X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fnvc0%2Fnvc0_context.c;h=6325ac859f4cfe19ebf2a4784f0f4c536727b587;hb=598cc1f74d7ae924e84dee801b456ab7b0b22f84;hp=b2b4fd62eeb5dbf7846edd369afbee5ba3456da6;hpb=72e30991559017c16d48569e612dbc0970e3b9ca;p=mesa.git diff --git a/src/gallium/drivers/nvc0/nvc0_context.c b/src/gallium/drivers/nvc0/nvc0_context.c index b2b4fd62eeb..6325ac859f4 100644 --- a/src/gallium/drivers/nvc0/nvc0_context.c +++ b/src/gallium/drivers/nvc0/nvc0_context.c @@ -20,38 +20,66 @@ * SOFTWARE. */ -#include "draw/draw_context.h" #include "pipe/p_defines.h" +#include "util/u_framebuffer.h" + +#ifdef NVC0_WITH_DRAW_MODULE +#include "draw/draw_context.h" +#endif #include "nvc0_context.h" #include "nvc0_screen.h" #include "nvc0_resource.h" -#include "nouveau/nouveau_reloc.h" - static void -nvc0_flush(struct pipe_context *pipe, unsigned flags, - struct pipe_fence_handle **fence) +nvc0_flush(struct pipe_context *pipe, + struct pipe_fence_handle **fence, + enum pipe_flush_flags flags) { struct nvc0_context *nvc0 = nvc0_context(pipe); - struct nouveau_channel *chan = nvc0->screen->base.channel; + struct nouveau_screen *screen = &nvc0->screen->base; - if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(chan, RING_3D(SERIALIZE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); - OUT_RING (chan, 0x00); - } + if (fence) + nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); - if (fence) { - nvc0_screen_fence_new(nvc0->screen, (struct nvc0_fence **)fence, TRUE); - } + PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */ +} + +static void +nvc0_texture_barrier(struct pipe_context *pipe) +{ + struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; + + IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0); + IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0); +} + +static void +nvc0_context_unreference_resources(struct nvc0_context *nvc0) +{ + unsigned s, i; + + nouveau_bufctx_del(&nvc0->bufctx_3d); + nouveau_bufctx_del(&nvc0->bufctx); + + util_unreference_framebuffer_state(&nvc0->framebuffer); - if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) { - FIRE_RING(chan); + for (i = 0; i < nvc0->num_vtxbufs; ++i) + pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL); - nvc0_screen_fence_next(nvc0->screen); + pipe_resource_reference(&nvc0->idxbuf.buffer, NULL); + + for (s = 0; s < 5; ++s) { + for (i = 0; i < nvc0->num_textures[s]; ++i) + pipe_sampler_view_reference(&nvc0->textures[s][i], NULL); + + for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) + if (!nvc0->constbuf[s][i].user) + pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, NULL); } + + for (i = 0; i < nvc0->num_tfbbufs; ++i) + pipe_so_target_reference(&nvc0->tfbbuf[i], NULL); } static void @@ -59,105 +87,143 @@ nvc0_destroy(struct pipe_context *pipe) { struct nvc0_context *nvc0 = nvc0_context(pipe); + if (nvc0->screen->cur_ctx == nvc0) { + nvc0->base.pushbuf->kick_notify = NULL; + nvc0->screen->cur_ctx = NULL; + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL); + } + nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel); + + nvc0_context_unreference_resources(nvc0); + +#ifdef NVC0_WITH_DRAW_MODULE draw_destroy(nvc0->draw); +#endif - if (nvc0->screen->cur_ctx == nvc0) - nvc0->screen->cur_ctx = NULL; + nouveau_context_destroy(&nvc0->base); +} - FREE(nvc0); +void +nvc0_default_kick_notify(struct nouveau_pushbuf *push) +{ + struct nvc0_screen *screen = push->user_priv; + + if (screen) { + nouveau_fence_next(&screen->base); + nouveau_fence_update(&screen->base, TRUE); + if (screen->cur_ctx) + screen->cur_ctx->state.flushed = TRUE; + } } struct pipe_context * nvc0_create(struct pipe_screen *pscreen, void *priv) { - struct pipe_winsys *pipe_winsys = pscreen->winsys; struct nvc0_screen *screen = nvc0_screen(pscreen); struct nvc0_context *nvc0; + struct pipe_context *pipe; + int ret; + uint32_t flags; nvc0 = CALLOC_STRUCT(nvc0_context); if (!nvc0) return NULL; + pipe = &nvc0->base.pipe; + + if (!nvc0_blitctx_create(nvc0)) + goto out_err; + + nvc0->base.pushbuf = screen->base.pushbuf; + + ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_COUNT, + &nvc0->bufctx_3d); + if (!ret) + nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx); + if (ret) + goto out_err; + nvc0->screen = screen; + nvc0->base.screen = &screen->base; - nvc0->pipe.winsys = pipe_winsys; - nvc0->pipe.screen = pscreen; - nvc0->pipe.priv = priv; + pipe->screen = pscreen; + pipe->priv = priv; - nvc0->pipe.destroy = nvc0_destroy; + pipe->destroy = nvc0_destroy; - nvc0->pipe.draw_vbo = nvc0_draw_vbo; - nvc0->pipe.clear = nvc0_clear; + pipe->draw_vbo = nvc0_draw_vbo; + pipe->clear = nvc0_clear; - nvc0->pipe.flush = nvc0_flush; + pipe->flush = nvc0_flush; + pipe->texture_barrier = nvc0_texture_barrier; - screen->base.channel->user_private = nvc0; + if (!screen->cur_ctx) { + screen->cur_ctx = nvc0; + nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx); + } + screen->base.pushbuf->kick_notify = nvc0_default_kick_notify; + nvc0_init_query_functions(nvc0); nvc0_init_surface_functions(nvc0); nvc0_init_state_functions(nvc0); - nvc0_init_resource_functions(&nvc0->pipe); + nvc0_init_transfer_functions(nvc0); + nvc0_init_resource_functions(pipe); - nvc0->draw = draw_create(&nvc0->pipe); +#ifdef NVC0_WITH_DRAW_MODULE + /* no software fallbacks implemented */ + nvc0->draw = draw_create(pipe); assert(nvc0->draw); draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0)); +#endif - return &nvc0->pipe; -} + nouveau_context_init_vdec(&nvc0->base); -struct resident { - struct nvc0_resource *res; - uint32_t flags; -}; + /* shader builtin library is per-screen, but we need a context for m2mf */ + nvc0_program_library_upload(nvc0); -void -nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx, - struct nvc0_resource *resource, uint32_t flags) -{ - struct resident rsd = { resource, flags }; + /* add permanently resident buffers to bufctxts */ - if (!resource->bo) - return; + flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; - /* We don't need to reference the resource here, it will be referenced - * in the context/state, and bufctx will be reset when state changes. - */ - util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd); -} + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text); + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo); + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc); + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache); -void -nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx, - struct nvc0_resource *resource) -{ - struct resident *rsd, *top; - unsigned i; - - for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) { - rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i); - - if (rsd->res == resource) { - top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident); - if (rsd != top) - *rsd = *top; - break; - } - } -} + flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR; -void -nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0) -{ - struct resident *rsd; - struct util_dynarray *array; - unsigned ctx, i; + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo); + BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo); + + nvc0->base.scratch.bo_size = 2 << 20; - for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) { - array = &nvc0->residents[ctx]; + memset(nvc0->tex_handles, ~0, sizeof(nvc0->tex_handles)); - for (i = 0; i < array->size / sizeof(struct resident); ++i) { - rsd = util_dynarray_element(array, struct resident, i); + return pipe; - nvc0_resource_validate(rsd->res, rsd->flags); - } +out_err: + if (nvc0) { + if (nvc0->bufctx_3d) + nouveau_bufctx_del(&nvc0->bufctx_3d); + if (nvc0->bufctx) + nouveau_bufctx_del(&nvc0->bufctx); + if (nvc0->blit) + FREE(nvc0->blit); + FREE(nvc0); } + return NULL; +} - nvc0_screen_make_buffers_resident(nvc0->screen); +void +nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx, + boolean on_flush) +{ + struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending; + struct nouveau_list *it; + + for (it = list->next; it != list; it = it->next) { + struct nouveau_bufref *ref = (struct nouveau_bufref *)it; + struct nv04_resource *res = ref->priv; + if (res) + nvc0_resource_validate(res, (unsigned)ref->priv_data); + } }