMPLE_MASK (1 << 11) +#define NVC0_NEW_3D_FRAMEBUFFER (1 << 12) +#define NVC0_NEW_3D_STIPPLE (1 << 13) +#define NVC0_NEW_3D_SCISSOR (1 << 14) +#define NVC0_NEW_3D_VIEWPORT (1 << 15) +#define NVC0_NEW_3D_ARRAYS (1 << 16) +#define NVC0_NEW_3D_VERTEX (1 << 17) +#define NVC0_NEW_3D_CONSTBUF (1 << 18) +#define NVC0_NEW_3D_TEXTURES (1 << 19) +#define NVC0_NEW_3D_SAMPLERS (1 << 20) +#define NVC0_NEW_3D_TFB_TARGETS (1 << 21) +#define NVC0_NEW_3D_IDXBUF (1 << 22) +#define NVC0_NEW_3D_SURFACES (1 << 23) +#define NVC0_NEW_3D_MIN_SAMPLES (1 << 24) +#define NVC0_NEW_3D_TESSFACTOR (1 << 25) +#define NVC0_NEW_3D_BUFFERS (1 << 26) +#define NVC0_NEW_3D_DRIVERCONST (1 << 27) #define NVC0_NEW_CP_PROGRAM (1 << 0) #define NVC0_NEW_CP_SURFACES (1 << 1) @@ -64,6 +65,8 @@ #define NVC0_NEW_CP_SAMPLERS (1 << 3) #define NVC0_NEW_CP_CONSTBUF (1 << 4) #define NVC0_NEW_CP_GLOBALS (1 << 5) +#define NVC0_NEW_CP_DRIVERCONST (1 << 6) +#define NVC0_NEW_CP_BUFFERS (1 << 7) /* 3d bufctx (during draw_vbo, blit_3d) */ #define NVC0_BIND_FB 0 @@ -87,7 +90,8 @@ #define NVC0_BIND_CP_DESC 50 #define NVC0_BIND_CP_SCREEN 51 #define NVC0_BIND_CP_QUERY 52 -#define NVC0_BIND_CP_COUNT 53 +#define NVC0_BIND_CP_BUF 53 +#define NVC0_BIND_CP_COUNT 54 /* bufctx for other operations */ #define NVC0_BIND_2D 0 @@ -114,7 +118,7 @@ struct nvc0_context { const struct nv50_m2mf_rect *src, uint32_t nblocksx, uint32_t nblocksy); - uint32_t dirty; + uint32_t dirty_3d; /* dirty flags for 3d state */ uint32_t dirty_cp; /* dirty flags for compute state */ struct nvc0_graph_state state; @@ -157,6 +161,7 @@ struct nvc0_context { struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS]; unsigned num_samplers[6]; uint16_t samplers_dirty[6]; + bool seamless_cube_map; uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */ @@ -258,8 +263,7 @@ extern void nvc0_init_state_functions(struct nvc0_context *); /* nvc0_state_validate.c */ void nvc0_validate_global_residents(struct nvc0_context *, struct nouveau_bufctx *, int bin); -extern bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask, - unsigned space_words); +bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask); /* nvc0_surface.c */ extern void nvc0_clear(struct pipe_context *, unsigned buffers, @@ -268,6 +272,8 @@ extern void nvc0_clear(struct pipe_context *, unsigned buffers, extern void nvc0_init_surface_functions(struct nvc0_context *); /* nvc0_tex.c */ +bool nvc0_validate_tic(struct nvc0_context *nvc0, int s); +bool nvc0_validate_tsc(struct nvc0_context *nvc0, int s); bool nve4_validate_tsc(struct nvc0_context *nvc0, int s); void nvc0_validate_textures(struct nvc0_context *); void nvc0_validate_samplers(struct nvc0_context *); @@ -332,11 +338,9 @@ nvc0_video_buffer_create(struct pipe_context *pipe, void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *); /* nve4_compute.c */ -void nve4_launch_grid(struct pipe_context *, - const uint *, const uint *, uint32_t, const void *); +void nve4_launch_grid(struct pipe_context *, const struct pipe_grid_info *); /* nvc0_compute.c */ -void nvc0_launch_grid(struct pipe_context *, - const uint *, const uint *, uint32_t, const void *); +void nvc0_launch_grid(struct pipe_context *, const struct pipe_grid_info *); #endif