X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr600%2Fr600_blit.c;h=32154b11b7cc93b2c1a882176e303a88f5d094da;hb=96a9153036801249114b7a23716bda141240c341;hp=d240c292f12bbda42161c92405bca68361f8e7f7;hpb=68f6dec32ed5eede361f76c8dbdf897652659baf;p=mesa.git diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index d240c292f12..32154b11b7c 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -21,9 +21,10 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r600_pipe.h" +#include "compute_memory_pool.h" +#include "evergreen_compute.h" #include "util/u_surface.h" -#include "util/u_blitter.h" -#include "util/u_format.h" +#include "util/format/u_format.h" #include "evergreend.h" enum r600_blitter_op /* bitmask */ @@ -42,30 +43,35 @@ enum r600_blitter_op /* bitmask */ R600_COPY_TEXTURE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | R600_DISABLE_RENDER_COND, - R600_BLIT = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | - R600_DISABLE_RENDER_COND, + R600_BLIT = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES, R600_DECOMPRESS = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND, - R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND + R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER }; static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) { struct r600_context *rctx = (struct r600_context *)ctx; - r600_suspend_nontimer_queries(rctx); + if (rctx->cmd_buf_is_compute) { + rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL); + rctx->cmd_buf_is_compute = false; + } util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer_state.vb); util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_fetch_shader.cso); util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); + util_blitter_save_geometry_shader(rctx->blitter, rctx->gs_shader); + util_blitter_save_tessctrl_shader(rctx->blitter, rctx->tcs_shader); + util_blitter_save_tesseval_shader(rctx->blitter, rctx->tes_shader); util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets, (struct pipe_stream_output_target**)rctx->b.streamout.targets); util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer_state.cso); if (op & R600_SAVE_FRAGMENT_STATE) { - util_blitter_save_viewport(rctx->blitter, &rctx->viewport.state); - util_blitter_save_scissor(rctx->blitter, &rctx->scissor.scissor); + util_blitter_save_viewport(rctx->blitter, &rctx->b.viewports.states[0]); + util_blitter_save_scissor(rctx->blitter, &rctx->b.scissors.states[0]); util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); util_blitter_save_blend(rctx->blitter, rctx->blend_state.cso); util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->dsa_state.cso); @@ -86,18 +92,15 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op (struct pipe_sampler_view**)rctx->samplers[PIPE_SHADER_FRAGMENT].views.views); } - if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) { - util_blitter_save_render_condition(rctx->blitter, - rctx->current_render_cond, - rctx->current_render_cond_cond, - rctx->current_render_cond_mode); - } + if (op & R600_DISABLE_RENDER_COND) + rctx->b.render_cond_force_off = true; } static void r600_blitter_end(struct pipe_context *ctx) { struct r600_context *rctx = (struct r600_context *)ctx; - r600_resume_nontimer_queries(rctx); + + rctx->b.render_cond_force_off = false; } static unsigned u_max_sample(struct pipe_resource *r) @@ -105,12 +108,12 @@ static unsigned u_max_sample(struct pipe_resource *r) return r->nr_samples ? r->nr_samples - 1 : 0; } -void r600_blit_decompress_depth(struct pipe_context *ctx, - struct r600_texture *texture, - struct r600_texture *staging, - unsigned first_level, unsigned last_level, - unsigned first_layer, unsigned last_layer, - unsigned first_sample, unsigned last_sample) +static void r600_blit_decompress_depth(struct pipe_context *ctx, + struct r600_texture *texture, + struct r600_texture *staging, + unsigned first_level, unsigned last_level, + unsigned first_layer, unsigned last_layer, + unsigned first_sample, unsigned last_sample) { struct r600_context *rctx = (struct r600_context *)ctx; unsigned layer, level, sample, checked_last_layer, max_layer, max_sample; @@ -144,7 +147,7 @@ void r600_blit_decompress_depth(struct pipe_context *ctx, rctx->db_misc_state.copy_depth = util_format_has_depth(desc); rctx->db_misc_state.copy_stencil = util_format_has_stencil(desc); rctx->db_misc_state.copy_sample = first_sample; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); for (level = first_level; level <= last_level; level++) { if (!staging && !(texture->dirty_level_mask & (1 << level))) @@ -161,7 +164,7 @@ void r600_blit_decompress_depth(struct pipe_context *ctx, if (sample != rctx->db_misc_state.copy_sample) { rctx->db_misc_state.copy_sample = sample; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } surf_tmpl.format = texture->resource.b.b.format; @@ -196,25 +199,33 @@ void r600_blit_decompress_depth(struct pipe_context *ctx, /* reenable compression in DB_RENDER_CONTROL */ rctx->db_misc_state.flush_depthstencil_through_cb = false; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } static void r600_blit_decompress_depth_in_place(struct r600_context *rctx, struct r600_texture *texture, + bool is_stencil_sampler, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) { struct pipe_surface *zsurf, surf_tmpl = {{0}}; unsigned layer, max_layer, checked_last_layer, level; + unsigned *dirty_level_mask; /* Enable decompression in DB_RENDER_CONTROL */ - rctx->db_misc_state.flush_depthstencil_in_place = true; - rctx->db_misc_state.atom.dirty = true; + if (is_stencil_sampler) { + rctx->db_misc_state.flush_stencil_inplace = true; + dirty_level_mask = &texture->stencil_dirty_level_mask; + } else { + rctx->db_misc_state.flush_depth_inplace = true; + dirty_level_mask = &texture->dirty_level_mask; + } + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); surf_tmpl.format = texture->resource.b.b.format; for (level = first_level; level <= last_level; level++) { - if (!(texture->dirty_level_mask & (1 << level))) + if (!(*dirty_level_mask & (1 << level))) continue; surf_tmpl.u.tex.level = level; @@ -241,13 +252,14 @@ static void r600_blit_decompress_depth_in_place(struct r600_context *rctx, /* The texture will always be dirty if some layers or samples aren't flushed. * I don't think this case occurs often though. */ if (first_layer == 0 && last_layer == max_layer) { - texture->dirty_level_mask &= ~(1 << level); + *dirty_level_mask &= ~(1 << level); } } /* Disable decompression in DB_RENDER_CONTROL */ - rctx->db_misc_state.flush_depthstencil_in_place = false; - rctx->db_misc_state.atom.dirty = true; + rctx->db_misc_state.flush_depth_inplace = false; + rctx->db_misc_state.flush_stencil_inplace = false; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } void r600_decompress_depth_textures(struct r600_context *rctx, @@ -258,19 +270,21 @@ void r600_decompress_depth_textures(struct r600_context *rctx, while (depth_texture_mask) { struct pipe_sampler_view *view; + struct r600_pipe_sampler_view *rview; struct r600_texture *tex; i = u_bit_scan(&depth_texture_mask); view = &textures->views[i]->base; assert(view); + rview = (struct r600_pipe_sampler_view*)view; tex = (struct r600_texture *)view->texture; - assert(tex->is_depth && !tex->is_flushing_texture); + assert(tex->db_compatible); - if (rctx->b.chip_class >= EVERGREEN || - r600_can_read_depth(tex)) { + if (r600_can_sample_zs(tex, rview->is_stencil_sampler)) { r600_blit_decompress_depth_in_place(rctx, tex, + rview->is_stencil_sampler, view->u.tex.first_level, view->u.tex.last_level, 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); } else { @@ -282,6 +296,40 @@ void r600_decompress_depth_textures(struct r600_context *rctx, } } +void r600_decompress_depth_images(struct r600_context *rctx, + struct r600_image_state *images) +{ + unsigned i; + unsigned depth_texture_mask = images->compressed_depthtex_mask; + + while (depth_texture_mask) { + struct r600_image_view *view; + struct r600_texture *tex; + + i = u_bit_scan(&depth_texture_mask); + + view = &images->views[i]; + assert(view); + + tex = (struct r600_texture *)view->base.resource; + assert(tex->db_compatible); + + if (r600_can_sample_zs(tex, false)) { + r600_blit_decompress_depth_in_place(rctx, tex, + false, + view->base.u.tex.level, + view->base.u.tex.level, + 0, util_max_layer(&tex->resource.b.b, view->base.u.tex.level)); + } else { + r600_blit_decompress_depth(&rctx->b.b, tex, NULL, + view->base.u.tex.level, + view->base.u.tex.level, + 0, util_max_layer(&tex->resource.b.b, view->base.u.tex.level), + 0, u_max_sample(&tex->resource.b.b)); + } + } +} + static void r600_blit_decompress_color(struct pipe_context *ctx, struct r600_texture *rtex, unsigned first_level, unsigned last_level, @@ -351,6 +399,31 @@ void r600_decompress_color_textures(struct r600_context *rctx, } } +void r600_decompress_color_images(struct r600_context *rctx, + struct r600_image_state *images) +{ + unsigned i; + unsigned mask = images->compressed_colortex_mask; + + while (mask) { + struct r600_image_view *view; + struct r600_texture *tex; + + i = u_bit_scan(&mask); + + view = &images->views[i]; + assert(view); + + tex = (struct r600_texture *)view->base.resource; + assert(tex->cmask.size); + + r600_blit_decompress_color(&rctx->b.b, tex, + view->base.u.tex.level, view->base.u.tex.level, + view->base.u.tex.first_layer, + view->base.u.tex.last_layer); + } +} + /* Helper for decompressing a portion of a color or depth resource before * blitting if any decompression is needed. * The driver doesn't decompress resources automatically while u_blitter is @@ -363,12 +436,16 @@ static bool r600_decompress_subresource(struct pipe_context *ctx, struct r600_context *rctx = (struct r600_context *)ctx; struct r600_texture *rtex = (struct r600_texture*)tex; - if (rtex->is_depth && !rtex->is_flushing_texture) { - if (rctx->b.chip_class >= EVERGREEN || - r600_can_read_depth(rtex)) { - r600_blit_decompress_depth_in_place(rctx, rtex, + if (rtex->db_compatible) { + if (r600_can_sample_zs(rtex, false)) { + r600_blit_decompress_depth_in_place(rctx, rtex, false, level, level, first_layer, last_layer); + if (rtex->surface.has_stencil) { + r600_blit_decompress_depth_in_place(rctx, rtex, true, + level, level, + first_layer, last_layer); + } } else { if (!r600_init_flushed_depth_texture(ctx, tex, NULL)) return false; /* error */ @@ -385,153 +462,38 @@ static bool r600_decompress_subresource(struct pipe_context *ctx, return true; } -static boolean is_simple_msaa_resolve(const struct pipe_blit_info *info) -{ - unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); - unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); - struct r600_texture *dst = (struct r600_texture*)info->dst.resource; - unsigned dst_tile_mode = dst->surface.level[info->dst.level].mode; - - return info->dst.resource->format == info->src.resource->format && - info->dst.resource->format == info->dst.format && - info->src.resource->format == info->src.format && - !info->scissor_enable && - info->mask == PIPE_MASK_RGBA && - dst_width == info->src.resource->width0 && - dst_height == info->src.resource->height0 && - info->dst.box.x == 0 && - info->dst.box.y == 0 && - info->dst.box.width == dst_width && - info->dst.box.height == dst_height && - info->src.box.x == 0 && - info->src.box.y == 0 && - info->src.box.width == dst_width && - info->src.box.height == dst_height && - /* Dst must be tiled. If it's not, we have to use a temporary - * resource which is tiled. */ - dst_tile_mode >= RADEON_SURF_MODE_1D; -} - -static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst, - unsigned offset, unsigned size, unsigned value); - -static void evergreen_set_clear_color(struct pipe_surface *cbuf, - const union pipe_color_union *color) -{ - unsigned *clear_value = ((struct r600_texture *)cbuf->texture)->color_clear_value; - union util_color uc; - - memset(&uc, 0, sizeof(uc)); - - if (util_format_is_pure_uint(cbuf->format)) { - util_format_write_4ui(cbuf->format, color->ui, 0, &uc, 0, 0, 0, 1, 1); - } else if (util_format_is_pure_sint(cbuf->format)) { - util_format_write_4i(cbuf->format, color->i, 0, &uc, 0, 0, 0, 1, 1); - } else { - util_pack_color(color->f, cbuf->format, &uc); - } - - memcpy(clear_value, &uc, 2 * sizeof(uint32_t)); -} - -static void evergreen_check_alloc_cmask(struct pipe_context *ctx, - struct pipe_surface *cbuf) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct r600_texture *tex = (struct r600_texture *)cbuf->texture; - struct r600_surface *surf = (struct r600_surface *)cbuf; - - if (tex->cmask_buffer) - return; - - r600_texture_init_cmask(rctx->screen, tex); - - /* update colorbuffer state bits */ - if (tex->cmask_buffer != NULL) { - uint64_t va = r600_resource_va(rctx->b.b.screen, &tex->cmask_buffer->b.b); - surf->cb_color_cmask = va >> 8; - surf->cb_color_cmask_slice = S_028C80_TILE_MAX(tex->cmask.slice_tile_max); - surf->cb_color_info |= S_028C70_FAST_CLEAR(1); - } -} - -static bool can_fast_clear_color(struct pipe_context *ctx) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct pipe_framebuffer_state *fb = &rctx->framebuffer.state; - int i; - - if (rctx->b.chip_class < EVERGREEN) { - return false; - } - - for (i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture; - - /* 128-bit formats are unuspported */ - if (util_format_get_blocksizebits(fb->cbufs[i]->format) > 64) { - return false; - } - - /* the clear is allowed if all layers are bound */ - if (fb->cbufs[i]->u.tex.first_layer != 0 || - fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) { - return false; - } - - /* cannot clear mipmapped textures */ - if (fb->cbufs[i]->texture->last_level != 0) { - return false; - } - - /* only supported on tiled surfaces */ - if (tex->surface.level[0].mode < RADEON_SURF_MODE_1D) { - return false; - } - - /* ensure CMASK is enabled */ - evergreen_check_alloc_cmask(ctx, fb->cbufs[i]); - if (tex->cmask.size == 0) { - return false; - } - } - - return true; -} - static void r600_clear(struct pipe_context *ctx, unsigned buffers, + const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) { struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_framebuffer_state *fb = &rctx->framebuffer.state; - /* fast clear on colorbuffers (EG+) */ - if ((buffers & PIPE_CLEAR_COLOR) && can_fast_clear_color(ctx)) { + if (buffers & PIPE_CLEAR_COLOR && rctx->b.chip_class >= EVERGREEN) { + evergreen_do_fast_color_clear(&rctx->b, fb, &rctx->framebuffer.atom, + &buffers, NULL, color); + if (!buffers) + return; /* all buffers have been fast cleared */ + } + + if (buffers & PIPE_CLEAR_COLOR) { int i; + /* These buffers cannot use fast clear, make sure to disable expansion. */ for (i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture; + struct r600_texture *tex; - evergreen_set_clear_color(fb->cbufs[i], color); - r600_clear_buffer(ctx, &tex->cmask_buffer->b.b, - tex->cmask.offset, tex->cmask.size, 0); - tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level; - } - - rctx->framebuffer.atom.dirty = true; + /* If not clearing this buffer, skip. */ + if (!(buffers & (PIPE_CLEAR_COLOR0 << i))) + continue; - buffers &= ~PIPE_CLEAR_COLOR; - if (!buffers) - return; - } else if (buffers & PIPE_CLEAR_COLOR) { - int i; + if (!fb->cbufs[i]) + continue; - /* cannot use fast clear, make sure to disable expansion */ - for (i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture; + tex = (struct r600_texture *)fb->cbufs[i]->texture; if (tex->fmask.size == 0) - tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); + tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); } } @@ -546,26 +508,29 @@ static void r600_clear(struct pipe_context *ctx, unsigned buffers, * array are clear to different value. To simplify code just * disable fast clear for texture array. */ - /* Only use htile for first level */ - if (rtex->htile && !level && rtex->surface.array_size == 1) { - if (rtex->depth_clear != depth) { - rtex->depth_clear = depth; - rctx->db_state.atom.dirty = true; + if (r600_htile_enabled(rtex, level) && + fb->zsbuf->u.tex.first_layer == 0 && + fb->zsbuf->u.tex.last_layer == util_max_layer(&rtex->resource.b.b, level)) { + if (rtex->depth_clear_value != depth) { + rtex->depth_clear_value = depth; + r600_mark_atom_dirty(rctx, &rctx->db_state.atom); } rctx->db_misc_state.htile_clear = true; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } } r600_blitter_begin(ctx, R600_CLEAR); util_blitter_clear(rctx->blitter, fb->width, fb->height, - buffers, color, depth, stencil); + util_framebuffer_get_num_layers(fb), + buffers, color, depth, stencil, + util_framebuffer_get_num_samples(fb) > 1); r600_blitter_end(ctx); /* disable fast clear */ if (rctx->db_misc_state.htile_clear) { rctx->db_misc_state.htile_clear = false; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } } @@ -573,11 +538,13 @@ static void r600_clear_render_target(struct pipe_context *ctx, struct pipe_surface *dst, const union pipe_color_union *color, unsigned dstx, unsigned dsty, - unsigned width, unsigned height) + unsigned width, unsigned height, + bool render_condition_enabled) { struct r600_context *rctx = (struct r600_context *)ctx; - r600_blitter_begin(ctx, R600_CLEAR_SURFACE); + r600_blitter_begin(ctx, R600_CLEAR_SURFACE | + (render_condition_enabled ? 0 : R600_DISABLE_RENDER_COND)); util_blitter_clear_render_target(rctx->blitter, dst, color, dstx, dsty, width, height); r600_blitter_end(ctx); @@ -589,101 +556,142 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx, double depth, unsigned stencil, unsigned dstx, unsigned dsty, - unsigned width, unsigned height) + unsigned width, unsigned height, + bool render_condition_enabled) { struct r600_context *rctx = (struct r600_context *)ctx; - r600_blitter_begin(ctx, R600_CLEAR_SURFACE); + r600_blitter_begin(ctx, R600_CLEAR_SURFACE | + (render_condition_enabled ? 0 : R600_DISABLE_RENDER_COND)); util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, dstx, dsty, width, height); r600_blitter_end(ctx); } -void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx, - struct pipe_resource *src, const struct pipe_box *src_box) +static void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx, + struct pipe_resource *src, const struct pipe_box *src_box) { struct r600_context *rctx = (struct r600_context*)ctx; - if (rctx->screen->has_cp_dma) { + if (rctx->screen->b.has_cp_dma) { r600_cp_dma_copy_buffer(rctx, dst, dstx, src, src_box->x, src_box->width); } - else if (rctx->screen->has_streamout && + else if (rctx->screen->b.has_streamout && /* Require 4-byte alignment. */ dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) { - /* Flush both resources. */ - r600_flag_resource_cache_flush(rctx, src); - r600_flag_resource_cache_flush(rctx, dst); - r600_blitter_begin(ctx, R600_COPY_BUFFER); util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width); r600_blitter_end(ctx); - - /* Flush the dst in case the 3D engine has been prefetching the resource. */ - r600_flag_resource_cache_flush(rctx, dst); } else { util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box); } } +/** + * Global buffers are not really resources, they are are actually offsets + * into a single global resource (r600_screen::global_pool). The means + * they don't have their own buf handle, so they cannot be passed + * to r600_copy_buffer() and must be handled separately. + */ +static void r600_copy_global_buffer(struct pipe_context *ctx, + struct pipe_resource *dst, unsigned + dstx, struct pipe_resource *src, + const struct pipe_box *src_box) +{ + struct r600_context *rctx = (struct r600_context*)ctx; + struct compute_memory_pool *pool = rctx->screen->global_pool; + struct pipe_box new_src_box = *src_box; + + if (src->bind & PIPE_BIND_GLOBAL) { + struct r600_resource_global *rsrc = + (struct r600_resource_global *)src; + struct compute_memory_item *item = rsrc->chunk; + + if (is_item_in_pool(item)) { + new_src_box.x += 4 * item->start_in_dw; + src = (struct pipe_resource *)pool->bo; + } else { + if (item->real_buffer == NULL) { + item->real_buffer = + r600_compute_buffer_alloc_vram(pool->screen, + item->size_in_dw * 4); + } + src = (struct pipe_resource*)item->real_buffer; + } + } + if (dst->bind & PIPE_BIND_GLOBAL) { + struct r600_resource_global *rdst = + (struct r600_resource_global *)dst; + struct compute_memory_item *item = rdst->chunk; + + if (is_item_in_pool(item)) { + dstx += 4 * item->start_in_dw; + dst = (struct pipe_resource *)pool->bo; + } else { + if (item->real_buffer == NULL) { + item->real_buffer = + r600_compute_buffer_alloc_vram(pool->screen, + item->size_in_dw * 4); + } + dst = (struct pipe_resource*)item->real_buffer; + } + } + + r600_copy_buffer(ctx, dst, dstx, src, &new_src_box); +} + static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst, - unsigned offset, unsigned size, unsigned value) + uint64_t offset, uint64_t size, unsigned value, + enum r600_coherency coher) { struct r600_context *rctx = (struct r600_context*)ctx; - if (rctx->screen->has_cp_dma && + if (rctx->screen->b.has_cp_dma && rctx->b.chip_class >= EVERGREEN && offset % 4 == 0 && size % 4 == 0) { - evergreen_cp_dma_clear_buffer(rctx, dst, offset, size, value); - } else if (rctx->screen->has_streamout && offset % 4 == 0 && size % 4 == 0) { + evergreen_cp_dma_clear_buffer(rctx, dst, offset, size, value, coher); + } else if (rctx->screen->b.has_streamout && offset % 4 == 0 && size % 4 == 0) { union pipe_color_union clear_value; clear_value.ui[0] = value; - r600_flag_resource_cache_flush(rctx, dst); - r600_blitter_begin(ctx, R600_DISABLE_RENDER_COND); util_blitter_clear_buffer(rctx->blitter, dst, offset, size, 1, &clear_value); r600_blitter_end(ctx); - - /* Flush again in case the 3D engine has been prefetching the resource. */ - r600_flag_resource_cache_flush(rctx, dst); } else { - uint32_t *map = r600_buffer_mmap_sync_with_rings(rctx, r600_resource(dst), + uint32_t *map = r600_buffer_map_sync_with_rings(&rctx->b, r600_resource(dst), PIPE_TRANSFER_WRITE); + map += offset / 4; size /= 4; for (unsigned i = 0; i < size; i++) *map++ = value; } } -static bool util_format_is_subsampled_2x1_32bpp(enum pipe_format format) -{ - const struct util_format_description *desc = util_format_description(format); - - return desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED && - desc->block.width == 2 && - desc->block.height == 1 && - desc->block.bits == 32; -} - -static void r600_resource_copy_region(struct pipe_context *ctx, - struct pipe_resource *dst, - unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, - unsigned src_level, - const struct pipe_box *src_box) +void r600_resource_copy_region(struct pipe_context *ctx, + struct pipe_resource *dst, + unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + unsigned src_level, + const struct pipe_box *src_box) { struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_surface *dst_view, dst_templ; struct pipe_sampler_view src_templ, *src_view; unsigned dst_width, dst_height, src_width0, src_height0, src_widthFL, src_heightFL; + unsigned src_force_level = 0; struct pipe_box sbox, dstbox; /* Handle buffers first. */ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { - r600_copy_buffer(ctx, dst, dstx, src, src_box); + if ((src->bind & PIPE_BIND_GLOBAL) || + (dst->bind & PIPE_BIND_GLOBAL)) { + r600_copy_global_buffer(ctx, dst, dstx, src, src_box); + } else { + r600_copy_buffer(ctx, dst, dstx, src, src_box); + } return; } @@ -704,9 +712,10 @@ static void r600_resource_copy_region(struct pipe_context *ctx, src_heightFL = u_minify(src->height0, src_level); util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz); - util_blitter_default_src_texture(&src_templ, src, src_level); + util_blitter_default_src_texture(rctx->blitter, &src_templ, src, src_level); - if (util_format_is_compressed(src->format)) { + if (util_format_is_compressed(src->format) || + util_format_is_compressed(dst->format)) { unsigned blocksize = util_format_get_blocksize(src->format); if (blocksize == 8) @@ -732,9 +741,10 @@ static void r600_resource_copy_region(struct pipe_context *ctx, sbox.height = util_format_get_nblocksy(src->format, src_box->height); sbox.depth = src_box->depth; src_box = &sbox; - } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src, - PIPE_MASK_RGBAZS)) { - if (util_format_is_subsampled_2x1_32bpp(src->format)) { + + src_force_level = src_level; + } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) { + if (util_format_is_subsampled_422(src->format)) { src_templ.format = PIPE_FORMAT_R8G8B8A8_UINT; dst_templ.format = PIPE_FORMAT_R8G8B8A8_UINT; @@ -757,7 +767,7 @@ static void r600_resource_copy_region(struct pipe_context *ctx, dst_templ.format = PIPE_FORMAT_R8_UNORM; src_templ.format = PIPE_FORMAT_R8_UNORM; break; - case 2: + case 2: dst_templ.format = PIPE_FORMAT_R8G8_UNORM; src_templ.format = PIPE_FORMAT_R8G8_UNORM; break; @@ -765,14 +775,14 @@ static void r600_resource_copy_region(struct pipe_context *ctx, dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM; src_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM; break; - case 8: - dst_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; - src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; - break; - case 16: - dst_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; - src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; - break; + case 8: + dst_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; + src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; + break; + case 16: + dst_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; + src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; + break; default: fprintf(stderr, "Unhandled format %s with blocksize %u\n", util_format_short_name(src->format), blocksize); @@ -781,11 +791,15 @@ static void r600_resource_copy_region(struct pipe_context *ctx, } } - dst_view = r600_create_surface_custom(ctx, dst, &dst_templ, dst_width, dst_height); + dst_view = r600_create_surface_custom(ctx, dst, &dst_templ, + /* we don't care about these two for r600g */ + dst->width0, dst->height0, + dst_width, dst_height); if (rctx->b.chip_class >= EVERGREEN) { src_view = evergreen_create_sampler_view_custom(ctx, src, &src_templ, - src_width0, src_height0); + src_width0, src_height0, + src_force_level); } else { src_view = r600_create_sampler_view_custom(ctx, src, &src_templ, src_widthFL, src_heightFL); @@ -799,98 +813,91 @@ static void r600_resource_copy_region(struct pipe_context *ctx, util_blitter_blit_generic(rctx->blitter, dst_view, &dstbox, src_view, src_box, src_width0, src_height0, PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL, - TRUE); + FALSE); r600_blitter_end(ctx); pipe_surface_reference(&dst_view, NULL); pipe_sampler_view_reference(&src_view, NULL); } -/* For MSAA integer resolving to work, we change the format to NORM using this function. */ -static enum pipe_format int_to_norm_format(enum pipe_format format) +static bool do_hardware_msaa_resolve(struct pipe_context *ctx, + const struct pipe_blit_info *info) { - switch (format) { -#define REPLACE_FORMAT_SIGN(format,sign) \ - case PIPE_FORMAT_##format##_##sign##INT: \ - return PIPE_FORMAT_##format##_##sign##NORM -#define REPLACE_FORMAT(format) \ - REPLACE_FORMAT_SIGN(format, U); \ - REPLACE_FORMAT_SIGN(format, S) - - REPLACE_FORMAT_SIGN(B10G10R10A2, U); - REPLACE_FORMAT(R8); - REPLACE_FORMAT(R8G8); - REPLACE_FORMAT(R8G8B8X8); - REPLACE_FORMAT(R8G8B8A8); - REPLACE_FORMAT(A8); - REPLACE_FORMAT(I8); - REPLACE_FORMAT(L8); - REPLACE_FORMAT(L8A8); - REPLACE_FORMAT(R16); - REPLACE_FORMAT(R16G16); - REPLACE_FORMAT(R16G16B16X16); - REPLACE_FORMAT(R16G16B16A16); - REPLACE_FORMAT(A16); - REPLACE_FORMAT(I16); - REPLACE_FORMAT(L16); - REPLACE_FORMAT(L16A16); - -#undef REPLACE_FORMAT -#undef REPLACE_FORMAT_SIGN - default: - return format; - } -} - -static void r600_msaa_color_resolve(struct pipe_context *ctx, - const struct pipe_blit_info *info) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct pipe_screen *screen = ctx->screen; - struct pipe_resource *tmp, templ; - struct pipe_blit_info blit; + struct r600_context *rctx = (struct r600_context*)ctx; + struct r600_texture *dst = (struct r600_texture*)info->dst.resource; + unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); + unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); + enum pipe_format format = info->src.format; unsigned sample_mask = rctx->b.chip_class == CAYMAN ? ~0 : ((1ull << MAX2(1, info->src.resource->nr_samples)) - 1); + struct pipe_resource *tmp, templ; + struct pipe_blit_info blit; - assert(info->src.level == 0); - assert(info->src.box.depth == 1); - assert(info->dst.box.depth == 1); + /* Check basic requirements for hw resolve. */ + if (!(info->src.resource->nr_samples > 1 && + info->dst.resource->nr_samples <= 1 && + !util_format_is_pure_integer(format) && + !util_format_is_depth_or_stencil(format) && + util_max_layer(info->src.resource, 0) == 0)) + return false; - if (is_simple_msaa_resolve(info)) { - r600_blitter_begin(ctx, R600_COLOR_RESOLVE); + /* Check the remaining requirements for hw resolve. */ + if (util_max_layer(info->dst.resource, info->dst.level) == 0 && + util_is_format_compatible(util_format_description(info->src.format), + util_format_description(info->dst.format)) && + !info->scissor_enable && + (info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA && + dst_width == info->src.resource->width0 && + dst_height == info->src.resource->height0 && + info->dst.box.x == 0 && + info->dst.box.y == 0 && + info->dst.box.width == dst_width && + info->dst.box.height == dst_height && + info->dst.box.depth == 1 && + info->src.box.x == 0 && + info->src.box.y == 0 && + info->src.box.width == dst_width && + info->src.box.height == dst_height && + info->src.box.depth == 1 && + dst->surface.u.legacy.level[info->dst.level].mode >= RADEON_SURF_MODE_1D && + (!dst->cmask.size || !dst->dirty_level_mask) /* dst cannot be fast-cleared */) { + r600_blitter_begin(ctx, R600_COLOR_RESOLVE | + (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); util_blitter_custom_resolve_color(rctx->blitter, info->dst.resource, info->dst.level, info->dst.box.z, info->src.resource, info->src.box.z, sample_mask, rctx->custom_blend_resolve, - int_to_norm_format(info->dst.format)); + format); r600_blitter_end(ctx); - return; + return true; } - /* resolve into a temporary texture, then blit */ + /* Shader-based resolve is VERY SLOW. Instead, resolve into + * a temporary texture and blit. + */ + memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_2D; templ.format = info->src.resource->format; templ.width0 = info->src.resource->width0; templ.height0 = info->src.resource->height0; templ.depth0 = 1; templ.array_size = 1; - templ.last_level = 0; - templ.nr_samples = 0; - templ.usage = PIPE_USAGE_STATIC; - templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; - templ.flags = R600_RESOURCE_FLAG_FORCE_TILING; /* dst must not have a linear layout */ + templ.usage = PIPE_USAGE_DEFAULT; + templ.flags = R600_RESOURCE_FLAG_FORCE_TILING; - tmp = screen->resource_create(screen, &templ); + tmp = ctx->screen->resource_create(ctx->screen, &templ); + if (!tmp) + return false; /* resolve */ - r600_blitter_begin(ctx, R600_COLOR_RESOLVE); - util_blitter_custom_resolve_color(rctx->blitter, - tmp, 0, 0, + r600_blitter_begin(ctx, R600_COLOR_RESOLVE | + (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); + util_blitter_custom_resolve_color(rctx->blitter, tmp, 0, 0, info->src.resource, info->src.box.z, sample_mask, rctx->custom_blend_resolve, - int_to_norm_format(tmp->format)); + format); r600_blitter_end(ctx); /* blit */ @@ -898,28 +905,45 @@ static void r600_msaa_color_resolve(struct pipe_context *ctx, blit.src.resource = tmp; blit.src.box.z = 0; - r600_blitter_begin(ctx, R600_BLIT); + r600_blitter_begin(ctx, R600_BLIT | + (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); util_blitter_blit(rctx->blitter, &blit); r600_blitter_end(ctx); pipe_resource_reference(&tmp, NULL); + return true; } static void r600_blit(struct pipe_context *ctx, const struct pipe_blit_info *info) { struct r600_context *rctx = (struct r600_context*)ctx; + struct r600_texture *rdst = (struct r600_texture *)info->dst.resource; - assert(util_blitter_is_blit_supported(rctx->blitter, info)); + if (do_hardware_msaa_resolve(ctx, info)) { + return; + } - if (info->src.resource->nr_samples > 1 && - info->dst.resource->nr_samples <= 1 && - !util_format_is_depth_or_stencil(info->src.resource->format) && - !util_format_is_pure_integer(int_to_norm_format(info->src.resource->format))) { - r600_msaa_color_resolve(ctx, info); + /* Using SDMA for copying to a linear texture in GTT is much faster. + * This improves DRI PRIME performance. + * + * resource_copy_region can't do this yet, because dma_copy calls it + * on failure (recursion). + */ + if (rdst->surface.u.legacy.level[info->dst.level].mode == + RADEON_SURF_MODE_LINEAR_ALIGNED && + rctx->b.dma_copy && + util_can_blit_via_copy_region(info, false)) { + rctx->b.dma_copy(ctx, info->dst.resource, info->dst.level, + info->dst.box.x, info->dst.box.y, + info->dst.box.z, + info->src.resource, info->src.level, + &info->src.box); return; } + assert(util_blitter_is_blit_supported(rctx->blitter, info)); + /* The driver doesn't decompress resources automatically while * u_blitter is rendering. */ if (!r600_decompress_subresource(ctx, info->src.resource, info->src.level, @@ -928,7 +952,12 @@ static void r600_blit(struct pipe_context *ctx, return; /* error */ } - r600_blitter_begin(ctx, R600_BLIT); + if (rctx->screen->b.debug_flags & DBG_FORCE_DMA && + util_try_blit_via_copy_region(ctx, info)) + return; + + r600_blitter_begin(ctx, R600_BLIT | + (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); util_blitter_blit(rctx->blitter, info); r600_blitter_end(ctx); } @@ -942,7 +971,7 @@ static void r600_flush_resource(struct pipe_context *ctx, if (!rtex->is_depth && rtex->cmask.size) { r600_blit_decompress_color(ctx, rtex, 0, res->last_level, - 0, res->array_size - 1); + 0, util_max_layer(res, 0)); } } @@ -955,4 +984,5 @@ void r600_init_blit_functions(struct r600_context *rctx) rctx->b.b.blit = r600_blit; rctx->b.b.flush_resource = r600_flush_resource; rctx->b.clear_buffer = r600_clear_buffer; + rctx->b.blit_decompress_depth = r600_blit_decompress_depth; }