X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr300%2Fr300_texture.c;h=7c7656068bba99e3391d395008cf92b08c6bb6e8;hb=68e58a96e80865878e6881dc4d34fcc3ec24eb19;hp=34a49bec34c31303466ed15d7df1226716cc626b;hpb=7ccbeb41acd2f5c416005bd48c11996a054a869a;p=mesa.git diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 34a49bec34c..7c7656068bb 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson + * Copyright 2010 Marek Olšák * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,6 +30,7 @@ #include "r300_context.h" #include "r300_texture.h" #include "r300_screen.h" +#include "r300_state_inlines.h" #include "radeon_winsys.h" @@ -44,12 +46,465 @@ static const unsigned microblock_table[5][3][2] = { {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */ }; +/* Translate a pipe_format into a useful texture format for sampling. + * + * Some special formats are translated directly using R300_EASY_TX_FORMAT, + * but the majority of them is translated in a generic way, automatically + * supporting all the formats hw can support. + * + * R300_EASY_TX_FORMAT swizzles the texture. + * Note the signature of R300_EASY_TX_FORMAT: + * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT); + * + * The FORMAT specifies how the texture sampler will treat the texture, and + * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */ +static uint32_t r300_translate_texformat(enum pipe_format format) +{ + uint32_t result = 0; + const struct util_format_description *desc; + unsigned components = 0, i; + boolean uniform = TRUE; + const uint32_t swizzle_shift[4] = { + R300_TX_FORMAT_R_SHIFT, + R300_TX_FORMAT_G_SHIFT, + R300_TX_FORMAT_B_SHIFT, + R300_TX_FORMAT_A_SHIFT + }; + const uint32_t swizzle[4] = { + R300_TX_FORMAT_X, + R300_TX_FORMAT_Y, + R300_TX_FORMAT_Z, + R300_TX_FORMAT_W + }; + const uint32_t sign_bit[4] = { + R300_TX_FORMAT_SIGNED_X, + R300_TX_FORMAT_SIGNED_Y, + R300_TX_FORMAT_SIGNED_Z, + R300_TX_FORMAT_SIGNED_W, + }; + + desc = util_format_description(format); + + /* Colorspace (return non-RGB formats directly). */ + switch (desc->colorspace) { + /* Depth stencil formats. */ + case UTIL_FORMAT_COLORSPACE_ZS: + switch (format) { + case PIPE_FORMAT_Z16_UNORM: + return R300_EASY_TX_FORMAT(X, X, X, X, X16); + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP); + default: + return ~0; /* Unsupported. */ + } + + /* YUV formats. */ + case UTIL_FORMAT_COLORSPACE_YUV: + result |= R300_TX_FORMAT_YUV_TO_RGB; + + switch (format) { + case PIPE_FORMAT_UYVY: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result; + case PIPE_FORMAT_YUYV: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result; + default: + return ~0; /* Unsupported/unknown. */ + } + + /* Add gamma correction. */ + case UTIL_FORMAT_COLORSPACE_SRGB: + result |= R300_TX_FORMAT_GAMMA; + break; + + default:; + } + + /* Add swizzle. */ + for (i = 0; i < 4; i++) { + switch (desc->swizzle[i]) { + case UTIL_FORMAT_SWIZZLE_X: + case UTIL_FORMAT_SWIZZLE_NONE: + result |= swizzle[0] << swizzle_shift[i]; + break; + case UTIL_FORMAT_SWIZZLE_Y: + result |= swizzle[1] << swizzle_shift[i]; + break; + case UTIL_FORMAT_SWIZZLE_Z: + result |= swizzle[2] << swizzle_shift[i]; + break; + case UTIL_FORMAT_SWIZZLE_W: + result |= swizzle[3] << swizzle_shift[i]; + break; + case UTIL_FORMAT_SWIZZLE_0: + result |= R300_TX_FORMAT_ZERO << swizzle_shift[i]; + break; + case UTIL_FORMAT_SWIZZLE_1: + result |= R300_TX_FORMAT_ONE << swizzle_shift[i]; + break; + default: + return ~0; /* Unsupported. */ + } + } + + /* Compressed formats. */ + if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) { + switch (format) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT1_SRGB: + case PIPE_FORMAT_DXT1_SRGBA: + return R300_TX_FORMAT_DXT1 | result; + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT3_SRGBA: + return R300_TX_FORMAT_DXT3 | result; + case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_DXT5_SRGBA: + return R300_TX_FORMAT_DXT5 | result; + default: + return ~0; /* Unsupported/unknown. */ + } + } + + /* Get the number of components. */ + for (i = 0; i < 4; i++) { + if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { + ++components; + } + } + + /* Add sign. */ + for (i = 0; i < components; i++) { + if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { + result |= sign_bit[i]; + } + } + + /* See whether the components are of the same size. */ + for (i = 1; i < components; i++) { + uniform = uniform && desc->channel[0].size == desc->channel[i].size; + } + + /* Non-uniform formats. */ + if (!uniform) { + switch (components) { + case 3: + if (desc->channel[0].size == 5 && + desc->channel[1].size == 6 && + desc->channel[2].size == 5) { + return R300_TX_FORMAT_Z5Y6X5 | result; + } + if (desc->channel[0].size == 5 && + desc->channel[1].size == 5 && + desc->channel[2].size == 6) { + return R300_TX_FORMAT_Z6Y5X5 | result; + } + return ~0; /* Unsupported/unknown. */ + + case 4: + if (desc->channel[0].size == 5 && + desc->channel[1].size == 5 && + desc->channel[2].size == 5 && + desc->channel[3].size == 1) { + return R300_TX_FORMAT_W1Z5Y5X5 | result; + } + if (desc->channel[0].size == 10 && + desc->channel[1].size == 10 && + desc->channel[2].size == 10 && + desc->channel[3].size == 2) { + return R300_TX_FORMAT_W2Z10Y10X10 | result; + } + } + return ~0; /* Unsupported/unknown. */ + } + + /* And finally, uniform formats. */ + switch (desc->channel[0].type) { + case UTIL_FORMAT_TYPE_UNSIGNED: + case UTIL_FORMAT_TYPE_SIGNED: + if (!desc->channel[0].normalized && + desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { + return ~0; + } + + switch (desc->channel[0].size) { + case 4: + switch (components) { + case 2: + return R300_TX_FORMAT_Y4X4 | result; + case 4: + return R300_TX_FORMAT_W4Z4Y4X4 | result; + } + return ~0; + + case 8: + switch (components) { + case 1: + return R300_TX_FORMAT_X8 | result; + case 2: + return R300_TX_FORMAT_Y8X8 | result; + case 4: + return R300_TX_FORMAT_W8Z8Y8X8 | result; + } + return ~0; + + case 16: + switch (components) { + case 1: + return R300_TX_FORMAT_X16 | result; + case 2: + return R300_TX_FORMAT_Y16X16 | result; + case 4: + return R300_TX_FORMAT_W16Z16Y16X16 | result; + } + } + return ~0; + +/* XXX Enable float textures here. */ +#if 0 + case UTIL_FORMAT_TYPE_FLOAT: + switch (desc->channel[0].size) { + case 16: + switch (components) { + case 1: + return R300_TX_FORMAT_16F | result; + case 2: + return R300_TX_FORMAT_16F_16F | result; + case 4: + return R300_TX_FORMAT_16F_16F_16F_16F | result; + } + return ~0; + + case 32: + switch (components) { + case 1: + return R300_TX_FORMAT_32F | result; + case 2: + return R300_TX_FORMAT_32F_32F | result; + case 4: + return R300_TX_FORMAT_32F_32F_32F_32F | result; + } + } +#endif + } + + return ~0; /* Unsupported/unknown. */ +} + +/* Buffer formats. */ + +/* Colorbuffer formats. This is the unswizzled format of the RB3D block's + * output. For the swizzling of the targets, check the shader's format. */ +static uint32_t r300_translate_colorformat(enum pipe_format format) +{ + switch (format) { + /* 8-bit buffers. */ + case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_I8_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_L8_SRGB: + case PIPE_FORMAT_R8_UNORM: + case PIPE_FORMAT_R8_SNORM: + return R300_COLOR_FORMAT_I8; + + /* 16-bit buffers. */ + case PIPE_FORMAT_B5G6R5_UNORM: + return R300_COLOR_FORMAT_RGB565; + case PIPE_FORMAT_B5G5R5A1_UNORM: + return R300_COLOR_FORMAT_ARGB1555; + case PIPE_FORMAT_B4G4R4A4_UNORM: + return R300_COLOR_FORMAT_ARGB4444; + + /* 32-bit buffers. */ + case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_B8G8R8A8_SRGB: + case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_B8G8R8X8_SRGB: + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_A8R8G8B8_SRGB: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_SRGB: + case PIPE_FORMAT_A8B8G8R8_UNORM: + case PIPE_FORMAT_R8G8B8A8_SNORM: + case PIPE_FORMAT_A8B8G8R8_SRGB: + case PIPE_FORMAT_X8B8G8R8_UNORM: + case PIPE_FORMAT_X8B8G8R8_SRGB: + case PIPE_FORMAT_R8SG8SB8UX8U_NORM: + return R300_COLOR_FORMAT_ARGB8888; + case PIPE_FORMAT_R10G10B10A2_UNORM: + return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */ + + /* 64-bit buffers. */ + case PIPE_FORMAT_R16G16B16A16_UNORM: + case PIPE_FORMAT_R16G16B16A16_SNORM: + //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */ + return R300_COLOR_FORMAT_ARGB16161616; + +/* XXX Enable float textures here. */ +#if 0 + /* 128-bit buffers. */ + case PIPE_FORMAT_R32G32B32A32_FLOAT: + return R300_COLOR_FORMAT_ARGB32323232; +#endif + + /* YUV buffers. */ + case PIPE_FORMAT_UYVY: + return R300_COLOR_FORMAT_YVYU; + case PIPE_FORMAT_YUYV: + return R300_COLOR_FORMAT_VYUY; + default: + return ~0; /* Unsupported. */ + } +} + +/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */ +static uint32_t r300_translate_zsformat(enum pipe_format format) +{ + switch (format) { + /* 16-bit depth, no stencil */ + case PIPE_FORMAT_Z16_UNORM: + return R300_DEPTHFORMAT_16BIT_INT_Z; + /* 24-bit depth, ignored stencil */ + case PIPE_FORMAT_X8Z24_UNORM: + /* 24-bit depth, 8-bit stencil */ + case PIPE_FORMAT_S8Z24_UNORM: + return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; + default: + return ~0; /* Unsupported. */ + } +} + +/* Shader output formats. This is essentially the swizzle from the shader + * to the RB3D block. + * + * Note that formats are stored from C3 to C0. */ +static uint32_t r300_translate_out_fmt(enum pipe_format format) +{ + uint32_t modifier = 0; + unsigned i; + const struct util_format_description *desc; + static const uint32_t sign_bit[4] = { + R300_OUT_SIGN(0x1), + R300_OUT_SIGN(0x2), + R300_OUT_SIGN(0x4), + R300_OUT_SIGN(0x8), + }; + + desc = util_format_description(format); + + /* Specifies how the shader output is written to the fog unit. */ + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) { + /* The gamma correction causes precision loss so we need + * higher precision to maintain reasonable quality. + * It has nothing to do with the colorbuffer format. */ + modifier |= R300_US_OUT_FMT_C4_10_GAMMA; + } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) { + if (desc->channel[0].size == 32) { + modifier |= R300_US_OUT_FMT_C4_32_FP; + } else { + modifier |= R300_US_OUT_FMT_C4_16_FP; + } + } else { + if (desc->channel[0].size == 16) { + modifier |= R300_US_OUT_FMT_C4_16; + } else { + /* C4_8 seems to be used for the formats whose pixel size + * is <= 32 bits. */ + modifier |= R300_US_OUT_FMT_C4_8; + } + } + + /* Add sign. */ + for (i = 0; i < 4; i++) + if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { + modifier |= sign_bit[i]; + } + + /* Add swizzles and return. */ + switch (format) { + /* 8-bit outputs. + * COLORFORMAT_I8 stores the C2 component. */ + case PIPE_FORMAT_A8_UNORM: + return modifier | R300_C2_SEL_A; + case PIPE_FORMAT_I8_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_L8_SRGB: + case PIPE_FORMAT_R8_UNORM: + case PIPE_FORMAT_R8_SNORM: + return modifier | R300_C2_SEL_R; + + /* ARGB 32-bit outputs. */ + case PIPE_FORMAT_B5G6R5_UNORM: + case PIPE_FORMAT_B5G5R5A1_UNORM: + case PIPE_FORMAT_B4G4R4A4_UNORM: + case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_B8G8R8A8_SRGB: + case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_B8G8R8X8_SRGB: + return modifier | + R300_C0_SEL_B | R300_C1_SEL_G | + R300_C2_SEL_R | R300_C3_SEL_A; + + /* BGRA 32-bit outputs. */ + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_A8R8G8B8_SRGB: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_SRGB: + return modifier | + R300_C0_SEL_A | R300_C1_SEL_R | + R300_C2_SEL_G | R300_C3_SEL_B; + + /* RGBA 32-bit outputs. */ + case PIPE_FORMAT_A8B8G8R8_UNORM: + case PIPE_FORMAT_R8G8B8A8_SNORM: + case PIPE_FORMAT_A8B8G8R8_SRGB: + case PIPE_FORMAT_X8B8G8R8_UNORM: + case PIPE_FORMAT_X8B8G8R8_SRGB: + return modifier | + R300_C0_SEL_A | R300_C1_SEL_B | + R300_C2_SEL_G | R300_C3_SEL_R; + + /* ABGR 32-bit outputs. */ + case PIPE_FORMAT_R8SG8SB8UX8U_NORM: + case PIPE_FORMAT_R10G10B10A2_UNORM: + /* RGBA high precision outputs (same swizzles as ABGR low precision) */ + case PIPE_FORMAT_R16G16B16A16_UNORM: + case PIPE_FORMAT_R16G16B16A16_SNORM: + //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */ + case PIPE_FORMAT_R32G32B32A32_FLOAT: + return modifier | + R300_C0_SEL_R | R300_C1_SEL_G | + R300_C2_SEL_B | R300_C3_SEL_A; + + default: + return ~0; /* Unsupported. */ + } +} + +boolean r300_is_colorbuffer_format_supported(enum pipe_format format) +{ + return r300_translate_colorformat(format) != ~0 && + r300_translate_out_fmt(format) != ~0; +} + +boolean r300_is_zs_format_supported(enum pipe_format format) +{ + return r300_translate_zsformat(format) != ~0; +} + +boolean r300_is_sampler_format_supported(enum pipe_format format) +{ + return r300_translate_texformat(format) != ~0; +} + static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex) { - struct r300_texture_state* state = &tex->state; + struct r300_texture_format_state* state = &tex->state; struct pipe_texture *pt = &tex->tex; + unsigned i; boolean is_r500 = screen->caps->is_r500; + /* Set sampler state. */ state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) | R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff); @@ -83,6 +538,26 @@ static void r300_setup_texture_state(struct r300_screen* screen, struct r300_tex SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n", pt->width0, pt->height0, pt->last_level); + + /* Set framebuffer state. */ + if (util_format_is_depth_or_stencil(tex->tex.format)) { + for (i = 0; i <= tex->tex.last_level; i++) { + tex->fb_state.depthpitch[i] = + tex->pitch[i] | + R300_DEPTHMACROTILE(tex->mip_macrotile[i]) | + R300_DEPTHMICROTILE(tex->microtile); + } + tex->fb_state.zb_format = r300_translate_zsformat(tex->tex.format); + } else { + for (i = 0; i <= tex->tex.last_level; i++) { + tex->fb_state.colorpitch[i] = + tex->pitch[i] | + r300_translate_colorformat(tex->tex.format) | + R300_COLOR_TILE(tex->mip_macrotile[i]) | + R300_COLOR_MICROTILE(tex->microtile); + } + tex->fb_state.us_out_fmt = r300_translate_out_fmt(tex->tex.format); + } } void r300_texture_reinterpret_format(struct pipe_screen *screen, @@ -142,18 +617,23 @@ static unsigned r300_texture_get_tile_size(struct r300_texture* tex, /* Return true if macrotiling should be enabled on the miplevel. */ static boolean r300_texture_macro_switch(struct r300_texture *tex, unsigned level, - boolean rv350_mode) + boolean rv350_mode, + int dim) { - unsigned tile_width, width; + unsigned tile, texdim; - tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH, TRUE); - width = u_minify(tex->tex.width0, level); + tile = r300_texture_get_tile_size(tex, dim, TRUE); + if (dim == TILE_WIDTH) { + texdim = u_minify(tex->tex.width0, level); + } else { + texdim = u_minify(tex->tex.height0, level); + } /* See TX_FILTER1_n.MACRO_SWITCH. */ if (rv350_mode) { - return width >= tile_width; + return texdim >= tile; } else { - return width > tile_width; + return texdim > tile; } } @@ -217,9 +697,10 @@ static void r300_setup_miptree(struct r300_screen* screen, for (i = 0; i <= base->last_level; i++) { /* Let's see if this miplevel can be macrotiled. */ - tex->mip_macrotile[i] = (tex->macrotile == R300_BUFFER_TILED && - r300_texture_macro_switch(tex, i, rv350_mode)) ? - R300_BUFFER_TILED : R300_BUFFER_LINEAR; + tex->mip_macrotile[i] = + (tex->macrotile == R300_BUFFER_TILED && + r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH)) ? + R300_BUFFER_TILED : R300_BUFFER_LINEAR; stride = r300_texture_get_stride(screen, tex, i); nblocksy = r300_texture_get_nblocksy(tex, i); @@ -249,14 +730,50 @@ static void r300_setup_flags(struct r300_texture* tex) !util_is_power_of_two(tex->tex.height0); } +static void r300_setup_tiling(struct pipe_screen *screen, + struct r300_texture *tex) +{ + enum pipe_format format = tex->tex.format; + boolean rv350_mode = r300_screen(screen)->caps->family >= CHIP_FAMILY_RV350; + + if (util_format_is_compressed(format)) { + return; + } + + if (tex->tex.width0 == 1 || + tex->tex.height0 == 1) { + return; + } + + /* Set microtiling. */ + switch (util_format_get_blocksize(format)) { + case 1: + case 4: + tex->microtile = R300_BUFFER_TILED; + break; + + /* XXX Square-tiling doesn't work with kernel older than 2.6.34, + * XXX need to check the DRM version */ + /*case 2: + case 8: + tex->microtile = R300_BUFFER_SQUARETILED; + break;*/ + } + + /* Set macrotiling. */ + if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) && + r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) { + tex->macrotile = R300_BUFFER_TILED; + } +} + /* Create a new texture. */ -static struct pipe_texture* - r300_texture_create(struct pipe_screen* screen, - const struct pipe_texture* template) +static struct pipe_texture* r300_texture_create(struct pipe_screen* screen, + const struct pipe_texture* template) { struct r300_texture* tex = CALLOC_STRUCT(r300_texture); struct r300_screen* rscreen = r300_screen(screen); - struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys; + struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys; if (!tex) { return NULL; @@ -267,16 +784,19 @@ static struct pipe_texture* tex->tex.screen = screen; r300_setup_flags(tex); + if (!(template->tex_usage & R300_TEXTURE_USAGE_TRANSFER)) { + r300_setup_tiling(screen, tex); + } r300_setup_miptree(rscreen, tex); r300_setup_texture_state(rscreen, tex); - tex->buffer = screen->buffer_create(screen, 2048, - PIPE_BUFFER_USAGE_PIXEL, - tex->size); - winsys->buffer_set_tiling(winsys, tex->buffer, - tex->pitch[0], - tex->microtile != R300_BUFFER_LINEAR, - tex->macrotile != R300_BUFFER_LINEAR); + tex->buffer = rws->buffer_create(rws, 2048, + PIPE_BUFFER_USAGE_PIXEL, + tex->size); + rws->buffer_set_tiling(rws, tex->buffer, + tex->pitch[0], + tex->microtile != R300_BUFFER_LINEAR, + tex->macrotile != R300_BUFFER_LINEAR); if (!tex->buffer) { FREE(tex); @@ -289,9 +809,9 @@ static struct pipe_texture* static void r300_texture_destroy(struct pipe_texture* texture) { struct r300_texture* tex = (struct r300_texture*)texture; + struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys; - pipe_buffer_reference(&tex->buffer, NULL); - + rws->buffer_reference(rws, &tex->buffer, NULL); FREE(tex); } @@ -331,14 +851,17 @@ static void r300_tex_surface_destroy(struct pipe_surface* s) FREE(s); } + static struct pipe_texture* - r300_texture_blanket(struct pipe_screen* screen, - const struct pipe_texture* base, - const unsigned* stride, - struct pipe_buffer* buffer) + r300_texture_from_handle(struct pipe_screen* screen, + const struct pipe_texture* base, + struct winsys_handle *whandle) { - struct r300_texture* tex; + struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys; struct r300_screen* rscreen = r300_screen(screen); + struct r300_winsys_buffer *buffer; + struct r300_texture* tex; + unsigned stride; /* Support only 2D textures without mipmaps */ if (base->target != PIPE_TEXTURE_2D || @@ -347,6 +870,11 @@ static struct pipe_texture* return NULL; } + buffer = rws->buffer_from_handle(rws, screen, whandle, &stride); + if (!buffer) { + return NULL; + } + tex = CALLOC_STRUCT(r300_texture); if (!tex) { return NULL; @@ -356,17 +884,38 @@ static struct pipe_texture* pipe_reference_init(&tex->tex.reference, 1); tex->tex.screen = screen; - tex->stride_override = *stride; - tex->pitch[0] = *stride / util_format_get_blocksize(base->format); + tex->stride_override = stride; + tex->pitch[0] = stride / util_format_get_blocksize(base->format); r300_setup_flags(tex); r300_setup_texture_state(rscreen, tex); - pipe_buffer_reference(&tex->buffer, buffer); + /* one ref already taken */ + tex->buffer = buffer; return (struct pipe_texture*)tex; } +static boolean + r300_texture_get_handle(struct pipe_screen* screen, + struct pipe_texture *texture, + struct winsys_handle *whandle) +{ + struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys; + struct r300_texture* tex = (struct r300_texture*)texture; + unsigned stride; + + if (!tex) { + return FALSE; + } + + stride = r300_texture_get_stride(r300_screen(screen), tex, 0); + + rws->buffer_get_handle(rws, tex->buffer, stride, whandle); + + return TRUE; +} + static struct pipe_video_surface * r300_video_surface_create(struct pipe_screen *screen, enum pipe_video_chroma_format chroma_format, @@ -390,7 +939,7 @@ r300_video_surface_create(struct pipe_screen *screen, memset(&template, 0, sizeof(struct pipe_texture)); template.target = PIPE_TEXTURE_2D; - template.format = PIPE_FORMAT_X8R8G8B8_UNORM; + template.format = PIPE_FORMAT_B8G8R8X8_UNORM; template.last_level = 0; template.width0 = util_next_power_of_two(width); template.height0 = util_next_power_of_two(height); @@ -418,10 +967,11 @@ static void r300_video_surface_destroy(struct pipe_video_surface *vsfc) void r300_init_screen_texture_functions(struct pipe_screen* screen) { screen->texture_create = r300_texture_create; + screen->texture_from_handle = r300_texture_from_handle; + screen->texture_get_handle = r300_texture_get_handle; screen->texture_destroy = r300_texture_destroy; screen->get_tex_surface = r300_get_tex_surface; screen->tex_surface_destroy = r300_tex_surface_destroy; - screen->texture_blanket = r300_texture_blanket; screen->video_surface_create = r300_video_surface_create; screen->video_surface_destroy= r300_video_surface_destroy; @@ -429,19 +979,23 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen) boolean r300_get_texture_buffer(struct pipe_screen* screen, struct pipe_texture* texture, - struct pipe_buffer** buffer, + struct r300_winsys_buffer** buffer, unsigned* stride) { struct r300_texture* tex = (struct r300_texture*)texture; + struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys; + struct r300_winsys_buffer *buf; + if (!tex) { return FALSE; } - pipe_buffer_reference(buffer, tex->buffer); + rws->buffer_reference(rws, &buf, tex->buffer); if (stride) { *stride = r300_texture_get_stride(r300_screen(screen), tex, 0); } + *buffer = buf; return TRUE; }