X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr300%2Fr300_context.c;h=e1330a42a1d59b7034cc6ce67e6f27bc2cc05f3d;hb=f903da7335433ae243cf7ff59662be1a03ee9a14;hp=23b654e0c8c5059e8add1a7f3de69a83c0d90c9a;hpb=b0e1565b5f24c3f624745890170cce0700e620ff;p=mesa.git diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 23b654e0c8c..e1330a42a1d 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -26,33 +26,34 @@ #include "util/u_sampler.h" #include "util/u_simple_list.h" #include "util/u_upload_mgr.h" +#include "os/os_time.h" +#include "vl/vl_decoder.h" +#include "vl/vl_video_buffer.h" #include "r300_cb.h" #include "r300_context.h" #include "r300_emit.h" -#include "r300_hyperz.h" #include "r300_screen.h" #include "r300_screen_buffer.h" -#include "r300_winsys.h" - -#include static void r300_update_num_contexts(struct r300_screen *r300screen, int diff) { + pipe_mutex_lock(r300screen->num_contexts_mutex); if (diff > 0) { - p_atomic_inc(&r300screen->num_contexts); + r300screen->num_contexts++; if (r300screen->num_contexts > 1) - util_mempool_set_thread_safety(&r300screen->pool_buffers, - UTIL_MEMPOOL_MULTITHREADED); + util_slab_set_thread_safety(&r300screen->pool_buffers, + UTIL_SLAB_MULTITHREADED); } else { - p_atomic_dec(&r300screen->num_contexts); + r300screen->num_contexts--; if (r300screen->num_contexts <= 1) - util_mempool_set_thread_safety(&r300screen->pool_buffers, - UTIL_MEMPOOL_SINGLETHREADED); + util_slab_set_thread_safety(&r300screen->pool_buffers, + UTIL_SLAB_SINGLETHREADED); } + pipe_mutex_unlock(r300screen->num_contexts_mutex); } static void r300_release_referenced_objects(struct r300_context *r300) @@ -61,11 +62,10 @@ static void r300_release_referenced_objects(struct r300_context *r300) (struct pipe_framebuffer_state*)r300->fb_state.state; struct r300_textures_state *textures = (struct r300_textures_state*)r300->textures_state.state; - struct r300_query *query, *temp; unsigned i; /* Framebuffer state. */ - util_assign_framebuffer_state(fb, NULL); + util_unreference_framebuffer_state(fb); /* Textures. */ for (i = 0; i < textures->sampler_view_count; i++) @@ -79,82 +79,69 @@ static void r300_release_referenced_objects(struct r300_context *r300) NULL); } - /* The SWTCL VBO. */ + /* Manually-created vertex buffers. */ + pipe_resource_reference(&r300->dummy_vb.buffer, NULL); pipe_resource_reference(&r300->vbo, NULL); - /* Vertex buffers. */ - for (i = 0; i < r300->vertex_buffer_count; i++) { - pipe_resource_reference(&r300->vertex_buffer[i].buffer, NULL); - } - - /* If there are any queries pending or not destroyed, remove them now. */ - foreach_s(query, temp, &r300->query_list) { - remove_from_list(query); - FREE(query); - } + r300->context.delete_depth_stencil_alpha_state(&r300->context, + r300->dsa_decompress_zmask); } static void r300_destroy_context(struct pipe_context* context) { struct r300_context* r300 = r300_context(context); - struct r300_atom *atom; - - util_blitter_destroy(r300->blitter); - draw_destroy(r300->draw); - - /* Print stats, if enabled. */ - if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) { - fprintf(stderr, "r300: Stats for context %p:\n", r300); - fprintf(stderr, " : Flushes: %" PRIu64 "\n", r300->flush_counter); - foreach(atom, &r300->atom_list) { - fprintf(stderr, " : %s: %" PRIu64 " emits\n", - atom->name, atom->counter); - } - } - u_upload_destroy(r300->upload_vb); - u_upload_destroy(r300->upload_ib); + if (r300->cs && r300->hyperz_enabled) { + r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, FALSE); + } - /* setup hyper-z mm */ - if (r300->rws->get_value(r300->rws, R300_CAN_HYPERZ)) - r300_hyperz_destroy_mm(r300); + if (r300->blitter) + util_blitter_destroy(r300->blitter); + if (r300->draw) + draw_destroy(r300->draw); - translate_cache_destroy(r300->tran.translate_cache); + u_upload_destroy(r300->uploader); + /* XXX: This function assumes r300->query_list was initialized */ r300_release_referenced_objects(r300); - r300->rws->cs_destroy(r300->cs); + if (r300->cs) + r300->rws->cs_destroy(r300->cs); - util_mempool_destroy(&r300->pool_transfers); + /* XXX: No way to tell if this was initialized or not? */ + util_slab_destroy(&r300->pool_transfers); r300_update_num_contexts(r300->screen, -1); - FREE(r300->aa_state.state); - FREE(r300->blend_color_state.state); - FREE(r300->clip_state.state); - FREE(r300->fb_state.state); - FREE(r300->gpu_flush.state); - FREE(r300->hyperz_state.state); - FREE(r300->invariant_state.state); - FREE(r300->rs_block_state.state); - FREE(r300->scissor_state.state); - FREE(r300->textures_state.state); - FREE(r300->vap_invariant_state.state); - FREE(r300->viewport_state.state); - FREE(r300->ztop_state.state); - FREE(r300->fs_constants.state); - FREE(r300->vs_constants.state); - if (!r300->screen->caps.has_tcl) { - FREE(r300->vertex_stream_state.state); + /* Free the structs allocated in r300_setup_atoms() */ + if (r300->aa_state.state) { + FREE(r300->aa_state.state); + FREE(r300->blend_color_state.state); + FREE(r300->clip_state.state); + FREE(r300->fb_state.state); + FREE(r300->gpu_flush.state); + FREE(r300->hyperz_state.state); + FREE(r300->invariant_state.state); + FREE(r300->rs_block_state.state); + FREE(r300->scissor_state.state); + FREE(r300->textures_state.state); + FREE(r300->vap_invariant_state.state); + FREE(r300->viewport_state.state); + FREE(r300->ztop_state.state); + FREE(r300->fs_constants.state); + FREE(r300->vs_constants.state); + if (!r300->screen->caps.has_tcl) { + FREE(r300->vertex_stream_state.state); + } } FREE(r300); } -void r300_flush_cb(void *data) +static void r300_flush_callback(void *data, unsigned flags) { struct r300_context* const cs_context_copy = data; - cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); + r300_flush(&cs_context_copy->context, flags, NULL); } #define R300_INIT_ATOM(atomname, atomsize) \ @@ -164,23 +151,23 @@ void r300_flush_cb(void *data) r300->atomname.size = atomsize; \ r300->atomname.emit = r300_emit_##atomname; \ r300->atomname.dirty = FALSE; \ - insert_at_tail(&r300->atom_list, &r300->atomname); \ } while (0) -static void r300_setup_atoms(struct r300_context* r300) +#define R300_ALLOC_ATOM(atomname, statetype) \ +do { \ + r300->atomname.state = CALLOC_STRUCT(statetype); \ + if (r300->atomname.state == NULL) \ + return FALSE; \ +} while (0) + +static boolean r300_setup_atoms(struct r300_context* r300) { boolean is_rv350 = r300->screen->caps.is_rv350; boolean is_r500 = r300->screen->caps.is_r500; boolean has_tcl = r300->screen->caps.has_tcl; - boolean drm_2_3_0 = r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0); - boolean drm_2_6_0 = r300->rws->get_value(r300->rws, R300_VID_DRM_2_6_0); - boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); - boolean has_hiz_ram = r300->screen->caps.hiz_ram > 0; + boolean drm_2_6_0 = r300->screen->info.drm_minor >= 6; /* Create the actual atom list. - * - * Each atom is examined and emitted in the order it appears here, which - * can affect performance and conformance if not handled with care. * * Some atoms never change size, others change every emit - those have * the size of 0 here. @@ -193,7 +180,6 @@ static void r300_setup_atoms(struct r300_context* r300) * - fb_state_pipelined (pipelined regs) * The motivation behind this is to be able to emit a strict * subset of the regs, and to have reasonable register ordering. */ - make_empty_list(&r300->atom_list); /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */ R300_INIT_ATOM(gpu_flush, 9); R300_INIT_ATOM(aa_state, 4); @@ -202,27 +188,27 @@ static void r300_setup_atoms(struct r300_context* r300) /* ZB (unpipelined), SC. */ R300_INIT_ATOM(ztop_state, 2); /* ZB, FG. */ - R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6); + R300_INIT_ATOM(dsa_state, is_r500 ? (drm_2_6_0 ? 10 : 8) : 6); /* RB3D. */ R300_INIT_ATOM(blend_state, 8); R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2); /* SC. */ R300_INIT_ATOM(scissor_state, 3); /* GB, FG, GA, SU, SC, RB3D. */ - R300_INIT_ATOM(invariant_state, 16 + (is_rv350 ? 4 : 0)); + R300_INIT_ATOM(invariant_state, 16 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0)); /* VAP. */ R300_INIT_ATOM(viewport_state, 9); R300_INIT_ATOM(pvs_flush, 2); - R300_INIT_ATOM(vap_invariant_state, 9); + R300_INIT_ATOM(vap_invariant_state, is_r500 ? 11 : 9); R300_INIT_ATOM(vertex_stream_state, 0); R300_INIT_ATOM(vs_state, 0); R300_INIT_ATOM(vs_constants, 0); - R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2); + R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0); /* VAP, RS, GA, GB, SU, SC. */ R300_INIT_ATOM(rs_block_state, 0); R300_INIT_ATOM(rs_state, 0); /* SC, US. */ - R300_INIT_ATOM(fb_state_pipelined, 5 + (drm_2_3_0 ? 3 : 0)); + R300_INIT_ATOM(fb_state_pipelined, 8); /* US. */ R300_INIT_ATOM(fs, 0); R300_INIT_ATOM(fs_rc_constant_state, 0); @@ -230,13 +216,10 @@ static void r300_setup_atoms(struct r300_context* r300) /* TX. */ R300_INIT_ATOM(texture_cache_inval, 2); R300_INIT_ATOM(textures_state, 0); - if (has_hyperz) { - /* HiZ Clear */ - if (has_hiz_ram) - R300_INIT_ATOM(hiz_clear, 0); - /* zmask clear */ - R300_INIT_ATOM(zmask_clear, 0); - } + /* HiZ Clear */ + R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0); + /* zmask clear */ + R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0); /* ZB (unpipelined), SU. */ R300_INIT_ATOM(query_start, 4); @@ -248,23 +231,23 @@ static void r300_setup_atoms(struct r300_context* r300) } /* Some non-CSO atoms need explicit space to store the state locally. */ - r300->aa_state.state = CALLOC_STRUCT(r300_aa_state); - r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); - r300->clip_state.state = CALLOC_STRUCT(r300_clip_state); - r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state); - r300->gpu_flush.state = CALLOC_STRUCT(pipe_framebuffer_state); - r300->hyperz_state.state = CALLOC_STRUCT(r300_hyperz_state); - r300->invariant_state.state = CALLOC_STRUCT(r300_invariant_state); - r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); - r300->textures_state.state = CALLOC_STRUCT(r300_textures_state); - r300->vap_invariant_state.state = CALLOC_STRUCT(r300_vap_invariant_state); - r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); - r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); - r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer); - r300->vs_constants.state = CALLOC_STRUCT(r300_constant_buffer); + R300_ALLOC_ATOM(aa_state, r300_aa_state); + R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state); + R300_ALLOC_ATOM(clip_state, r300_clip_state); + R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state); + R300_ALLOC_ATOM(invariant_state, r300_invariant_state); + R300_ALLOC_ATOM(textures_state, r300_textures_state); + R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state); + R300_ALLOC_ATOM(viewport_state, r300_viewport_state); + R300_ALLOC_ATOM(ztop_state, r300_ztop_state); + R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state); + R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state); + R300_ALLOC_ATOM(scissor_state, pipe_scissor_state); + R300_ALLOC_ATOM(rs_block_state, r300_rs_block); + R300_ALLOC_ATOM(fs_constants, r300_constant_buffer); + R300_ALLOC_ATOM(vs_constants, r300_constant_buffer); if (!r300->screen->caps.has_tcl) { - r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state); + R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state); } /* Some non-CSO atoms don't use the state pointer. */ @@ -276,11 +259,13 @@ static void r300_setup_atoms(struct r300_context* r300) /* Some states must be marked as dirty here to properly set up * hardware in the first command stream. */ - r300->invariant_state.dirty = TRUE; - r300->pvs_flush.dirty = TRUE; - r300->vap_invariant_state.dirty = TRUE; - r300->texture_cache_inval.dirty = TRUE; - r300->textures_state.dirty = TRUE; + r300_mark_atom_dirty(r300, &r300->invariant_state); + r300_mark_atom_dirty(r300, &r300->pvs_flush); + r300_mark_atom_dirty(r300, &r300->vap_invariant_state); + r300_mark_atom_dirty(r300, &r300->texture_cache_inval); + r300_mark_atom_dirty(r300, &r300->textures_state); + + return TRUE; } /* Not every state tracker calls every driver function before the first draw @@ -291,8 +276,6 @@ static void r300_init_states(struct pipe_context *pipe) struct pipe_blend_color bc = {{0}}; struct pipe_clip_state cs = {{{0}}}; struct pipe_scissor_state ss = {0}; - struct r300_clip_state *clip = - (struct r300_clip_state*)r300->clip_state.state; struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)r300->gpu_flush.state; struct r300_vap_invariant_state *vap_invariant = @@ -303,17 +286,9 @@ static void r300_init_states(struct pipe_context *pipe) CB_LOCALS; pipe->set_blend_color(pipe, &bc); + pipe->set_clip_state(pipe, &cs); pipe->set_scissor_state(pipe, &ss); - /* Initialize the clip state. */ - if (r300_context(pipe)->screen->caps.has_tcl) { - pipe->set_clip_state(pipe, &cs); - } else { - BEGIN_CB(clip->cb, 2); - OUT_CB_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); - END_CB; - } - /* Initialize the GPU flush. */ { BEGIN_CB(gpuflush->cb_flush_clean, 6); @@ -335,7 +310,7 @@ static void r300_init_states(struct pipe_context *pipe) /* Initialize the VAP invariant state. */ { - BEGIN_CB(vap_invariant->cb, 9); + BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size); OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff); OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); OUT_CB_32F(1.0); @@ -343,6 +318,10 @@ static void r300_init_states(struct pipe_context *pipe) OUT_CB_32F(1.0); OUT_CB_32F(1.0); OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO); + + if (r300->screen->caps.is_r500) { + OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0); + } END_CB; } @@ -351,17 +330,22 @@ static void r300_init_states(struct pipe_context *pipe) BEGIN_CB(invariant->cb, r300->invariant_state.size); OUT_CB_REG(R300_GB_SELECT, 0); OUT_CB_REG(R300_FG_FOG_BLEND, 0); - OUT_CB_REG(R300_GA_ROUND_MODE, 1); OUT_CB_REG(R300_GA_OFFSET, 0); OUT_CB_REG(R300_SU_TEX_WRAP, 0); OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0); OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525); + OUT_CB_REG(R300_SC_SCREENDOOR, 0xffffff); if (r300->screen->caps.is_rv350) { OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101); OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE); } + + if (r300->screen->caps.is_r500) { + OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0); + OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0); + } END_CB; } @@ -378,7 +362,7 @@ static void r300_init_states(struct pipe_context *pipe) if (r300->screen->caps.is_r500 || (r300->screen->caps.is_rv350 && - r300->rws->get_value(r300->rws, R300_VID_DRM_2_6_0))) { + r300->screen->info.drm_minor >= 6)) { OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0); } END_CB; @@ -390,7 +374,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, { struct r300_context* r300 = CALLOC_STRUCT(r300_context); struct r300_screen* r300screen = r300_screen(screen); - struct r300_winsys_screen *rws = r300screen->rws; + struct radeon_winsys *rws = r300screen->rws; if (!r300) return NULL; @@ -400,67 +384,57 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->rws = rws; r300->screen = r300screen; - r300->context.winsys = (struct pipe_winsys*)rws; r300->context.screen = screen; r300->context.priv = priv; r300->context.destroy = r300_destroy_context; - r300->cs = rws->cs_create(rws); + util_slab_create(&r300->pool_transfers, + sizeof(struct pipe_transfer), 64, + UTIL_SLAB_SINGLETHREADED); - util_mempool_create(&r300->pool_transfers, - sizeof(struct pipe_transfer), 64, - UTIL_MEMPOOL_SINGLETHREADED); + r300->cs = rws->cs_create(rws); + if (r300->cs == NULL) + goto fail; if (!r300screen->caps.has_tcl) { /* Create a Draw. This is used for SW TCL. */ r300->draw = draw_create(&r300->context); + if (r300->draw == NULL) + goto fail; /* Enable our renderer. */ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); - /* Enable Draw's clipping. */ - draw_set_driver_clipping(r300->draw, FALSE); /* Disable converting points/lines to triangles. */ draw_wide_line_threshold(r300->draw, 10000000.f); draw_wide_point_threshold(r300->draw, 10000000.f); + draw_wide_point_sprites(r300->draw, FALSE); + draw_enable_line_stipple(r300->draw, TRUE); + draw_enable_point_sprites(r300->draw, FALSE); } - r300_setup_atoms(r300); - - make_empty_list(&r300->query_list); + if (!r300_setup_atoms(r300)) + goto fail; r300_init_blit_functions(r300); r300_init_flush_functions(r300); r300_init_query_functions(r300); r300_init_state_functions(r300); r300_init_resource_functions(r300); - - r300->blitter = util_blitter_create(&r300->context); - - /* Render functions must be initialized after blitter. */ r300_init_render_functions(r300); + r300_init_states(&r300->context); - rws->cs_set_flush(r300->cs, r300_flush_cb, r300); - - /* setup hyper-z mm */ - if (r300->rws->get_value(r300->rws, R300_CAN_HYPERZ)) - r300_hyperz_init_mm(r300); - - r300->upload_ib = u_upload_create(&r300->context, - 32 * 1024, 16, - PIPE_BIND_INDEX_BUFFER); - - if (r300->upload_ib == NULL) - goto no_upload_ib; + r300->context.create_video_decoder = vl_create_decoder; + r300->context.create_video_buffer = vl_video_buffer_create; - r300->upload_vb = u_upload_create(&r300->context, - 128 * 1024, 16, - PIPE_BIND_VERTEX_BUFFER); - if (r300->upload_vb == NULL) - goto no_upload_vb; + r300->uploader = u_upload_create(&r300->context, 256 * 1024, 4, + PIPE_BIND_INDEX_BUFFER); - r300->tran.translate_cache = translate_cache_create(); + r300->blitter = util_blitter_create(&r300->context); + if (r300->blitter == NULL) + goto fail; + r300->blitter->draw_rectangle = r300_blitter_draw_rectangle; - r300_init_states(&r300->context); + rws->cs_set_flush_callback(r300->cs, r300_flush_callback, r300); /* The KIL opcode needs the first texture unit to be enabled * on r3xx-r4xx. In order to calm down the CS checker, we bind this @@ -473,6 +447,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, rtempl.target = PIPE_TEXTURE_2D; rtempl.format = PIPE_FORMAT_I8_UNORM; rtempl.bind = PIPE_BIND_SAMPLER_VIEW; + rtempl.usage = PIPE_USAGE_IMMUTABLE; rtempl.width0 = 1; rtempl.height0 = 1; rtempl.depth0 = 1; @@ -486,38 +461,59 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, pipe_resource_reference(&tex, NULL); } - return &r300->context; + { + struct pipe_resource vb; + memset(&vb, 0, sizeof(vb)); + vb.target = PIPE_BUFFER; + vb.format = PIPE_FORMAT_R8_UNORM; + vb.bind = PIPE_BIND_VERTEX_BUFFER; + vb.usage = PIPE_USAGE_IMMUTABLE; + vb.width0 = sizeof(float) * 16; + vb.height0 = 1; + vb.depth0 = 1; + + r300->dummy_vb.buffer = screen->resource_create(screen, &vb); + } - no_upload_ib: - u_upload_destroy(r300->upload_ib); - no_upload_vb: - FREE(r300); - return NULL; -} + { + struct pipe_depth_stencil_alpha_state dsa; + memset(&dsa, 0, sizeof(dsa)); + dsa.depth.writemask = 1; -void r300_finish(struct r300_context *r300) -{ - struct pipe_framebuffer_state *fb; - unsigned i; + r300->dsa_decompress_zmask = + r300->context.create_depth_stencil_alpha_state(&r300->context, + &dsa); + } - /* This is a preliminary implementation of glFinish. - * - * The ideal implementation should use something like EmitIrqLocked and - * WaitIrq, or better, real fences. - */ - if (r300->fb_state.state) { - fb = r300->fb_state.state; - - for (i = 0; i < fb->nr_cbufs; i++) { - if (fb->cbufs[i]->texture) { - r300->rws->buffer_wait(r300->rws, - r300_texture(fb->cbufs[i]->texture)->buffer); - return; - } - } - if (fb->zsbuf && fb->zsbuf->texture) { - r300->rws->buffer_wait(r300->rws, - r300_texture(fb->zsbuf->texture)->buffer); - } + r300->hyperz_time_of_last_flush = os_time_get(); + + /* Print driver info. */ +#ifdef DEBUG + { +#else + if (DBG_ON(r300, DBG_INFO)) { +#endif + fprintf(stderr, + "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n" + "r300: GART size: %d MB, VRAM size: %d MB\n" + "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n", + r300->screen->info.drm_major, + r300->screen->info.drm_minor, + r300->screen->info.drm_patchlevel, + screen->get_name(screen), + r300->screen->info.pci_id, + r300->screen->info.r300_num_gb_pipes, + r300->screen->info.r300_num_z_pipes, + r300->screen->info.gart_size >> 20, + r300->screen->info.vram_size >> 20, + "YES", /* XXX really? */ + r300->screen->caps.zmask_ram ? "YES" : "NO", + r300->screen->caps.hiz_ram ? "YES" : "NO"); } + + return &r300->context; + +fail: + r300_destroy_context(&r300->context); + return NULL; }