X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fpanfrost%2Fpan_cmdstream.c;h=3af812f3e859f62d723baad6ee231840e2602b4a;hb=4b7056b8c8a384819a00908b76be8bf4d407cdb6;hp=4146c8c6742be5375066dd55a6e4244c5ee6679e;hpb=bc11deb86d8bc037d842a04f8782461a5472ecf1;p=mesa.git diff --git a/src/gallium/drivers/panfrost/pan_cmdstream.c b/src/gallium/drivers/panfrost/pan_cmdstream.c index 4146c8c6742..3af812f3e85 100644 --- a/src/gallium/drivers/panfrost/pan_cmdstream.c +++ b/src/gallium/drivers/panfrost/pan_cmdstream.c @@ -28,7 +28,7 @@ #include "panfrost-quirks.h" -#include "pan_allocate.h" +#include "pan_pool.h" #include "pan_bo.h" #include "pan_cmdstream.h" #include "pan_context.h" @@ -64,31 +64,15 @@ panfrost_vt_emit_shared_memory(struct panfrost_context *ctx, .scratchpad = panfrost_batch_get_scratchpad(batch, shift, dev->thread_tls_alloc, dev->core_count)->gpu, .shared_workgroup_count = ~0, }; - postfix->shared_memory = panfrost_upload_transient(batch, &shared, sizeof(shared)); + postfix->shared_memory = panfrost_pool_upload(&batch->pool, &shared, sizeof(shared)); } static void panfrost_vt_attach_framebuffer(struct panfrost_context *ctx, struct mali_vertex_tiler_postfix *postfix) { - struct panfrost_device *dev = pan_device(ctx->base.screen); struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx); - - /* If we haven't, reserve space for the framebuffer */ - - if (!batch->framebuffer.gpu) { - unsigned size = (dev->quirks & MIDGARD_SFBD) ? - sizeof(struct mali_single_framebuffer) : - sizeof(struct mali_framebuffer); - - batch->framebuffer = panfrost_allocate_transient(batch, size); - - /* Tag the pointer */ - if (!(dev->quirks & MIDGARD_SFBD)) - batch->framebuffer.gpu |= MALI_MFBD; - } - - postfix->shared_memory = batch->framebuffer.gpu; + postfix->shared_memory = panfrost_batch_reserve_framebuffer(batch); } static void @@ -134,10 +118,15 @@ panfrost_vt_update_occlusion_query(struct panfrost_context *ctx, struct mali_vertex_tiler_postfix *postfix) { SET_BIT(postfix->gl_enables, MALI_OCCLUSION_QUERY, ctx->occlusion_query); - if (ctx->occlusion_query) + if (ctx->occlusion_query) { postfix->occlusion_counter = ctx->occlusion_query->bo->gpu; - else + panfrost_batch_add_bo(ctx->batch, ctx->occlusion_query->bo, + PAN_BO_ACCESS_SHARED | + PAN_BO_ACCESS_RW | + PAN_BO_ACCESS_FRAGMENT); + } else { postfix->occlusion_counter = 0; + } } void @@ -226,7 +215,7 @@ panfrost_get_index_buffer_bounded(struct panfrost_context *ctx, } else { /* Otherwise, we need to upload to transient memory */ const uint8_t *ibuf8 = (const uint8_t *) info->index.user; - out = panfrost_upload_transient(batch, ibuf8 + offset, + out = panfrost_pool_upload(&batch->pool, ibuf8 + offset, info->count * info->index_size); } @@ -327,20 +316,37 @@ panfrost_shader_meta_init(struct panfrost_context *ctx, meta->sampler_count = ctx->sampler_count[st]; if (dev->quirks & IS_BIFROST) { - meta->bifrost1.unk1 = 0x800200; + if (st == PIPE_SHADER_VERTEX) + meta->bifrost1.unk1 = 0x800000; + else { + /* First clause ATEST |= 0x4000000. + * Less than 32 regs |= 0x200 */ + meta->bifrost1.unk1 = 0x950020; + } + meta->bifrost1.uniform_buffer_count = panfrost_ubo_count(ctx, st); - meta->bifrost2.preload_regs = 0xC0; + if (st == PIPE_SHADER_VERTEX) + meta->bifrost2.preload_regs = 0xC0; + else { + meta->bifrost2.preload_regs = 0x1; + SET_BIT(meta->bifrost2.preload_regs, 0x10, ss->reads_frag_coord); + } + meta->bifrost2.uniform_count = MIN2(ss->uniform_count, ss->uniform_cutoff); } else { meta->midgard1.uniform_count = MIN2(ss->uniform_count, ss->uniform_cutoff); meta->midgard1.work_count = ss->work_reg_count; - meta->midgard1.flags_hi = 0x8; /* XXX */ - meta->midgard1.flags_lo = 0x220; + + /* TODO: This is not conformant on ES3 */ + meta->midgard1.flags_hi = MALI_SUPPRESS_INF_NAN; + + meta->midgard1.flags_lo = 0x20; meta->midgard1.uniform_buffer_count = panfrost_ubo_count(ctx, st); - } + SET_BIT(meta->midgard1.flags_hi, MALI_WRITES_GLOBAL, ss->writes_global); + } } static unsigned @@ -461,7 +467,9 @@ void panfrost_sampler_desc_init(const struct pipe_sampler_state *cso, .wrap_s = translate_tex_wrap(cso->wrap_s), .wrap_t = translate_tex_wrap(cso->wrap_t), .wrap_r = translate_tex_wrap(cso->wrap_r), - .compare_func = panfrost_flip_compare_func(func), + .compare_func = cso->compare_mode ? + panfrost_flip_compare_func(func) : + MALI_FUNC_NEVER, .border_color = { cso->border_color.f[0], cso->border_color.f[1], @@ -492,7 +500,6 @@ void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state *cso, .wrap_t = translate_tex_wrap(cso->wrap_t), .wrap_r = translate_tex_wrap(cso->wrap_r), .unk8 = 0x8, - .unk2 = 0x2, .min_filter = cso->min_img_filter == PIPE_TEX_FILTER_NEAREST, .norm_coords = cso->normalized_coords, .mip_filter = cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR, @@ -534,23 +541,37 @@ panfrost_frag_meta_rasterizer_update(struct panfrost_context *ctx, fragmeta->depth_factor = 0.0f; SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, false); SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, false); + SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, true); + SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, true); return; } - bool msaa = ctx->rasterizer->base.multisample; + struct pipe_rasterizer_state *rast = &ctx->rasterizer->base; + + bool msaa = rast->multisample; /* TODO: Sample size */ SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, msaa); SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, !msaa); - fragmeta->depth_units = ctx->rasterizer->base.offset_units * 2.0f; - fragmeta->depth_factor = ctx->rasterizer->base.offset_scale; + + struct panfrost_shader_state *fs; + fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT); + + /* EXT_shader_framebuffer_fetch requires the shader to be run + * per-sample when outputs are read. */ + bool per_sample = ctx->min_samples > 1 || fs->outputs_read; + SET_BIT(fragmeta->unknown2_3, MALI_PER_SAMPLE, msaa && per_sample); + + fragmeta->depth_units = rast->offset_units * 2.0f; + fragmeta->depth_factor = rast->offset_scale; /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */ - SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, - ctx->rasterizer->base.offset_tri); - SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, - ctx->rasterizer->base.offset_tri); + SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, rast->offset_tri); + SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, rast->offset_tri); + + SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, rast->depth_clip_near); + SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, rast->depth_clip_far); } static void @@ -612,17 +633,44 @@ panfrost_frag_meta_zsa_update(struct panfrost_context *ctx, fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(zfunc)); } +static bool +panfrost_fs_required( + struct panfrost_shader_state *fs, + struct panfrost_blend_final *blend, + unsigned rt_count) +{ + /* If we generally have side effects */ + if (fs->fs_sidefx) + return true; + + /* If colour is written we need to execute */ + for (unsigned i = 0; i < rt_count; ++i) { + if (!blend[i].no_colour) + return true; + } + + /* If depth is written and not implied we need to execute. + * TODO: Predicate on Z/S writes being enabled */ + return (fs->writes_depth || fs->writes_stencil); +} + static void panfrost_frag_meta_blend_update(struct panfrost_context *ctx, struct mali_shader_meta *fragmeta, void *rts) { + struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx); const struct panfrost_device *dev = pan_device(ctx->base.screen); + struct panfrost_shader_state *fs; + fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT); SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER, (dev->quirks & MIDGARD_SFBD) && ctx->blend && !ctx->blend->base.dither); + SET_BIT(fragmeta->unknown2_4, MALI_ALPHA_TO_COVERAGE, + ctx->blend->base.alpha_to_coverage); + /* Get blending setup */ unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1); @@ -634,11 +682,31 @@ panfrost_frag_meta_blend_update(struct panfrost_context *ctx, blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo, &shader_offset); - /* If there is a blend shader, work registers are shared. XXX: opt */ + /* Disable shader execution if we can */ + if (dev->quirks & MIDGARD_SHADERLESS + && !panfrost_fs_required(fs, blend, rt_count)) { + fragmeta->shader = 0; + fragmeta->attribute_count = 0; + fragmeta->varying_count = 0; + fragmeta->texture_count = 0; + fragmeta->sampler_count = 0; + + /* This feature is not known to work on Bifrost */ + fragmeta->midgard1.work_count = 1; + fragmeta->midgard1.uniform_count = 0; + fragmeta->midgard1.uniform_buffer_count = 0; + } - for (unsigned c = 0; c < rt_count; ++c) { - if (blend[c].is_shader) - fragmeta->midgard1.work_count = 16; + /* If there is a blend shader, work registers are shared. We impose 8 + * work registers as a limit for blend shaders. Should be lower XXX */ + + if (!(dev->quirks & IS_BIFROST)) { + for (unsigned c = 0; c < rt_count; ++c) { + if (blend[c].is_shader) { + fragmeta->midgard1.work_count = + MAX2(fragmeta->midgard1.work_count, 8); + } + } } /* Even on MFBD, the shader descriptor gets blend shaders. It's *also* @@ -672,19 +740,46 @@ panfrost_frag_meta_blend_update(struct panfrost_context *ctx, } SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD, - !blend[0].no_blending); + !blend[0].no_blending || fs->can_discard); + + batch->draws |= PIPE_CLEAR_COLOR0; return; } + if (dev->quirks & IS_BIFROST) { + bool no_blend = true; + + for (unsigned i = 0; i < rt_count; ++i) + no_blend &= (blend[i].no_blending | blend[i].no_colour); + + SET_BIT(fragmeta->bifrost1.unk1, MALI_BIFROST_EARLY_Z, + !fs->can_discard && !fs->writes_depth && no_blend); + } + /* Additional blend descriptor tacked on for jobs using MFBD */ for (unsigned i = 0; i < rt_count; ++i) { + unsigned flags = 0; + + if (ctx->pipe_framebuffer.nr_cbufs > i && !blend[i].no_colour) { + flags = 0x200; + batch->draws |= (PIPE_CLEAR_COLOR0 << i); + + bool is_srgb = (ctx->pipe_framebuffer.nr_cbufs > i) && + (ctx->pipe_framebuffer.cbufs[i]) && + util_format_is_srgb(ctx->pipe_framebuffer.cbufs[i]->format); + + SET_BIT(flags, MALI_BLEND_MRT_SHADER, blend[i].is_shader); + SET_BIT(flags, MALI_BLEND_LOAD_TIB, !blend[i].no_blending); + SET_BIT(flags, MALI_BLEND_SRGB, is_srgb); + SET_BIT(flags, MALI_BLEND_NO_DITHER, !ctx->blend->base.dither); + } + if (dev->quirks & IS_BIFROST) { struct bifrost_blend_rt *brts = rts; - struct panfrost_shader_state *fs; - fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT); - brts[i].flags = 0x200; + brts[i].flags = flags; + if (blend[i].is_shader) { /* The blend shader's address needs to be at * the same top 32 bit as the fragment shader. @@ -694,7 +789,7 @@ panfrost_frag_meta_blend_update(struct panfrost_context *ctx, (fs->bo->gpu & (0xffffffffull << 32))); brts[i].shader = blend[i].shader.gpu; brts[i].unk2 = 0x0; - } else { + } else if (ctx->pipe_framebuffer.nr_cbufs > i) { enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format; const struct util_format_description *format_desc; format_desc = util_format_description(format); @@ -705,23 +800,22 @@ panfrost_frag_meta_blend_update(struct panfrost_context *ctx, brts[i].constant = blend[i].equation.constant; brts[i].format = panfrost_format_to_bifrost_blend(format_desc); - brts[i].unk2 = 0x19; + /* 0x19 disables blending and forces REPLACE + * mode (equivalent to rgb_mode = alpha_mode = + * x122, colour mask = 0xF). 0x1a allows + * blending. */ + brts[i].unk2 = blend[i].no_blending ? 0x19 : 0x1a; + + brts[i].shader_type = fs->blend_types[i]; + } else { + /* Dummy attachment for depth-only */ + brts[i].unk2 = 0x3; brts[i].shader_type = fs->blend_types[i]; } } else { struct midgard_blend_rt *mrts = rts; - - mrts[i].flags = 0x200; - - bool is_srgb = (ctx->pipe_framebuffer.nr_cbufs > i) && - (ctx->pipe_framebuffer.cbufs[i]) && - util_format_is_srgb(ctx->pipe_framebuffer.cbufs[i]->format); - - SET_BIT(mrts[i].flags, MALI_BLEND_MRT_SHADER, blend[i].is_shader); - SET_BIT(mrts[i].flags, MALI_BLEND_LOAD_TIB, !blend[i].no_blending); - SET_BIT(mrts[i].flags, MALI_BLEND_SRGB, is_srgb); - SET_BIT(mrts[i].flags, MALI_BLEND_NO_DITHER, !ctx->blend->base.dither); + mrts[i].flags = flags; if (blend[i].is_shader) { mrts[i].blend.shader = blend[i].shader.gpu | blend[i].shader.first_tag; @@ -743,8 +837,10 @@ panfrost_frag_shader_meta_init(struct panfrost_context *ctx, fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT); - fragmeta->alpha_coverage = ~MALI_ALPHA_COVERAGE(0.000000); - fragmeta->unknown2_3 = MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS) | 0x3010; + bool msaa = ctx->rasterizer && ctx->rasterizer->base.multisample; + fragmeta->coverage_mask = (msaa ? ctx->sample_mask : ~0) & 0xF; + + fragmeta->unknown2_3 = MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS) | 0x10; fragmeta->unknown2_4 = 0x4e0; /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this @@ -755,29 +851,43 @@ panfrost_frag_shader_meta_init(struct panfrost_context *ctx, SET_BIT(fragmeta->unknown2_4, 0x10, dev->quirks & MIDGARD_SFBD); - /* Depending on whether it's legal to in the given shader, we try to - * enable early-z testing (or forward-pixel kill?) */ + if (dev->quirks & IS_BIFROST) { + /* TODO */ + } else { + /* Depending on whether it's legal to in the given shader, we try to + * enable early-z testing. TODO: respect e-z force */ + + SET_BIT(fragmeta->midgard1.flags_lo, MALI_EARLY_Z, + !fs->can_discard && !fs->writes_global && + !fs->writes_depth && !fs->writes_stencil && + !ctx->blend->base.alpha_to_coverage); - SET_BIT(fragmeta->midgard1.flags_lo, MALI_EARLY_Z, - !fs->can_discard && !fs->writes_depth); + /* Add the writes Z/S flags if needed. */ + SET_BIT(fragmeta->midgard1.flags_lo, MALI_WRITES_Z, fs->writes_depth); + SET_BIT(fragmeta->midgard1.flags_hi, MALI_WRITES_S, fs->writes_stencil); - /* Add the writes Z/S flags if needed. */ - SET_BIT(fragmeta->midgard1.flags_lo, MALI_WRITES_Z, fs->writes_depth); - SET_BIT(fragmeta->midgard1.flags_hi, MALI_WRITES_S, fs->writes_stencil); + /* Any time texturing is used, derivatives are implicitly calculated, + * so we need to enable helper invocations */ - /* Any time texturing is used, derivatives are implicitly calculated, - * so we need to enable helper invocations */ + SET_BIT(fragmeta->midgard1.flags_lo, MALI_HELPER_INVOCATIONS, + fs->helper_invocations); - SET_BIT(fragmeta->midgard1.flags_lo, MALI_HELPER_INVOCATIONS, - fs->helper_invocations); + /* If discard is enabled, which bit we set to convey this + * depends on if depth/stencil is used for the draw or not. + * Just one of depth OR stencil is enough to trigger this. */ - /* CAN_DISCARD should be set if the fragment shader possibly contains a - * 'discard' instruction. It is likely this is related to optimizations - * related to forward-pixel kill, as per "Mali Performance 3: Is - * EGL_BUFFER_PRESERVED a good thing?" by Peter Harris */ + const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil; + bool zs_enabled = fs->writes_depth || fs->writes_stencil; - SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD, fs->can_discard); - SET_BIT(fragmeta->midgard1.flags_lo, 0x400, fs->can_discard); + if (zsa) { + zs_enabled |= (zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS); + zs_enabled |= zsa->stencil[0].enabled; + } + + SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_TILEBUFFER, + fs->outputs_read || (!zs_enabled && fs->can_discard)); + SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_ZS, zs_enabled && fs->can_discard); + } panfrost_frag_meta_rasterizer_update(ctx, fragmeta); panfrost_frag_meta_zsa_update(ctx, fragmeta); @@ -831,7 +941,7 @@ panfrost_emit_shader_meta(struct panfrost_batch *batch, panfrost_frag_shader_meta_init(ctx, &meta, rts); - xfer = panfrost_allocate_transient(batch, desc_size); + xfer = panfrost_pool_alloc(&batch->pool, desc_size); memcpy(xfer.cpu, &meta, sizeof(meta)); memcpy(xfer.cpu + sizeof(meta), rts, rt_size * rt_count); @@ -841,7 +951,7 @@ panfrost_emit_shader_meta(struct panfrost_batch *batch, shader_ptr = xfer.gpu; } else { - shader_ptr = panfrost_upload_transient(batch, &meta, + shader_ptr = panfrost_pool_upload(&batch->pool, &meta, sizeof(meta)); } @@ -937,8 +1047,16 @@ panfrost_mali_viewport_init(struct panfrost_context *ctx, mvp->viewport0[1] = miny; mvp->viewport1[1] = MALI_POSITIVE(maxy); - mvp->clip_minz = minz; - mvp->clip_maxz = maxz; + bool clip_near = true; + bool clip_far = true; + + if (ctx->rasterizer) { + clip_near = ctx->rasterizer->base.depth_clip_near; + clip_far = ctx->rasterizer->base.depth_clip_far; + } + + mvp->clip_minz = clip_near ? minz : -INFINITY; + mvp->clip_maxz = clip_far ? maxz : INFINITY; } void @@ -960,7 +1078,7 @@ panfrost_emit_viewport(struct panfrost_batch *batch, mvp.viewport1[0] + 1, mvp.viewport1[1] + 1); - tiler_postfix->viewport = panfrost_upload_transient(batch, &mvp, + tiler_postfix->viewport = panfrost_pool_upload(&batch->pool, &mvp, sizeof(mvp)); } @@ -983,7 +1101,7 @@ panfrost_map_constant_buffer_gpu(struct panfrost_batch *batch, * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */ return rsrc->bo->gpu + cb->buffer_offset; } else if (cb->user_buffer) { - return panfrost_upload_transient(batch, + return panfrost_pool_upload(&batch->pool, cb->user_buffer + cb->buffer_offset, cb->buffer_size); @@ -1188,7 +1306,7 @@ panfrost_emit_const_buf(struct panfrost_batch *batch, size_t sys_size = sizeof(float) * 4 * ss->sysval_count; size_t uniform_size = has_uniforms ? (buf->cb[0].buffer_size) : 0; size_t size = sys_size + uniform_size; - struct panfrost_transfer transfer = panfrost_allocate_transient(batch, + struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool, size); /* Upload sysvals requested by the shader */ @@ -1234,7 +1352,7 @@ panfrost_emit_const_buf(struct panfrost_batch *batch, ubos[ubo] = MALI_MAKE_UBO(aligned / bytes_per_field, gpu); } - mali_ptr ubufs = panfrost_upload_transient(batch, ubos, sz); + mali_ptr ubufs = panfrost_pool_upload(&batch->pool, ubos, sz); postfix->uniforms = transfer.gpu; postfix->uniform_buffers = ubufs; @@ -1267,7 +1385,7 @@ panfrost_emit_shared_memory(struct panfrost_batch *batch, .shared_shift = util_logbase2(single_size) - 1 }; - vtp->postfix.shared_memory = panfrost_upload_transient(batch, &shared, + vtp->postfix.shared_memory = panfrost_pool_upload(&batch->pool, &shared, sizeof(shared)); } @@ -1288,11 +1406,23 @@ panfrost_get_tex_desc(struct panfrost_batch *batch, PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ | panfrost_bo_access_for_stage(st)); - panfrost_batch_add_bo(batch, view->midgard_bo, + panfrost_batch_add_bo(batch, view->bo, PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ | panfrost_bo_access_for_stage(st)); - return view->midgard_bo->gpu; + return view->bo->gpu; +} + +static void +panfrost_update_sampler_view(struct panfrost_sampler_view *view, + struct pipe_context *pctx) +{ + struct panfrost_resource *rsrc = pan_resource(view->base.texture); + if (view->texture_bo != rsrc->bo->gpu || + view->modifier != rsrc->modifier) { + panfrost_bo_unreference(view->bo); + panfrost_create_sampler_view_bo(view, pctx, &rsrc->base); + } } void @@ -1316,15 +1446,22 @@ panfrost_emit_texture_descriptors(struct panfrost_batch *batch, struct panfrost_sampler_view *view = ctx->sampler_views[stage][i]; struct pipe_sampler_view *pview = &view->base; struct panfrost_resource *rsrc = pan_resource(pview->texture); + panfrost_update_sampler_view(view, &ctx->base); + + /* Add the BOs to the job so they are retained until the job is done. */ panfrost_batch_add_bo(batch, rsrc->bo, PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ | panfrost_bo_access_for_stage(stage)); + panfrost_batch_add_bo(batch, view->bo, + PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ | + panfrost_bo_access_for_stage(stage)); + memcpy(&descriptors[i], view->bifrost_descriptor, sizeof(*view->bifrost_descriptor)); } - postfix->textures = panfrost_upload_transient(batch, + postfix->textures = panfrost_pool_upload(&batch->pool, descriptors, sizeof(struct bifrost_texture_descriptor) * ctx->sampler_view_count[stage]); @@ -1333,11 +1470,15 @@ panfrost_emit_texture_descriptors(struct panfrost_batch *batch, } else { uint64_t trampolines[PIPE_MAX_SHADER_SAMPLER_VIEWS]; - for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) - trampolines[i] = panfrost_get_tex_desc(batch, stage, - ctx->sampler_views[stage][i]); + for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) { + struct panfrost_sampler_view *view = ctx->sampler_views[stage][i]; + + panfrost_update_sampler_view(view, &ctx->base); - postfix->textures = panfrost_upload_transient(batch, + trampolines[i] = panfrost_get_tex_desc(batch, stage, view); + } + + postfix->textures = panfrost_pool_upload(&batch->pool, trampolines, sizeof(uint64_t) * ctx->sampler_view_count[stage]); @@ -1358,7 +1499,7 @@ panfrost_emit_sampler_descriptors(struct panfrost_batch *batch, if (device->quirks & IS_BIFROST) { size_t desc_size = sizeof(struct bifrost_sampler_descriptor); size_t transfer_size = desc_size * ctx->sampler_count[stage]; - struct panfrost_transfer transfer = panfrost_allocate_transient(batch, + struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool, transfer_size); struct bifrost_sampler_descriptor *desc = (struct bifrost_sampler_descriptor *)transfer.cpu; @@ -1369,7 +1510,7 @@ panfrost_emit_sampler_descriptors(struct panfrost_batch *batch, } else { size_t desc_size = sizeof(struct mali_sampler_descriptor); size_t transfer_size = desc_size * ctx->sampler_count[stage]; - struct panfrost_transfer transfer = panfrost_allocate_transient(batch, + struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool, transfer_size); struct mali_sampler_descriptor *desc = (struct mali_sampler_descriptor *)transfer.cpu; @@ -1392,7 +1533,7 @@ panfrost_emit_vertex_attr_meta(struct panfrost_batch *batch, struct panfrost_vertex_state *so = ctx->vertex; panfrost_vertex_state_upd_attr_offs(ctx, vertex_postfix); - vertex_postfix->attribute_meta = panfrost_upload_transient(batch, so->hw, + vertex_postfix->attribute_meta = panfrost_pool_upload(&batch->pool, so->hw, sizeof(*so->hw) * PAN_MAX_ATTRIBUTE); } @@ -1501,7 +1642,7 @@ panfrost_emit_vertex_data(struct panfrost_batch *batch, /* Upload whatever we emitted and go */ - vertex_postfix->attributes = panfrost_upload_transient(batch, attrs, + vertex_postfix->attributes = panfrost_pool_upload(&batch->pool, attrs, k * sizeof(*attrs)); } @@ -1514,7 +1655,7 @@ panfrost_emit_varyings(struct panfrost_batch *batch, union mali_attr *slot, slot->size = stride * count; slot->shift = slot->extra_flags = 0; - struct panfrost_transfer transfer = panfrost_allocate_transient(batch, + struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool, slot->size); slot->elements = transfer.gpu | MALI_ATTR_LINEAR; @@ -1522,6 +1663,13 @@ panfrost_emit_varyings(struct panfrost_batch *batch, union mali_attr *slot, return transfer.gpu; } +static unsigned +panfrost_streamout_offset(unsigned stride, unsigned offset, + struct pipe_stream_output_target *target) +{ + return (target->buffer_offset + (offset * stride * 4)) & 63; +} + static void panfrost_emit_streamout(struct panfrost_batch *batch, union mali_attr *slot, unsigned stride, unsigned offset, unsigned count, @@ -1534,8 +1682,6 @@ panfrost_emit_streamout(struct panfrost_batch *batch, union mali_attr *slot, unsigned max_size = target->buffer_size; unsigned expected_size = slot->stride * count; - slot->size = MIN2(max_size, expected_size); - /* Grab the BO and bind it to the batch */ struct panfrost_bo *bo = pan_resource(target->buffer)->bo; @@ -1548,59 +1694,10 @@ panfrost_emit_streamout(struct panfrost_batch *batch, union mali_attr *slot, PAN_BO_ACCESS_VERTEX_TILER | PAN_BO_ACCESS_FRAGMENT); + /* We will have an offset applied to get alignment */ mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride); - slot->elements = addr; -} - -/* Given a shader and buffer indices, link varying metadata together */ - -static bool -is_special_varying(gl_varying_slot loc) -{ - switch (loc) { - case VARYING_SLOT_POS: - case VARYING_SLOT_PSIZ: - case VARYING_SLOT_PNTC: - case VARYING_SLOT_FACE: - return true; - default: - return false; - } -} - -static void -panfrost_emit_varying_meta(void *outptr, struct panfrost_shader_state *ss, - signed general, signed gl_Position, - signed gl_PointSize, signed gl_PointCoord, - signed gl_FrontFacing) -{ - struct mali_attr_meta *out = (struct mali_attr_meta *) outptr; - - for (unsigned i = 0; i < ss->varying_count; ++i) { - gl_varying_slot location = ss->varyings_loc[i]; - int index = -1; - - switch (location) { - case VARYING_SLOT_POS: - index = gl_Position; - break; - case VARYING_SLOT_PSIZ: - index = gl_PointSize; - break; - case VARYING_SLOT_PNTC: - index = gl_PointCoord; - break; - case VARYING_SLOT_FACE: - index = gl_FrontFacing; - break; - default: - index = general; - break; - } - - assert(index >= 0); - out[i].index = index; - } + slot->elements = (addr & ~63) | MALI_ATTR_LINEAR; + slot->size = MIN2(max_size, expected_size) + (addr & 63); } static bool @@ -1628,281 +1725,437 @@ pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc) unreachable("Varying not captured"); } -/* TODO: Integers */ -static enum mali_format -pan_xfb_format(unsigned nr_components) +static unsigned +pan_varying_size(enum mali_format fmt) { - switch (nr_components) { - case 1: return MALI_R32F; - case 2: return MALI_RG32F; - case 3: return MALI_RGB32F; - case 4: return MALI_RGBA32F; - default: unreachable("Invalid format"); + unsigned type = MALI_EXTRACT_TYPE(fmt); + unsigned chan = MALI_EXTRACT_CHANNELS(fmt); + unsigned bits = MALI_EXTRACT_BITS(fmt); + unsigned bpc = 0; + + if (bits == MALI_CHANNEL_FLOAT) { + /* No doubles */ + bool fp16 = (type == MALI_FORMAT_SINT); + assert(fp16 || (type == MALI_FORMAT_UNORM)); + + bpc = fp16 ? 2 : 4; + } else { + assert(type >= MALI_FORMAT_SNORM && type <= MALI_FORMAT_SINT); + + /* See the enums */ + bits = 1 << bits; + assert(bits >= 8); + bpc = bits / 8; } + + return bpc * chan; } -void -panfrost_emit_varying_descriptor(struct panfrost_batch *batch, - unsigned vertex_count, - struct mali_vertex_tiler_postfix *vertex_postfix, - struct mali_vertex_tiler_postfix *tiler_postfix, - union midgard_primitive_size *primitive_size) -{ - /* Load the shaders */ - struct panfrost_context *ctx = batch->ctx; - struct panfrost_shader_state *vs, *fs; - unsigned int num_gen_varyings = 0; - size_t vs_size, fs_size; +/* Indices for named (non-XFB) varyings that are present. These are packed + * tightly so they correspond to a bitfield present (P) indexed by (1 << + * PAN_VARY_*). This has the nice property that you can lookup the buffer index + * of a given special field given a shift S by: + * + * idx = popcount(P & ((1 << S) - 1)) + * + * That is... look at all of the varyings that come earlier and count them, the + * count is the new index since plus one. Likewise, the total number of special + * buffers required is simply popcount(P) + */ - /* Allocate the varying descriptor */ +enum pan_special_varying { + PAN_VARY_GENERAL = 0, + PAN_VARY_POSITION = 1, + PAN_VARY_PSIZ = 2, + PAN_VARY_PNTCOORD = 3, + PAN_VARY_FACE = 4, + PAN_VARY_FRAGCOORD = 5, - vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX); - fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT); - vs_size = sizeof(struct mali_attr_meta) * vs->varying_count; - fs_size = sizeof(struct mali_attr_meta) * fs->varying_count; + /* Keep last */ + PAN_VARY_MAX, +}; - struct panfrost_transfer trans = panfrost_allocate_transient(batch, - vs_size + - fs_size); +/* Given a varying, figure out which index it correpsonds to */ - struct pipe_stream_output_info *so = &vs->stream_output; +static inline unsigned +pan_varying_index(unsigned present, enum pan_special_varying v) +{ + unsigned mask = (1 << v) - 1; + return util_bitcount(present & mask); +} - /* Check if this varying is linked by us. This is the case for - * general-purpose, non-captured varyings. If it is, link it. If it's - * not, use the provided stream out information to determine the - * offset, since it was already linked for us. */ +/* Get the base offset for XFB buffers, which by convention come after + * everything else. Wrapper function for semantic reasons; by construction this + * is just popcount. */ - for (unsigned i = 0; i < vs->varying_count; i++) { - gl_varying_slot loc = vs->varyings_loc[i]; +static inline unsigned +pan_xfb_base(unsigned present) +{ + return util_bitcount(present); +} - bool special = is_special_varying(loc); - bool captured = ((vs->so_mask & (1ll << loc)) ? true : false); +/* Computes the present mask for varyings so we can start emitting varying records */ - if (captured) { - struct pipe_stream_output *o = pan_get_so(so, loc); +static inline unsigned +pan_varying_present( + struct panfrost_shader_state *vs, + struct panfrost_shader_state *fs, + unsigned quirks) +{ + /* At the moment we always emit general and position buffers. Not + * strictly necessary but usually harmless */ - unsigned dst_offset = o->dst_offset * 4; /* dwords */ - vs->varyings[i].src_offset = dst_offset; - } else if (!special) { - vs->varyings[i].src_offset = 16 * (num_gen_varyings++); - } - } + unsigned present = (1 << PAN_VARY_GENERAL) | (1 << PAN_VARY_POSITION); - /* Conversely, we need to set src_offset for the captured varyings. - * Here, the layout is defined by the stream out info, not us */ + /* Enable special buffers by the shader info */ - /* Link up with fragment varyings */ - bool reads_point_coord = fs->reads_point_coord; + if (vs->writes_point_size) + present |= (1 << PAN_VARY_PSIZ); - for (unsigned i = 0; i < fs->varying_count; i++) { - gl_varying_slot loc = fs->varyings_loc[i]; - unsigned src_offset; - signed vs_idx = -1; - - /* Link up */ - for (unsigned j = 0; j < vs->varying_count; ++j) { - if (vs->varyings_loc[j] == loc) { - vs_idx = j; - break; - } - } + if (fs->reads_point_coord) + present |= (1 << PAN_VARY_PNTCOORD); - /* Either assign or reuse */ - if (vs_idx >= 0) - src_offset = vs->varyings[vs_idx].src_offset; - else - src_offset = 16 * (num_gen_varyings++); + if (fs->reads_face) + present |= (1 << PAN_VARY_FACE); - fs->varyings[i].src_offset = src_offset; + if (fs->reads_frag_coord && !(quirks & IS_BIFROST)) + present |= (1 << PAN_VARY_FRAGCOORD); + + /* Also, if we have a point sprite, we need a point coord buffer */ + + for (unsigned i = 0; i < fs->varying_count; i++) { + gl_varying_slot loc = fs->varyings_loc[i]; if (has_point_coord(fs->point_sprite_mask, loc)) - reads_point_coord = true; + present |= (1 << PAN_VARY_PNTCOORD); } - memcpy(trans.cpu, vs->varyings, vs_size); - memcpy(trans.cpu + vs_size, fs->varyings, fs_size); + return present; +} - union mali_attr varyings[PIPE_MAX_ATTRIBS] = {0}; +/* Emitters for varying records */ - /* Figure out how many streamout buffers could be bound */ - unsigned so_count = ctx->streamout.num_targets; - for (unsigned i = 0; i < vs->varying_count; i++) { - gl_varying_slot loc = vs->varyings_loc[i]; +static struct mali_attr_meta +pan_emit_vary(unsigned present, enum pan_special_varying buf, + unsigned quirks, enum mali_format format, + unsigned offset) +{ + unsigned nr_channels = MALI_EXTRACT_CHANNELS(format); + + struct mali_attr_meta meta = { + .index = pan_varying_index(present, buf), + .unknown1 = quirks & IS_BIFROST ? 0x0 : 0x2, + .swizzle = quirks & HAS_SWIZZLES ? + panfrost_get_default_swizzle(nr_channels) : + panfrost_bifrost_swizzle(nr_channels), + .format = format, + .src_offset = offset + }; - bool captured = ((vs->so_mask & (1ll << loc)) ? true : false); - if (!captured) continue; + return meta; +} - struct pipe_stream_output *o = pan_get_so(so, loc); - so_count = MAX2(so_count, o->output_buffer + 1); - } +/* General varying that is unused */ - signed idx = so_count; - signed general = idx++; - signed gl_Position = idx++; - signed gl_PointSize = vs->writes_point_size ? (idx++) : -1; - signed gl_PointCoord = reads_point_coord ? (idx++) : -1; - signed gl_FrontFacing = fs->reads_face ? (idx++) : -1; - signed gl_FragCoord = fs->reads_frag_coord ? (idx++) : -1; +static struct mali_attr_meta +pan_emit_vary_only(unsigned present, unsigned quirks) +{ + return pan_emit_vary(present, 0, quirks, MALI_VARYING_DISCARD, 0); +} - /* Emit the stream out buffers */ +/* Special records */ - unsigned out_count = u_stream_outputs_for_vertices(ctx->active_prim, - ctx->vertex_count); +static const enum mali_format pan_varying_formats[PAN_VARY_MAX] = { + [PAN_VARY_POSITION] = MALI_VARYING_POS, + [PAN_VARY_PSIZ] = MALI_R16F, + [PAN_VARY_PNTCOORD] = MALI_R16F, + [PAN_VARY_FACE] = MALI_R32I, + [PAN_VARY_FRAGCOORD] = MALI_RGBA32F +}; - for (unsigned i = 0; i < so_count; ++i) { - if (i < ctx->streamout.num_targets) { - panfrost_emit_streamout(batch, &varyings[i], - so->stride[i], - ctx->streamout.offsets[i], - out_count, - ctx->streamout.targets[i]); - } else { - /* Emit a dummy buffer */ - panfrost_emit_varyings(batch, &varyings[i], - so->stride[i] * 4, - out_count); +static struct mali_attr_meta +pan_emit_vary_special(unsigned present, enum pan_special_varying buf, + unsigned quirks) +{ + assert(buf < PAN_VARY_MAX); + return pan_emit_vary(present, buf, quirks, pan_varying_formats[buf], 0); +} - /* Clear the attribute type */ - varyings[i].elements &= ~0xF; - } - } +static enum mali_format +pan_xfb_format(enum mali_format format, unsigned nr) +{ + if (MALI_EXTRACT_BITS(format) == MALI_CHANNEL_FLOAT) + return MALI_R32F | MALI_NR_CHANNELS(nr); + else + return MALI_EXTRACT_TYPE(format) | MALI_NR_CHANNELS(nr) | MALI_CHANNEL_32; +} - panfrost_emit_varyings(batch, &varyings[general], - num_gen_varyings * 16, - vertex_count); +/* Transform feedback records. Note struct pipe_stream_output is (if packed as + * a bitfield) 32-bit, smaller than a 64-bit pointer, so may as well pass by + * value. */ + +static struct mali_attr_meta +pan_emit_vary_xfb(unsigned present, + unsigned max_xfb, + unsigned *streamout_offsets, + unsigned quirks, + enum mali_format format, + struct pipe_stream_output o) +{ + /* Otherwise construct a record for it */ + struct mali_attr_meta meta = { + /* XFB buffers come after everything else */ + .index = pan_xfb_base(present) + o.output_buffer, - mali_ptr varyings_p; + /* As usual unknown bit */ + .unknown1 = quirks & IS_BIFROST ? 0x0 : 0x2, - /* fp32 vec4 gl_Position */ - varyings_p = panfrost_emit_varyings(batch, &varyings[gl_Position], - sizeof(float) * 4, vertex_count); - tiler_postfix->position_varying = varyings_p; + /* Override swizzle with number of channels */ + .swizzle = quirks & HAS_SWIZZLES ? + panfrost_get_default_swizzle(o.num_components) : + panfrost_bifrost_swizzle(o.num_components), + /* Override number of channels and precision to highp */ + .format = pan_xfb_format(format, o.num_components), - if (panfrost_writes_point_size(ctx)) { - varyings_p = panfrost_emit_varyings(batch, - &varyings[gl_PointSize], - 2, vertex_count); - primitive_size->pointer = varyings_p; - } + /* Apply given offsets together */ + .src_offset = (o.dst_offset * 4) /* dwords */ + + streamout_offsets[o.output_buffer] + }; - if (reads_point_coord) - varyings[gl_PointCoord].elements = MALI_VARYING_POINT_COORD; + return meta; +} - if (fs->reads_face) - varyings[gl_FrontFacing].elements = MALI_VARYING_FRONT_FACING; +/* Determine if we should capture a varying for XFB. This requires actually + * having a buffer for it. If we don't capture it, we'll fallback to a general + * varying path (linked or unlinked, possibly discarding the write) */ - if (fs->reads_frag_coord) - varyings[gl_FragCoord].elements = MALI_VARYING_FRAG_COORD; +static bool +panfrost_xfb_captured(struct panfrost_shader_state *xfb, + unsigned loc, unsigned max_xfb) +{ + if (!(xfb->so_mask & (1ll << loc))) + return false; - struct panfrost_device *device = pan_device(ctx->base.screen); - assert(!(device->quirks & IS_BIFROST) || !(reads_point_coord || fs->reads_face || fs->reads_frag_coord)); + struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc); + return o->output_buffer < max_xfb; +} + +/* Higher-level wrapper around all of the above, classifying a varying into one + * of the above types */ + +static struct mali_attr_meta +panfrost_emit_varying( + struct panfrost_shader_state *stage, + struct panfrost_shader_state *other, + struct panfrost_shader_state *xfb, + unsigned present, + unsigned max_xfb, + unsigned *streamout_offsets, + unsigned quirks, + unsigned *gen_offsets, + enum mali_format *gen_formats, + unsigned *gen_stride, + unsigned idx, + bool should_alloc, + bool is_fragment) +{ + gl_varying_slot loc = stage->varyings_loc[idx]; + enum mali_format format = stage->varyings[idx]; + + /* Override format to match linkage */ + if (!should_alloc && gen_formats[idx]) + format = gen_formats[idx]; + + if (has_point_coord(stage->point_sprite_mask, loc)) { + return pan_emit_vary_special(present, PAN_VARY_PNTCOORD, quirks); + } else if (panfrost_xfb_captured(xfb, loc, max_xfb)) { + struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc); + return pan_emit_vary_xfb(present, max_xfb, streamout_offsets, quirks, format, *o); + } else if (loc == VARYING_SLOT_POS) { + if (is_fragment) + return pan_emit_vary_special(present, PAN_VARY_FRAGCOORD, quirks); + else + return pan_emit_vary_special(present, PAN_VARY_POSITION, quirks); + } else if (loc == VARYING_SLOT_PSIZ) { + return pan_emit_vary_special(present, PAN_VARY_PSIZ, quirks); + } else if (loc == VARYING_SLOT_PNTC) { + return pan_emit_vary_special(present, PAN_VARY_PNTCOORD, quirks); + } else if (loc == VARYING_SLOT_FACE) { + return pan_emit_vary_special(present, PAN_VARY_FACE, quirks); + } - /* Let's go ahead and link varying meta to the buffer in question, now - * that that information is available. VARYING_SLOT_POS is mapped to - * gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders - * */ + /* We've exhausted special cases, so it's otherwise a general varying. Check if we're linked */ + signed other_idx = -1; - panfrost_emit_varying_meta(trans.cpu, vs, general, gl_Position, - gl_PointSize, gl_PointCoord, - gl_FrontFacing); + for (unsigned j = 0; j < other->varying_count; ++j) { + if (other->varyings_loc[j] == loc) { + other_idx = j; + break; + } + } - panfrost_emit_varying_meta(trans.cpu + vs_size, fs, general, - gl_FragCoord, gl_PointSize, - gl_PointCoord, gl_FrontFacing); + if (other_idx < 0) + return pan_emit_vary_only(present, quirks); - /* Replace streamout */ + unsigned offset = gen_offsets[other_idx]; - struct mali_attr_meta *ovs = (struct mali_attr_meta *)trans.cpu; - struct mali_attr_meta *ofs = ovs + vs->varying_count; + if (should_alloc) { + /* We're linked, so allocate a space via a watermark allocation */ + enum mali_format alt = other->varyings[other_idx]; - for (unsigned i = 0; i < vs->varying_count; i++) { - gl_varying_slot loc = vs->varyings_loc[i]; + /* Do interpolation at minimum precision */ + unsigned size_main = pan_varying_size(format); + unsigned size_alt = pan_varying_size(alt); + unsigned size = MIN2(size_main, size_alt); - bool captured = ((vs->so_mask & (1ll << loc)) ? true : false); - if (!captured) - continue; + /* If a varying is marked for XFB but not actually captured, we + * should match the format to the format that would otherwise + * be used for XFB, since dEQP checks for invariance here. It's + * unclear if this is required by the spec. */ + + if (xfb->so_mask & (1ull << loc)) { + struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc); + format = pan_xfb_format(format, o->num_components); + size = pan_varying_size(format); + } else if (size == size_alt) { + format = alt; + } - struct pipe_stream_output *o = pan_get_so(so, loc); - ovs[i].index = o->output_buffer; + gen_offsets[idx] = *gen_stride; + gen_formats[other_idx] = format; + offset = *gen_stride; + *gen_stride += size; + } - /* Set the type appropriately. TODO: Integer varyings XXX */ - assert(o->stream == 0); - ovs[i].format = pan_xfb_format(o->num_components); - ovs[i].swizzle = panfrost_get_default_swizzle(o->num_components); + return pan_emit_vary(present, PAN_VARY_GENERAL, + quirks, format, offset); +} - /* Link to the fragment */ - signed fs_idx = -1; +static void +pan_emit_special_input(union mali_attr *varyings, + unsigned present, + enum pan_special_varying v, + mali_ptr addr) +{ + if (present & (1 << v)) { + /* Ensure we write exactly once for performance and with fields + * zeroed appropriately to avoid flakes */ - /* Link up */ - for (unsigned j = 0; j < fs->varying_count; ++j) { - if (fs->varyings_loc[j] == loc) { - fs_idx = j; - break; - } - } + union mali_attr s = { + .elements = addr + }; - if (fs_idx >= 0) { - ofs[fs_idx].index = ovs[i].index; - ofs[fs_idx].format = ovs[i].format; - ofs[fs_idx].swizzle = ovs[i].swizzle; - } + varyings[pan_varying_index(present, v)] = s; } +} - /* Replace point sprite */ - for (unsigned i = 0; i < fs->varying_count; i++) { - /* If we have a point sprite replacement, handle that here. We - * have to translate location first. TODO: Flip y in shader. - * We're already keying ... just time crunch .. */ +void +panfrost_emit_varying_descriptor(struct panfrost_batch *batch, + unsigned vertex_count, + struct mali_vertex_tiler_postfix *vertex_postfix, + struct mali_vertex_tiler_postfix *tiler_postfix, + union midgard_primitive_size *primitive_size) +{ + /* Load the shaders */ + struct panfrost_context *ctx = batch->ctx; + struct panfrost_device *dev = pan_device(ctx->base.screen); + struct panfrost_shader_state *vs, *fs; + size_t vs_size, fs_size; - if (has_point_coord(fs->point_sprite_mask, - fs->varyings_loc[i])) { - ofs[i].index = gl_PointCoord; + /* Allocate the varying descriptor */ - /* Swizzle out the z/w to 0/1 */ - ofs[i].format = MALI_RG16F; - ofs[i].swizzle = panfrost_get_default_swizzle(2); - } + vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX); + fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT); + vs_size = sizeof(struct mali_attr_meta) * vs->varying_count; + fs_size = sizeof(struct mali_attr_meta) * fs->varying_count; + + struct panfrost_transfer trans = panfrost_pool_alloc(&batch->pool, + vs_size + + fs_size); + + struct pipe_stream_output_info *so = &vs->stream_output; + unsigned present = pan_varying_present(vs, fs, dev->quirks); + + /* Check if this varying is linked by us. This is the case for + * general-purpose, non-captured varyings. If it is, link it. If it's + * not, use the provided stream out information to determine the + * offset, since it was already linked for us. */ + + unsigned gen_offsets[32]; + enum mali_format gen_formats[32]; + memset(gen_offsets, 0, sizeof(gen_offsets)); + memset(gen_formats, 0, sizeof(gen_formats)); + + unsigned gen_stride = 0; + assert(vs->varying_count < ARRAY_SIZE(gen_offsets)); + assert(fs->varying_count < ARRAY_SIZE(gen_offsets)); + + unsigned streamout_offsets[32]; + + for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) { + streamout_offsets[i] = panfrost_streamout_offset( + so->stride[i], + ctx->streamout.offsets[i], + ctx->streamout.targets[i]); } - /* Fix up unaligned addresses */ - for (unsigned i = 0; i < so_count; ++i) { - if (varyings[i].elements < MALI_RECORD_SPECIAL) - continue; + struct mali_attr_meta *ovs = (struct mali_attr_meta *)trans.cpu; + struct mali_attr_meta *ofs = ovs + vs->varying_count; - unsigned align = (varyings[i].elements & 63); + for (unsigned i = 0; i < vs->varying_count; i++) { + ovs[i] = panfrost_emit_varying(vs, fs, vs, present, + ctx->streamout.num_targets, streamout_offsets, + dev->quirks, + gen_offsets, gen_formats, &gen_stride, i, true, false); + } - /* While we're at it, the SO buffers are linear */ + for (unsigned i = 0; i < fs->varying_count; i++) { + ofs[i] = panfrost_emit_varying(fs, vs, vs, present, + ctx->streamout.num_targets, streamout_offsets, + dev->quirks, + gen_offsets, gen_formats, &gen_stride, i, false, true); + } - if (!align) { - varyings[i].elements |= MALI_ATTR_LINEAR; - continue; - } + unsigned xfb_base = pan_xfb_base(present); + struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, + sizeof(union mali_attr) * (xfb_base + ctx->streamout.num_targets)); + union mali_attr *varyings = (union mali_attr *) T.cpu; - /* We need to adjust alignment */ - varyings[i].elements &= ~63; - varyings[i].elements |= MALI_ATTR_LINEAR; - varyings[i].size += align; + /* Emit the stream out buffers */ - for (unsigned v = 0; v < vs->varying_count; ++v) { - if (ovs[v].index != i) - continue; + unsigned out_count = u_stream_outputs_for_vertices(ctx->active_prim, + ctx->vertex_count); - ovs[v].src_offset = vs->varyings[v].src_offset + align; - } + for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) { + panfrost_emit_streamout(batch, &varyings[xfb_base + i], + so->stride[i], + ctx->streamout.offsets[i], + out_count, + ctx->streamout.targets[i]); + } - for (unsigned f = 0; f < fs->varying_count; ++f) { - if (ofs[f].index != i) - continue; + panfrost_emit_varyings(batch, + &varyings[pan_varying_index(present, PAN_VARY_GENERAL)], + gen_stride, vertex_count); - ofs[f].src_offset = fs->varyings[f].src_offset + align; - } + /* fp32 vec4 gl_Position */ + tiler_postfix->position_varying = panfrost_emit_varyings(batch, + &varyings[pan_varying_index(present, PAN_VARY_POSITION)], + sizeof(float) * 4, vertex_count); + + if (present & (1 << PAN_VARY_PSIZ)) { + primitive_size->pointer = panfrost_emit_varyings(batch, + &varyings[pan_varying_index(present, PAN_VARY_PSIZ)], + 2, vertex_count); } - varyings_p = panfrost_upload_transient(batch, varyings, - idx * sizeof(*varyings)); - vertex_postfix->varyings = varyings_p; - tiler_postfix->varyings = varyings_p; + pan_emit_special_input(varyings, present, PAN_VARY_PNTCOORD, MALI_VARYING_POINT_COORD); + pan_emit_special_input(varyings, present, PAN_VARY_FACE, MALI_VARYING_FRONT_FACING); + pan_emit_special_input(varyings, present, PAN_VARY_FRAGCOORD, MALI_VARYING_FRAG_COORD); + + vertex_postfix->varyings = T.gpu; + tiler_postfix->varyings = T.gpu; vertex_postfix->varying_meta = trans.gpu; tiler_postfix->varying_meta = trans.gpu + vs_size; @@ -1918,7 +2171,7 @@ panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch, { struct panfrost_context *ctx = batch->ctx; struct panfrost_device *device = pan_device(ctx->base.screen); - bool wallpapering = ctx->wallpaper_batch && batch->tiler_dep; + bool wallpapering = ctx->wallpaper_batch && batch->scoreboard.tiler_dep; struct bifrost_payload_vertex bifrost_vertex = {0,}; struct bifrost_payload_tiler bifrost_tiler = {0,}; struct midgard_payload_vertex_tiler midgard_vertex = {0,}; @@ -1954,9 +2207,9 @@ panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch, if (wallpapering) { /* Inject in reverse order, with "predicted" job indices. * THIS IS A HACK XXX */ - panfrost_new_job(batch, JOB_TYPE_TILER, false, - batch->job_index + 2, tp, tp_size, true); - panfrost_new_job(batch, JOB_TYPE_VERTEX, false, 0, + panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false, + batch->scoreboard.job_index + 2, tp, tp_size, true); + panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0, vp, vp_size, true); return; } @@ -1966,13 +2219,13 @@ panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch, bool rasterizer_discard = ctx->rasterizer && ctx->rasterizer->base.rasterizer_discard; - unsigned vertex = panfrost_new_job(batch, JOB_TYPE_VERTEX, false, 0, + unsigned vertex = panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0, vp, vp_size, false); if (rasterizer_discard) return; - panfrost_new_job(batch, JOB_TYPE_TILER, false, vertex, tp, tp_size, + panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false, vertex, tp, tp_size, false); } @@ -2031,5 +2284,5 @@ panfrost_emit_sample_locations(struct panfrost_batch *batch) 0, 0, }; - return panfrost_upload_transient(batch, locations, 96 * sizeof(uint16_t)); + return panfrost_pool_upload(&batch->pool, locations, 96 * sizeof(uint16_t)); }