X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fpanfrost%2Fpan_context.h;h=4c1580b33931c21cdea558e12f9e393fdaafad13;hb=2c5ba2ee6ea68aa3062156d1a4abfc3b2556775d;hp=d0365310223b0c5c19fb9662c8dada810325c114;hpb=f9ecca2ff0bc4d04da4e87f64106151bf604c19f;p=mesa.git diff --git a/src/gallium/drivers/panfrost/pan_context.h b/src/gallium/drivers/panfrost/pan_context.h index d0365310223..4c1580b3393 100644 --- a/src/gallium/drivers/panfrost/pan_context.h +++ b/src/gallium/drivers/panfrost/pan_context.h @@ -31,6 +31,8 @@ #include #include "pan_resource.h" #include "pan_job.h" +#include "pan_blend.h" +#include "pan_encoder.h" #include "pipe/p_compiler.h" #include "pipe/p_config.h" @@ -43,11 +45,11 @@ #include "util/hash_table.h" #include "midgard/midgard_compile.h" +#include "compiler/shader_enums.h" /* Forward declare to avoid extra header dep */ struct prim_convert_context; -#define MAX_DRAW_CALLS 4096 #define MAX_VARYINGS 4096 //#define PAN_DIRTY_CLEAR (1 << 0) @@ -68,9 +70,9 @@ struct prim_convert_context; lval &= ~(bit); struct panfrost_constant_buffer { - bool dirty; - size_t size; - void *buffer; + struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS]; + uint32_t enabled_mask; + uint32_t dirty_mask; }; struct panfrost_query { @@ -78,8 +80,16 @@ struct panfrost_query { unsigned type; unsigned index; - /* Memory for the GPU to writeback the value of the query */ - struct panfrost_transfer transfer; + union { + /* For computed queries. 64-bit to prevent overflow */ + struct { + uint64_t start; + uint64_t end; + }; + + /* Memory for the GPU to writeback the value of the query */ + struct panfrost_transfer transfer; + }; }; struct panfrost_fence { @@ -87,29 +97,19 @@ struct panfrost_fence { int fd; }; -#define PANFROST_MAX_TRANSIENT_ENTRIES 64 - -struct panfrost_transient_pool { - /* Memory blocks in the pool */ - struct panfrost_memory_entry *entries[PANFROST_MAX_TRANSIENT_ENTRIES]; - - /* Number of entries we own */ - unsigned entry_count; - - /* Current entry that we are writing to, zero-indexed, strictly less than entry_count */ - unsigned entry_index; - - /* Number of bytes into the current entry we are */ - off_t entry_offset; - - /* Entry size (all entries must be homogenous) */ - size_t entry_size; +struct panfrost_streamout { + struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS]; + uint32_t offsets[PIPE_MAX_SO_BUFFERS]; + unsigned num_targets; }; struct panfrost_context { /* Gallium context */ struct pipe_context base; + /* Compiler context */ + struct midgard_screen compiler; + /* Bound job and map of panfrost_job_key to jobs */ struct panfrost_job *job; struct hash_table *jobs; @@ -117,31 +117,28 @@ struct panfrost_context { /* panfrost_resource -> panfrost_job */ struct hash_table *write_jobs; + /* Within a launch_grid call.. */ + const struct pipe_grid_info *compute_grid; + /* Bit mask for supported PIPE_DRAW for this hardware */ unsigned draw_modes; struct pipe_framebuffer_state pipe_framebuffer; - - /* The number of concurrent FBOs allowed depends on the number of pools - * used; pools are ringed for parallelism opportunities */ - - struct panfrost_transient_pool transient_pools[2]; - int cmdstream_i; + struct panfrost_streamout streamout; struct panfrost_memory cmdstream_persistent; - struct panfrost_memory shaders; struct panfrost_memory scratchpad; struct panfrost_memory tiler_heap; - struct panfrost_memory varying_mem; - struct panfrost_memory tiler_polygon_list; struct panfrost_memory tiler_dummy; struct panfrost_memory depth_stencil_buffer; + bool active_queries; + uint64_t prims_generated; + uint64_t tf_prims_generated; struct panfrost_query *occlusion_query; /* Each draw has corresponding vertex and tiler payloads */ - struct midgard_payload_vertex_tiler payload_vertex; - struct midgard_payload_vertex_tiler payload_tiler; + struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES]; /* The fragment shader binary itself is pointed here (for the tripipe) but * also everything else in the shader core, including blending, the @@ -149,50 +146,33 @@ struct panfrost_context { struct mali_shader_meta fragment_shader_core; - /* A frame is composed of a starting set value job, a number of vertex - * and tiler jobs, linked to the fragment job at the end. See the - * presentations for more information how this works */ - - unsigned draw_count; - - mali_ptr set_value_job; - mali_ptr vertex_jobs[MAX_DRAW_CALLS]; - mali_ptr tiler_jobs[MAX_DRAW_CALLS]; - - struct mali_job_descriptor_header *u_set_value_job; - struct mali_job_descriptor_header *u_vertex_jobs[MAX_DRAW_CALLS]; - struct mali_job_descriptor_header *u_tiler_jobs[MAX_DRAW_CALLS]; - - unsigned vertex_job_count; - unsigned tiler_job_count; - /* Per-draw Dirty flags are setup like any other driver */ int dirty; unsigned vertex_count; + unsigned instance_count; + enum pipe_prim_type active_prim; - union mali_attr attributes[PIPE_MAX_ATTRIBS]; - - unsigned varying_height; + /* If instancing is enabled, vertex count padded for instance; if + * it is disabled, just equal to plain vertex count */ + unsigned padded_count; - struct mali_single_framebuffer vt_framebuffer_sfbd; - struct bifrost_framebuffer vt_framebuffer_mfbd; + union mali_attr attributes[PIPE_MAX_ATTRIBS]; /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */ struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES]; - /* CSOs */ struct panfrost_rasterizer *rasterizer; - - struct panfrost_shader_variants *vs; - struct panfrost_shader_variants *fs; - + struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES]; struct panfrost_vertex_state *vertex; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; uint32_t vb_mask; + struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; + uint32_t ssbo_mask[PIPE_SHADER_TYPES]; + struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; unsigned sampler_count[PIPE_SHADER_TYPES]; @@ -202,6 +182,15 @@ struct panfrost_context { struct primconvert_context *primconvert; struct blitter_context *blitter; + /* Blitting the wallpaper (the old contents of the framebuffer back to + * itself) uses a dedicated u_blitter instance versus general blit() + * callbacks from Gallium, as the blit() callback can trigger + * wallpapering without Gallium realising, which in turns u_blitter + * errors due to unsupported reucrsion */ + + struct blitter_context *blitter_wallpaper; + struct panfrost_job *wallpaper_batch; + struct panfrost_blend_state *blend; struct pipe_viewport_state pipe_viewport; @@ -213,14 +202,7 @@ struct panfrost_context { /* True for t6XX, false for t8xx. */ bool is_t6xx; - /* If set, we'll require the use of single render-target framebuffer - * descriptors (SFBD), for older hardware -- specifically,