X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fnv30%2Fnv30_state_viewport.c;h=6fccd6b60e7585e099d3c570eae189c9703fa732;hb=4b39a0da89f5b07d4a24bc9ce52693e6c2acfe99;hp=951d40ebfdd44df1232d921d690ad4cc404af418;hpb=2e28c1fda24988241ef7abb91b7d896e38f5df26;p=mesa.git diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c index 951d40ebfdd..6fccd6b60e7 100644 --- a/src/gallium/drivers/nv30/nv30_state_viewport.c +++ b/src/gallium/drivers/nv30/nv30_state_viewport.c @@ -5,59 +5,31 @@ nv30_state_viewport_validate(struct nv30_context *nv30) { struct pipe_viewport_state *vpt = &nv30->viewport; struct nouveau_stateobj *so; - unsigned bypass; - - if (/*nv30->render_mode == HW &&*/ !nv30->rasterizer->pipe.bypass_clipping) - bypass = 0; - else - bypass = 1; if (nv30->state.hw[NV30_STATE_VIEWPORT] && - (bypass || !(nv30->dirty & NV30_NEW_VIEWPORT)) && - nv30->state.viewport_bypass == bypass) + !(nv30->dirty & NV30_NEW_VIEWPORT)) return FALSE; - nv30->state.viewport_bypass = bypass; - so = so_new(11, 0); - if (!bypass) { - so_method(so, nv30->screen->rankine, - NV34TCL_VIEWPORT_TRANSLATE_X, 8); - so_data (so, fui(vpt->translate[0])); - so_data (so, fui(vpt->translate[1])); - so_data (so, fui(vpt->translate[2])); - so_data (so, fui(vpt->translate[3])); - so_data (so, fui(vpt->scale[0])); - so_data (so, fui(vpt->scale[1])); - so_data (so, fui(vpt->scale[2])); - so_data (so, fui(vpt->scale[3])); -/* so_method(so, nv30->screen->rankine, 0x1d78, 1); - so_data (so, 1); -*/ } else { - so_method(so, nv30->screen->rankine, - NV34TCL_VIEWPORT_TRANSLATE_X, 8); - so_data (so, fui(0.0)); - so_data (so, fui(0.0)); - so_data (so, fui(0.0)); - so_data (so, fui(0.0)); - so_data (so, fui(1.0)); - so_data (so, fui(1.0)); - so_data (so, fui(1.0)); - so_data (so, fui(0.0)); - /* Not entirely certain what this is yet. The DDX uses this - * value also as it fixes rendering when you pass - * pre-transformed vertices to the GPU. My best gusss is that - * this bypasses some culling/clipping stage. Might be worth - * noting that points/lines are uneffected by whatever this - * value fixes, only filled polygons are effected. - */ -/* so_method(so, nv30->screen->rankine, 0x1d78, 1); - so_data (so, 0x110); -*/ } + so = so_new(3, 10, 0); + so_method(so, nv30->screen->rankine, + NV34TCL_VIEWPORT_TRANSLATE_X, 8); + so_data (so, fui(vpt->translate[0])); + so_data (so, fui(vpt->translate[1])); + so_data (so, fui(vpt->translate[2])); + so_data (so, fui(vpt->translate[3])); + so_data (so, fui(vpt->scale[0])); + so_data (so, fui(vpt->scale[1])); + so_data (so, fui(vpt->scale[2])); + so_data (so, fui(vpt->scale[3])); +/* so_method(so, nv30->screen->rankine, 0x1d78, 1); + so_data (so, 1); +*/ /* TODO/FIXME: never saw value 0x0110 in renouveau dumps, only 0x0001 */ so_method(so, nv30->screen->rankine, 0x1d78, 1); so_data (so, 1); so_ref(so, &nv30->state.hw[NV30_STATE_VIEWPORT]); + so_ref(NULL, &so); return TRUE; }