X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr600%2Fr600_resource.h;h=8d34b864f823feb7f57608f69bf6a4783c2ec584;hb=5730d565498cb8b4608fb7ed526172bc4bd84cb9;hp=5d569106451cd900c704c07ca63a149ff82fc9d2;hpb=6e901e330aa7f0d186dad19bcc886bf45a76e50b;p=mesa.git diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h index 5d569106451..8d34b864f82 100644 --- a/src/gallium/drivers/r600/r600_resource.h +++ b/src/gallium/drivers/r600/r600_resource.h @@ -25,8 +25,18 @@ #include "util/u_transfer.h" -struct r600_context; -struct r600_screen; +/* flag to indicate a resource is to be used as a transfer so should not be tiled */ +#define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV + +/* Texture transfer. */ +struct r600_transfer { + /* Base class. */ + struct pipe_transfer transfer; + /* Buffer transfer. */ + struct pipe_transfer *buffer_transfer; + unsigned offset; + struct pipe_resource *staging_texture; +}; /* This gets further specialized into either buffer or texture * structures. Use the vtbl struct to choose between the two @@ -34,39 +44,42 @@ struct r600_screen; */ struct r600_resource { struct u_resource base; - struct radeon_ws_bo *bo; - u32 domain; - u32 flink; + struct r600_bo *bo; u32 size; + unsigned bo_size; }; struct r600_resource_texture { struct r600_resource resource; - unsigned long offset[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long width[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long height[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long pitch_override; - unsigned long bpt; - unsigned long size; + unsigned offset[PIPE_MAX_TEXTURE_LEVELS]; + unsigned pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS]; + unsigned pitch_in_pixels[PIPE_MAX_TEXTURE_LEVELS]; + unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS]; + unsigned array_mode[PIPE_MAX_TEXTURE_LEVELS]; + unsigned pitch_override; + unsigned size; unsigned tiled; - unsigned array_mode; unsigned tile_type; unsigned depth; - unsigned dirty; - struct radeon_ws_bo *uncompressed; - struct radeon_state scissor[PIPE_MAX_TEXTURE_LEVELS]; - struct radeon_state cb[8][PIPE_MAX_TEXTURE_LEVELS]; - struct radeon_state db[PIPE_MAX_TEXTURE_LEVELS]; - struct radeon_state viewport[PIPE_MAX_TEXTURE_LEVELS]; + unsigned dirty_db; + struct r600_resource_texture *flushed_depth_texture; + boolean is_flushing_texture; }; -void r600_init_context_resource_functions(struct r600_context *r600); -void r600_init_screen_resource_functions(struct pipe_screen *screen); +#define R600_BUFFER_MAGIC 0xabcd1600 -/* r600_buffer */ -u32 r600_domain_from_usage(unsigned usage); +struct r600_resource_buffer { + struct r600_resource r; + uint32_t magic; + void *user_buffer; +}; + +struct r600_surface { + struct pipe_surface base; + unsigned aligned_height; +}; + +void r600_init_screen_resource_functions(struct pipe_screen *screen); /* r600_texture */ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, @@ -75,35 +88,38 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *base, struct winsys_handle *whandle); -#define R600_BUFFER_MAGIC 0xabcd1600 -#define R600_BUFFER_MAX_RANGES 32 - -struct r600_buffer_range { - uint32_t start; - uint32_t end; -}; - -struct r600_resource_buffer { - struct r600_resource r; - uint32_t magic; - void *user_buffer; - struct r600_buffer_range ranges[R600_BUFFER_MAX_RANGES]; - unsigned num_ranges; -}; - /* r600_buffer */ static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer) { if (buffer) { assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC); return (struct r600_resource_buffer *)buffer; - } - return NULL; + } + return NULL; } -static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer) +static INLINE boolean r600_is_user_buffer(struct pipe_resource *buffer) { - return r600_buffer(buffer)->user_buffer ? TRUE : FALSE; + return r600_buffer(buffer)->user_buffer ? TRUE : FALSE; } +int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture); + +/* r600_texture.c texture transfer functions. */ +struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, + struct pipe_resource *texture, + unsigned level, + unsigned usage, + const struct pipe_box *box); +void r600_texture_transfer_destroy(struct pipe_context *ctx, + struct pipe_transfer *trans); +void* r600_texture_transfer_map(struct pipe_context *ctx, + struct pipe_transfer* transfer); +void r600_texture_transfer_unmap(struct pipe_context *ctx, + struct pipe_transfer* transfer); + +struct r600_pipe_context; + +void r600_upload_const_buffer(struct r600_pipe_context *rctx, struct r600_resource_buffer **rbuffer, uint32_t *offset); + #endif