X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr300%2Fr300_state.c;h=6e2a6ca0e42d87f850ecc3b409d5beeeacac975f;hb=d779a5d16ae6a17b3fc0c097f4eb477a80e54566;hp=af5bf445849e4a4987991016ddbe69ca1981a086;hpb=ceafb391e60f63dba1cb998b00ef008d5364e61b;p=mesa.git diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index af5bf445849..6e2a6ca0e42 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -23,6 +23,7 @@ #include "draw/draw_context.h" +#include "util/u_blitter.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_pack_color.h" @@ -31,12 +32,12 @@ #include "pipe/p_config.h" +#include "r300_cb.h" #include "r300_context.h" #include "r300_emit.h" #include "r300_reg.h" #include "r300_screen.h" #include "r300_screen_buffer.h" -#include "r300_state.h" #include "r300_state_inlines.h" #include "r300_fs.h" #include "r300_texture.h" @@ -183,6 +184,12 @@ static void* r300_create_blend_state(struct pipe_context* pipe, { struct r300_screen* r300screen = r300_screen(pipe->screen); struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state); + uint32_t blend_control = 0; /* R300_RB3D_CBLEND: 0x4e04 */ + uint32_t alpha_blend_control = 0; /* R300_RB3D_ABLEND: 0x4e08 */ + uint32_t color_channel_mask = 0; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */ + uint32_t rop = 0; /* R300_RB3D_ROPCNTL: 0x4e18 */ + uint32_t dither = 0; /* R300_RB3D_DITHER_CTL: 0x4e50 */ + CB_LOCALS; if (state->rt[0].blend_enable) { @@ -196,7 +203,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe, /* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha, * this is just the crappy D3D naming */ - blend->blend_control = R300_ALPHA_BLEND_ENABLE | + blend_control = R300_ALPHA_BLEND_ENABLE | r300_translate_blend_function(eqRGB) | ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); @@ -220,7 +227,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe, srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA || srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) { /* Enable reading from the colorbuffer. */ - blend->blend_control |= R300_READ_ENABLE; + blend_control |= R300_READ_ENABLE; if (r300screen->caps.is_r500) { /* Optimization: Depending on incoming pixels, we can @@ -233,7 +240,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe, (dstA == PIPE_BLENDFACTOR_SRC_COLOR || dstA == PIPE_BLENDFACTOR_SRC_ALPHA || dstA == PIPE_BLENDFACTOR_ZERO)) { - blend->blend_control |= R500_SRC_ALPHA_0_NO_READ; + blend_control |= R500_SRC_ALPHA_0_NO_READ; } /* Disable reading if SRC_ALPHA == 1. */ @@ -242,7 +249,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe, (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || dstA == PIPE_BLENDFACTOR_ZERO)) { - blend->blend_control |= R500_SRC_ALPHA_1_NO_READ; + blend_control |= R500_SRC_ALPHA_1_NO_READ; } } } @@ -272,31 +279,31 @@ static void* r300_create_blend_state(struct pipe_context* pipe, * pixels. */ if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) { - blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0; + blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0; } else if (blend_discard_if_src_alpha_1(srcRGB, srcA, dstRGB, dstA)) { - blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1; + blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1; } else if (blend_discard_if_src_color_0(srcRGB, srcA, dstRGB, dstA)) { - blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0; + blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0; } else if (blend_discard_if_src_color_1(srcRGB, srcA, dstRGB, dstA)) { - blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1; + blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1; } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA, dstRGB, dstA)) { - blend->blend_control |= + blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0; } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA, dstRGB, dstA)) { - blend->blend_control |= + blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1; } } /* separate alpha */ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { - blend->blend_control |= R300_SEPARATE_ALPHA_ENABLE; - blend->alpha_blend_control = + blend_control |= R300_SEPARATE_ALPHA_ENABLE; + alpha_blend_control = r300_translate_blend_function(eqA) | (r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) | (r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT); @@ -305,21 +312,21 @@ static void* r300_create_blend_state(struct pipe_context* pipe, /* PIPE_LOGICOP_* don't need to be translated, fortunately. */ if (state->logicop_enable) { - blend->rop = R300_RB3D_ROPCNTL_ROP_ENABLE | + rop = R300_RB3D_ROPCNTL_ROP_ENABLE | (state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT; } /* Color channel masks for all MRTs. */ - blend->color_channel_mask = bgra_cmask(state->rt[0].colormask); + color_channel_mask = bgra_cmask(state->rt[0].colormask); if (r300screen->caps.is_r500 && state->independent_blend_enable) { if (state->rt[1].blend_enable) { - blend->color_channel_mask |= bgra_cmask(state->rt[1].colormask) << 4; + color_channel_mask |= bgra_cmask(state->rt[1].colormask) << 4; } if (state->rt[2].blend_enable) { - blend->color_channel_mask |= bgra_cmask(state->rt[2].colormask) << 8; + color_channel_mask |= bgra_cmask(state->rt[2].colormask) << 8; } if (state->rt[3].blend_enable) { - blend->color_channel_mask |= bgra_cmask(state->rt[3].colormask) << 12; + color_channel_mask |= bgra_cmask(state->rt[3].colormask) << 12; } } @@ -330,11 +337,31 @@ static void* r300_create_blend_state(struct pipe_context* pipe, * This could be revisited if we ever get quality or conformance hints. * if (state->dither) { - blend->dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT | + dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT | R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT; } */ + /* Build a command buffer. */ + BEGIN_CB(blend->cb, 8); + OUT_CB_REG(R300_RB3D_ROPCNTL, rop); + OUT_CB_REG_SEQ(R300_RB3D_CBLEND, 3); + OUT_CB(blend_control); + OUT_CB(alpha_blend_control); + OUT_CB(color_channel_mask); + OUT_CB_REG(R300_RB3D_DITHER_CTL, dither); + END_CB; + + /* The same as above, but with no colorbuffer reads and writes. */ + BEGIN_CB(blend->cb_no_readwrite, 8); + OUT_CB_REG(R300_RB3D_ROPCNTL, rop); + OUT_CB_REG_SEQ(R300_RB3D_CBLEND, 3); + OUT_CB(0); + OUT_CB(0); + OUT_CB(0); + OUT_CB_REG(R300_RB3D_DITHER_CTL, dither); + END_CB; + return (void*)blend; } @@ -368,20 +395,26 @@ static void r300_set_blend_color(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); struct r300_blend_color_state* state = (struct r300_blend_color_state*)r300->blend_color_state.state; - union util_color uc; + CB_LOCALS; - util_pack_color(color->color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc); - state->blend_color = uc.ui; + if (r300->screen->caps.is_r500) { + /* XXX if FP16 blending is enabled, we should use the FP16 format */ + BEGIN_CB(state->cb, 3); + OUT_CB_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2); + OUT_CB(float_to_fixed10(color->color[0]) | + (float_to_fixed10(color->color[3]) << 16)); + OUT_CB(float_to_fixed10(color->color[2]) | + (float_to_fixed10(color->color[1]) << 16)); + END_CB; + } else { + union util_color uc; + util_pack_color(color->color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc); - /* XXX if FP16 blending is enabled, we should use the FP16 format */ - state->blend_color_red_alpha = - float_to_fixed10(color->color[0]) | - (float_to_fixed10(color->color[3]) << 16); - state->blend_color_green_blue = - float_to_fixed10(color->color[2]) | - (float_to_fixed10(color->color[1]) << 16); + BEGIN_CB(state->cb, 2); + OUT_CB_REG(R300_RB3D_BLEND_COLOR, uc.ui); + END_CB; + } - r300->blend_color_state.size = r300->screen->caps.is_r500 ? 3 : 2; r300->blend_color_state.dirty = TRUE; } @@ -389,21 +422,42 @@ static void r300_set_clip_state(struct pipe_context* pipe, const struct pipe_clip_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_clip_state *clip = + (struct r300_clip_state*)r300->clip_state.state; + CB_LOCALS; - r300->clip = *state; + clip->clip = *state; if (r300->screen->caps.has_tcl) { - memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state)); - r300->clip_state.size = 29; + r300->clip_state.size = 2 + !!state->nr * 3 + state->nr * 4; + + BEGIN_CB(clip->cb, r300->clip_state.size); + if (state->nr) { + OUT_CB_REG(R300_VAP_PVS_VECTOR_INDX_REG, + (r300->screen->caps.is_r500 ? + R500_PVS_UCP_START : R300_PVS_UCP_START)); + OUT_CB_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, state->nr * 4); + OUT_CB_TABLE(state->ucp, state->nr * 4); + } + OUT_CB_REG(R300_VAP_CLIP_CNTL, ((1 << state->nr) - 1) | + R300_PS_UCP_MODE_CLIP_AS_TRIFAN | + (state->depth_clamp ? R300_CLIP_DISABLE : 0)); + END_CB; + + r300->clip_state.dirty = TRUE; } else { draw_flush(r300->draw); draw_set_clip_state(r300->draw, state); - r300->clip_state.size = 2; } +} - r300->clip_state.dirty = TRUE; +static void +r300_set_sample_mask(struct pipe_context *pipe, + unsigned sample_mask) +{ } + /* Create a new depth, stencil, and alpha state based on the CSO dsa state. * * This contains the depth buffer, stencil buffer, alpha test, and such. @@ -415,6 +469,9 @@ static void* { struct r300_capabilities *caps = &r300_screen(pipe->screen)->caps; struct r300_dsa_state* dsa = CALLOC_STRUCT(r300_dsa_state); + CB_LOCALS; + + dsa->dsa = *state; /* Depth test setup. */ if (state->depth.enabled) { @@ -467,7 +524,7 @@ static void* if (caps->is_r500) { dsa->z_buffer_control |= R500_STENCIL_REFMASK_FRONT_BACK; } else { - dsa->stencil_ref_bf_fallback = + dsa->two_sided_stencil_ref = (state->stencil[0].valuemask != state->stencil[1].valuemask || state->stencil[0].writemask != state->stencil[1].writemask); } @@ -487,21 +544,41 @@ static void* dsa->alpha_function |= R500_FG_ALPHA_FUNC_8BIT; } + BEGIN_CB(&dsa->cb_begin, 8); + OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); + OUT_CB_REG_SEQ(R300_ZB_CNTL, 3); + OUT_CB(dsa->z_buffer_control); + OUT_CB(dsa->z_stencil_control); + OUT_CB(dsa->stencil_ref_mask); + OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); + END_CB; + + BEGIN_CB(dsa->cb_no_readwrite, 8); + OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); + OUT_CB_REG_SEQ(R300_ZB_CNTL, 3); + OUT_CB(0); + OUT_CB(0); + OUT_CB(0); + OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0); + END_CB; + return (void*)dsa; } -static void r300_update_stencil_ref_fallback_status(struct r300_context *r300) +static void r300_dsa_inject_stencilref(struct r300_context *r300) { - struct r300_dsa_state *dsa = (struct r300_dsa_state*)r300->dsa_state.state; + struct r300_dsa_state *dsa = + (struct r300_dsa_state*)r300->dsa_state.state; - if (r300->screen->caps.is_r500) { + if (!dsa) return; - } - r300->stencil_ref_bf_fallback = - dsa->stencil_ref_bf_fallback || - (dsa->two_sided && - r300->stencil_ref.ref_value[0] != r300->stencil_ref.ref_value[1]); + dsa->stencil_ref_mask = + (dsa->stencil_ref_mask & ~R300_STENCILREF_MASK) | + r300->stencil_ref.ref_value[0]; + dsa->stencil_ref_bf = + (dsa->stencil_ref_bf & ~R300_STENCILREF_MASK) | + r300->stencil_ref.ref_value[1]; } /* Bind DSA state. */ @@ -516,7 +593,7 @@ static void r300_bind_dsa_state(struct pipe_context* pipe, UPDATE_STATE(state, r300->dsa_state); - r300_update_stencil_ref_fallback_status(r300); + r300_dsa_inject_stencilref(r300); } /* Free DSA state. */ @@ -532,38 +609,99 @@ static void r300_set_stencil_ref(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); r300->stencil_ref = *sr; + + r300_dsa_inject_stencilref(r300); r300->dsa_state.dirty = TRUE; +} + +static void r300_tex_set_tiling_flags(struct r300_context *r300, + struct r300_texture *tex, unsigned level) +{ + /* Check if the macrotile flag needs to be changed. + * Skip changing the flags otherwise. */ + if (tex->desc.macrotile[tex->surface_level] != + tex->desc.macrotile[level]) { + /* Tiling determines how DRM treats the buffer data. + * We must flush CS when changing it if the buffer is referenced. */ + if (r300->rws->cs_is_buffer_referenced(r300->cs, + tex->buffer, R300_REF_CS)) + r300->context.flush(&r300->context, 0, NULL); + + r300->rws->buffer_set_tiling(r300->rws, tex->buffer, + tex->desc.microtile, tex->desc.macrotile[level], + tex->desc.stride_in_bytes[0]); - r300_update_stencil_ref_fallback_status(r300); + tex->surface_level = level; + } } /* This switcheroo is needed just because of goddamned MACRO_SWITCH. */ static void r300_fb_set_tiling_flags(struct r300_context *r300, - const struct pipe_framebuffer_state *old_state, - const struct pipe_framebuffer_state *new_state) + const struct pipe_framebuffer_state *state) { - struct r300_texture *tex; - unsigned i, level; + unsigned i; /* Set tiling flags for new surfaces. */ - for (i = 0; i < new_state->nr_cbufs; i++) { - tex = r300_texture(new_state->cbufs[i]->texture); - level = new_state->cbufs[i]->level; - - r300->rws->buffer_set_tiling(r300->rws, tex->buffer, - tex->pitch[0], - tex->microtile, - tex->mip_macrotile[level]); + for (i = 0; i < state->nr_cbufs; i++) { + r300_tex_set_tiling_flags(r300, + r300_texture(state->cbufs[i]->texture), + state->cbufs[i]->level); } - if (new_state->zsbuf) { - tex = r300_texture(new_state->zsbuf->texture); - level = new_state->zsbuf->level; + if (state->zsbuf) { + r300_tex_set_tiling_flags(r300, + r300_texture(state->zsbuf->texture), + state->zsbuf->level); + } +} - r300->rws->buffer_set_tiling(r300->rws, tex->buffer, - tex->pitch[0], - tex->microtile, - tex->mip_macrotile[level]); +static void r300_print_fb_surf_info(struct pipe_surface *surf, unsigned index, + const char *binding) +{ + struct pipe_resource *tex = surf->texture; + struct r300_texture *rtex = r300_texture(tex); + + fprintf(stderr, + "r300: %s[%i] Dim: %ix%i, Offset: %i, ZSlice: %i, " + "Face: %i, Level: %i, Format: %s\n" + + "r300: TEX: Macro: %s, Micro: %s, Pitch: %i, " + "Dim: %ix%ix%i, LastLevel: %i, Format: %s\n", + + binding, index, surf->width, surf->height, surf->offset, + surf->zslice, surf->face, surf->level, + util_format_short_name(surf->format), + + rtex->desc.macrotile[0] ? "YES" : " NO", + rtex->desc.microtile ? "YES" : " NO", + rtex->desc.stride_in_pixels[0], + tex->width0, tex->height0, tex->depth0, + tex->last_level, util_format_short_name(tex->format)); +} + +void r300_mark_fb_state_dirty(struct r300_context *r300, + enum r300_fb_state_change change) +{ + struct pipe_framebuffer_state *state = r300->fb_state.state; + + /* What is marked as dirty depends on the enum r300_fb_state_change. */ + r300->gpu_flush.dirty = TRUE; + r300->fb_state.dirty = TRUE; + r300->hyperz_state.dirty = TRUE; + + if (change == R300_CHANGED_FB_STATE) { + r300->aa_state.dirty = TRUE; + r300->fb_state_pipelined.dirty = TRUE; } + + /* Now compute the fb_state atom size. */ + r300->fb_state.size = 2 + (8 * state->nr_cbufs); + + if (r300->cbzb_clear) + r300->fb_state.size += 10; + else if (state->zsbuf) + r300->fb_state.size += r300->screen->caps.has_hiz ? 18 : 14; + + /* The size of the rest of atoms stays the same. */ } static void @@ -571,16 +709,11 @@ static void const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state; struct pipe_framebuffer_state *old_state = r300->fb_state.state; - unsigned max_width, max_height; + unsigned max_width, max_height, i; uint32_t zbuffer_bpp = 0; - if (state->nr_cbufs > 4) { - fprintf(stderr, "r300: Implementation error: Too many MRTs in %s, " - "refusing to bind framebuffer state!\n", __FUNCTION__); - return; - } - if (r300->screen->caps.is_r500) { max_width = max_height = 4096; } else if (r300->screen->caps.is_r400) { @@ -599,8 +732,6 @@ static void draw_flush(r300->draw); } - r300->fb_state.dirty = TRUE; - /* If nr_cbufs is changed from zero to non-zero or vice versa... */ if (!!old_state->nr_cbufs != !!state->nr_cbufs) { r300->blend_state.dirty = TRUE; @@ -611,12 +742,11 @@ static void } /* The tiling flags are dependent on the surface miplevel, unfortunately. */ - r300_fb_set_tiling_flags(r300, r300->fb_state.state, state); + r300_fb_set_tiling_flags(r300, state); - memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state)); + util_assign_framebuffer_state(r300->fb_state.state, state); - r300->fb_state.size = (10 * state->nr_cbufs) + (2 * (4 - state->nr_cbufs)) + - (state->zsbuf ? 10 : 0) + 11; + r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE); /* Polygon offset depends on the zbuffer bit depth. */ if (state->zsbuf && r300->polygon_offset_enabled) { @@ -634,6 +764,40 @@ static void r300->rs_state.dirty = TRUE; } } + + /* Set up AA config. */ + if (r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0)) { + if (state->nr_cbufs && state->cbufs[0]->texture->nr_samples > 1) { + aa->aa_config = R300_GB_AA_CONFIG_AA_ENABLE; + + switch (state->cbufs[0]->texture->nr_samples) { + case 2: + aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2; + break; + case 3: + aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3; + break; + case 4: + aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4; + break; + case 6: + aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6; + break; + } + } else { + aa->aa_config = 0; + } + } + + if (DBG_ON(r300, DBG_FB)) { + fprintf(stderr, "r300: set_framebuffer_state:\n"); + for (i = 0; i < state->nr_cbufs; i++) { + r300_print_fb_surf_info(state->cbufs[i], i, "CB"); + } + if (state->zsbuf) { + r300_print_fb_surf_info(state->zsbuf, 0, "ZB"); + } + } } /* Create fragment shader state. */ @@ -658,13 +822,12 @@ void r300_mark_fs_code_dirty(struct r300_context *r300) r300->fs.dirty = TRUE; r300->fs_rc_constant_state.dirty = TRUE; r300->fs_constants.dirty = TRUE; + r300->fs.size = fs->shader->cb_code_size; if (r300->screen->caps.is_r500) { - r300->fs.size = r500_get_fs_atom_size(r300); r300->fs_rc_constant_state.size = fs->shader->rc_state_count * 7; r300->fs_constants.size = fs->shader->externals_count * 4 + 3; } else { - r300->fs.size = r300_get_fs_atom_size(r300); r300->fs_rc_constant_state.size = fs->shader->rc_state_count * 5; r300->fs_constants.size = fs->shader->externals_count * 4 + 1; } @@ -698,6 +861,7 @@ static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) tmp = ptr; ptr = ptr->next; rc_constants_destroy(&tmp->code.constants); + FREE(tmp->cb_code); FREE(tmp); } FREE((void*)fs->state.tokens); @@ -722,90 +886,122 @@ static void* r300_create_rs_state(struct pipe_context* pipe, { struct r300_rs_state* rs = CALLOC_STRUCT(r300_rs_state); int i; - - /* Copy rasterizer state for Draw. */ + float psiz; + uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ + uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ + uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ + uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */ + uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */ + uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */ + uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ + uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ + uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */ + uint32_t clip_rule; /* R300_SC_CLIP_RULE: 0x43D0 */ + + /* Specifies top of Raster pipe specific enable controls, + * i.e. texture coordinates stuffing for points, lines, triangles */ + uint32_t stuffing_enable; /* R300_GB_ENABLE: 0x4008 */ + + /* Point sprites texture coordinates, 0: lower left, 1: upper right */ + float point_texcoord_left; /* R300_GA_POINT_S0: 0x4200 */ + float point_texcoord_bottom = 0;/* R300_GA_POINT_T0: 0x4204 */ + float point_texcoord_right; /* R300_GA_POINT_S1: 0x4208 */ + float point_texcoord_top = 0; /* R300_GA_POINT_T1: 0x420c */ + CB_LOCALS; + + /* Copy rasterizer state. */ rs->rs = *state; + rs->rs_draw = *state; + + /* Override some states for Draw. */ + rs->rs_draw.sprite_coord_enable = 0; /* We can do this in HW. */ #ifdef PIPE_ARCH_LITTLE_ENDIAN - rs->vap_control_status = R300_VC_NO_SWAP; + vap_control_status = R300_VC_NO_SWAP; #else - rs->vap_control_status = R300_VC_32BIT_SWAP; + vap_control_status = R300_VC_32BIT_SWAP; #endif /* If no TCL engine is present, turn off the HW TCL. */ if (!r300_screen(pipe->screen)->caps.has_tcl) { - rs->vap_control_status |= R300_VAP_TCL_BYPASS; + vap_control_status |= R300_VAP_TCL_BYPASS; } - rs->point_size = pack_float_16_6x(state->point_size) | + /* Point size width and height. */ + point_size = + pack_float_16_6x(state->point_size) | (pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT); - rs->line_control = pack_float_16_6x(state->line_width) | + /* Point size clamping. */ + if (state->point_size_per_vertex) { + /* Per-vertex point size. + * Clamp to [0, max FB size] */ + psiz = pipe->screen->get_paramf(pipe->screen, + PIPE_CAP_MAX_POINT_WIDTH); + point_minmax = + pack_float_16_6x(psiz) << R300_GA_POINT_MINMAX_MAX_SHIFT; + } else { + /* We cannot disable the point-size vertex output, + * so clamp it. */ + psiz = state->point_size; + point_minmax = + (pack_float_16_6x(psiz) << R300_GA_POINT_MINMAX_MIN_SHIFT) | + (pack_float_16_6x(psiz) << R300_GA_POINT_MINMAX_MAX_SHIFT); + } + + /* Line control. */ + line_control = pack_float_16_6x(state->line_width) | R300_GA_LINE_CNTL_END_TYPE_COMP; /* Enable polygon mode */ - if (state->fill_cw != PIPE_POLYGON_MODE_FILL || - state->fill_ccw != PIPE_POLYGON_MODE_FILL) { - rs->polygon_mode = R300_GA_POLY_MODE_DUAL; + polygon_mode = 0; + if (state->fill_front != PIPE_POLYGON_MODE_FILL || + state->fill_back != PIPE_POLYGON_MODE_FILL) { + polygon_mode = R300_GA_POLY_MODE_DUAL; } - /* Radeons don't think in "CW/CCW", they think in "front/back". */ - if (state->front_winding == PIPE_WINDING_CW) { - rs->cull_mode = R300_FRONT_FACE_CW; + /* Front face */ + if (state->front_ccw) + cull_mode = R300_FRONT_FACE_CCW; + else + cull_mode = R300_FRONT_FACE_CW; - /* Polygon offset */ - if (state->offset_cw) { - rs->polygon_offset_enable |= R300_FRONT_ENABLE; - } - if (state->offset_ccw) { - rs->polygon_offset_enable |= R300_BACK_ENABLE; - } - - /* Polygon mode */ - if (rs->polygon_mode) { - rs->polygon_mode |= - r300_translate_polygon_mode_front(state->fill_cw); - rs->polygon_mode |= - r300_translate_polygon_mode_back(state->fill_ccw); - } - } else { - rs->cull_mode = R300_FRONT_FACE_CCW; - - /* Polygon offset */ - if (state->offset_ccw) { - rs->polygon_offset_enable |= R300_FRONT_ENABLE; - } - if (state->offset_cw) { - rs->polygon_offset_enable |= R300_BACK_ENABLE; - } - - /* Polygon mode */ - if (rs->polygon_mode) { - rs->polygon_mode |= - r300_translate_polygon_mode_front(state->fill_ccw); - rs->polygon_mode |= - r300_translate_polygon_mode_back(state->fill_cw); - } + /* Polygon offset */ + polygon_offset_enable = 0; + if (util_get_offset(state, state->fill_front)) { + polygon_offset_enable |= R300_FRONT_ENABLE; } - if (state->front_winding & state->cull_mode) { - rs->cull_mode |= R300_CULL_FRONT; + if (util_get_offset(state, state->fill_back)) { + polygon_offset_enable |= R300_BACK_ENABLE; } - if (~(state->front_winding) & state->cull_mode) { - rs->cull_mode |= R300_CULL_BACK; + + rs->polygon_offset_enable = polygon_offset_enable != 0; + + /* Polygon mode */ + if (polygon_mode) { + polygon_mode |= + r300_translate_polygon_mode_front(state->fill_front); + polygon_mode |= + r300_translate_polygon_mode_back(state->fill_back); } - if (rs->polygon_offset_enable) { - rs->depth_offset = state->offset_units; - rs->depth_scale = state->offset_scale; + if (state->cull_face & PIPE_FACE_FRONT) { + cull_mode |= R300_CULL_FRONT; + } + if (state->cull_face & PIPE_FACE_BACK) { + cull_mode |= R300_CULL_BACK; } if (state->line_stipple_enable) { - rs->line_stipple_config = + line_stipple_config = R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE | (fui((float)state->line_stipple_factor) & R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK); /* XXX this might need to be scaled up */ - rs->line_stipple_value = state->line_stipple_pattern; + line_stipple_value = state->line_stipple_pattern; + } else { + line_stipple_config = 0; + line_stipple_value = 0; } if (state->flatshade) { @@ -814,32 +1010,80 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->color_control = R300_SHADE_MODEL_SMOOTH; } - rs->clip_rule = state->scissor ? 0xAAAA : 0xFFFF; + clip_rule = state->scissor ? 0xAAAA : 0xFFFF; /* Point sprites */ + stuffing_enable = 0; if (state->sprite_coord_enable) { - rs->stuffing_enable = R300_GB_POINT_STUFF_ENABLE; + stuffing_enable = R300_GB_POINT_STUFF_ENABLE; for (i = 0; i < 8; i++) { if (state->sprite_coord_enable & (1 << i)) - rs->stuffing_enable |= + stuffing_enable |= R300_GB_TEX_STR << (R300_GB_TEX0_SOURCE_SHIFT + (i*2)); } - rs->point_texcoord_left = 0.0f; - rs->point_texcoord_right = 1.0f; + point_texcoord_left = 0.0f; + point_texcoord_right = 1.0f; switch (state->sprite_coord_mode) { case PIPE_SPRITE_COORD_UPPER_LEFT: - rs->point_texcoord_top = 0.0f; - rs->point_texcoord_bottom = 1.0f; + point_texcoord_top = 0.0f; + point_texcoord_bottom = 1.0f; break; case PIPE_SPRITE_COORD_LOWER_LEFT: - rs->point_texcoord_top = 1.0f; - rs->point_texcoord_bottom = 0.0f; + point_texcoord_top = 1.0f; + point_texcoord_bottom = 0.0f; break; } } + /* Build the main command buffer. */ + BEGIN_CB(rs->cb_main, 25); + OUT_CB_REG(R300_VAP_CNTL_STATUS, vap_control_status); + OUT_CB_REG(R300_GA_POINT_SIZE, point_size); + OUT_CB_REG_SEQ(R300_GA_POINT_MINMAX, 2); + OUT_CB(point_minmax); + OUT_CB(line_control); + OUT_CB_REG_SEQ(R300_SU_POLY_OFFSET_ENABLE, 2); + OUT_CB(polygon_offset_enable); + rs->cull_mode_index = 9; + OUT_CB(cull_mode); + OUT_CB_REG(R300_GA_LINE_STIPPLE_CONFIG, line_stipple_config); + OUT_CB_REG(R300_GA_LINE_STIPPLE_VALUE, line_stipple_value); + OUT_CB_REG(R300_GA_POLY_MODE, polygon_mode); + OUT_CB_REG(R300_SC_CLIP_RULE, clip_rule); + OUT_CB_REG(R300_GB_ENABLE, stuffing_enable); + OUT_CB_REG_SEQ(R300_GA_POINT_S0, 4); + OUT_CB_32F(point_texcoord_left); + OUT_CB_32F(point_texcoord_bottom); + OUT_CB_32F(point_texcoord_right); + OUT_CB_32F(point_texcoord_top); + END_CB; + + /* Build the two command buffers for polygon offset setup. */ + if (polygon_offset_enable) { + float scale = state->offset_scale * 12; + float offset = state->offset_units * 4; + + BEGIN_CB(rs->cb_poly_offset_zb16, 5); + OUT_CB_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 4); + OUT_CB_32F(scale); + OUT_CB_32F(offset); + OUT_CB_32F(scale); + OUT_CB_32F(offset); + END_CB; + + offset = state->offset_units * 2; + + BEGIN_CB(rs->cb_poly_offset_zb24, 5); + OUT_CB_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 4); + OUT_CB_32F(scale); + OUT_CB_32F(offset); + OUT_CB_32F(scale); + OUT_CB_32F(offset); + END_CB; + } + return (void*)rs; } @@ -849,24 +1093,30 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_context* r300 = r300_context(pipe); struct r300_rs_state* rs = (struct r300_rs_state*)state; int last_sprite_coord_enable = r300->sprite_coord_enable; + boolean last_two_sided_color = r300->two_sided_color; - if (r300->draw) { + if (r300->draw && rs) { draw_flush(r300->draw); - draw_set_rasterizer_state(r300->draw, &rs->rs, state); + draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state); } if (rs) { - r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw; + r300->polygon_offset_enabled = (rs->rs.offset_point || + rs->rs.offset_line || + rs->rs.offset_tri); r300->sprite_coord_enable = rs->rs.sprite_coord_enable; + r300->two_sided_color = rs->rs.light_twoside; } else { r300->polygon_offset_enabled = FALSE; r300->sprite_coord_enable = 0; + r300->two_sided_color = FALSE; } UPDATE_STATE(state, r300->rs_state); - r300->rs_state.size = 26 + (r300->polygon_offset_enabled ? 5 : 0); + r300->rs_state.size = 25 + (r300->polygon_offset_enabled ? 5 : 0); - if (last_sprite_coord_enable != r300->sprite_coord_enable) { + if (last_sprite_coord_enable != r300->sprite_coord_enable || + last_two_sided_color != r300->two_sided_color) { r300->rs_block_state.dirty = TRUE; } } @@ -889,10 +1139,34 @@ static void* sampler->state = *state; + /* r300 doesn't handle CLAMP and MIRROR_CLAMP correctly when either MAG + * or MIN filter is NEAREST. Since texwrap produces same results + * for CLAMP and CLAMP_TO_EDGE, we use them instead. */ + if (sampler->state.min_img_filter == PIPE_TEX_FILTER_NEAREST || + sampler->state.mag_img_filter == PIPE_TEX_FILTER_NEAREST) { + /* Wrap S. */ + if (sampler->state.wrap_s == PIPE_TEX_WRAP_CLAMP) + sampler->state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + else if (sampler->state.wrap_s == PIPE_TEX_WRAP_MIRROR_CLAMP) + sampler->state.wrap_s = PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE; + + /* Wrap T. */ + if (sampler->state.wrap_t == PIPE_TEX_WRAP_CLAMP) + sampler->state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + else if (sampler->state.wrap_t == PIPE_TEX_WRAP_MIRROR_CLAMP) + sampler->state.wrap_t = PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE; + + /* Wrap R. */ + if (sampler->state.wrap_r == PIPE_TEX_WRAP_CLAMP) + sampler->state.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + else if (sampler->state.wrap_r == PIPE_TEX_WRAP_MIRROR_CLAMP) + sampler->state.wrap_r = PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE; + } + sampler->filter0 |= - (r300_translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | - (r300_translate_wrap(state->wrap_t) << R300_TX_WRAP_T_SHIFT) | - (r300_translate_wrap(state->wrap_r) << R300_TX_WRAP_R_SHIFT); + (r300_translate_wrap(sampler->state.wrap_s) << R300_TX_WRAP_S_SHIFT) | + (r300_translate_wrap(sampler->state.wrap_t) << R300_TX_WRAP_T_SHIFT) | + (r300_translate_wrap(sampler->state.wrap_r) << R300_TX_WRAP_R_SHIFT); sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter, state->mag_img_filter, @@ -908,7 +1182,7 @@ static void* lod_bias = CLAMP((int)(state->lod_bias * 32 + 1), -(1 << 9), (1 << 9) - 1); - sampler->filter1 |= lod_bias << R300_LOD_BIAS_SHIFT; + sampler->filter1 |= (lod_bias << R300_LOD_BIAS_SHIFT) & R300_LOD_BIAS_MASK; /* This is very high quality anisotropic filtering for R5xx. * It's good for benchmarking the performance of texturing but @@ -959,6 +1233,31 @@ static void r300_delete_sampler_state(struct pipe_context* pipe, void* state) FREE(state); } +static uint32_t r300_assign_texture_cache_region(unsigned index, unsigned num) +{ + /* This looks like a hack, but I believe it's suppose to work like + * that. To illustrate how this works, let's assume you have 5 textures. + * From docs, 5 and the successive numbers are: + * + * FOURTH_1 = 5 + * FOURTH_2 = 6 + * FOURTH_3 = 7 + * EIGHTH_0 = 8 + * EIGHTH_1 = 9 + * + * First 3 textures will get 3/4 of size of the cache, divived evenly + * between them. The last 1/4 of the cache must be divided between + * the last 2 textures, each will therefore get 1/8 of the cache. + * Why not just to use "5 + texture_index" ? + * + * This simple trick works for all "num" <= 16. + */ + if (num <= 1) + return R300_TX_CACHE(R300_TX_CACHE_WHOLE); + else + return R300_TX_CACHE(num + index); +} + static void r300_set_fragment_sampler_views(struct pipe_context* pipe, unsigned count, struct pipe_sampler_view** views) @@ -967,7 +1266,7 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, struct r300_textures_state* state = (struct r300_textures_state*)r300->textures_state.state; struct r300_texture *texture; - unsigned i; + unsigned i, real_num_views = 0, view_index = 0; unsigned tex_units = r300->screen->caps.num_tex_units; boolean dirty_tex = FALSE; @@ -975,6 +1274,12 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, return; } + /* Calculate the real number of views. */ + for (i = 0; i < count; i++) { + if (views[i]) + real_num_views++; + } + for (i = 0; i < count; i++) { if (&state->sampler_views[i]->base != views[i]) { pipe_sampler_view_reference( @@ -991,9 +1296,13 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, /* Set the texrect factor in the fragment shader. * Needed for RECT and NPOT fallback. */ texture = r300_texture(views[i]->texture); - if (texture->uses_pitch) { + if (texture->desc.uses_stride_addressing) { r300->fs_rc_constant_state.dirty = TRUE; } + + state->sampler_views[i]->texcache_region = + r300_assign_texture_cache_region(view_index, real_num_views); + view_index++; } } @@ -1073,6 +1382,13 @@ static void r300_set_viewport_state(struct pipe_context* pipe, r300->viewport = *state; + if (r300->draw) { + draw_flush(r300->draw); + draw_set_viewport_state(r300->draw, state); + viewport->vte_control = R300_VTX_XY_FMT | R300_VTX_Z_FMT; + return; + } + /* Do the transform in HW. */ viewport->vte_control = R300_VTX_W0_FMT; @@ -1122,48 +1438,61 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, return; } - /* Check if the stride is aligned to the size of DWORD. */ - for (i = 0; i < count; i++) { - if (buffers[i].buffer) { - if (buffers[i].stride % 4 != 0) { - // XXX Shouldn't we align the buffer? - fprintf(stderr, "r300: set_vertex_buffers: " - "Unaligned buffer stride %i isn't supported.\n", - buffers[i].stride); - abort(); + if (r300->screen->caps.has_tcl) { + /* HW TCL. */ + r300->incompatible_vb_layout = FALSE; + + /* Check if the strides and offsets are aligned to the size of DWORD. */ + for (i = 0; i < count; i++) { + if (buffers[i].buffer) { + if (buffers[i].stride % 4 != 0 || + buffers[i].buffer_offset % 4 != 0) { + r300->incompatible_vb_layout = TRUE; + break; + } } } - } - for (i = 0; i < count; i++) { - /* Why, yes, I AM casting away constness. How did you know? */ - vbo = (struct pipe_vertex_buffer*)&buffers[i]; + for (i = 0; i < count; i++) { + /* Why, yes, I AM casting away constness. How did you know? */ + vbo = (struct pipe_vertex_buffer*)&buffers[i]; - /* Reference our buffer. */ - pipe_resource_reference(&r300->vertex_buffer[i].buffer, vbo->buffer); + /* Skip NULL buffers */ + if (!buffers[i].buffer) { + continue; + } - /* Skip NULL buffers */ - if (!buffers[i].buffer) { - continue; - } + if (r300_buffer_is_user_buffer(vbo->buffer)) { + any_user_buffer = TRUE; + } - if (r300_buffer_is_user_buffer(vbo->buffer)) { - any_user_buffer = TRUE; - } + if (vbo->max_index == ~0) { + /* if no VBO stride then only one vertex value so max index is 1 */ + /* should think about converting to VS constants like svga does */ + if (!vbo->stride) + vbo->max_index = 1; + else + vbo->max_index = + (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride; + } - if (vbo->max_index == ~0) { - /* if no VBO stride then only one vertex value so max index is 1 */ - /* should think about converting to VS constants like svga does */ - if (!vbo->stride) - vbo->max_index = 1; - else - vbo->max_index = - (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride; + max_index = MIN2(vbo->max_index, max_index); } - max_index = MIN2(vbo->max_index, max_index); + r300->any_user_vbs = any_user_buffer; + r300->vertex_buffer_max_index = max_index; + + } else { + /* SW TCL. */ + draw_flush(r300->draw); + draw_set_vertex_buffers(r300->draw, count, buffers); } + /* Common code. */ + for (i = 0; i < count; i++) { + /* Reference our buffer. */ + pipe_resource_reference(&r300->vertex_buffer[i].buffer, buffers[i].buffer); + } for (; i < r300->vertex_buffer_count; i++) { /* Dereference any old buffers. */ pipe_resource_reference(&r300->vertex_buffer[i].buffer, NULL); @@ -1171,18 +1500,10 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, memcpy(r300->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count); - r300->vertex_buffer_count = count; - r300->vertex_buffer_max_index = max_index; - r300->any_user_vbs = any_user_buffer; - - if (r300->draw) { - draw_flush(r300->draw); - draw_set_vertex_buffers(r300->draw, count, buffers); - } } -/* Update the PSC tables. */ +/* Initialize the PSC tables. */ static void r300_vertex_psc(struct r300_vertex_element_state *velems) { struct r300_vertex_stream_state *vstream = &velems->vertex_stream; @@ -1200,10 +1521,17 @@ static void r300_vertex_psc(struct r300_vertex_element_state *velems) * so PSC should just route stuff based on the vertex elements, * and not on attrib information. */ for (i = 0; i < velems->count; i++) { - format = velems->velem[i].src_format; + format = velems->hw_format[i]; - type = r300_translate_vertex_data_type(format) | - (i << R300_DST_VEC_LOC_SHIFT); + type = r300_translate_vertex_data_type(format); + if (type == R300_INVALID_FORMAT) { + fprintf(stderr, "r300: Bad vertex format %s.\n", + util_format_short_name(format)); + assert(0); + abort(); + } + + type |= i << R300_DST_VEC_LOC_SHIFT; swizzle = r300_translate_vertex_data_swizzle(format); if (i & 1) { @@ -1225,12 +1553,15 @@ static void r300_vertex_psc(struct r300_vertex_element_state *velems) vstream->count = (i >> 1) + 1; } +#define FORMAT_REPLACE(what, withwhat) \ + case PIPE_FORMAT_##what: *format = PIPE_FORMAT_##withwhat; break + static void* r300_create_vertex_elements_state(struct pipe_context* pipe, unsigned count, const struct pipe_vertex_element* attribs) { struct r300_vertex_element_state *velems; - unsigned i, size; + unsigned i; enum pipe_format *format; assert(count <= PIPE_MAX_ATTRIBS); @@ -1240,88 +1571,69 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe, memcpy(velems->velem, attribs, sizeof(struct pipe_vertex_element) * count); if (r300_screen(pipe->screen)->caps.has_tcl) { - r300_vertex_psc(velems); - - /* Check if the format is aligned to the size of DWORD. - * We only care about the blocksizes of the formats since - * swizzles are already set up. */ + /* Set the best hw format in case the original format is not + * supported by hw. */ for (i = 0; i < count; i++) { - format = &velems->velem[i].src_format; + velems->hw_format[i] = velems->velem[i].src_format; + format = &velems->hw_format[i]; - /* Replace some formats with their aligned counterparts, - * this is OK because we check for aligned strides too. */ + /* This is basically the list of unsupported formats. + * For now we don't care about the alignment, that's going to + * be sorted out after the PSC setup. */ switch (*format) { - /* Align to RGBA8. */ - case PIPE_FORMAT_R8_UNORM: - case PIPE_FORMAT_R8G8_UNORM: - case PIPE_FORMAT_R8G8B8_UNORM: - *format = PIPE_FORMAT_R8G8B8A8_UNORM; - continue; - case PIPE_FORMAT_R8_SNORM: - case PIPE_FORMAT_R8G8_SNORM: - case PIPE_FORMAT_R8G8B8_SNORM: - *format = PIPE_FORMAT_R8G8B8A8_SNORM; - continue; - case PIPE_FORMAT_R8_USCALED: - case PIPE_FORMAT_R8G8_USCALED: - case PIPE_FORMAT_R8G8B8_USCALED: - *format = PIPE_FORMAT_R8G8B8A8_USCALED; - continue; - case PIPE_FORMAT_R8_SSCALED: - case PIPE_FORMAT_R8G8_SSCALED: - case PIPE_FORMAT_R8G8B8_SSCALED: - *format = PIPE_FORMAT_R8G8B8A8_SSCALED; - continue; - - /* Align to RG16. */ - case PIPE_FORMAT_R16_UNORM: - *format = PIPE_FORMAT_R16G16_UNORM; - continue; - case PIPE_FORMAT_R16_SNORM: - *format = PIPE_FORMAT_R16G16_SNORM; - continue; - case PIPE_FORMAT_R16_USCALED: - *format = PIPE_FORMAT_R16G16_USCALED; - continue; - case PIPE_FORMAT_R16_SSCALED: - *format = PIPE_FORMAT_R16G16_SSCALED; - continue; - case PIPE_FORMAT_R16_FLOAT: - *format = PIPE_FORMAT_R16G16_FLOAT; - continue; - - /* Align to RGBA16. */ - case PIPE_FORMAT_R16G16B16_UNORM: - *format = PIPE_FORMAT_R16G16B16A16_UNORM; - continue; - case PIPE_FORMAT_R16G16B16_SNORM: - *format = PIPE_FORMAT_R16G16B16A16_SNORM; - continue; - case PIPE_FORMAT_R16G16B16_USCALED: - *format = PIPE_FORMAT_R16G16B16A16_USCALED; - continue; - case PIPE_FORMAT_R16G16B16_SSCALED: - *format = PIPE_FORMAT_R16G16B16A16_SSCALED; - continue; - case PIPE_FORMAT_R16G16B16_FLOAT: - *format = PIPE_FORMAT_R16G16B16A16_FLOAT; - continue; + FORMAT_REPLACE(R64_FLOAT, R32_FLOAT); + FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT); + FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT); + FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT); + + FORMAT_REPLACE(R32_UNORM, R32_FLOAT); + FORMAT_REPLACE(R32G32_UNORM, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_UNORM, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_UNORM, R32G32B32A32_FLOAT); + + FORMAT_REPLACE(R32_USCALED, R32_FLOAT); + FORMAT_REPLACE(R32G32_USCALED, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_USCALED, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_USCALED,R32G32B32A32_FLOAT); + + FORMAT_REPLACE(R32_SNORM, R32_FLOAT); + FORMAT_REPLACE(R32G32_SNORM, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_SNORM, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_SNORM, R32G32B32A32_FLOAT); + + FORMAT_REPLACE(R32_SSCALED, R32_FLOAT); + FORMAT_REPLACE(R32G32_SSCALED, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_SSCALED, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_SSCALED,R32G32B32A32_FLOAT); + + FORMAT_REPLACE(R32_FIXED, R32_FLOAT); + FORMAT_REPLACE(R32G32_FIXED, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_FIXED, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_FIXED, R32G32B32A32_FLOAT); default:; } - size = util_format_get_blocksize(*format); - - if (size % 4 != 0) { - /* XXX Shouldn't we align the format? */ - fprintf(stderr, "r300_create_vertex_elements_state: " - "Unaligned format %s:%i isn't supported\n", - util_format_short_name(*format), size); - assert(0); - abort(); - } + velems->incompatible_layout = + velems->incompatible_layout || + velems->velem[i].src_format != velems->hw_format[i] || + velems->velem[i].src_offset % 4 != 0; } + /* Now setup PSC. + * The unused components will be replaced by (..., 0, 1). */ + r300_vertex_psc(velems); + + /* Align the formats to the size of DWORD. + * We only care about the blocksizes of the formats since + * swizzles are already set up. + * Also compute the vertex size. */ + for (i = 0; i < count; i++) { + /* This is OK because we check for aligned strides too. */ + velems->hw_format_size[i] = + align(util_format_get_blocksize(velems->hw_format[i]), 4); + velems->vertex_size_dwords += velems->hw_format_size[i] / 4; + } } } return velems; @@ -1342,6 +1654,7 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe, if (r300->draw) { draw_flush(r300->draw); draw_set_vertex_elements(r300->draw, velems->count, velems->velem); + return; } UPDATE_STATE(&velems->vertex_stream, r300->vertex_stream_state); @@ -1357,7 +1670,6 @@ static void* r300_create_vs_state(struct pipe_context* pipe, const struct pipe_shader_state* shader) { struct r300_context* r300 = r300_context(pipe); - struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader); /* Copy state directly into shader. */ @@ -1365,9 +1677,10 @@ static void* r300_create_vs_state(struct pipe_context* pipe, vs->state.tokens = tgsi_dup_tokens(shader->tokens); if (r300->screen->caps.has_tcl) { - r300_translate_vertex_shader(r300, vs, vs->state.tokens); + r300_init_vs_outputs(vs); + r300_translate_vertex_shader(r300, vs); } else { - vs->draw_vs = draw_create_vertex_shader(r300->draw, shader); + r300_draw_init_vertex_shader(r300->draw, vs); } return vs; @@ -1433,9 +1746,8 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, { struct r300_context* r300 = r300_context(pipe); struct r300_constant_buffer *cbuf; - struct pipe_transfer *tr; - void *mapped; - int max_size = 0; + uint32_t *mapped = r300_buffer(buf)->user_buffer; + int max_size = 0, max_size_bytes = 0, clamped_size = 0; switch (shader) { case PIPE_SHADER_VERTEX: @@ -1454,27 +1766,29 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, assert(0); return; } + max_size_bytes = max_size * 4 * sizeof(float); if (buf == NULL || buf->width0 == 0 || - (mapped = pipe_buffer_map(pipe, buf, PIPE_TRANSFER_READ, &tr)) == NULL) - { + (mapped = r300_buffer(buf)->constant_buffer) == NULL) { cbuf->count = 0; return; } - assert((buf->width0 % 4 * sizeof(float)) == 0); + if (shader == PIPE_SHADER_FRAGMENT || + (shader == PIPE_SHADER_VERTEX && r300->screen->caps.has_tcl)) { + assert((buf->width0 % (4 * sizeof(float))) == 0); - /* Check the size of the constant buffer. */ - /* XXX Subtract immediates and RC_STATE_* variables. */ - if (buf->width0 > (sizeof(float) * 4 * max_size)) { - fprintf(stderr, "r300: Max size of the constant buffer is " - "%i*4 floats.\n", max_size); - abort(); - } + /* Check the size of the constant buffer. */ + /* XXX Subtract immediates and RC_STATE_* variables. */ + if (buf->width0 > max_size_bytes) { + fprintf(stderr, "r300: Max size of the constant buffer is " + "%i*4 floats.\n", max_size); + } - memcpy(cbuf->constants, mapped, buf->width0); - cbuf->count = buf->width0 / (4 * sizeof(float)); - pipe_buffer_unmap(pipe, buf, tr); + clamped_size = MIN2(buf->width0, max_size_bytes); + cbuf->count = clamped_size / (4 * sizeof(float)); + cbuf->ptr = mapped; + } if (shader == PIPE_SHADER_VERTEX) { if (r300->screen->caps.has_tcl) { @@ -1484,8 +1798,7 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, r300->pvs_flush.dirty = TRUE; } else if (r300->draw) { draw_set_mapped_constant_buffer(r300->draw, PIPE_SHADER_VERTEX, - 0, cbuf->constants, - buf->width0); + 0, mapped, buf->width0); } } else if (shader == PIPE_SHADER_FRAGMENT) { r300->fs_constants.dirty = TRUE; @@ -1501,6 +1814,7 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.set_blend_color = r300_set_blend_color; r300->context.set_clip_state = r300_set_clip_state; + r300->context.set_sample_mask = r300_set_sample_mask; r300->context.set_constant_buffer = r300_set_constant_buffer;