X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr300%2Fr300_vs.c;h=4faf2b58b0f8e84c3698117f7b1ccced55280ef5;hb=406563931068a63d5207fc9962de1638e0da4b81;hp=d5690caa68e32ab5a02467fbbec306d4b9f490e9;hpb=e5c7d1e1c8ccb493c63e33d017c28b5cf4a55829;p=mesa.git diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index d5690caa68e..4faf2b58b0f 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -22,7 +22,6 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_vs.h" -#include "r300_fs.h" #include "r300_context.h" #include "r300_screen.h" @@ -31,11 +30,13 @@ #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_ureg.h" -#include "radeon_compiler.h" +#include "compiler/radeon_compiler.h" /* Convert info about VS output semantics into r300_shader_semantics. */ static void r300_shader_read_vs_outputs( + struct r300_context *r300, struct tgsi_shader_info* info, struct r300_shader_semantics* vs_outputs) { @@ -80,11 +81,20 @@ static void r300_shader_read_vs_outputs( case TGSI_SEMANTIC_EDGEFLAG: assert(index == 0); - fprintf(stderr, "r300 VP: cannot handle edgeflag output\n"); - assert(0); + fprintf(stderr, "r300 VP: cannot handle edgeflag output.\n"); break; + + case TGSI_SEMANTIC_CLIPVERTEX: + assert(index == 0); + /* Draw does clip vertex for us. */ + if (r300->screen->caps.has_tcl) { + fprintf(stderr, "r300 VP: cannot handle clip vertex output.\n"); + } + break; + default: - assert(0); + fprintf(stderr, "r300 VP: unknown vertex output semantic: %i.\n", + info->output_semantic_name[i]); } } @@ -92,97 +102,6 @@ static void r300_shader_read_vs_outputs( vs_outputs->wpos = i; } -/* This function sets up: - * - VAP mapping, which maps VS registers to output semantics and - * at the same time it indicates which attributes are enabled and should - * be rasterized. - * - Stream mapping to VS outputs if TCL is not present. */ -static void r300_init_vs_output_mapping(struct r300_vertex_shader* vs) -{ - struct r300_shader_semantics* vs_outputs = &vs->outputs; - struct r300_vap_output_state *vap_out = &vs->vap_out; - int *stream_loc = vs->stream_loc_notcl; - int i, gen_count, tabi = 0; - boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || - vs_outputs->bcolor[1] != ATTR_UNUSED; - - vap_out->vap_vtx_state_cntl = 0x5555; /* XXX this is classic Mesa bonghits */ - - /* Position. */ - if (vs_outputs->pos != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_POS; - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - - stream_loc[tabi++] = 0; - } else { - assert(0); - } - - /* Point size. */ - if (vs_outputs->psize != ATTR_UNUSED) { - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; - - stream_loc[tabi++] = 1; - } - - /* Colors. */ - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used || - vs_outputs->color[1] != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR; - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; - - stream_loc[tabi++] = 2 + i; - } - } - - /* Back-face colors. */ - if (any_bcolor_used) { - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR; - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i); - - stream_loc[tabi++] = 4 + i; - } - } - - /* Texture coordinates. */ - gen_count = 0; - for (i = 0; i < ATTR_GENERIC_COUNT; i++) { - if (vs_outputs->generic[i] != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count); - vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count)); - - assert(tabi < 16); - stream_loc[tabi++] = 6 + gen_count; - gen_count++; - } - } - - /* Fog coordinates. */ - if (vs_outputs->fog != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count); - vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count)); - - assert(tabi < 16); - stream_loc[tabi++] = 6 + gen_count; - gen_count++; - } - - /* XXX magic */ - assert(gen_count <= 8); - - /* WPOS. */ - vs->wpos_tex_output = gen_count; - - assert(tabi < 16); - stream_loc[tabi++] = 6 + gen_count; - - for (; tabi < 16;) { - stream_loc[tabi++] = -1; - } -} - static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) { struct r300_vertex_shader * vs = c->UserData; @@ -247,38 +166,67 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) } /* WPOS. */ - if (outputs->wpos != ATTR_UNUSED) { - c->code->outputs[outputs->wpos] = reg++; - } + c->code->outputs[outputs->wpos] = reg++; +} + +void r300_init_vs_outputs(struct r300_context *r300, + struct r300_vertex_shader *vs) +{ + tgsi_scan_shader(vs->state.tokens, &vs->info); + r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs); } -void r300_vertex_shader_common_init(struct r300_vertex_shader *vs, - const struct pipe_shader_state *shader) +static void r300_dummy_vertex_shader( + struct r300_context* r300, + struct r300_vertex_shader* shader) { - /* Copy state directly into shader. */ - vs->state = *shader; - vs->state.tokens = tgsi_dup_tokens(shader->tokens); - tgsi_scan_shader(shader->tokens, &vs->info); + struct ureg_program *ureg; + struct ureg_dst dst; + struct ureg_src imm; - r300_shader_read_vs_outputs(&vs->info, &vs->outputs); - r300_init_vs_output_mapping(vs); + /* Make a simple vertex shader which outputs (0, 0, 0, 1), + * effectively rendering nothing. */ + ureg = ureg_create(TGSI_PROCESSOR_VERTEX); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); + imm = ureg_imm4f(ureg, 0, 0, 0, 1); + + ureg_MOV(ureg, dst, imm); + ureg_END(ureg); + + shader->state.tokens = tgsi_dup_tokens(ureg_finalize(ureg)); + ureg_destroy(ureg); + + shader->dummy = TRUE; + r300_init_vs_outputs(r300, shader); + r300_translate_vertex_shader(r300, shader); } -void r300_translate_vertex_shader(struct r300_context* r300, - struct r300_vertex_shader* vs) +void r300_translate_vertex_shader(struct r300_context *r300, + struct r300_vertex_shader *vs) { struct r300_vertex_program_compiler compiler; struct tgsi_to_rc ttr; + unsigned i; /* Setup the compiler */ + memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); - compiler.Base.Debug = DBG_ON(r300, DBG_VP); + DBG_ON(r300, DBG_VP) ? compiler.Base.Debug |= RC_DBG_LOG : 0; + DBG_ON(r300, DBG_P_STAT) ? compiler.Base.Debug |= RC_DBG_STATS : 0; compiler.code = &vs->code; compiler.UserData = vs; - - if (compiler.Base.Debug) { - debug_printf("r300: Initial vertex program\n"); + compiler.Base.is_r500 = r300->screen->caps.is_r500; + compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT); + compiler.Base.has_half_swizzles = FALSE; + compiler.Base.has_presub = FALSE; + compiler.Base.has_omod = FALSE; + compiler.Base.max_temp_regs = 32; + compiler.Base.max_constants = 256; + compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256; + + if (compiler.Base.Debug & RC_DBG_LOG) { + DBG(r300, DBG_VP, "r300: Initial vertex program\n"); tgsi_dump(vs->state.tokens, 0); } @@ -289,7 +237,18 @@ void r300_translate_vertex_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, vs->state.tokens); - compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1)); + if (ttr.error) { + fprintf(stderr, "r300 VP: Cannot translate a shader. " + "Using a dummy shader instead.\n"); + r300_dummy_vertex_shader(r300, vs); + return; + } + + if (compiler.Base.Program.Constants.Count > 200) { + compiler.Base.remove_unused_constants = TRUE; + } + + compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs + 1)); compiler.SetHwInputOutput = &set_vertex_inputs_outputs; /* Insert the WPOS output. */ @@ -298,38 +257,32 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { - /* XXX We should fallback using Draw. */ - fprintf(stderr, "r300 VP: Compiler error:\n%s", compiler.Base.ErrorMsg); - abort(); + fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader" + " instead.\n", compiler.Base.ErrorMsg); + + if (vs->dummy) { + fprintf(stderr, "r300 VP: Cannot compile the dummy shader! " + "Giving up...\n"); + abort(); + } + + rc_destroy(&compiler.Base); + r300_dummy_vertex_shader(r300, vs); + return; } + /* Initialize numbers of constants for each type. */ + vs->externals_count = 0; + for (i = 0; + i < vs->code.constants.Count && + vs->code.constants.Constants[i].Type == RC_CONSTANT_EXTERNAL; i++) { + vs->externals_count = i+1; + } + for (; i < vs->code.constants.Count; i++) { + assert(vs->code.constants.Constants[i].Type == RC_CONSTANT_IMMEDIATE); + } + vs->immediates_count = vs->code.constants.Count - vs->externals_count; + /* And, finally... */ rc_destroy(&compiler.Base); } - -boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct r300_vap_output_state *vap_out = &vs->vap_out; - int tex_output = vs->wpos_tex_output; - uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output; - - if (r300->fs->inputs.wpos != ATTR_UNUSED) { - /* Enable WPOS in VAP. */ - if (!(vap_out->vap_vsm_vtx_assm & tex_fmt)) { - vap_out->vap_vsm_vtx_assm |= tex_fmt; - vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * tex_output)); - - assert(tex_output < 8); - return TRUE; - } - } else { - /* Disable WPOS in VAP. */ - if (vap_out->vap_vsm_vtx_assm & tex_fmt) { - vap_out->vap_vsm_vtx_assm &= ~tex_fmt; - vap_out->vap_out_vtx_fmt[1] &= ~(4 << (3 * tex_output)); - return TRUE; - } - } - return FALSE; -}