X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fpanfrost%2Fpan_context.h;h=cc8d0eb16dfadf349071a00b4d8f669ea1e0df3c;hb=046c15458575f826da430d86a3056876f1bcc638;hp=ad0791bf06a4627fc41d39d20ed6e1b2fe78b2ff;hpb=31305e1b2854c6a70dc8c61265f525fcb52c265d;p=mesa.git diff --git a/src/gallium/drivers/panfrost/pan_context.h b/src/gallium/drivers/panfrost/pan_context.h index ad0791bf06a..cc8d0eb16df 100644 --- a/src/gallium/drivers/panfrost/pan_context.h +++ b/src/gallium/drivers/panfrost/pan_context.h @@ -33,6 +33,7 @@ #include "pan_job.h" #include "pan_blend.h" #include "pan_encoder.h" +#include "pan_texture.h" #include "pipe/p_compiler.h" #include "pipe/p_config.h" @@ -52,17 +53,6 @@ struct prim_convert_context; #define MAX_VARYINGS 4096 -//#define PAN_DIRTY_CLEAR (1 << 0) -#define PAN_DIRTY_RASTERIZER (1 << 2) -#define PAN_DIRTY_FS (1 << 3) -#define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */ -#define PAN_DIRTY_VS (1 << 4) -#define PAN_DIRTY_VERTEX (1 << 5) -#define PAN_DIRTY_VERT_BUF (1 << 6) -//#define PAN_DIRTY_VIEWPORT (1 << 7) -#define PAN_DIRTY_SAMPLERS (1 << 8) -#define PAN_DIRTY_TEXTURES (1 << 9) - #define SET_BIT(lval, bit, cond) \ if (cond) \ lval |= (bit); \ @@ -129,15 +119,6 @@ struct panfrost_context { /* Each draw has corresponding vertex and tiler payloads */ struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES]; - /* The fragment shader binary itself is pointed here (for the tripipe) but - * also everything else in the shader core, including blending, the - * stencil/depth tests, etc. Refer to the presentations. */ - - struct mali_shader_meta fragment_shader_core; - - /* Per-draw Dirty flags are setup like any other driver */ - int dirty; - unsigned vertex_count; unsigned instance_count; enum pipe_prim_type active_prim; @@ -191,31 +172,34 @@ struct panfrost_context { struct panfrost_rasterizer { struct pipe_rasterizer_state base; - - /* Bitmask of front face, etc */ - unsigned tiler_gl_enables; }; /* Variants bundle together to form the backing CSO, bundling multiple * shaders with varying emulated features baked in (alpha test * parameters, etc) */ -#define MAX_SHADER_VARIANTS 8 /* A shader state corresponds to the actual, current variant of the shader */ struct panfrost_shader_state { /* Compiled, mapped descriptor, ready for the hardware */ bool compiled; - struct mali_shader_meta *tripipe; /* Non-descript information */ int uniform_count; + unsigned uniform_cutoff; + unsigned work_reg_count; + unsigned attribute_count; bool can_discard; bool writes_point_size; + bool writes_depth; + bool writes_stencil; bool reads_point_coord; bool reads_face; bool reads_frag_coord; unsigned stack_size; + unsigned shared_size; + + unsigned int varying_count; struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS]; gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS]; struct pipe_stream_output_info stream_output; @@ -233,6 +217,7 @@ struct panfrost_shader_state { /* Should we enable helper invocations */ bool helper_invocations; + unsigned first_tag; struct panfrost_bo *bo; }; @@ -248,7 +233,9 @@ struct panfrost_shader_variants { struct pipe_compute_state cbase; }; - struct panfrost_shader_state variants[MAX_SHADER_VARIANTS]; + struct panfrost_shader_state *variants; + unsigned variant_space; + unsigned variant_count; /* The current active variant */ @@ -271,8 +258,7 @@ struct panfrost_sampler_state { struct panfrost_sampler_view { struct pipe_sampler_view base; - struct mali_texture_descriptor hw; - bool manual_stride; + struct panfrost_bo *bo; }; static inline struct panfrost_context * @@ -281,21 +267,34 @@ pan_context(struct pipe_context *pcontext) return (struct panfrost_context *) pcontext; } +static inline struct panfrost_shader_state * +panfrost_get_shader_state(struct panfrost_context *ctx, + enum pipe_shader_type st) +{ + struct panfrost_shader_variants *all = ctx->shader[st]; + + if (!all) + return NULL; + + return &all->variants[all->active_variant]; +} + struct pipe_context * panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags); void panfrost_invalidate_frame(struct panfrost_context *ctx); +bool +panfrost_writes_point_size(struct panfrost_context *ctx); + void -panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data); +panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx, + struct midgard_payload_vertex_tiler *vp); struct panfrost_transfer panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler); -unsigned -panfrost_get_default_swizzle(unsigned components); - void panfrost_flush( struct pipe_context *pipe, @@ -315,18 +314,18 @@ struct midgard_tiler_descriptor panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count); mali_ptr -panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws, - struct mali_job_descriptor_header **header_cpu); +panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws); void -panfrost_shader_compile( - struct panfrost_context *ctx, - struct mali_shader_meta *meta, - enum pipe_shader_ir ir_type, - const void *ir, - gl_shader_stage stage, - struct panfrost_shader_state *state, - uint64_t *outputs_written); +panfrost_shader_compile(struct panfrost_context *ctx, + enum pipe_shader_ir ir_type, + const void *ir, + gl_shader_stage stage, + struct panfrost_shader_state *state, + uint64_t *outputs_written); + +unsigned +panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage); /* Instancing */