X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fnv40%2Fnv40_miptree.c;h=85d7e1f1972dc323205dabba8434b0fdd79e294a;hb=f66733e0773b4ec794438dd2422aeb28a791adda;hp=9bef23ad1f6f9c06bfcbf68272fea7b5f0843bbe;hpb=2d6355495ce6f8668df3d9eb8825815bfead5401;p=mesa.git diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index 9bef23ad1f6..85d7e1f1972 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -1,52 +1,61 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" #include "nv40_context.h" +#include "../nouveau/nv04_surface_2d.h" + + static void nv40_miptree_layout(struct nv40_miptree *mt) { struct pipe_texture *pt = &mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0; uint offset = 0; - int nr_faces, l, f, pitch; + int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } - pitch = pt->width[0]; for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64); + else + mt->level[l].pitch = util_format_get_stride(pt->format, width); - if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - pitch = pt->nblocksx[l]; - pitch = align(pitch, 64); - - mt->level[l].pitch = pitch * pt->block.size; mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64); + else + offset += mt->level[l].pitch * u_minify(pt->height0, l); } + + mt->level[l].image_offset[f] = offset; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->total_size = offset; @@ -55,7 +64,6 @@ nv40_miptree_layout(struct nv40_miptree *mt) static struct pipe_texture * nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) { - struct pipe_winsys *ws = pscreen->winsys; struct nv40_miptree *mt; unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | NOUVEAU_BUFFER_USAGE_TEXTURE; @@ -64,18 +72,17 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (!mt) return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; - mt->shadow_tex = NULL; - mt->shadow_surface = NULL; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -83,10 +90,14 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) else { switch (pt->format) { /* TODO: Figure out which formats can be swizzled */ - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_B8G8R8X8_UNORM: case PIPE_FORMAT_R16_SNORM: + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -95,14 +106,20 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv40_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, buf_usage, mt->total_size); + mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size); if (!mt->buffer) { FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -114,7 +131,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv40_miptree); @@ -122,38 +139,31 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - pipe_buffer_reference(pscreen, &mt->buffer, pb); + /* Assume whoever created this buffer expects it to be linear for now */ + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + + pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } static void -nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) +nv40_miptree_destroy(struct pipe_texture *pt) { - struct pipe_texture *pt = *ppt; struct nv40_miptree *mt = (struct nv40_miptree *)pt; int l; - *ppt = NULL; - if (--pt->refcount) - return; - - pipe_buffer_reference(pscreen, &mt->buffer, NULL); + pipe_buffer_reference(&mt->buffer, NULL); for (l = 0; l <= pt->last_level; l++) { if (mt->level[l].image_offset) FREE(mt->level[l].image_offset); } - if (mt->shadow_tex) { - assert(mt->shadow_surface); - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); - nv40_miptree_release(pscreen, &mt->shadow_tex); - } - FREE(mt); } @@ -163,47 +173,51 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned flags) { struct nv40_miptree *mt = (struct nv40_miptree *)pt; - struct pipe_surface *ps; + struct nv04_surface *ns; - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) + ns = CALLOC_STRUCT(nv04_surface); + if (!ns) return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = mt->level[level].pitch; - ps->usage = flags; - ps->status = PIPE_SURFACE_STATUS_DEFINED; - ps->refcount = 1; - ps->face = face; - ps->level = level; - ps->zslice = zslice; + pipe_texture_reference(&ns->base.texture, pt); + ns->base.format = pt->format; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); + ns->base.usage = flags; + pipe_reference_init(&ns->base.reference, 1); + ns->base.face = face; + ns->base.level = level; + ns->base.zslice = zslice; + ns->pitch = mt->level[level].pitch; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = mt->level[level].image_offset[face]; + ns->base.offset = mt->level[level].image_offset[face]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset = mt->level[level].image_offset[zslice]; + ns->base.offset = mt->level[level].image_offset[zslice]; } else { - ps->offset = mt->level[level].image_offset[0]; + ns->base.offset = mt->level[level].image_offset[0]; } - return ps; + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base; + + return &ns->base; } static void -nv40_miptree_surface_del(struct pipe_screen *pscreen, - struct pipe_surface **psurface) +nv40_miptree_surface_del(struct pipe_surface *ps) { - struct pipe_surface *ps = *psurface; - - *psurface = NULL; - if (--ps->refcount > 0) - return; + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv40_miptree_surface_del(&ns->backing->base); + } pipe_texture_reference(&ps->texture, NULL); FREE(ps); @@ -214,8 +228,8 @@ nv40_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv40_miptree_create; pscreen->texture_blanket = nv40_miptree_blanket; - pscreen->texture_release = nv40_miptree_release; + pscreen->texture_destroy = nv40_miptree_destroy; pscreen->get_tex_surface = nv40_miptree_surface_new; - pscreen->tex_surface_release = nv40_miptree_surface_del; + pscreen->tex_surface_destroy = nv40_miptree_surface_del; }