X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr600%2Fevergreen_compute.c;h=d89e3de9cc68a39474b11efbb4537d44cd82ed1b;hb=7dd1f45bc41c4a936b0ff84400840524bb9f8871;hp=a88cad1246eea818cb297cb1d7077402f09d7a9c;hpb=0ea76916e63f8fc556f5e8f5a46c196d317cd5ad;p=mesa.git diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c index a88cad1246e..d89e3de9cc6 100644 --- a/src/gallium/drivers/r600/evergreen_compute.c +++ b/src/gallium/drivers/r600/evergreen_compute.c @@ -30,7 +30,7 @@ #include "pipe/p_state.h" #include "pipe/p_context.h" #include "util/u_blitter.h" -#include "util/u_double_list.h" +#include "util/list.h" #include "util/u_transfer.h" #include "util/u_surface.h" #include "util/u_pack_color.h" @@ -38,19 +38,19 @@ #include "util/u_inlines.h" #include "util/u_framebuffer.h" #include "pipebuffer/pb_buffer.h" -#include "r600.h" #include "evergreend.h" -#include "r600_resource.h" #include "r600_shader.h" #include "r600_pipe.h" #include "r600_formats.h" #include "evergreen_compute.h" -#include "r600_hw_context_priv.h" #include "evergreen_compute_internal.h" #include "compute_memory_pool.h" +#include "sb/sb_public.h" #ifdef HAVE_OPENCL -#include "llvm_wrapper.h" +#include "radeon/radeon_llvm_util.h" #endif +#include "radeon/radeon_elf_util.h" +#include /** RAT0 is for global binding write @@ -83,12 +83,109 @@ writable images will consume TEX slots, VTX slots too because of linear indexing */ -const struct u_resource_vtbl r600_global_buffer_vtbl = +struct r600_resource* r600_compute_buffer_alloc_vram( + struct r600_screen *screen, + unsigned size) +{ + struct pipe_resource * buffer = NULL; + assert(size); + + buffer = pipe_buffer_create( + (struct pipe_screen*) screen, + PIPE_BIND_CUSTOM, + PIPE_USAGE_IMMUTABLE, + size); + + return (struct r600_resource *)buffer; +} + + +static void evergreen_set_rat( + struct r600_pipe_compute *pipe, + unsigned id, + struct r600_resource* bo, + int start, + int size) +{ + struct pipe_surface rat_templ; + struct r600_surface *surf = NULL; + struct r600_context *rctx = NULL; + + assert(id < 12); + assert((size & 3) == 0); + assert((start & 0xFF) == 0); + + rctx = pipe->ctx; + + COMPUTE_DBG(rctx->screen, "bind rat: %i \n", id); + + /* Create the RAT surface */ + memset(&rat_templ, 0, sizeof(rat_templ)); + rat_templ.format = PIPE_FORMAT_R32_UINT; + rat_templ.u.tex.level = 0; + rat_templ.u.tex.first_layer = 0; + rat_templ.u.tex.last_layer = 0; + + /* Add the RAT the list of color buffers */ + pipe->ctx->framebuffer.state.cbufs[id] = pipe->ctx->b.b.create_surface( + (struct pipe_context *)pipe->ctx, + (struct pipe_resource *)bo, &rat_templ); + + /* Update the number of color buffers */ + pipe->ctx->framebuffer.state.nr_cbufs = + MAX2(id + 1, pipe->ctx->framebuffer.state.nr_cbufs); + + /* Update the cb_target_mask + * XXX: I think this is a potential spot for bugs once we start doing + * GL interop. cb_target_mask may be modified in the 3D sections + * of this driver. */ + pipe->ctx->compute_cb_target_mask |= (0xf << (id * 4)); + + surf = (struct r600_surface*)pipe->ctx->framebuffer.state.cbufs[id]; + evergreen_init_color_surface_rat(rctx, surf); +} + +static void evergreen_cs_set_vertex_buffer( + struct r600_context * rctx, + unsigned vb_index, + unsigned offset, + struct pipe_resource * buffer) +{ + struct r600_vertexbuf_state *state = &rctx->cs_vertex_buffer_state; + struct pipe_vertex_buffer *vb = &state->vb[vb_index]; + vb->stride = 1; + vb->buffer_offset = offset; + vb->buffer = buffer; + vb->user_buffer = NULL; + + /* The vertex instructions in the compute shaders use the texture cache, + * so we need to invalidate it. */ + rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE; + state->enabled_mask |= 1 << vb_index; + state->dirty_mask |= 1 << vb_index; + state->atom.dirty = true; +} + +static void evergreen_cs_set_constant_buffer( + struct r600_context * rctx, + unsigned cb_index, + unsigned offset, + unsigned size, + struct pipe_resource * buffer) +{ + struct pipe_constant_buffer cb; + cb.buffer_size = size; + cb.buffer_offset = offset; + cb.buffer = buffer; + cb.user_buffer = NULL; + + rctx->b.b.set_constant_buffer(&rctx->b.b, PIPE_SHADER_COMPUTE, cb_index, &cb); +} + +static const struct u_resource_vtbl r600_global_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ r600_compute_global_buffer_destroy, /* resource_destroy */ - r600_compute_global_get_transfer, /* get_transfer */ - r600_compute_global_transfer_destroy, /* transfer_destroy */ r600_compute_global_transfer_map, /* transfer_map */ r600_compute_global_transfer_flush_region,/* transfer_flush_region */ r600_compute_global_transfer_unmap, /* transfer_unmap */ @@ -101,37 +198,50 @@ void *evergreen_create_compute_state( const const struct pipe_compute_state *cso) { struct r600_context *ctx = (struct r600_context *)ctx_; - + struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute); #ifdef HAVE_OPENCL const struct pipe_llvm_program_header * header; - const unsigned char * code; - - COMPUTE_DBG("*** evergreen_create_compute_state\n"); + const char *code; + void *p; + boolean use_kill; + COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n"); header = cso->prog; code = cso->prog + sizeof(struct pipe_llvm_program_header); -#endif - - if (!ctx->screen->screen.get_param(&ctx->screen->screen, - PIPE_CAP_COMPUTE)) { - fprintf(stderr, "Compute is not supported\n"); - return NULL; +#if HAVE_LLVM < 0x0306 + (void)use_kill; + (void)p; + shader->llvm_ctx = LLVMContextCreate(); + shader->num_kernels = radeon_llvm_get_num_kernels(shader->llvm_ctx, + code, header->num_bytes); + shader->kernels = CALLOC(sizeof(struct r600_kernel), + shader->num_kernels); + { + unsigned i; + for (i = 0; i < shader->num_kernels; i++) { + struct r600_kernel *kernel = &shader->kernels[i]; + kernel->llvm_module = radeon_llvm_get_kernel_module( + shader->llvm_ctx, i, code, header->num_bytes); + } } - struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute); +#else + memset(&shader->binary, 0, sizeof(shader->binary)); + radeon_elf_read(code, header->num_bytes, &shader->binary); + r600_create_shader(&shader->bc, &shader->binary, &use_kill); + + shader->code_bo = r600_compute_buffer_alloc_vram(ctx->screen, + shader->bc.ndw * 4); + p = r600_buffer_map_sync_with_rings(&ctx->b, shader->code_bo, PIPE_TRANSFER_WRITE); + memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4); + ctx->b.ws->buffer_unmap(shader->code_bo->cs_buf); +#endif +#endif shader->ctx = (struct r600_context*)ctx; - shader->resources = (struct evergreen_compute_resource*) - CALLOC(sizeof(struct evergreen_compute_resource), - get_compute_resource_num()); - shader->local_size = cso->req_local_mem; ///TODO: assert it + shader->local_size = cso->req_local_mem; shader->private_size = cso->req_private_mem; shader->input_size = cso->req_input_mem; -#ifdef HAVE_OPENCL - shader->mod = llvm_parse_bitcode(code, header->num_bytes); - - r600_compute_shader_create(ctx_, shader->mod, &shader->bc); -#endif return shader; } @@ -139,63 +249,23 @@ void evergreen_delete_compute_state(struct pipe_context *ctx, void* state) { struct r600_pipe_compute *shader = (struct r600_pipe_compute *)state; - free(shader->resources); - free(shader); + if (!shader) + return; + + FREE(shader); } static void evergreen_bind_compute_state(struct pipe_context *ctx_, void *state) { struct r600_context *ctx = (struct r600_context *)ctx_; - COMPUTE_DBG("*** evergreen_bind_compute_state\n"); - - ctx->cs_shader = (struct r600_pipe_compute *)state; - - if (!ctx->cs_shader->shader_code_bo) { - - ctx->cs_shader->shader_code_bo = - r600_compute_buffer_alloc_vram(ctx->screen, - ctx->cs_shader->bc.ndw * 4); - - void *p = ctx->ws->buffer_map( - ctx->cs_shader->shader_code_bo->cs_buf, - ctx->cs, PIPE_TRANSFER_WRITE); - - memcpy(p, ctx->cs_shader->bc.bytecode, ctx->cs_shader->bc.ndw * 4); - - ctx->ws->buffer_unmap(ctx->cs_shader->shader_code_bo->cs_buf); - - } - - struct evergreen_compute_resource* res = get_empty_res(ctx->cs_shader, - COMPUTE_RESOURCE_SHADER, 0); - - if (ctx->chip_class < CAYMAN) { - evergreen_reg_set(res, R_008C0C_SQ_GPR_RESOURCE_MGMT_3, - S_008C0C_NUM_LS_GPRS(ctx->cs_shader->bc.ngpr)); - } - - ///maybe we can use it later - evergreen_reg_set(res, R_0286C8_SPI_THREAD_GROUPING, 0); - ///maybe we can use it later - evergreen_reg_set(res, R_008C14_SQ_GLOBAL_GPR_RESOURCE_MGMT_2, 0); - - evergreen_reg_set(res, R_0288D4_SQ_PGM_RESOURCES_LS, - S_0288D4_NUM_GPRS(ctx->cs_shader->bc.ngpr) - | S_0288D4_STACK_SIZE(ctx->cs_shader->bc.nstack)); - evergreen_reg_set(res, R_0288D8_SQ_PGM_RESOURCES_LS_2, 0); - - evergreen_reg_set(res, R_0288D0_SQ_PGM_START_LS, 0); - res->bo = ctx->cs_shader->shader_code_bo; - res->usage = RADEON_USAGE_READ; - res->coher_bo_size = ctx->cs_shader->bc.ndw*4; - - r600_inval_shader_cache(ctx); + COMPUTE_DBG(ctx->screen, "*** evergreen_bind_compute_state\n"); + ctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; } /* The kernel parameters are stored a vtx buffer (ID=0), besides the explicit - * kernel parameters there are inplicit parameters that need to be stored + * kernel parameters there are implicit parameters that need to be stored * in the vertex buffer as well. Here is how these parameters are organized in * the buffer: * @@ -212,30 +282,35 @@ void evergreen_compute_upload_input( const void *input) { struct r600_context *ctx = (struct r600_context *)ctx_; - int i; - unsigned kernel_parameters_offset_bytes = 36; + struct r600_pipe_compute *shader = ctx->cs_shader_state.shader; + unsigned i; + /* We need to reserve 9 dwords (36 bytes) for implicit kernel + * parameters. + */ + unsigned input_size = shader->input_size + 36; uint32_t * num_work_groups_start; uint32_t * global_size_start; uint32_t * local_size_start; uint32_t * kernel_parameters_start; + struct pipe_box box; + struct pipe_transfer *transfer = NULL; - if (ctx->cs_shader->input_size == 0) { + if (shader->input_size == 0) { return; } - if (!ctx->cs_shader->kernel_param) { - unsigned buffer_size = ctx->cs_shader->input_size; - + if (!shader->kernel_param) { /* Add space for the grid dimensions */ - buffer_size += kernel_parameters_offset_bytes * sizeof(uint); - ctx->cs_shader->kernel_param = - r600_compute_buffer_alloc_vram(ctx->screen, - buffer_size); + shader->kernel_param = (struct r600_resource *) + pipe_buffer_create(ctx_->screen, PIPE_BIND_CUSTOM, + PIPE_USAGE_IMMUTABLE, input_size); } - num_work_groups_start = ctx->ws->buffer_map( - ctx->cs_shader->kernel_param->cs_buf, - ctx->cs, PIPE_TRANSFER_WRITE); + u_box_1d(0, input_size, &box); + num_work_groups_start = ctx_->transfer_map(ctx_, + (struct pipe_resource*)shader->kernel_param, + 0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE, + &box, &transfer); global_size_start = num_work_groups_start + (3 * (sizeof(uint) /4)); local_size_start = global_size_start + (3 * (sizeof(uint)) / 4); kernel_parameters_start = local_size_start + (3 * (sizeof(uint)) / 4); @@ -252,56 +327,41 @@ void evergreen_compute_upload_input( memcpy(local_size_start, block_layout, 3 * sizeof(uint)); /* Copy the kernel inputs */ - memcpy(kernel_parameters_start, input, ctx->cs_shader->input_size); + memcpy(kernel_parameters_start, input, shader->input_size); - for (i = 0; i < (kernel_parameters_offset_bytes / 4) + - (ctx->cs_shader->input_size / 4); i++) { - COMPUTE_DBG("input %i : %i\n", i, + for (i = 0; i < (input_size / 4); i++) { + COMPUTE_DBG(ctx->screen, "input %i : %u\n", i, ((unsigned*)num_work_groups_start)[i]); } - ctx->ws->buffer_unmap(ctx->cs_shader->kernel_param->cs_buf); + ctx_->transfer_unmap(ctx_, transfer); - ///ID=0 is reserved for the parameters - evergreen_set_vtx_resource(ctx->cs_shader, - ctx->cs_shader->kernel_param, 0, 0, 0); - ///ID=0 is reserved for parameters - evergreen_set_const_cache(ctx->cs_shader, 0, - ctx->cs_shader->kernel_param, ctx->cs_shader->input_size, 0); + /* ID=0 is reserved for the parameters */ + evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size, + (struct pipe_resource*)shader->kernel_param); } -void evergreen_direct_dispatch( - struct pipe_context *ctx_, +static void evergreen_emit_direct_dispatch( + struct r600_context *rctx, const uint *block_layout, const uint *grid_layout) { - /* This struct r600_context* must be called rctx, because the - * r600_pipe_state_add_reg macro assumes there is a local variable - * of type struct r600_context* called rctx. - */ - struct r600_context *rctx = (struct r600_context *)ctx_; - int i; - - struct evergreen_compute_resource* res = get_empty_res(rctx->cs_shader, - COMPUTE_RESOURCE_DISPATCH, 0); - - /* Set CB_TARGET_MASK */ - evergreen_reg_set(res, R_028238_CB_TARGET_MASK, rctx->compute_cb_target_mask); - - evergreen_reg_set(res, R_008958_VGT_PRIMITIVE_TYPE, V_008958_DI_PT_POINTLIST); - - evergreen_reg_set(res, R_00899C_VGT_COMPUTE_START_X, 0); - evergreen_reg_set(res, R_0089A0_VGT_COMPUTE_START_Y, 0); - evergreen_reg_set(res, R_0089A4_VGT_COMPUTE_START_Z, 0); - - evergreen_reg_set(res, R_0286EC_SPI_COMPUTE_NUM_THREAD_X, block_layout[0]); - evergreen_reg_set(res, R_0286F0_SPI_COMPUTE_NUM_THREAD_Y, block_layout[1]); - evergreen_reg_set(res, R_0286F4_SPI_COMPUTE_NUM_THREAD_Z, block_layout[2]); - + struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; + struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; + unsigned num_waves; + unsigned num_pipes = rctx->screen->b.info.r600_max_pipes; + unsigned wave_divisor = (16 * num_pipes); int group_size = 1; - int grid_size = 1; + unsigned lds_size = shader->local_size / 4 + +#if HAVE_LLVM < 0x0306 + shader->active_kernel->bc.nlds_dw; +#else + shader->bc.nlds_dw; +#endif + + /* Calculate group_size/grid_size */ for (i = 0; i < 3; i++) { group_size *= block_layout[i]; } @@ -310,110 +370,197 @@ void evergreen_direct_dispatch( grid_size *= grid_layout[i]; } - evergreen_reg_set(res, R_008970_VGT_NUM_INDICES, group_size); - evergreen_reg_set(res, R_0089AC_VGT_COMPUTE_THREAD_GROUP_SIZE, group_size); + /* num_waves = ceil((tg_size.x * tg_size.y, tg_size.z) / (16 * num_pipes)) */ + num_waves = (block_layout[0] * block_layout[1] * block_layout[2] + + wave_divisor - 1) / wave_divisor; + + COMPUTE_DBG(rctx->screen, "Using %u pipes, " + "%u wavefronts per thread block, " + "allocating %u dwords lds.\n", + num_pipes, num_waves, lds_size); - evergreen_emit_raw_value(res, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0)); - evergreen_emit_raw_value(res, grid_layout[0]); - evergreen_emit_raw_value(res, grid_layout[1]); - evergreen_emit_raw_value(res, grid_layout[2]); - ///VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN - evergreen_emit_raw_value(res, 1); + r600_write_config_reg(cs, R_008970_VGT_NUM_INDICES, group_size); + + r600_write_config_reg_seq(cs, R_00899C_VGT_COMPUTE_START_X, 3); + radeon_emit(cs, 0); /* R_00899C_VGT_COMPUTE_START_X */ + radeon_emit(cs, 0); /* R_0089A0_VGT_COMPUTE_START_Y */ + radeon_emit(cs, 0); /* R_0089A4_VGT_COMPUTE_START_Z */ + + r600_write_config_reg(cs, R_0089AC_VGT_COMPUTE_THREAD_GROUP_SIZE, + group_size); + + r600_write_compute_context_reg_seq(cs, R_0286EC_SPI_COMPUTE_NUM_THREAD_X, 3); + radeon_emit(cs, block_layout[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */ + radeon_emit(cs, block_layout[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */ + radeon_emit(cs, block_layout[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */ + + if (rctx->b.chip_class < CAYMAN) { + assert(lds_size <= 8192); + } else { + /* Cayman appears to have a slightly smaller limit, see the + * value of CM_R_0286FC_SPI_LDS_MGMT.NUM_LS_LDS */ + assert(lds_size <= 8160); + } + + r600_write_compute_context_reg(cs, CM_R_0288E8_SQ_LDS_ALLOC, + lds_size | (num_waves << 14)); + + /* Dispatch packet */ + radeon_emit(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0)); + radeon_emit(cs, grid_layout[0]); + radeon_emit(cs, grid_layout[1]); + radeon_emit(cs, grid_layout[2]); + /* VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN */ + radeon_emit(cs, 1); } -static void compute_emit_cs(struct r600_context *ctx) +static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout, + const uint *grid_layout) { - struct radeon_winsys_cs *cs = ctx->cs; - int i; - - struct r600_resource *onebo = NULL; - struct r600_pipe_state *cb_state; + struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs; + unsigned i; - /* Initialize all the registers common to both 3D and compute. Some - * 3D only register will be initialized by this atom as well, but - * this is OK for now. - * - * See evergreen_init_atom_start_cs() or cayman_init_atom_start_cs() in - * evergreen_state.c for the list of registers that are intialized by - * the start_cs_cmd atom. - */ - r600_emit_atom(ctx, &ctx->start_cs_cmd.atom); + /* make sure that the gfx ring is only one active */ + if (ctx->b.rings.dma.cs && ctx->b.rings.dma.cs->cdw) { + ctx->b.rings.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL); + } - /* Initialize all the compute specific registers. + /* Initialize all the compute-related registers. * * See evergreen_init_atom_start_compute_cs() in this file for the list - * of registers initialized by the start_compuet_cs_cmd atom. + * of registers initialized by the start_compute_cs_cmd atom. */ - r600_emit_atom(ctx, &ctx->start_compute_cs_cmd.atom); - - /* Emit cb_state */ - cb_state = ctx->states[R600_PIPE_STATE_FRAMEBUFFER]; - r600_context_pipe_state_emit(ctx, cb_state, RADEON_CP_PACKET3_COMPUTE_MODE); - - for (i = 0; i < get_compute_resource_num(); i++) { - if (ctx->cs_shader->resources[i].enabled) { - int j; - COMPUTE_DBG("resnum: %i, cdw: %i\n", i, cs->cdw); - - for (j = 0; j < ctx->cs_shader->resources[i].cs_end; j++) { - if (ctx->cs_shader->resources[i].do_reloc[j]) { - assert(ctx->cs_shader->resources[i].bo); - evergreen_emit_ctx_reloc(ctx, - ctx->cs_shader->resources[i].bo, - ctx->cs_shader->resources[i].usage); - } - - cs->buf[cs->cdw++] = ctx->cs_shader->resources[i].cs[j]; - } + r600_emit_command_buffer(cs, &ctx->start_compute_cs_cmd); + + ctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV; + r600_flush_emit(ctx); + + /* Emit colorbuffers. */ + /* XXX support more than 8 colorbuffers (the offsets are not a multiple of 0x3C for CB8-11) */ + for (i = 0; i < 8 && i < ctx->framebuffer.state.nr_cbufs; i++) { + struct r600_surface *cb = (struct r600_surface*)ctx->framebuffer.state.cbufs[i]; + unsigned reloc = r600_context_bo_reloc(&ctx->b, &ctx->b.rings.gfx, + (struct r600_resource*)cb->base.texture, + RADEON_USAGE_READWRITE, + RADEON_PRIO_SHADER_RESOURCE_RW); + + r600_write_compute_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 7); + radeon_emit(cs, cb->cb_color_base); /* R_028C60_CB_COLOR0_BASE */ + radeon_emit(cs, cb->cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */ + radeon_emit(cs, cb->cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */ + radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */ + radeon_emit(cs, cb->cb_color_info); /* R_028C70_CB_COLOR0_INFO */ + radeon_emit(cs, cb->cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */ + radeon_emit(cs, cb->cb_color_dim); /* R_028C78_CB_COLOR0_DIM */ + + radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C60_CB_COLOR0_BASE */ + radeon_emit(cs, reloc); + + if (!ctx->keep_tiling_flags) { + radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C70_CB_COLOR0_INFO */ + radeon_emit(cs, reloc); + } - if (ctx->cs_shader->resources[i].bo) { - onebo = ctx->cs_shader->resources[i].bo; - evergreen_emit_ctx_reloc(ctx, - ctx->cs_shader->resources[i].bo, - ctx->cs_shader->resources[i].usage); - - ///special case for textures - if (ctx->cs_shader->resources[i].do_reloc - [ctx->cs_shader->resources[i].cs_end] == 2) { - evergreen_emit_ctx_reloc(ctx, - ctx->cs_shader->resources[i].bo, - ctx->cs_shader->resources[i].usage); - } - } + radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C74_CB_COLOR0_ATTRIB */ + radeon_emit(cs, reloc); + } + if (ctx->keep_tiling_flags) { + for (; i < 8 ; i++) { + r600_write_compute_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, + S_028C70_FORMAT(V_028C70_COLOR_INVALID)); + } + for (; i < 12; i++) { + r600_write_compute_context_reg(cs, R_028E50_CB_COLOR8_INFO + (i - 8) * 0x1C, + S_028C70_FORMAT(V_028C70_COLOR_INVALID)); } } - /* r600_flush_framebuffer() updates the cb_flush_flags and then - * calls r600_emit_atom() on the ctx->surface_sync_cmd.atom, which emits - * a SURFACE_SYNC packet via r600_emit_surface_sync(). - * - * XXX r600_emit_surface_sync() hardcodes the CP_COHER_SIZE to - * 0xffffffff, so we will need to add a field to struct - * r600_surface_sync_cmd if we want to manually set this value. + /* Set CB_TARGET_MASK XXX: Use cb_misc_state */ + r600_write_compute_context_reg(cs, R_028238_CB_TARGET_MASK, + ctx->compute_cb_target_mask); + + + /* Emit vertex buffer state */ + ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask); + r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom); + + /* Emit constant buffer state */ + r600_emit_atom(ctx, &ctx->constbuf_state[PIPE_SHADER_COMPUTE].atom); + + /* Emit compute shader state */ + r600_emit_atom(ctx, &ctx->cs_shader_state.atom); + + /* Emit dispatch state and dispatch packet */ + evergreen_emit_direct_dispatch(ctx, block_layout, grid_layout); + + /* XXX evergreen_flush_emit() hardcodes the CP_COHER_SIZE to 0xffffffff */ - r600_flush_framebuffer(ctx, true /* Flush now */); + ctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE | + R600_CONTEXT_INV_VERTEX_CACHE | + R600_CONTEXT_INV_TEX_CACHE; + r600_flush_emit(ctx); + ctx->b.flags = 0; + + if (ctx->b.chip_class >= CAYMAN) { + cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); + cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4); + /* DEALLOC_STATE prevents the GPU from hanging when a + * SURFACE_SYNC packet is emitted some time after a DISPATCH_DIRECT + * with any of the CB*_DEST_BASE_ENA or DB_DEST_BASE_ENA bits set. + */ + cs->buf[cs->cdw++] = PKT3C(PKT3_DEALLOC_STATE, 0, 0); + cs->buf[cs->cdw++] = 0; + } #if 0 - COMPUTE_DBG("cdw: %i\n", cs->cdw); + COMPUTE_DBG(ctx->screen, "cdw: %i\n", cs->cdw); for (i = 0; i < cs->cdw; i++) { - COMPUTE_DBG("%4i : 0x%08X\n", i, ctx->cs->buf[i]); + COMPUTE_DBG(ctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]); } #endif - ctx->ws->cs_flush(ctx->cs, RADEON_FLUSH_ASYNC | RADEON_FLUSH_COMPUTE); - - ctx->pm4_dirty_cdwords = 0; - ctx->flags = 0; - - COMPUTE_DBG("shader started\n"); - - ctx->ws->buffer_wait(onebo->buf, 0); +} - COMPUTE_DBG("...\n"); - ctx->streamout_start = TRUE; - ctx->streamout_append_bitmask = ~0; +/** + * Emit function for r600_cs_shader_state atom + */ +void evergreen_emit_cs_shader( + struct r600_context *rctx, + struct r600_atom *atom) +{ + struct r600_cs_shader_state *state = + (struct r600_cs_shader_state*)atom; + struct r600_pipe_compute *shader = state->shader; + struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; + uint64_t va; + struct r600_resource *code_bo; + unsigned ngpr, nstack; + +#if HAVE_LLVM < 0x0306 + struct r600_kernel *kernel = &shader->kernels[state->kernel_index]; + code_bo = kernel->code_bo; + va = kernel->code_bo->gpu_address; + ngpr = kernel->bc.ngpr; + nstack = kernel->bc.nstack; +#else + code_bo = shader->code_bo; + va = shader->code_bo->gpu_address + state->pc; + ngpr = shader->bc.ngpr; + nstack = shader->bc.nstack; +#endif + r600_write_compute_context_reg_seq(cs, R_0288D0_SQ_PGM_START_LS, 3); + radeon_emit(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */ + radeon_emit(cs, /* R_0288D4_SQ_PGM_RESOURCES_LS */ + S_0288D4_NUM_GPRS(ngpr) + | S_0288D4_STACK_SIZE(nstack)); + radeon_emit(cs, 0); /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */ + + radeon_emit(cs, PKT3C(PKT3_NOP, 0, 0)); + radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, + code_bo, RADEON_USAGE_READ, + RADEON_PRIO_SHADER_DATA)); } static void evergreen_launch_grid( @@ -421,24 +568,57 @@ static void evergreen_launch_grid( const uint *block_layout, const uint *grid_layout, uint32_t pc, const void *input) { - COMPUTE_DBG("PC: %i\n", pc); - struct r600_context *ctx = (struct r600_context *)ctx_; - unsigned num_waves; - unsigned num_pipes = ctx->screen->info.r600_max_pipes; - unsigned wave_divisor = (16 * num_pipes); +#ifdef HAVE_OPENCL + struct r600_pipe_compute *shader = ctx->cs_shader_state.shader; + boolean use_kill; + +#if HAVE_LLVM < 0x0306 + struct r600_kernel *kernel = &shader->kernels[pc]; + (void)use_kill; + if (!kernel->code_bo) { + void *p; + struct r600_bytecode *bc = &kernel->bc; + LLVMModuleRef mod = kernel->llvm_module; + boolean use_kill = false; + bool dump = (ctx->screen->b.debug_flags & DBG_CS) != 0; + unsigned use_sb = ctx->screen->b.debug_flags & DBG_SB_CS; + unsigned sb_disasm = use_sb || + (ctx->screen->b.debug_flags & DBG_SB_DISASM); + + r600_bytecode_init(bc, ctx->b.chip_class, ctx->b.family, + ctx->screen->has_compressed_msaa_texturing); + bc->type = TGSI_PROCESSOR_COMPUTE; + bc->isa = ctx->isa; + r600_llvm_compile(mod, ctx->b.family, bc, &use_kill, dump); + + if (dump && !sb_disasm) { + r600_bytecode_disasm(bc); + } else if ((dump && sb_disasm) || use_sb) { + if (r600_sb_bytecode_process(ctx, bc, NULL, dump, use_sb)) + R600_ERR("r600_sb_bytecode_process failed!\n"); + } + + kernel->code_bo = r600_compute_buffer_alloc_vram(ctx->screen, + kernel->bc.ndw * 4); + p = r600_buffer_map_sync_with_rings(&ctx->b, kernel->code_bo, PIPE_TRANSFER_WRITE); + memcpy(p, kernel->bc.bytecode, kernel->bc.ndw * 4); + ctx->b.ws->buffer_unmap(kernel->code_bo->cs_buf); + } + shader->active_kernel = kernel; + ctx->cs_shader_state.kernel_index = pc; +#else + ctx->cs_shader_state.pc = pc; + /* Get the config information for this kernel. */ + r600_shader_binary_read_config(&shader->binary, &shader->bc, pc, &use_kill); +#endif +#endif - /* num_waves = ceil((tg_size.x * tg_size.y, tg_size.z) / (16 * num_pipes)) */ - num_waves = (block_layout[0] * block_layout[1] * block_layout[2] + - wave_divisor - 1) / wave_divisor; + COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", pc); - COMPUTE_DBG("Using %u pipes, there are %u wavefronts per thread block\n", - num_pipes, num_waves); - evergreen_set_lds(ctx->cs_shader, 0, 0, num_waves); evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input); - evergreen_direct_dispatch(ctx_, block_layout, grid_layout); - compute_emit_cs(ctx); + compute_emit_cs(ctx, block_layout, grid_layout); } static void evergreen_set_compute_resources(struct pipe_context * ctx_, @@ -448,67 +628,51 @@ static void evergreen_set_compute_resources(struct pipe_context * ctx_, struct r600_context *ctx = (struct r600_context *)ctx_; struct r600_surface **resources = (struct r600_surface **)surfaces; - COMPUTE_DBG("*** evergreen_set_compute_resources: start = %u count = %u\n", + COMPUTE_DBG(ctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n", start, count); - for (int i = 0; i < count; i++) { + for (unsigned i = 0; i < count; i++) { + /* The First two vertex buffers are reserved for parameters and + * global buffers. */ + unsigned vtx_id = 2 + i; if (resources[i]) { struct r600_resource_global *buffer = - (struct r600_resource_global*)resources[i]->base.texture; + (struct r600_resource_global*) + resources[i]->base.texture; if (resources[i]->base.writable) { assert(i+1 < 12); - struct r600_resource_global *buffer = - (struct r600_resource_global*) - resources[i]->base.texture; - evergreen_set_rat(ctx->cs_shader, i+1, + evergreen_set_rat(ctx->cs_shader_state.shader, i+1, (struct r600_resource *)resources[i]->base.texture, buffer->chunk->start_in_dw*4, resources[i]->base.texture->width0); } - evergreen_set_vtx_resource(ctx->cs_shader, - (struct r600_resource *)resources[i]->base.texture, i+2, - buffer->chunk->start_in_dw*4, resources[i]->base.writable); + evergreen_cs_set_vertex_buffer(ctx, vtx_id, + buffer->chunk->start_in_dw * 4, + resources[i]->base.texture); } } - } -static void evergreen_set_cs_sampler_view(struct pipe_context *ctx_, +void evergreen_set_cs_sampler_view(struct pipe_context *ctx_, unsigned start_slot, unsigned count, struct pipe_sampler_view **views) { - struct r600_context *ctx = (struct r600_context *)ctx_; struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views; - for (int i = 0; i < count; i++) { + for (unsigned i = 0; i < count; i++) { if (resource[i]) { assert(i+1 < 12); + /* XXX: Implement */ + assert(!"Compute samplers not implemented."); ///FETCH0 = VTX0 (param buffer), //FETCH1 = VTX1 (global buffer pool), FETCH2... = TEX - evergreen_set_tex_resource(ctx->cs_shader, resource[i], i+2); } } } -static void evergreen_bind_compute_sampler_states( - struct pipe_context *ctx_, - unsigned start_slot, - unsigned num_samplers, - void **samplers_) -{ - struct r600_context *ctx = (struct r600_context *)ctx_; - struct compute_sampler_state ** samplers = - (struct compute_sampler_state **)samplers_; - - for (int i = 0; i < num_samplers; i++) { - if (samplers[i]) { - evergreen_set_sampler_resource(ctx->cs_shader, samplers[i], i); - } - } -} static void evergreen_set_global_binding( struct pipe_context *ctx_, unsigned first, unsigned n, @@ -519,8 +683,9 @@ static void evergreen_set_global_binding( struct compute_memory_pool *pool = ctx->screen->global_pool; struct r600_resource_global **buffers = (struct r600_resource_global **)resources; + unsigned i; - COMPUTE_DBG("*** evergreen_set_global_binding first = %u n = %u\n", + COMPUTE_DBG(ctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n", first, n); if (!resources) { @@ -528,18 +693,36 @@ static void evergreen_set_global_binding( return; } - compute_memory_finalize_pending(pool, ctx_); + /* We mark these items for promotion to the pool if they + * aren't already there */ + for (i = first; i < first + n; i++) { + struct compute_memory_item *item = buffers[i]->chunk; + + if (!is_item_in_pool(item)) + buffers[i]->chunk->status |= ITEM_FOR_PROMOTING; + } - for (int i = 0; i < n; i++) + if (compute_memory_finalize_pending(pool, ctx_) == -1) { + /* XXX: Unset */ + return; + } + + for (i = first; i < first + n; i++) { + uint32_t buffer_offset; + uint32_t handle; assert(resources[i]->target == PIPE_BUFFER); assert(resources[i]->bind & PIPE_BIND_GLOBAL); - *(handles[i]) = buffers[i]->chunk->start_in_dw * 4; + buffer_offset = util_le32_to_cpu(*(handles[i])); + handle = buffer_offset + buffers[i]->chunk->start_in_dw * 4; + + *(handles[i]) = util_cpu_to_le32(handle); } - evergreen_set_rat(ctx->cs_shader, 0, pool->bo, 0, pool->size_in_dw * 4); - evergreen_set_vtx_resource(ctx->cs_shader, pool->bo, 1, 0, 1); + evergreen_set_rat(ctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4); + evergreen_cs_set_vertex_buffer(ctx, 1, 0, + (struct pipe_resource*)pool->bo); } /** @@ -559,14 +742,22 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) int num_threads; int num_stack_entries; - /* We aren't passing the EMIT_EARLY flag as the third argument - * because we will be emitting this atom manually in order to - * ensure it gets emitted after the start_cs_cmd atom. + /* since all required registers are initialised in the + * start_compute_cs_cmd atom, we can EMIT_EARLY here. */ - r600_init_command_buffer(cb, 256, 0); + r600_init_command_buffer(cb, 256); cb->pkt_flags = RADEON_CP_PACKET3_COMPUTE_MODE; - switch (ctx->family) { + /* This must be first. */ + r600_store_value(cb, PKT3(PKT3_CONTEXT_CONTROL, 1, 0)); + r600_store_value(cb, 0x80000000); + r600_store_value(cb, 0x80000000); + + /* We're setting config registers here. */ + r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0)); + r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4)); + + switch (ctx->b.family) { case CHIP_CEDAR: default: num_threads = 128; @@ -612,7 +803,18 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) } /* Config Registers */ - if (ctx->chip_class < CAYMAN) { + if (ctx->b.chip_class < CAYMAN) + evergreen_init_common_regs(cb, ctx->b.chip_class, ctx->b.family, + ctx->screen->b.info.drm_minor); + else + cayman_init_common_regs(cb, ctx->b.chip_class, ctx->b.family, + ctx->screen->b.info.drm_minor); + + /* The primitive type always needs to be POINTLIST for compute. */ + r600_store_config_reg(cb, R_008958_VGT_PRIMITIVE_TYPE, + V_008958_DI_PT_POINTLIST); + + if (ctx->b.chip_class < CAYMAN) { /* These registers control which simds can be used by each stage. * The default for these registers is 0xffffffff, which means @@ -656,10 +858,24 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) r600_store_value(cb, S_008C28_NUM_LS_STACK_ENTRIES(num_stack_entries)); } + /* Give the compute shader all the available LDS space. + * NOTE: This only sets the maximum number of dwords that a compute + * shader can allocate. When a shader is executed, we still need to + * allocate the appropriate amount of LDS dwords using the + * CM_R_0288E8_SQ_LDS_ALLOC register. + */ + if (ctx->b.chip_class < CAYMAN) { + r600_store_config_reg(cb, R_008E2C_SQ_LDS_RESOURCE_MGMT, + S_008E2C_NUM_PS_LDS(0x0000) | S_008E2C_NUM_LS_LDS(8192)); + } else { + r600_store_context_reg(cb, CM_R_0286FC_SPI_LDS_MGMT, + S_0286FC_NUM_PS_LDS(0) | + S_0286FC_NUM_LS_LDS(255)); /* 255 * 32 = 8160 dwords */ + } /* Context Registers */ - if (ctx->chip_class < CAYMAN) { + if (ctx->b.chip_class < CAYMAN) { /* workaround for hw issues with dyn gpr - must set all limits * to 240 instead of 0, 0x1e == 240 / 8 */ @@ -703,34 +919,36 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) void evergreen_init_compute_state_functions(struct r600_context *ctx) { - ctx->context.create_compute_state = evergreen_create_compute_state; - ctx->context.delete_compute_state = evergreen_delete_compute_state; - ctx->context.bind_compute_state = evergreen_bind_compute_state; + ctx->b.b.create_compute_state = evergreen_create_compute_state; + ctx->b.b.delete_compute_state = evergreen_delete_compute_state; + ctx->b.b.bind_compute_state = evergreen_bind_compute_state; // ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; - ctx->context.set_compute_resources = evergreen_set_compute_resources; - ctx->context.set_compute_sampler_views = evergreen_set_cs_sampler_view; - ctx->context.bind_compute_sampler_states = evergreen_bind_compute_sampler_states; - ctx->context.set_global_binding = evergreen_set_global_binding; - ctx->context.launch_grid = evergreen_launch_grid; -} + ctx->b.b.set_compute_resources = evergreen_set_compute_resources; + ctx->b.b.set_global_binding = evergreen_set_global_binding; + ctx->b.b.launch_grid = evergreen_launch_grid; +} struct pipe_resource *r600_compute_global_buffer_create( struct pipe_screen *screen, const struct pipe_resource *templ) { + struct r600_resource_global* result = NULL; + struct r600_screen* rscreen = NULL; + int size_in_dw = 0; + assert(templ->target == PIPE_BUFFER); assert(templ->bind & PIPE_BIND_GLOBAL); assert(templ->array_size == 1 || templ->array_size == 0); assert(templ->depth0 == 1 || templ->depth0 == 0); assert(templ->height0 == 1 || templ->height0 == 0); - struct r600_resource_global* result = (struct r600_resource_global*) - CALLOC(sizeof(struct r600_resource_global), 1); - struct r600_screen* rscreen = (struct r600_screen*)screen; + result = (struct r600_resource_global*) + CALLOC(sizeof(struct r600_resource_global), 1); + rscreen = (struct r600_screen*)screen; - COMPUTE_DBG("*** r600_compute_global_buffer_create\n"); - COMPUTE_DBG("width = %u array_size = %u\n", templ->width0, + COMPUTE_DBG(rscreen, "*** r600_compute_global_buffer_create\n"); + COMPUTE_DBG(rscreen, "width = %u array_size = %u\n", templ->width0, templ->array_size); result->base.b.vtbl = &r600_global_buffer_vtbl; @@ -738,7 +956,7 @@ struct pipe_resource *r600_compute_global_buffer_create( result->base.b.b = *templ; pipe_reference_init(&result->base.b.b.reference, 1); - int size_in_dw = (templ->width0+3) / 4; + size_in_dw = (templ->width0+3) / 4; result->chunk = compute_memory_alloc(rscreen->global_pool, size_in_dw); @@ -755,11 +973,14 @@ void r600_compute_global_buffer_destroy( struct pipe_screen *screen, struct pipe_resource *res) { + struct r600_resource_global* buffer = NULL; + struct r600_screen* rscreen = NULL; + assert(res->target == PIPE_BUFFER); assert(res->bind & PIPE_BIND_GLOBAL); - struct r600_resource_global* buffer = (struct r600_resource_global*)res; - struct r600_screen* rscreen = (struct r600_screen*)screen; + buffer = (struct r600_resource_global*)res; + rscreen = (struct r600_screen*)screen; compute_memory_free(rscreen->global_pool, buffer->chunk->id); @@ -767,82 +988,73 @@ void r600_compute_global_buffer_destroy( free(res); } -void* r600_compute_global_transfer_map( +void *r600_compute_global_transfer_map( struct pipe_context *ctx_, - struct pipe_transfer* transfer) + struct pipe_resource *resource, + unsigned level, + unsigned usage, + const struct pipe_box *box, + struct pipe_transfer **ptransfer) { - assert(transfer->resource->target == PIPE_BUFFER); - assert(transfer->resource->bind & PIPE_BIND_GLOBAL); - assert(transfer->box.x >= 0); - assert(transfer->box.y == 0); - assert(transfer->box.z == 0); - - struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_context *rctx = (struct r600_context*)ctx_; + struct compute_memory_pool *pool = rctx->screen->global_pool; struct r600_resource_global* buffer = - (struct r600_resource_global*)transfer->resource; + (struct r600_resource_global*)resource; - uint32_t* map; - ///TODO: do it better, mapping is not possible if the pool is too big + struct compute_memory_item *item = buffer->chunk; + struct pipe_resource *dst = NULL; + unsigned offset = box->x; - if (!(map = ctx->ws->buffer_map(buffer->chunk->pool->bo->cs_buf, - ctx->cs, transfer->usage))) { - return NULL; + if (is_item_in_pool(item)) { + compute_memory_demote_item(pool, item, ctx_); + } + else { + if (item->real_buffer == NULL) { + item->real_buffer = (struct r600_resource*) + r600_compute_buffer_alloc_vram(pool->screen, item->size_in_dw * 4); + } } - COMPUTE_DBG("buffer start: %lli\n", buffer->chunk->start_in_dw); - return ((char*)(map + buffer->chunk->start_in_dw)) + transfer->box.x; -} - -void r600_compute_global_transfer_unmap( - struct pipe_context *ctx_, - struct pipe_transfer* transfer) -{ - assert(transfer->resource->target == PIPE_BUFFER); - assert(transfer->resource->bind & PIPE_BIND_GLOBAL); - - struct r600_context *ctx = (struct r600_context *)ctx_; - struct r600_resource_global* buffer = - (struct r600_resource_global*)transfer->resource; + dst = (struct pipe_resource*)item->real_buffer; - ctx->ws->buffer_unmap(buffer->chunk->pool->bo->cs_buf); -} + if (usage & PIPE_TRANSFER_READ) + buffer->chunk->status |= ITEM_MAPPED_FOR_READING; -struct pipe_transfer * r600_compute_global_get_transfer( - struct pipe_context *ctx_, - struct pipe_resource *resource, - unsigned level, - unsigned usage, - const struct pipe_box *box) -{ - struct r600_context *ctx = (struct r600_context *)ctx_; - struct compute_memory_pool *pool = ctx->screen->global_pool; + COMPUTE_DBG(rctx->screen, "* r600_compute_global_transfer_map()\n" + "level = %u, usage = %u, box(x = %u, y = %u, z = %u " + "width = %u, height = %u, depth = %u)\n", level, usage, + box->x, box->y, box->z, box->width, box->height, + box->depth); + COMPUTE_DBG(rctx->screen, "Buffer id = %"PRIi64" offset = " + "%u (box.x)\n", item->id, box->x); - compute_memory_finalize_pending(pool, ctx_); assert(resource->target == PIPE_BUFFER); - struct r600_context *rctx = (struct r600_context*)ctx_; - struct pipe_transfer *transfer = util_slab_alloc(&rctx->pool_transfers); - - transfer->resource = resource; - transfer->level = level; - transfer->usage = usage; - transfer->box = *box; - transfer->stride = 0; - transfer->layer_stride = 0; - transfer->data = NULL; - - /* Note strides are zero, this is ok for buffers, but not for - * textures 2d & higher at least. - */ - return transfer; + assert(resource->bind & PIPE_BIND_GLOBAL); + assert(box->x >= 0); + assert(box->y == 0); + assert(box->z == 0); + + ///TODO: do it better, mapping is not possible if the pool is too big + return pipe_buffer_map_range(ctx_, dst, + offset, box->width, usage, ptransfer); } -void r600_compute_global_transfer_destroy( +void r600_compute_global_transfer_unmap( struct pipe_context *ctx_, - struct pipe_transfer *transfer) + struct pipe_transfer* transfer) { - struct r600_context *rctx = (struct r600_context*)ctx_; - util_slab_free(&rctx->pool_transfers, transfer); + /* struct r600_resource_global are not real resources, they just map + * to an offset within the compute memory pool. The function + * r600_compute_global_transfer_map() maps the memory pool + * resource rather than the struct r600_resource_global passed to + * it as an argument and then initalizes ptransfer->resource with + * the memory pool resource (via pipe_buffer_map_range). + * When transfer_unmap is called it uses the memory pool's + * vtable which calls r600_buffer_transfer_map() rather than + * this function. + */ + assert (!"This function should not be called"); } void r600_compute_global_transfer_flush_region(