X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr300%2Fr300_context.c;h=f631b4ed27f14cb08db8d8f2e863ed391a7f1f6e;hb=ca0e88ce9298516087825758dd97dd0636d9f19c;hp=f974147ea43eb4b0bcb419328d9e5170e65fbdaf;hpb=4e4c2ee1fd574d1d651c559f46afb6ca5487156d;p=mesa.git diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index f974147ea43..f631b4ed27f 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -22,39 +22,27 @@ #include "draw/draw_context.h" -#include "tgsi/tgsi_scan.h" - -#include "util/u_hash_table.h" #include "util/u_memory.h" #include "util/u_simple_list.h" -#include "r300_clear.h" +#include "r300_blit.h" #include "r300_context.h" +#include "r300_emit.h" #include "r300_flush.h" #include "r300_query.h" #include "r300_render.h" #include "r300_screen.h" -#include "r300_state_derived.h" #include "r300_state_invariant.h" -#include "r300_winsys.h" +#include "r300_texture.h" -static enum pipe_error r300_clear_hash_table(void* key, void* value, - void* data) -{ - FREE(key); - FREE(value); - return PIPE_OK; -} +#include "radeon_winsys.h" static void r300_destroy_context(struct pipe_context* context) { struct r300_context* r300 = r300_context(context); struct r300_query* query, * temp; - util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table, - NULL); - util_hash_table_destroy(r300->shader_hash_table); - + util_blitter_destroy(r300->blitter); draw_destroy(r300->draw); /* Free the OQ BO. */ @@ -66,10 +54,14 @@ static void r300_destroy_context(struct pipe_context* context) FREE(query); } - FREE(r300->blend_color_state); - FREE(r300->rs_block); - FREE(r300->scissor_state); - FREE(r300->viewport_state); + FREE(r300->blend_color_state.state); + FREE(r300->clip_state.state); + FREE(r300->fb_state.state); + FREE(r300->rs_block_state.state); + FREE(r300->scissor_state.state); + FREE(r300->vertex_format_state.state); + FREE(r300->viewport_state.state); + FREE(r300->ztop_state.state); FREE(r300); } @@ -80,7 +72,7 @@ r300_is_texture_referenced(struct pipe_context *pipe, { struct pipe_buffer* buf = 0; - r300_get_texture_buffer(texture, &buf, NULL); + r300_get_texture_buffer(pipe->screen, texture, &buf, NULL); return pipe->is_buffer_referenced(pipe, buf); } @@ -89,8 +81,11 @@ static unsigned int r300_is_buffer_referenced(struct pipe_context *pipe, struct pipe_buffer *buf) { - /* XXX */ - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; + /* This only checks to see whether actual hardware buffers are + * referenced. Since we use managed BOs and transfers, it's actually not + * possible for pipe_buffers to ever reference the actual hardware, so + * buffers are never referenced. */ + return 0; } static void r300_flush_cb(void *data) @@ -100,53 +95,101 @@ static void r300_flush_cb(void *data) cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); } +#define R300_INIT_ATOM(atomname, atomsize) \ + r300->atomname##_state.name = #atomname; \ + r300->atomname##_state.state = NULL; \ + r300->atomname##_state.size = atomsize; \ + r300->atomname##_state.emit = r300_emit_##atomname##_state; \ + r300->atomname##_state.dirty = FALSE; \ + insert_at_tail(&r300->atom_list, &r300->atomname##_state); + +static void r300_setup_atoms(struct r300_context* r300) +{ + /* Create the actual atom list. + * + * Each atom is examined and emitted in the order it appears here, which + * can affect performance and conformance if not handled with care. + * + * Some atoms never change size, others change every emit. This is just + * an upper bound on each atom, to keep the emission machinery from + * underallocating space. */ + make_empty_list(&r300->atom_list); + R300_INIT_ATOM(invariant, 71); + R300_INIT_ATOM(ztop, 2); + R300_INIT_ATOM(blend, 8); + R300_INIT_ATOM(blend_color, 3); + R300_INIT_ATOM(clip, 29); + R300_INIT_ATOM(dsa, 8); + R300_INIT_ATOM(fb, 56); + R300_INIT_ATOM(rs, 25); + R300_INIT_ATOM(scissor, 3); + R300_INIT_ATOM(viewport, 9); + R300_INIT_ATOM(rs_block, 21); + R300_INIT_ATOM(vertex_format, 26); + + /* Some non-CSO atoms need explicit space to store the state locally. */ + r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state); +} + struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys) + void *priv) { struct r300_context* r300 = CALLOC_STRUCT(r300_context); + struct r300_screen* r300screen = r300_screen(screen); + struct radeon_winsys* radeon_winsys = r300screen->radeon_winsys; if (!r300) return NULL; - r300->winsys = r300_winsys; + r300->winsys = radeon_winsys; - r300->context.winsys = (struct pipe_winsys*)r300_winsys; + r300->context.winsys = (struct pipe_winsys*)radeon_winsys; r300->context.screen = screen; - - r300_init_debug(r300); + r300->context.priv = priv; r300->context.destroy = r300_destroy_context; r300->context.clear = r300_clear; - - r300->context.draw_arrays = r300_draw_arrays; - r300->context.draw_elements = r300_draw_elements; - r300->context.draw_range_elements = r300_swtcl_draw_range_elements; + r300->context.surface_copy = r300_surface_copy; + r300->context.surface_fill = r300_surface_fill; + + if (r300screen->caps->has_tcl) { + r300->context.draw_arrays = r300_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_draw_range_elements; + } else { + r300->context.draw_arrays = r300_swtcl_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_swtcl_draw_range_elements; + + /* Create a Draw. This is used for SW TCL. */ + r300->draw = draw_create(); + /* Enable our renderer. */ + draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); + /* Enable Draw's clipping. */ + draw_set_driver_clipping(r300->draw, FALSE); + /* Force Draw to never do viewport transform, since we can do + * transform in hardware, always. */ + draw_set_viewport_state(r300->draw, &r300_viewport_identity); + } r300->context.is_texture_referenced = r300_is_texture_referenced; r300->context.is_buffer_referenced = r300_is_buffer_referenced; - r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash, - r300_shader_key_compare); - - r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); - r300->rs_block = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); - r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); + r300_setup_atoms(r300); - /* Create a Draw. This is used for vert collation and SW TCL. */ - r300->draw = draw_create(); - /* Enable our renderer. */ - draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); - /* Disable Draw's clipping if TCL is present. */ - draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl); - /* Force Draw to never do viewport transform, since (again) we can do - * transform in hardware, always. */ - draw_set_viewport_state(r300->draw, &r300_viewport_identity); + r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); + r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); + r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); + r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); + r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); + r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, PIPE_BUFFER_USAGE_VERTEX, 4096); + make_empty_list(&r300->query_list); r300_init_flush_functions(r300); @@ -156,11 +199,13 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300_init_state_functions(r300); - r300_emit_invariant_state(r300); + r300->invariant_state.dirty = TRUE; r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw++; - make_empty_list(&r300->query_list); + + r300->blitter = util_blitter_create(&r300->context); + return &r300->context; }