X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fr600%2Fr600_texture.c;h=14422bbfe4169b38969535066ee880278423c3b5;hb=d0293290ad620084d490b51693d97731a8935094;hp=158ae227b1d78e51a0554339fad4d8b0af541ced;hpb=9a589961a281f77b938a4b5bf80409326743f147;p=mesa.git diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 158ae227b1d..14422bbfe41 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -31,114 +31,359 @@ #include #include #include "state_tracker/drm_driver.h" -#include "r600_screen.h" -#include "r600_context.h" +#include "pipebuffer/pb_buffer.h" +#include "r600_pipe.h" #include "r600_resource.h" #include "r600_state_inlines.h" #include "r600d.h" +#include "r600_formats.h" extern struct u_resource_vtbl r600_texture_vtbl; -/* Copy from a tiled texture to a detiled one. */ -static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) +/* Copy from a full GPU texture to a transfer's staging one. */ +static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; struct pipe_resource *texture = transfer->resource; - struct pipe_subresource subdst; - - subdst.face = 0; - subdst.level = 0; - ctx->resource_copy_region(ctx, rtransfer->linear_texture, - subdst, 0, 0, 0, texture, transfer->sr, - transfer->box.x, transfer->box.y, transfer->box.z, - transfer->box.width, transfer->box.height); + + ctx->resource_copy_region(ctx, rtransfer->staging_texture, + 0, 0, 0, 0, texture, transfer->level, + &transfer->box); +} + + +/* Copy from a transfer's staging texture to a full GPU one. */ +static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) +{ + struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; + struct pipe_resource *texture = transfer->resource; + struct pipe_box sbox; + + sbox.x = sbox.y = sbox.z = 0; + sbox.width = transfer->box.width; + sbox.height = transfer->box.height; + /* XXX that might be wrong */ + sbox.depth = 1; + ctx->resource_copy_region(ctx, texture, transfer->level, + transfer->box.x, transfer->box.y, transfer->box.z, + rtransfer->staging_texture, + 0, &sbox); + + ctx->flush(ctx, 0, NULL); } -static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, - unsigned level, unsigned zslice, - unsigned face) +unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, + unsigned level, unsigned layer) { - unsigned long offset = rtex->offset[level]; + unsigned offset = rtex->offset[level]; switch (rtex->resource.base.b.target) { case PIPE_TEXTURE_3D: - assert(face == 0); - return offset + zslice * rtex->layer_size[level]; case PIPE_TEXTURE_CUBE: - assert(zslice == 0); - return offset + face * rtex->layer_size[level]; + return offset + layer * rtex->layer_size[level]; default: - assert(zslice == 0 && face == 0); + assert(layer == 0); return offset; } } -static void r600_setup_miptree(struct r600_resource_texture *rtex) +static unsigned r600_get_pixel_alignment(struct pipe_screen *screen, + enum pipe_format format, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + unsigned pixsize = util_format_get_blocksize(format); + int p_align; + + switch(array_mode) { + case V_038000_ARRAY_1D_TILED_THIN1: + p_align = MAX2(8, + ((rscreen->tiling_info->group_bytes / 8 / pixsize))); + break; + case V_038000_ARRAY_2D_TILED_THIN1: + p_align = MAX2(rscreen->tiling_info->num_banks, + (((rscreen->tiling_info->group_bytes / 8 / pixsize)) * + rscreen->tiling_info->num_banks)) * 8; + break; + case V_038000_ARRAY_LINEAR_GENERAL: + default: + p_align = rscreen->tiling_info->group_bytes / pixsize; + break; + } + return p_align; +} + +static unsigned r600_get_height_alignment(struct pipe_screen *screen, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + int h_align; + + switch (array_mode) { + case V_038000_ARRAY_2D_TILED_THIN1: + h_align = rscreen->tiling_info->num_channels * 8; + break; + case V_038000_ARRAY_1D_TILED_THIN1: + h_align = 8; + break; + default: + h_align = 1; + break; + } + return h_align; +} + +static unsigned r600_get_base_alignment(struct pipe_screen *screen, + enum pipe_format format, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + unsigned pixsize = util_format_get_blocksize(format); + int p_align = r600_get_pixel_alignment(screen, format, array_mode); + int h_align = r600_get_height_alignment(screen, array_mode); + int b_align; + + switch (array_mode) { + case V_038000_ARRAY_2D_TILED_THIN1: + b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize, + p_align * pixsize * h_align); + break; + case V_038000_ARRAY_1D_TILED_THIN1: + default: + b_align = rscreen->tiling_info->group_bytes; + break; + } + return b_align; +} + +static unsigned mip_minify(unsigned size, unsigned level) +{ + unsigned val; + val = u_minify(size, level); + if (level > 0) + val = util_next_power_of_two(val); + return val; +} + +static unsigned r600_texture_get_stride(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + unsigned width, stride, tile_width; + + if (rtex->pitch_override) + return rtex->pitch_override; + + width = mip_minify(ptex->width0, level); + if (util_format_is_plain(ptex->format)) { + tile_width = r600_get_pixel_alignment(screen, ptex->format, + rtex->array_mode[level]); + width = align(width, tile_width); + } + stride = util_format_get_stride(ptex->format, width); + + return stride; +} + +static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) { struct pipe_resource *ptex = &rtex->resource.base.b; - unsigned long w, h, pitch, size, layer_size, i, offset; + unsigned height, tile_height; + + height = mip_minify(ptex->height0, level); + if (util_format_is_plain(ptex->format)) { + tile_height = r600_get_height_alignment(screen, + rtex->array_mode[level]); + height = align(height, tile_height); + } + return util_format_get_nblocksy(ptex->format, height); +} + +/* Get a width in pixels from a stride in bytes. */ +static unsigned pitch_to_width(enum pipe_format format, unsigned pitch_in_bytes) +{ + return (pitch_in_bytes / util_format_get_blocksize(format)) * + util_format_get_blockwidth(format); +} + +static void r600_texture_set_array_mode(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level, unsigned array_mode) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + + switch (array_mode) { + case V_0280A0_ARRAY_LINEAR_GENERAL: + case V_0280A0_ARRAY_LINEAR_ALIGNED: + case V_0280A0_ARRAY_1D_TILED_THIN1: + default: + rtex->array_mode[level] = array_mode; + break; + case V_0280A0_ARRAY_2D_TILED_THIN1: + { + unsigned w, h, tile_height, tile_width; + + tile_height = r600_get_height_alignment(screen, array_mode); + tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode); + + w = mip_minify(ptex->width0, level); + h = mip_minify(ptex->height0, level); + if (w < tile_width || h < tile_height) + rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1; + else + rtex->array_mode[level] = array_mode; + } + break; + } +} + +static void r600_setup_miptree(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned array_mode) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + struct radeon *radeon = (struct radeon *)screen->winsys; + enum chip_class chipc = r600_get_family_class(radeon); + unsigned pitch, size, layer_size, i, offset; + unsigned nblocksy; - rtex->bpt = util_format_get_blocksize(ptex->format); for (i = 0, offset = 0; i <= ptex->last_level; i++) { - w = u_minify(ptex->width0, i); - h = u_minify(ptex->height0, i); - h = util_next_power_of_two(h); - pitch = util_format_get_stride(ptex->format, align(w, 64)); - pitch = align(pitch, 256); - layer_size = pitch * h; - if (ptex->target == PIPE_TEXTURE_CUBE) - size = layer_size * 6; + r600_texture_set_array_mode(screen, rtex, i, array_mode); + + pitch = r600_texture_get_stride(screen, rtex, i); + nblocksy = r600_texture_get_nblocksy(screen, rtex, i); + + layer_size = pitch * nblocksy; + + if (ptex->target == PIPE_TEXTURE_CUBE) { + if (chipc >= R700) + size = layer_size * 8; + else + size = layer_size * 6; + } else size = layer_size * u_minify(ptex->depth0, i); + /* align base image and start of miptree */ + if ((i == 0) || (i == 1)) + offset = align(offset, r600_get_base_alignment(screen, ptex->format, array_mode)); rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; - rtex->pitch[i] = pitch; - rtex->width[i] = w; - rtex->height[i] = h; + rtex->pitch_in_bytes[i] = pitch; + rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch); offset += size; } rtex->size = offset; } -struct pipe_resource *r600_texture_create(struct pipe_screen *screen, - const struct pipe_resource *templ) +static struct r600_resource_texture * +r600_texture_create_object(struct pipe_screen *screen, + const struct pipe_resource *base, + unsigned array_mode, + unsigned pitch_in_bytes_override, + unsigned max_buffer_size, + struct r600_bo *bo) { struct r600_resource_texture *rtex; struct r600_resource *resource; struct radeon *radeon = (struct radeon *)screen->winsys; rtex = CALLOC_STRUCT(r600_resource_texture); - if (!rtex) { + if (rtex == NULL) return NULL; - } + resource = &rtex->resource; - resource->base.b = *templ; + resource->base.b = *base; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; - r600_setup_miptree(rtex); + resource->bo = bo; + rtex->pitch_override = pitch_in_bytes_override; - /* FIXME alignment 4096 enought ? too much ? */ - resource->domain = r600_domain_from_usage(resource->base.b.bind); - resource->bo = radeon_bo(radeon, 0, rtex->size, 4096, NULL); - if (resource->bo == NULL) { - FREE(rtex); - return NULL; + if (util_format_is_depth_or_stencil(base->format)) + rtex->depth = 1; + + if (array_mode) + rtex->tiled = 1; + r600_setup_miptree(screen, rtex, array_mode); + + resource->size = rtex->size; + + if (!resource->bo) { + struct pipe_resource *ptex = &rtex->resource.base.b; + int base_align = r600_get_base_alignment(screen, ptex->format, array_mode); + + resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage); + if (!resource->bo) { + FREE(rtex); + return NULL; + } } - return &resource->base.b; + return rtex; } -static void r600_texture_destroy_state(struct pipe_resource *ptexture) +/* Figure out whether u_blitter will fallback to a transfer operation. + * If so, don't use a staging resource. + */ +static boolean permit_hardware_blit(struct pipe_screen *screen, + const struct pipe_resource *res) { - struct r600_resource_texture *rtexture = (struct r600_resource_texture*)ptexture; + unsigned bind; + + if (util_format_is_depth_or_stencil(res->format)) + bind = PIPE_BIND_DEPTH_STENCIL; + else + bind = PIPE_BIND_RENDER_TARGET; + + /* See r600_resource_copy_region: there is something wrong + * with depth resource copies at the moment so avoid them for + * now. + */ + if (util_format_get_component_bits(res->format, + UTIL_FORMAT_COLORSPACE_ZS, + 0) != 0) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + bind, 0)) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + PIPE_BIND_SAMPLER_VIEW, 0)) + return FALSE; + + return TRUE; +} - for (int i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) { - radeon_state_fini(&rtexture->scissor[i]); - radeon_state_fini(&rtexture->db[i]); - for (int j = 0; j < 8; j++) { - radeon_state_fini(&rtexture->cb[j][i]); +struct pipe_resource *r600_texture_create(struct pipe_screen *screen, + const struct pipe_resource *templ) +{ + unsigned array_mode = 0; + static int force_tiling = -1; + + /* Would like some magic "get_bool_option_once" routine. + */ + if (force_tiling == -1) + force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE); + + if (force_tiling && permit_hardware_blit(screen, templ)) { + if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && + !(templ->bind & PIPE_BIND_SCANOUT)) { + array_mode = V_038000_ARRAY_2D_TILED_THIN1; } } + + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + 0, 0, NULL); + } static void r600_texture_destroy(struct pipe_screen *screen, @@ -148,128 +393,214 @@ static void r600_texture_destroy(struct pipe_screen *screen, struct r600_resource *resource = &rtex->resource; struct radeon *radeon = (struct radeon *)screen->winsys; + if (rtex->flushed_depth_texture) + pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); + if (resource->bo) { - radeon_bo_decref(radeon, resource->bo); + r600_bo_reference(radeon, &resource->bo, NULL); } - if (rtex->uncompressed) { - radeon_bo_decref(radeon, rtex->uncompressed); - } - r600_texture_destroy_state(ptex); FREE(rtex); } -static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen, +static boolean r600_texture_get_handle(struct pipe_screen* screen, + struct pipe_resource *ptex, + struct winsys_handle *whandle) +{ + struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; + struct r600_resource *resource = &rtex->resource; + struct radeon *radeon = (struct radeon *)screen->winsys; + + return r600_bo_get_winsys_handle(radeon, resource->bo, + rtex->pitch_in_bytes[0], whandle); +} + +static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, struct pipe_resource *texture, - unsigned face, unsigned level, - unsigned zslice, unsigned flags) + const struct pipe_surface *surf_tmpl) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; - struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); - unsigned long offset; + struct r600_surface *surface = CALLOC_STRUCT(r600_surface); + unsigned tile_height; + unsigned level = surf_tmpl->u.tex.level; + assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer); if (surface == NULL) return NULL; - offset = r600_texture_get_offset(rtex, level, zslice, face); - pipe_reference_init(&surface->reference, 1); - pipe_resource_reference(&surface->texture, texture); - surface->format = texture->format; - surface->width = u_minify(texture->width0, level); - surface->height = u_minify(texture->height0, level); - surface->offset = offset; - surface->usage = flags; - surface->zslice = zslice; - surface->texture = texture; - surface->face = face; - surface->level = level; - return surface; + /* XXX no offset */ +/* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/ + pipe_reference_init(&surface->base.reference, 1); + pipe_resource_reference(&surface->base.texture, texture); + surface->base.context = pipe; + surface->base.format = surf_tmpl->format; + surface->base.width = mip_minify(texture->width0, level); + surface->base.height = mip_minify(texture->height0, level); + surface->base.usage = surf_tmpl->usage; + surface->base.texture = texture; + surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer; + surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer; + surface->base.u.tex.level = level; + + tile_height = r600_get_height_alignment(pipe->screen, rtex->array_mode[level]); + surface->aligned_height = align(surface->base.height, tile_height); + return &surface->base; } -static void r600_tex_surface_destroy(struct pipe_surface *surface) +static void r600_surface_destroy(struct pipe_context *pipe, + struct pipe_surface *surface) { pipe_resource_reference(&surface->texture, NULL); FREE(surface); } + struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *templ, struct winsys_handle *whandle) { struct radeon *rw = (struct radeon*)screen->winsys; - struct r600_resource_texture *rtex; - struct r600_resource *resource; - struct radeon_bo *bo = NULL; + struct r600_bo *bo = NULL; + unsigned array_mode = 0; /* Support only 2D textures without mipmaps */ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || templ->depth0 != 1 || templ->last_level != 0) return NULL; - rtex = CALLOC_STRUCT(r600_resource_texture); - if (rtex == NULL) - return NULL; - - bo = radeon_bo(rw, whandle->handle, 0, 0, NULL); + bo = r600_bo_handle(rw, whandle->handle, &array_mode); if (bo == NULL) { - FREE(rtex); return NULL; } - resource = &rtex->resource; - resource->base.b = *templ; - resource->base.vtbl = &r600_texture_vtbl; - pipe_reference_init(&resource->base.b.reference, 1); - resource->base.b.screen = screen; - resource->bo = bo; - rtex->depth = 0; - rtex->pitch_override = whandle->stride; - rtex->bpt = util_format_get_blocksize(templ->format); - rtex->pitch[0] = whandle->stride; - rtex->width[0] = templ->width0; - rtex->height[0] = templ->height0; - rtex->offset[0] = 0; - rtex->size = align(rtex->pitch[0] * templ->height0, 64); - - return &resource->base.b; + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + whandle->stride, + 0, + bo); } static unsigned int r600_texture_is_referenced(struct pipe_context *context, struct pipe_resource *texture, - unsigned face, unsigned level) + unsigned level, int layer) { /* FIXME */ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; } +int r600_texture_depth_flush(struct pipe_context *ctx, + struct pipe_resource *texture) +{ + struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; + struct pipe_resource resource; + + if (rtex->flushed_depth_texture) + goto out; + + resource.target = PIPE_TEXTURE_2D; + resource.format = texture->format; + resource.width0 = texture->width0; + resource.height0 = texture->height0; + resource.depth0 = 1; + resource.last_level = 0; + resource.nr_samples = 0; + resource.usage = PIPE_USAGE_DYNAMIC; + resource.bind = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; + + resource.bind |= PIPE_BIND_DEPTH_STENCIL; + + rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource); + if (rtex->flushed_depth_texture == NULL) { + R600_ERR("failed to create temporary texture to hold untiled copy\n"); + return -ENOMEM; + } + +out: + /* XXX: only do this if the depth texture has actually changed: + */ + r600_blit_uncompress_depth(ctx, rtex); + return 0; +} + +/* Needs adjustment for pixelformat: + */ +static INLINE unsigned u_box_volume( const struct pipe_box *box ) +{ + return box->width * box->depth * box->height; +}; + struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, - struct pipe_subresource sr, + unsigned level, unsigned usage, const struct pipe_box *box) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct pipe_resource resource; struct r600_transfer *trans; + int r; + boolean use_staging_texture = FALSE; + + /* We cannot map a tiled texture directly because the data is + * in a different order, therefore we do detiling using a blit. + * + * Also, use a temporary in GTT memory for read transfers, as + * the CPU is much happier reading out of cached system memory + * than uncached VRAM. + */ + if (rtex->tiled) + use_staging_texture = TRUE; + + if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024) + use_staging_texture = TRUE; + + /* XXX: Use a staging texture for uploads if the underlying BO + * is busy. No interface for checking that currently? so do + * it eagerly whenever the transfer doesn't require a readback + * and might block. + */ + if ((usage & PIPE_TRANSFER_WRITE) && + !(usage & (PIPE_TRANSFER_READ | + PIPE_TRANSFER_DONTBLOCK | + PIPE_TRANSFER_UNSYNCHRONIZED))) + use_staging_texture = TRUE; + + if (!permit_hardware_blit(ctx->screen, texture) || + (texture->flags & R600_RESOURCE_FLAG_TRANSFER)) + use_staging_texture = FALSE; trans = CALLOC_STRUCT(r600_transfer); if (trans == NULL) return NULL; pipe_resource_reference(&trans->transfer.resource, texture); - trans->transfer.sr = sr; + trans->transfer.level = level; trans->transfer.usage = usage; trans->transfer.box = *box; - trans->transfer.stride = rtex->pitch[sr.level]; - trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); - if (rtex->tilled && !rtex->depth) { + if (rtex->depth && rtex->tile_type == 1) { + /* XXX: only readback the rectangle which is being mapped? + */ + /* XXX: when discard is true, no need to read back from depth texture + */ + r = r600_texture_depth_flush(ctx, texture); + if (r < 0) { + R600_ERR("failed to create temporary texture to hold untiled copy\n"); + pipe_resource_reference(&trans->transfer.resource, NULL); + FREE(trans); + return NULL; + } + trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level]; + trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z); + return &trans->transfer; + } else if (use_staging_texture) { resource.target = PIPE_TEXTURE_2D; resource.format = texture->format; resource.width0 = box->width; resource.height0 = box->height; - resource.depth0 = 0; + resource.depth0 = 1; + resource.array_size = 1; resource.last_level = 0; resource.nr_samples = 0; - resource.usage = PIPE_USAGE_DYNAMIC; + resource.usage = PIPE_USAGE_STAGING; resource.bind = 0; - resource.flags = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; /* For texture reading, the temporary (detiled) texture is used as * a render target when blitting from a tiled texture. */ if (usage & PIPE_TRANSFER_READ) { @@ -281,21 +612,25 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, resource.bind |= PIPE_BIND_SAMPLER_VIEW; } /* Create the temporary texture. */ - trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource); - if (trans->linear_texture == NULL) { + trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource); + if (trans->staging_texture == NULL) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); pipe_resource_reference(&trans->transfer.resource, NULL); FREE(trans); return NULL; } + + trans->transfer.stride = + ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0]; if (usage & PIPE_TRANSFER_READ) { - /* We cannot map a tiled texture directly because the data is - * in a different order, therefore we do detiling using a blit. */ - r600_copy_from_tiled_texture(ctx, trans); + r600_copy_to_staging_texture(ctx, trans); /* Always referenced in the blit. */ ctx->flush(ctx, 0, NULL); } + return &trans->transfer; } + trans->transfer.stride = rtex->pitch_in_bytes[level]; + trans->offset = r600_texture_get_offset(rtex, level, box->z); return &trans->transfer; } @@ -304,8 +639,11 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx, { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; - if (rtransfer->linear_texture) { - pipe_resource_reference(&rtransfer->linear_texture, NULL); + if (rtransfer->staging_texture) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { + r600_copy_from_staging_texture(ctx, rtransfer); + } + pipe_resource_reference(&rtransfer->staging_texture, NULL); } pipe_resource_reference(&transfer->resource, NULL); FREE(transfer); @@ -315,39 +653,55 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer* transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; - struct radeon_bo *bo; + struct r600_bo *bo; enum pipe_format format = transfer->resource->format; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; - struct r600_resource_texture *rtex; - unsigned long offset = 0; + unsigned offset = 0; + unsigned usage = 0; char *map; - int r; - r600_flush(ctx, 0, NULL); - if (rtransfer->linear_texture) { - bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; + if (rtransfer->staging_texture) { + bo = ((struct r600_resource *)rtransfer->staging_texture)->bo; } else { - rtex = (struct r600_resource_texture*)transfer->resource; - if (rtex->depth) { - r = r600_texture_from_depth(ctx, rtex, transfer->sr.level); - if (r) { - return NULL; - } - r600_flush(ctx, 0, NULL); - bo = rtex->uncompressed; - } else { + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; + + if (rtex->flushed_depth_texture) + bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; + else bo = ((struct r600_resource *)transfer->resource)->bo; - } + offset = rtransfer->offset + transfer->box.y / util_format_get_blockheight(format) * transfer->stride + transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } - if (radeon_bo_map(radeon, bo)) { + + if (transfer->usage & PIPE_TRANSFER_WRITE) { + usage |= PB_USAGE_CPU_WRITE; + + if (transfer->usage & PIPE_TRANSFER_DISCARD) { + } + + if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) { + } + } + + if (transfer->usage & PIPE_TRANSFER_READ) { + usage |= PB_USAGE_CPU_READ; + } + + if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) { + usage |= PB_USAGE_DONTBLOCK; + } + + if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) { + usage |= PB_USAGE_UNSYNCHRONIZED; + } + + map = r600_bo_map(radeon, bo, usage, ctx); + if (!map) { return NULL; } - radeon_bo_wait(radeon, bo); - map = bo->data; return map + offset; } @@ -356,25 +710,25 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx, { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; - struct r600_resource_texture *rtex; - struct radeon_bo *bo; + struct r600_bo *bo; - if (rtransfer->linear_texture) { - bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; + if (rtransfer->staging_texture) { + bo = ((struct r600_resource *)rtransfer->staging_texture)->bo; } else { - rtex = (struct r600_resource_texture*)transfer->resource; - if (rtex->depth) { - bo = rtex->uncompressed; + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; + + if (rtex->flushed_depth_texture) { + bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; } else { bo = ((struct r600_resource *)transfer->resource)->bo; } } - radeon_bo_unmap(radeon, bo); + r600_bo_unmap(radeon, bo); } struct u_resource_vtbl r600_texture_vtbl = { - u_default_resource_get_handle, /* get_handle */ + r600_texture_get_handle, /* get_handle */ r600_texture_destroy, /* resource_destroy */ r600_texture_is_referenced, /* is_resource_referenced */ r600_texture_get_transfer, /* get_transfer */ @@ -385,10 +739,10 @@ struct u_resource_vtbl r600_texture_vtbl = u_default_transfer_inline_write /* transfer_inline_write */ }; -void r600_init_screen_texture_functions(struct pipe_screen *screen) +void r600_init_surface_functions(struct r600_pipe_context *r600) { - screen->get_tex_surface = r600_get_tex_surface; - screen->tex_surface_destroy = r600_tex_surface_destroy; + r600->context.create_surface = r600_create_surface; + r600->context.surface_destroy = r600_surface_destroy; } static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, @@ -441,7 +795,7 @@ static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, /* texture format translate */ uint32_t r600_translate_texformat(enum pipe_format format, - const unsigned char *swizzle_view, + const unsigned char *swizzle_view, uint32_t *word4_p, uint32_t *yuv_format_p) { uint32_t result = 0, word4 = 0, yuv_format = 0; @@ -464,13 +818,23 @@ uint32_t r600_translate_texformat(enum pipe_format format, case UTIL_FORMAT_COLORSPACE_ZS: switch (format) { case PIPE_FORMAT_Z16_UNORM: - result = V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; + case PIPE_FORMAT_X24S8_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_Z24X8_UNORM: - result = V_0280A0_COLOR_8_24; - goto out_word4; case PIPE_FORMAT_Z24_UNORM_S8_USCALED: - result = V_0280A0_COLOR_8_24; + result = FMT_8_24; + goto out_word4; + case PIPE_FORMAT_S8X24_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: + result = FMT_24_8; + goto out_word4; + case PIPE_FORMAT_S8_USCALED: + result = FMT_8; + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); goto out_word4; default: goto out_unknown; @@ -479,13 +843,13 @@ uint32_t r600_translate_texformat(enum pipe_format format, case UTIL_FORMAT_COLORSPACE_YUV: yuv_format |= (1 << 30); switch (format) { - case PIPE_FORMAT_UYVY: - case PIPE_FORMAT_YUYV: + case PIPE_FORMAT_UYVY: + case PIPE_FORMAT_YUYV: default: break; } goto out_unknown; /* TODO */ - + case UTIL_FORMAT_COLORSPACE_SRGB: word4 |= S_038010_FORCE_DEGAMMA(1); if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB) @@ -498,11 +862,33 @@ uint32_t r600_translate_texformat(enum pipe_format format, /* S3TC formats. TODO */ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { - goto out_unknown; + static int r600_enable_s3tc = -1; + + if (r600_enable_s3tc == -1) + r600_enable_s3tc = + debug_get_bool_option("R600_ENABLE_S3TC", FALSE); + + if (!r600_enable_s3tc) + goto out_unknown; + + switch (format) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + result = FMT_BC1; + goto out_word4; + case PIPE_FORMAT_DXT3_RGBA: + result = FMT_BC2; + goto out_word4; + case PIPE_FORMAT_DXT5_RGBA: + result = FMT_BC3; + goto out_word4; + default: + goto out_unknown; + } } - for (i = 0; i < desc->nr_channels; i++) { + for (i = 0; i < desc->nr_channels; i++) { if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { word4 |= sign_bit[i]; } @@ -516,7 +902,7 @@ uint32_t r600_translate_texformat(enum pipe_format format, for (i = 1; i < desc->nr_channels; i++) { uniform = uniform && desc->channel[0].size == desc->channel[i].size; } - + /* Non-uniform formats. */ if (!uniform) { switch(desc->nr_channels) { @@ -524,7 +910,7 @@ uint32_t r600_translate_texformat(enum pipe_format format, if (desc->channel[0].size == 5 && desc->channel[1].size == 6 && desc->channel[2].size == 5) { - result = V_0280A0_COLOR_5_6_5; + result = FMT_5_6_5; goto out_word4; } goto out_unknown; @@ -533,14 +919,14 @@ uint32_t r600_translate_texformat(enum pipe_format format, desc->channel[1].size == 5 && desc->channel[2].size == 5 && desc->channel[3].size == 1) { - result = V_0280A0_COLOR_1_5_5_5; + result = FMT_1_5_5_5; goto out_word4; } if (desc->channel[0].size == 10 && desc->channel[1].size == 10 && desc->channel[2].size == 10 && desc->channel[3].size == 2) { - result = V_0280A0_COLOR_10_10_10_2; + result = FMT_2_10_10_10; goto out_word4; } goto out_unknown; @@ -548,83 +934,93 @@ uint32_t r600_translate_texformat(enum pipe_format format, goto out_unknown; } + /* Find the first non-VOID channel. */ + for (i = 0; i < 4; i++) { + if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { + break; + } + } + + if (i == 4) + goto out_unknown; + /* uniform formats */ - switch (desc->channel[0].type) { + switch (desc->channel[i].type) { case UTIL_FORMAT_TYPE_UNSIGNED: case UTIL_FORMAT_TYPE_SIGNED: - if (!desc->channel[0].normalized && + if (!desc->channel[i].normalized && desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { goto out_unknown; } - switch (desc->channel[0].size) { + switch (desc->channel[i].size) { case 4: switch (desc->nr_channels) { case 2: - result = V_0280A0_COLOR_4_4; + result = FMT_4_4; goto out_word4; case 4: - result = V_0280A0_COLOR_4_4_4_4; + result = FMT_4_4_4_4; goto out_word4; } goto out_unknown; case 8: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_8; + result = FMT_8; goto out_word4; case 2: - result = V_0280A0_COLOR_8_8; + result = FMT_8_8; goto out_word4; case 4: - result = V_0280A0_COLOR_8_8_8_8; + result = FMT_8_8_8_8; goto out_word4; } goto out_unknown; case 16: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; case 2: - result = V_0280A0_COLOR_16_16; + result = FMT_16_16; goto out_word4; case 4: - result = V_0280A0_COLOR_16_16_16_16; + result = FMT_16_16_16_16; goto out_word4; } } goto out_unknown; case UTIL_FORMAT_TYPE_FLOAT: - switch (desc->channel[0].size) { + switch (desc->channel[i].size) { case 16: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_16_FLOAT; + result = FMT_16_FLOAT; goto out_word4; case 2: - result = V_0280A0_COLOR_16_16_FLOAT; + result = FMT_16_16_FLOAT; goto out_word4; case 4: - result = V_0280A0_COLOR_16_16_16_16_FLOAT; + result = FMT_16_16_16_16_FLOAT; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_32_FLOAT; + result = FMT_32_FLOAT; goto out_word4; case 2: - result = V_0280A0_COLOR_32_32_FLOAT; + result = FMT_32_32_FLOAT; goto out_word4; case 4: - result = V_0280A0_COLOR_32_32_32_32_FLOAT; + result = FMT_32_32_32_32_FLOAT; goto out_word4; } } - + } out_word4: if (word4_p) @@ -636,81 +1032,3 @@ out_unknown: // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); return ~0; } - -int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - int r; - - if (!rtexture->depth) { - /* This shouldn't happen maybe print a warning */ - return 0; - } - if (rtexture->uncompressed && !rtexture->dirty) { - /* Uncompressed bo already in good state */ - return 0; - } - - /* allocate uncompressed texture */ - if (rtexture->uncompressed == NULL) { - rtexture->uncompressed = radeon_bo(rscreen->rw, 0, rtexture->size, 4096, NULL); - if (rtexture->uncompressed == NULL) { - return -ENOMEM; - } - } - - /* render a rectangle covering whole buffer to uncompress depth */ - r = r600_blit_uncompress_depth(ctx, rtexture, level); - if (r) { - return r; - } - - rtexture->dirty = 0; - return 0; -} - - - -int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->scissor[level].cpm4) { - rctx->vtbl->texture_state_scissor(rscreen, rtexture, level); - } - return 0; -} - -int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->cb[cb][level].cpm4) { - rctx->vtbl->texture_state_cb(rscreen, rtexture, cb, level); - } - return 0; -} - -int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->db[level].cpm4) { - rctx->vtbl->texture_state_db(rscreen, rtexture, level); - } - return 0; -} - -int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_context *rctx = r600_context(ctx); - - if (!rtexture->viewport[level].cpm4) { - rctx->vtbl->texture_state_viewport(rscreen, rtexture, level); - } - return 0; -}