X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr600%2Fr600_blit.c;h=c52d5a9bad00266b024266e82131ff09307f57fa;hb=34738a92dea31ab91edb62bf83a3fe1ca44c35a1;hp=f33bb43b8c632bbf644e841c30b23d136d5164dc;hpb=6b919b1b2d296f7d7410c2291b7e0332d7bef1a0;p=mesa.git diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index f33bb43b8c6..c52d5a9bad0 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -21,8 +21,9 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r600_pipe.h" +#include "compute_memory_pool.h" +#include "evergreen_compute.h" #include "util/u_surface.h" -#include "util/u_blitter.h" #include "util/u_format.h" #include "evergreend.h" @@ -42,30 +43,32 @@ enum r600_blitter_op /* bitmask */ R600_COPY_TEXTURE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | R600_DISABLE_RENDER_COND, - R600_BLIT = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | - R600_DISABLE_RENDER_COND, + R600_BLIT = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES, R600_DECOMPRESS = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND, - R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND + R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER }; static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) { struct r600_context *rctx = (struct r600_context *)ctx; - r600_suspend_nontimer_queries(rctx); + r600_suspend_nontimer_queries(&rctx->b); util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer_state.vb); util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_fetch_shader.cso); util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); + util_blitter_save_geometry_shader(rctx->blitter, rctx->gs_shader); + util_blitter_save_tessctrl_shader(rctx->blitter, rctx->tcs_shader); + util_blitter_save_tesseval_shader(rctx->blitter, rctx->tes_shader); util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets, (struct pipe_stream_output_target**)rctx->b.streamout.targets); util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer_state.cso); if (op & R600_SAVE_FRAGMENT_STATE) { - util_blitter_save_viewport(rctx->blitter, &rctx->viewport.state); - util_blitter_save_scissor(rctx->blitter, &rctx->scissor.scissor); + util_blitter_save_viewport(rctx->blitter, &rctx->viewport.state[0]); + util_blitter_save_scissor(rctx->blitter, &rctx->scissor.scissor[0]); util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); util_blitter_save_blend(rctx->blitter, rctx->blend_state.cso); util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->dsa_state.cso); @@ -86,18 +89,16 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op (struct pipe_sampler_view**)rctx->samplers[PIPE_SHADER_FRAGMENT].views.views); } - if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) { - util_blitter_save_render_condition(rctx->blitter, - rctx->current_render_cond, - rctx->current_render_cond_cond, - rctx->current_render_cond_mode); - } + if (op & R600_DISABLE_RENDER_COND) + rctx->b.render_cond_force_off = true; } static void r600_blitter_end(struct pipe_context *ctx) { struct r600_context *rctx = (struct r600_context *)ctx; - r600_resume_nontimer_queries(rctx); + + rctx->b.render_cond_force_off = false; + r600_resume_nontimer_queries(&rctx->b); } static unsigned u_max_sample(struct pipe_resource *r) @@ -144,7 +145,7 @@ static void r600_blit_decompress_depth(struct pipe_context *ctx, rctx->db_misc_state.copy_depth = util_format_has_depth(desc); rctx->db_misc_state.copy_stencil = util_format_has_stencil(desc); rctx->db_misc_state.copy_sample = first_sample; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); for (level = first_level; level <= last_level; level++) { if (!staging && !(texture->dirty_level_mask & (1 << level))) @@ -161,7 +162,7 @@ static void r600_blit_decompress_depth(struct pipe_context *ctx, if (sample != rctx->db_misc_state.copy_sample) { rctx->db_misc_state.copy_sample = sample; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } surf_tmpl.format = texture->resource.b.b.format; @@ -196,25 +197,33 @@ static void r600_blit_decompress_depth(struct pipe_context *ctx, /* reenable compression in DB_RENDER_CONTROL */ rctx->db_misc_state.flush_depthstencil_through_cb = false; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } static void r600_blit_decompress_depth_in_place(struct r600_context *rctx, struct r600_texture *texture, + bool is_stencil_sampler, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) { struct pipe_surface *zsurf, surf_tmpl = {{0}}; unsigned layer, max_layer, checked_last_layer, level; + unsigned *dirty_level_mask; /* Enable decompression in DB_RENDER_CONTROL */ - rctx->db_misc_state.flush_depthstencil_in_place = true; - rctx->db_misc_state.atom.dirty = true; + if (is_stencil_sampler) { + rctx->db_misc_state.flush_stencil_inplace = true; + dirty_level_mask = &texture->stencil_dirty_level_mask; + } else { + rctx->db_misc_state.flush_depth_inplace = true; + dirty_level_mask = &texture->dirty_level_mask; + } + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); surf_tmpl.format = texture->resource.b.b.format; for (level = first_level; level <= last_level; level++) { - if (!(texture->dirty_level_mask & (1 << level))) + if (!(*dirty_level_mask & (1 << level))) continue; surf_tmpl.u.tex.level = level; @@ -241,13 +250,14 @@ static void r600_blit_decompress_depth_in_place(struct r600_context *rctx, /* The texture will always be dirty if some layers or samples aren't flushed. * I don't think this case occurs often though. */ if (first_layer == 0 && last_layer == max_layer) { - texture->dirty_level_mask &= ~(1 << level); + *dirty_level_mask &= ~(1 << level); } } /* Disable decompression in DB_RENDER_CONTROL */ - rctx->db_misc_state.flush_depthstencil_in_place = false; - rctx->db_misc_state.atom.dirty = true; + rctx->db_misc_state.flush_depth_inplace = false; + rctx->db_misc_state.flush_stencil_inplace = false; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } void r600_decompress_depth_textures(struct r600_context *rctx, @@ -258,12 +268,14 @@ void r600_decompress_depth_textures(struct r600_context *rctx, while (depth_texture_mask) { struct pipe_sampler_view *view; + struct r600_pipe_sampler_view *rview; struct r600_texture *tex; i = u_bit_scan(&depth_texture_mask); view = &textures->views[i]->base; assert(view); + rview = (struct r600_pipe_sampler_view*)view; tex = (struct r600_texture *)view->texture; assert(tex->is_depth && !tex->is_flushing_texture); @@ -271,6 +283,7 @@ void r600_decompress_depth_textures(struct r600_context *rctx, if (rctx->b.chip_class >= EVERGREEN || r600_can_read_depth(tex)) { r600_blit_decompress_depth_in_place(rctx, tex, + rview->is_stencil_sampler, view->u.tex.first_level, view->u.tex.last_level, 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); } else { @@ -366,9 +379,14 @@ static bool r600_decompress_subresource(struct pipe_context *ctx, if (rtex->is_depth && !rtex->is_flushing_texture) { if (rctx->b.chip_class >= EVERGREEN || r600_can_read_depth(rtex)) { - r600_blit_decompress_depth_in_place(rctx, rtex, + r600_blit_decompress_depth_in_place(rctx, rtex, false, level, level, first_layer, last_layer); + if (rtex->surface.flags & RADEON_SURF_SBUFFER) { + r600_blit_decompress_depth_in_place(rctx, rtex, true, + level, level, + first_layer, last_layer); + } } else { if (!r600_init_flushed_depth_texture(ctx, tex, NULL)) return false; /* error */ @@ -385,120 +403,6 @@ static bool r600_decompress_subresource(struct pipe_context *ctx, return true; } -static boolean is_simple_msaa_resolve(const struct pipe_blit_info *info) -{ - unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); - unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); - struct r600_texture *dst = (struct r600_texture*)info->dst.resource; - unsigned dst_tile_mode = dst->surface.level[info->dst.level].mode; - - return info->dst.resource->format == info->src.resource->format && - info->dst.resource->format == info->dst.format && - info->src.resource->format == info->src.format && - !info->scissor_enable && - info->mask == PIPE_MASK_RGBA && - dst_width == info->src.resource->width0 && - dst_height == info->src.resource->height0 && - info->dst.box.x == 0 && - info->dst.box.y == 0 && - info->dst.box.width == dst_width && - info->dst.box.height == dst_height && - info->src.box.x == 0 && - info->src.box.y == 0 && - info->src.box.width == dst_width && - info->src.box.height == dst_height && - /* Dst must be tiled. If it's not, we have to use a temporary - * resource which is tiled. */ - dst_tile_mode >= RADEON_SURF_MODE_1D; -} - -static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst, - unsigned offset, unsigned size, unsigned value); - -static void evergreen_set_clear_color(struct pipe_surface *cbuf, - const union pipe_color_union *color) -{ - unsigned *clear_value = ((struct r600_texture *)cbuf->texture)->color_clear_value; - union util_color uc; - - memset(&uc, 0, sizeof(uc)); - - if (util_format_is_pure_uint(cbuf->format)) { - util_format_write_4ui(cbuf->format, color->ui, 0, &uc, 0, 0, 0, 1, 1); - } else if (util_format_is_pure_sint(cbuf->format)) { - util_format_write_4i(cbuf->format, color->i, 0, &uc, 0, 0, 0, 1, 1); - } else { - util_pack_color(color->f, cbuf->format, &uc); - } - - memcpy(clear_value, &uc, 2 * sizeof(uint32_t)); -} - -static void evergreen_check_alloc_cmask(struct pipe_context *ctx, - struct pipe_surface *cbuf) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct r600_texture *tex = (struct r600_texture *)cbuf->texture; - struct r600_surface *surf = (struct r600_surface *)cbuf; - - if (tex->cmask_buffer) - return; - - r600_texture_init_cmask(&rctx->screen->b, tex); - - /* update colorbuffer state bits */ - if (tex->cmask_buffer != NULL) { - uint64_t va = r600_resource_va(rctx->b.b.screen, &tex->cmask_buffer->b.b); - surf->cb_color_cmask = va >> 8; - surf->cb_color_cmask_slice = S_028C80_TILE_MAX(tex->cmask.slice_tile_max); - surf->cb_color_info |= S_028C70_FAST_CLEAR(1); - } -} - -static bool can_fast_clear_color(struct pipe_context *ctx) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct pipe_framebuffer_state *fb = &rctx->framebuffer.state; - int i; - - if (rctx->b.chip_class < EVERGREEN) { - return false; - } - - for (i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture; - - /* 128-bit formats are unuspported */ - if (util_format_get_blocksizebits(fb->cbufs[i]->format) > 64) { - return false; - } - - /* the clear is allowed if all layers are bound */ - if (fb->cbufs[i]->u.tex.first_layer != 0 || - fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) { - return false; - } - - /* cannot clear mipmapped textures */ - if (fb->cbufs[i]->texture->last_level != 0) { - return false; - } - - /* only supported on tiled surfaces */ - if (tex->surface.level[0].mode < RADEON_SURF_MODE_1D) { - return false; - } - - /* ensure CMASK is enabled */ - evergreen_check_alloc_cmask(ctx, fb->cbufs[i]); - if (tex->cmask.size == 0) { - return false; - } - } - - return true; -} - static void r600_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) @@ -506,32 +410,30 @@ static void r600_clear(struct pipe_context *ctx, unsigned buffers, struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_framebuffer_state *fb = &rctx->framebuffer.state; - /* fast clear on colorbuffers (EG+) */ - if ((buffers & PIPE_CLEAR_COLOR) && can_fast_clear_color(ctx)) { + if (buffers & PIPE_CLEAR_COLOR && rctx->b.chip_class >= EVERGREEN) { + evergreen_do_fast_color_clear(&rctx->b, fb, &rctx->framebuffer.atom, + &buffers, NULL, color); + if (!buffers) + return; /* all buffers have been fast cleared */ + } + + if (buffers & PIPE_CLEAR_COLOR) { int i; + /* These buffers cannot use fast clear, make sure to disable expansion. */ for (i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture; - - evergreen_set_clear_color(fb->cbufs[i], color); - r600_clear_buffer(ctx, &tex->cmask_buffer->b.b, - tex->cmask.offset, tex->cmask.size, 0); - tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level; - } + struct r600_texture *tex; - rctx->framebuffer.atom.dirty = true; + /* If not clearing this buffer, skip. */ + if (!(buffers & (PIPE_CLEAR_COLOR0 << i))) + continue; - buffers &= ~PIPE_CLEAR_COLOR; - if (!buffers) - return; - } else if (buffers & PIPE_CLEAR_COLOR) { - int i; + if (!fb->cbufs[i]) + continue; - /* cannot use fast clear, make sure to disable expansion */ - for (i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture; + tex = (struct r600_texture *)fb->cbufs[i]->texture; if (tex->fmask.size == 0) - tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); + tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); } } @@ -547,25 +449,28 @@ static void r600_clear(struct pipe_context *ctx, unsigned buffers, * disable fast clear for texture array. */ /* Only use htile for first level */ - if (rtex->htile && !level && rtex->surface.array_size == 1) { - if (rtex->depth_clear != depth) { - rtex->depth_clear = depth; - rctx->db_state.atom.dirty = true; + if (rtex->htile_buffer && !level && + fb->zsbuf->u.tex.first_layer == 0 && + fb->zsbuf->u.tex.last_layer == util_max_layer(&rtex->resource.b.b, level)) { + if (rtex->depth_clear_value != depth) { + rtex->depth_clear_value = depth; + r600_mark_atom_dirty(rctx, &rctx->db_state.atom); } rctx->db_misc_state.htile_clear = true; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } } r600_blitter_begin(ctx, R600_CLEAR); - util_blitter_clear(rctx->blitter, fb->width, fb->height, 1, + util_blitter_clear(rctx->blitter, fb->width, fb->height, + util_framebuffer_get_num_layers(fb), buffers, color, depth, stencil); r600_blitter_end(ctx); /* disable fast clear */ if (rctx->db_misc_state.htile_clear) { rctx->db_misc_state.htile_clear = false; - rctx->db_misc_state.atom.dirty = true; + r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } } @@ -599,15 +504,15 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx, r600_blitter_end(ctx); } -void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx, - struct pipe_resource *src, const struct pipe_box *src_box) +static void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx, + struct pipe_resource *src, const struct pipe_box *src_box) { struct r600_context *rctx = (struct r600_context*)ctx; - if (rctx->screen->has_cp_dma) { + if (rctx->screen->b.has_cp_dma) { r600_cp_dma_copy_buffer(rctx, dst, dstx, src, src_box->x, src_box->width); } - else if (rctx->screen->has_streamout && + else if (rctx->screen->b.has_streamout && /* Require 4-byte alignment. */ dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) { @@ -617,48 +522,78 @@ void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsig } else { util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box); } + + /* The index buffer (VGT) doesn't seem to see the result of the copying. + * Can we somehow flush the index buffer cache? Starting a new IB seems + * to do the trick. */ + if (rctx->b.chip_class <= R700) + rctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); } /** * Global buffers are not really resources, they are are actually offsets * into a single global resource (r600_screen::global_pool). The means - * they don't have their own cs_buf handle, so they cannot be passed + * they don't have their own buf handle, so they cannot be passed * to r600_copy_buffer() and must be handled separately. - * - * XXX: It should be possible to implement this function using - * r600_copy_buffer() by passing the memory_pool resource as both src - * and dst and updating dstx and src_box to point to the correct offsets. - * This would likely perform better than the current implementation. */ static void r600_copy_global_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx, struct pipe_resource *src, const struct pipe_box *src_box) { - struct pipe_box dst_box; struct pipe_transfer *src_pxfer, - *dst_pxfer; - - u_box_1d(dstx, src_box->width, &dst_box); - void *src_ptr = ctx->transfer_map(ctx, src, 0, PIPE_TRANSFER_READ, - src_box, &src_pxfer); - void *dst_ptr = ctx->transfer_map(ctx, dst, 0, PIPE_TRANSFER_WRITE, - &dst_box, &dst_pxfer); - memcpy(dst_ptr, src_ptr, src_box->width); - - ctx->transfer_unmap(ctx, src_pxfer); - ctx->transfer_unmap(ctx, dst_pxfer); + struct r600_context *rctx = (struct r600_context*)ctx; + struct compute_memory_pool *pool = rctx->screen->global_pool; + struct pipe_box new_src_box = *src_box; + + if (src->bind & PIPE_BIND_GLOBAL) { + struct r600_resource_global *rsrc = + (struct r600_resource_global *)src; + struct compute_memory_item *item = rsrc->chunk; + + if (is_item_in_pool(item)) { + new_src_box.x += 4 * item->start_in_dw; + src = (struct pipe_resource *)pool->bo; + } else { + if (item->real_buffer == NULL) { + item->real_buffer = + r600_compute_buffer_alloc_vram(pool->screen, + item->size_in_dw * 4); + } + src = (struct pipe_resource*)item->real_buffer; + } + } + if (dst->bind & PIPE_BIND_GLOBAL) { + struct r600_resource_global *rdst = + (struct r600_resource_global *)dst; + struct compute_memory_item *item = rdst->chunk; + + if (is_item_in_pool(item)) { + dstx += 4 * item->start_in_dw; + dst = (struct pipe_resource *)pool->bo; + } else { + if (item->real_buffer == NULL) { + item->real_buffer = + r600_compute_buffer_alloc_vram(pool->screen, + item->size_in_dw * 4); + } + dst = (struct pipe_resource*)item->real_buffer; + } + } + + r600_copy_buffer(ctx, dst, dstx, src, &new_src_box); } static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst, - unsigned offset, unsigned size, unsigned value) + unsigned offset, unsigned size, unsigned value, + bool is_framebuffer) { struct r600_context *rctx = (struct r600_context*)ctx; - if (rctx->screen->has_cp_dma && + if (rctx->screen->b.has_cp_dma && rctx->b.chip_class >= EVERGREEN && offset % 4 == 0 && size % 4 == 0) { evergreen_cp_dma_clear_buffer(rctx, dst, offset, size, value); - } else if (rctx->screen->has_streamout && offset % 4 == 0 && size % 4 == 0) { + } else if (rctx->screen->b.has_streamout && offset % 4 == 0 && size % 4 == 0) { union pipe_color_union clear_value; clear_value.ui[0] = value; @@ -669,34 +604,26 @@ static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *ds } else { uint32_t *map = r600_buffer_map_sync_with_rings(&rctx->b, r600_resource(dst), PIPE_TRANSFER_WRITE); + map += offset / 4; size /= 4; for (unsigned i = 0; i < size; i++) *map++ = value; } } -static bool util_format_is_subsampled_2x1_32bpp(enum pipe_format format) -{ - const struct util_format_description *desc = util_format_description(format); - - return desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED && - desc->block.width == 2 && - desc->block.height == 1 && - desc->block.bits == 32; -} - -static void r600_resource_copy_region(struct pipe_context *ctx, - struct pipe_resource *dst, - unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, - unsigned src_level, - const struct pipe_box *src_box) +void r600_resource_copy_region(struct pipe_context *ctx, + struct pipe_resource *dst, + unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + unsigned src_level, + const struct pipe_box *src_box) { struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_surface *dst_view, dst_templ; struct pipe_sampler_view src_templ, *src_view; unsigned dst_width, dst_height, src_width0, src_height0, src_widthFL, src_heightFL; + unsigned src_force_level = 0; struct pipe_box sbox, dstbox; /* Handle buffers first. */ @@ -729,7 +656,8 @@ static void r600_resource_copy_region(struct pipe_context *ctx, util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz); util_blitter_default_src_texture(&src_templ, src, src_level); - if (util_format_is_compressed(src->format)) { + if (util_format_is_compressed(src->format) || + util_format_is_compressed(dst->format)) { unsigned blocksize = util_format_get_blocksize(src->format); if (blocksize == 8) @@ -755,9 +683,10 @@ static void r600_resource_copy_region(struct pipe_context *ctx, sbox.height = util_format_get_nblocksy(src->format, src_box->height); sbox.depth = src_box->depth; src_box = &sbox; - } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src, - PIPE_MASK_RGBAZS)) { - if (util_format_is_subsampled_2x1_32bpp(src->format)) { + + src_force_level = src_level; + } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) { + if (util_format_is_subsampled_422(src->format)) { src_templ.format = PIPE_FORMAT_R8G8B8A8_UINT; dst_templ.format = PIPE_FORMAT_R8G8B8A8_UINT; @@ -808,7 +737,8 @@ static void r600_resource_copy_region(struct pipe_context *ctx, if (rctx->b.chip_class >= EVERGREEN) { src_view = evergreen_create_sampler_view_custom(ctx, src, &src_templ, - src_width0, src_height0); + src_width0, src_height0, + src_force_level); } else { src_view = r600_create_sampler_view_custom(ctx, src, &src_templ, src_widthFL, src_heightFL); @@ -822,7 +752,7 @@ static void r600_resource_copy_region(struct pipe_context *ctx, util_blitter_blit_generic(rctx->blitter, dst_view, &dstbox, src_view, src_box, src_width0, src_height0, PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL, - TRUE); + FALSE); r600_blitter_end(ctx); pipe_surface_reference(&dst_view, NULL); @@ -865,67 +795,53 @@ static enum pipe_format int_to_norm_format(enum pipe_format format) } } -static void r600_msaa_color_resolve(struct pipe_context *ctx, - const struct pipe_blit_info *info) +static bool do_hardware_msaa_resolve(struct pipe_context *ctx, + const struct pipe_blit_info *info) { - struct r600_context *rctx = (struct r600_context *)ctx; - struct pipe_screen *screen = ctx->screen; - struct pipe_resource *tmp, templ; - struct pipe_blit_info blit; + struct r600_context *rctx = (struct r600_context*)ctx; + struct r600_texture *dst = (struct r600_texture*)info->dst.resource; + unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); + unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); + enum pipe_format format = int_to_norm_format(info->dst.format); unsigned sample_mask = rctx->b.chip_class == CAYMAN ? ~0 : ((1ull << MAX2(1, info->src.resource->nr_samples)) - 1); - assert(info->src.level == 0); - assert(info->src.box.depth == 1); - assert(info->dst.box.depth == 1); - - if (is_simple_msaa_resolve(info)) { - r600_blitter_begin(ctx, R600_COLOR_RESOLVE); + if (info->src.resource->nr_samples > 1 && + info->dst.resource->nr_samples <= 1 && + util_max_layer(info->src.resource, 0) == 0 && + util_max_layer(info->dst.resource, info->dst.level) == 0 && + info->dst.format == info->src.format && + !util_format_is_pure_integer(format) && + !util_format_is_depth_or_stencil(format) && + !info->scissor_enable && + (info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA && + dst_width == info->src.resource->width0 && + dst_height == info->src.resource->height0 && + info->dst.box.x == 0 && + info->dst.box.y == 0 && + info->dst.box.width == dst_width && + info->dst.box.height == dst_height && + info->dst.box.depth == 1 && + info->src.box.x == 0 && + info->src.box.y == 0 && + info->src.box.width == dst_width && + info->src.box.height == dst_height && + info->src.box.depth == 1 && + dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D && + (!dst->cmask.size || !dst->dirty_level_mask) /* dst cannot be fast-cleared */) { + r600_blitter_begin(ctx, R600_COLOR_RESOLVE | + (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); util_blitter_custom_resolve_color(rctx->blitter, info->dst.resource, info->dst.level, info->dst.box.z, info->src.resource, info->src.box.z, sample_mask, rctx->custom_blend_resolve, - int_to_norm_format(info->dst.format)); + format); r600_blitter_end(ctx); - return; + return true; } - - /* resolve into a temporary texture, then blit */ - templ.target = PIPE_TEXTURE_2D; - templ.format = info->src.resource->format; - templ.width0 = info->src.resource->width0; - templ.height0 = info->src.resource->height0; - templ.depth0 = 1; - templ.array_size = 1; - templ.last_level = 0; - templ.nr_samples = 0; - templ.usage = PIPE_USAGE_STATIC; - templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; - templ.flags = R600_RESOURCE_FLAG_FORCE_TILING; /* dst must not have a linear layout */ - - tmp = screen->resource_create(screen, &templ); - - /* resolve */ - r600_blitter_begin(ctx, R600_COLOR_RESOLVE); - util_blitter_custom_resolve_color(rctx->blitter, - tmp, 0, 0, - info->src.resource, info->src.box.z, - sample_mask, rctx->custom_blend_resolve, - int_to_norm_format(tmp->format)); - r600_blitter_end(ctx); - - /* blit */ - blit = *info; - blit.src.resource = tmp; - blit.src.box.z = 0; - - r600_blitter_begin(ctx, R600_BLIT); - util_blitter_blit(rctx->blitter, &blit); - r600_blitter_end(ctx); - - pipe_resource_reference(&tmp, NULL); + return false; } static void r600_blit(struct pipe_context *ctx, @@ -933,16 +849,12 @@ static void r600_blit(struct pipe_context *ctx, { struct r600_context *rctx = (struct r600_context*)ctx; - assert(util_blitter_is_blit_supported(rctx->blitter, info)); - - if (info->src.resource->nr_samples > 1 && - info->dst.resource->nr_samples <= 1 && - !util_format_is_depth_or_stencil(info->src.resource->format) && - !util_format_is_pure_integer(int_to_norm_format(info->src.resource->format))) { - r600_msaa_color_resolve(ctx, info); + if (do_hardware_msaa_resolve(ctx, info)) { return; } + assert(util_blitter_is_blit_supported(rctx->blitter, info)); + /* The driver doesn't decompress resources automatically while * u_blitter is rendering. */ if (!r600_decompress_subresource(ctx, info->src.resource, info->src.level, @@ -951,7 +863,12 @@ static void r600_blit(struct pipe_context *ctx, return; /* error */ } - r600_blitter_begin(ctx, R600_BLIT); + if (rctx->screen->b.debug_flags & DBG_FORCE_DMA && + util_try_blit_via_copy_region(ctx, info)) + return; + + r600_blitter_begin(ctx, R600_BLIT | + (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); util_blitter_blit(rctx->blitter, info); r600_blitter_end(ctx); } @@ -965,7 +882,7 @@ static void r600_flush_resource(struct pipe_context *ctx, if (!rtex->is_depth && rtex->cmask.size) { r600_blit_decompress_color(ctx, rtex, 0, res->last_level, - 0, res->array_size - 1); + 0, util_max_layer(res, 0)); } }