X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fnv50%2Fnv50_miptree.c;h=486b368ae98efb64ab42a3ef4364d33aec5c8ffb;hb=531b12af35a832bcd8928a4919d76f8e9405cde0;hp=3f1edf0a13970cba730556e2b3eee69f97d44239;hpb=9eb7fc6661a1d46c06cec8584b898e3e690af6fa;p=mesa.git diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 3f1edf0a139..486b368ae98 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -22,231 +22,299 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "nv50_context.h" +#include "nv50_resource.h" +#include "nv50_transfer.h" -/* The restrictions in tile mode selection probably aren't necessary. */ static INLINE uint32_t -get_tile_mode(unsigned ny, unsigned d) +get_tile_dims(unsigned nx, unsigned ny, unsigned nz) { - uint32_t tile_mode = 0x00; - - if (ny > 32) tile_mode = 0x04; /* height 64 tiles */ - else - if (ny > 16) tile_mode = 0x03; /* height 32 tiles */ - else - if (ny > 8) tile_mode = 0x02; /* height 16 tiles */ - else - if (ny > 4) tile_mode = 0x01; /* height 8 tiles */ - - if (d == 1) - return tile_mode; - else - if (tile_mode > 0x02) - tile_mode = 0x02; - - if (d > 16 && tile_mode < 0x02) - return tile_mode | 0x50; /* depth 32 tiles */ - if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */ - if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */ - if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */ - - return tile_mode | 0x10; + uint32_t tile_mode = 0x00; + + if (ny > 32) tile_mode = 0x04; /* height 128 tiles */ + else + if (ny > 16) tile_mode = 0x03; /* height 64 tiles */ + else + if (ny > 8) tile_mode = 0x02; /* height 32 tiles */ + else + if (ny > 4) tile_mode = 0x01; /* height 16 tiles */ + + if (nz == 1) + return tile_mode; + else + if (tile_mode > 0x02) + tile_mode = 0x02; + + if (nz > 16 && tile_mode < 0x02) + return tile_mode | 0x50; /* depth 32 tiles */ + if (nz > 8) return tile_mode | 0x40; /* depth 16 tiles */ + if (nz > 4) return tile_mode | 0x30; /* depth 8 tiles */ + if (nz > 2) return tile_mode | 0x20; /* depth 4 tiles */ + + return tile_mode | 0x10; } static INLINE unsigned -get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h) +calc_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh) { - unsigned tile_h = get_tile_height(tile_mode); - unsigned tile_d = get_tile_depth(tile_mode); + unsigned tile_h = NV50_TILE_HEIGHT(tile_mode); + unsigned tile_d_shift = NV50_TILE_DIM_SHIFT(tile_mode, 1); + unsigned tile_d = 1 << tile_d_shift; - /* pitch_2d == to next slice within this volume-tile */ - /* pitch_3d == size (in bytes) of a volume-tile */ - unsigned pitch_2d = tile_h * 64; - unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch; + /* stride_2d == to next slice within this volume tile */ + /* stride_3d == size (in bytes) of a volume tile */ + unsigned stride_2d = tile_h * NV50_TILE_PITCH(tile_mode); + unsigned stride_3d = tile_d * align(nbh, tile_h) * pitch; - return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; + return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d; } -static struct pipe_texture * -nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) +static void +nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt) { - struct nouveau_device *dev = nouveau_screen(pscreen)->device; - struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); - struct pipe_texture *pt = &mt->base.base; - unsigned width = tmp->width0, height = tmp->height0; - unsigned depth = tmp->depth0, image_alignment; - uint32_t tile_flags; - int ret, i, l; - - *pt = *tmp; - pipe_reference_init(&pt->reference, 1); - pt->screen = pscreen; - - switch (pt->format) { - case PIPE_FORMAT_Z32_FLOAT: - tile_flags = 0x4800; - break; - case PIPE_FORMAT_Z24S8_UNORM: - tile_flags = 0x1800; - break; - case PIPE_FORMAT_X8Z24_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - tile_flags = 0x2800; - break; - default: - tile_flags = 0x7000; - break; - } - - /* XXX: texture arrays */ - mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1; - - for (l = 0; l <= pt->last_level; l++) { - struct nv50_miptree_level *lvl = &mt->level[l]; - unsigned nblocksy = util_format_get_nblocksy(pt->format, height); - - lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->pitch = align(util_format_get_stride(pt->format, width), 64); - lvl->tile_mode = get_tile_mode(nblocksy, depth); - - width = u_minify(width, 1); - height = u_minify(height, 1); - depth = u_minify(depth, 1); - } - - image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; - image_alignment *= get_tile_depth(mt->level[0].tile_mode); - - /* NOTE the distinction between arrays of mip-mapped 2D textures and - * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip. - */ - for (i = 0; i < mt->image_nr; i++) { - for (l = 0; l <= pt->last_level; l++) { - struct nv50_miptree_level *lvl = &mt->level[l]; - int size; - unsigned tile_h = get_tile_height(lvl->tile_mode); - unsigned tile_d = get_tile_depth(lvl->tile_mode); - - size = lvl->pitch; - size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h); - size *= align(u_minify(pt->depth0, l), tile_d); - - lvl->image_offset[i] = mt->total_size; - - mt->total_size += size; - } - mt->total_size = align(mt->total_size, image_alignment); - } - - ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size, - mt->level[0].tile_mode, tile_flags, - &mt->base.bo); - if (ret) { - for (l = 0; l < pt->last_level; ++l) - FREE(mt->level[l].image_offset); - FREE(mt); - return NULL; - } - - return pt; -} + struct nv50_miptree *mt = nv50_miptree(pt); -static struct pipe_texture * -nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, - const unsigned *stride, struct pipe_buffer *pb) -{ - struct nouveau_bo *bo = nouveau_bo(pb); - struct nv50_miptree *mt; - - /* Only supports 2D, non-mipmapped textures for the moment */ - if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth0 != 1) - return NULL; - - mt = CALLOC_STRUCT(nv50_miptree); - if (!mt) - return NULL; - - mt->base.base = *pt; - pipe_reference_init(&mt->base.base.reference, 1); - mt->base.base.screen = pscreen; - mt->image_nr = 1; - mt->level[0].pitch = *stride; - mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - mt->level[0].tile_mode = bo->tile_mode; - - nouveau_bo_ref(bo, &mt->base.bo); - return &mt->base.base; + nouveau_screen_bo_release(pscreen, mt->base.bo); + + FREE(mt); } -static void -nv50_miptree_destroy(struct pipe_texture *pt) +static boolean +nv50_miptree_get_handle(struct pipe_screen *pscreen, + struct pipe_resource *pt, + struct winsys_handle *whandle) { - struct nv50_miptree *mt = nv50_miptree(pt); - unsigned l; + struct nv50_miptree *mt = nv50_miptree(pt); + unsigned stride; + + if (!mt || !mt->base.bo) + return FALSE; - for (l = 0; l < pt->last_level; ++l) - FREE(mt->level[l].image_offset); + stride = util_format_get_stride(mt->base.base.format, + mt->base.base.width0); - nouveau_bo_ref(NULL, &mt->base.bo); - FREE(mt); + return nouveau_screen_bo_get_handle(pscreen, + mt->base.bo, + stride, + whandle); } -static struct pipe_surface * -nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - unsigned flags) +const struct u_resource_vtbl nv50_miptree_vtbl = { - struct nv50_miptree *mt = nv50_miptree(pt); - struct nv50_miptree_level *lvl = &mt->level[level]; - struct pipe_surface *ps; - unsigned img = 0; - - if (pt->target == PIPE_TEXTURE_CUBE) - img = face; - - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) - return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = u_minify(pt->width0, level); - ps->height = u_minify(pt->height0, level); - ps->usage = flags; - pipe_reference_init(&ps->reference, 1); - ps->face = face; - ps->level = level; - ps->zslice = zslice; - ps->offset = lvl->image_offset[img]; - - if (pt->target == PIPE_TEXTURE_3D) { - unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height); - ps->offset += get_zslice_offset(lvl->tile_mode, zslice, - lvl->pitch, nb_h); - } - - return ps; + nv50_miptree_get_handle, /* get_handle */ + nv50_miptree_destroy, /* resource_destroy */ + nv50_miptree_transfer_new, /* get_transfer */ + nv50_miptree_transfer_del, /* transfer_destroy */ + nv50_miptree_transfer_map, /* transfer_map */ + u_default_transfer_flush_region, /* transfer_flush_region */ + nv50_miptree_transfer_unmap, /* transfer_unmap */ + u_default_transfer_inline_write /* transfer_inline_write */ +}; + +struct pipe_resource * +nv50_miptree_create(struct pipe_screen *pscreen, + const struct pipe_resource *templ) +{ + struct nouveau_device *dev = nouveau_screen(pscreen)->device; + struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); + struct pipe_resource *pt = &mt->base.base; + int ret; + unsigned w, h, d, l, alloc_size; + uint32_t tile_flags; + + if (!mt) + return NULL; + + mt->base.vtbl = &nv50_miptree_vtbl; + *pt = *templ; + pipe_reference_init(&pt->reference, 1); + pt->screen = pscreen; + + mt->layout_3d = pt->target == PIPE_TEXTURE_3D; + + w = pt->width0; + h = pt->height0; + d = mt->layout_3d ? pt->depth0 : 1; + + switch (pt->format) { + case PIPE_FORMAT_Z16_UNORM: + tile_flags = 0x6c00; + break; + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: + tile_flags = 0x1800; + break; + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_Z24_UNORM_S8_USCALED: + tile_flags = 0x2800; + break; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + case PIPE_FORMAT_R32G32B32_FLOAT: + tile_flags = 0x7400; + break; + case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED: + tile_flags = 0x6000; + break; + default: + if (pt->bind & PIPE_BIND_CURSOR) + tile_flags = 0; + else + if ((pt->bind & PIPE_BIND_SCANOUT) && + util_format_get_blocksizebits(pt->format) == 32) + tile_flags = 0x7a00; + else + tile_flags = 0x7000; + break; + } + if (pt->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_CURSOR)) + tile_flags |= NOUVEAU_BO_TILE_SCANOUT; + + /* For 3D textures, a mipmap is spanned by all the layers, for array + * textures and cube maps, each layer contains its own mipmaps. + */ + for (l = 0; l <= pt->last_level; ++l) { + struct nv50_miptree_level *lvl = &mt->level[l]; + unsigned nbx = util_format_get_nblocksx(pt->format, w); + unsigned nby = util_format_get_nblocksy(pt->format, h); + unsigned blocksize = util_format_get_blocksize(pt->format); + + lvl->offset = mt->total_size; + + if (tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK) + lvl->tile_mode = get_tile_dims(nbx, nby, d); + + lvl->pitch = align(nbx * blocksize, NV50_TILE_PITCH(lvl->tile_mode)); + + mt->total_size += lvl->pitch * + align(nby, NV50_TILE_HEIGHT(lvl->tile_mode)) * + align(d, NV50_TILE_DEPTH(lvl->tile_mode)); + + w = u_minify(w, 1); + h = u_minify(h, 1); + d = u_minify(d, 1); + } + + if (pt->array_size > 1) { + mt->layer_stride = align(mt->total_size, + NV50_TILE_SIZE(mt->level[0].tile_mode)); + mt->total_size = mt->layer_stride * pt->array_size; + } + + alloc_size = mt->total_size; + + ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size, + mt->level[0].tile_mode, tile_flags, + &mt->base.bo); + if (ret) { + FREE(mt); + return NULL; + } + mt->base.domain = NOUVEAU_BO_VRAM; + + return pt; } -static void -nv50_miptree_surface_del(struct pipe_surface *ps) +struct pipe_resource * +nv50_miptree_from_handle(struct pipe_screen *pscreen, + const struct pipe_resource *templ, + struct winsys_handle *whandle) { - struct nv50_surface *s = nv50_surface(ps); + struct nv50_miptree *mt; + unsigned stride; + + /* only supports 2D, non-mipmapped textures for the moment */ + if ((templ->target != PIPE_TEXTURE_2D && + templ->target != PIPE_TEXTURE_RECT) || + templ->last_level != 0 || + templ->depth0 != 1 || + templ->array_size > 1) + return NULL; + + mt = CALLOC_STRUCT(nv50_miptree); + if (!mt) + return NULL; + + mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride); + if (mt->base.bo == NULL) { + FREE(mt); + return NULL; + } + + mt->base.base = *templ; + mt->base.vtbl = &nv50_miptree_vtbl; + pipe_reference_init(&mt->base.base.reference, 1); + mt->base.base.screen = pscreen; + mt->level[0].pitch = stride; + mt->level[0].offset = 0; + mt->level[0].tile_mode = mt->base.bo->tile_mode; + + /* no need to adjust bo reference count */ + return &mt->base.base; +} + + +/* Surface functions. + */ - pipe_texture_reference(&ps->texture, NULL); - FREE(s); +struct pipe_surface * +nv50_miptree_surface_new(struct pipe_context *pipe, + struct pipe_resource *pt, + const struct pipe_surface *templ) +{ + struct nv50_miptree *mt = nv50_miptree(pt); /* guaranteed */ + struct nv50_surface *ns; + struct pipe_surface *ps; + struct nv50_miptree_level *lvl = &mt->level[templ->u.tex.level]; + + ns = CALLOC_STRUCT(nv50_surface); + if (!ns) + return NULL; + ps = &ns->base; + + pipe_reference_init(&ps->reference, 1); + pipe_resource_reference(&ps->texture, pt); + ps->context = pipe; + ps->format = templ->format; + ps->usage = templ->usage; + ps->u.tex.level = templ->u.tex.level; + ps->u.tex.first_layer = templ->u.tex.first_layer; + ps->u.tex.last_layer = templ->u.tex.last_layer; + + ns->width = u_minify(pt->width0, ps->u.tex.level); + ns->height = u_minify(pt->height0, ps->u.tex.level); + ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1; + ns->offset = lvl->offset; + + /* comment says there are going to be removed, but they're used by the st */ + ps->width = ns->width; + ps->height = ns->height; + + if (mt->layout_3d) { + unsigned zslice = ps->u.tex.first_layer; + + /* TODO: re-layout the texture to use only depth 1 tiles in this case: */ + if (ns->depth > 1 && (zslice & (NV50_TILE_DEPTH(lvl->tile_mode) - 1))) + NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n", + zslice, ps->u.tex.last_layer); + + ns->offset += calc_zslice_offset(lvl->tile_mode, zslice, lvl->pitch, + util_format_get_nblocksy(pt->format, + ns->height)); + } else { + ns->offset += mt->layer_stride * ps->u.tex.first_layer; + } + + return ps; } void -nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) +nv50_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps) { - pscreen->texture_create = nv50_miptree_create; - pscreen->texture_blanket = nv50_miptree_blanket; - pscreen->texture_destroy = nv50_miptree_destroy; - pscreen->get_tex_surface = nv50_miptree_surface_new; - pscreen->tex_surface_destroy = nv50_miptree_surface_del; -} + struct nv50_surface *s = nv50_surface(ps); + pipe_resource_reference(&ps->texture, NULL); + + FREE(s); +}