X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr300%2Fr300_emit.h;h=b62aa9fec50c929b13baeb2d5aaa5efbac71f68b;hb=9fd7e9ef05955834e3c4de8a1dfa7ea1a868d762;hp=946f625bd89df5da5ce011f7eb31e1788fdd56e9;hpb=bf89ecb6c92aaaeccd7b6f093cb8bae9fd56aaf6;p=mesa.git diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 946f625bd89..b62aa9fec50 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -30,6 +30,9 @@ #include "r300_screen.h" #include "r300_state_inlines.h" +struct rX00_fragment_program_code; +struct r300_vertex_program_code; + void r300_emit_blend_state(struct r300_context* r300, struct r300_blend_state* blend); @@ -42,33 +45,42 @@ void r300_emit_clip_state(struct r300_context* r300, void r300_emit_dsa_state(struct r300_context* r300, struct r300_dsa_state* dsa); -void r300_emit_fragment_shader(struct r300_context* r300, - struct r300_fragment_shader* fs); +void r300_emit_fragment_program_code(struct r300_context* r300, + struct rX00_fragment_program_code* generic_code, + struct r300_constant_buffer* externals); -void r500_emit_fragment_shader(struct r300_context* r300, - struct r500_fragment_shader* fs); +void r500_emit_fragment_program_code(struct r300_context* r300, + struct rX00_fragment_program_code* generic_code, + struct r300_constant_buffer* externals); void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb); +void r300_emit_query_begin(struct r300_context* r300, + struct r300_query* query); +void r300_emit_query_end(struct r300_context* r300); + void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); void r300_emit_rs_block_state(struct r300_context* r300, struct r300_rs_block* rs); -void r300_emit_sampler(struct r300_context* r300, - struct r300_sampler_state* sampler, unsigned offset); - void r300_emit_scissor_state(struct r300_context* r300, struct r300_scissor_state* scissor); void r300_emit_texture(struct r300_context* r300, - struct r300_texture* tex, unsigned offset); + struct r300_sampler_state* sampler, + struct r300_texture* tex, + unsigned offset); void r300_emit_vertex_buffer(struct r300_context* r300); void r300_emit_vertex_format_state(struct r300_context* r300); +void r300_emit_vertex_program_code(struct r300_context* r300, + struct r300_vertex_program_code* code, + struct r300_constant_buffer* constants); + void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs);