X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_compute.c;h=3ebd22c3c16c11719a6215d4babb2716534e09c8;hb=9c92e82b324291b56e701d6ad265ec73b21a654f;hp=2f7e1721c89b98f764326e64a4335a61fc58bf0e;hpb=4140afd04bc71e2eef0e299d616be24765bf528f;p=mesa.git diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 2f7e1721c89..3ebd22c3c16 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -25,26 +25,123 @@ #include "tgsi/tgsi_parse.h" #include "util/u_memory.h" #include "util/u_upload_mgr.h" -#include "radeon/r600_pipe_common.h" -#include "radeon/radeon_elf_util.h" -#include "radeon/radeon_llvm_util.h" +#include "amd_kernel_code_t.h" #include "radeon/r600_cs.h" #include "si_pipe.h" -#include "si_shader.h" +#include "si_compute.h" #include "sid.h" -#define MAX_GLOBAL_BUFFERS 20 +struct dispatch_packet { + uint16_t header; + uint16_t setup; + uint16_t workgroup_size_x; + uint16_t workgroup_size_y; + uint16_t workgroup_size_z; + uint16_t reserved0; + uint32_t grid_size_x; + uint32_t grid_size_y; + uint32_t grid_size_z; + uint32_t private_segment_size; + uint32_t group_segment_size; + uint64_t kernel_object; + uint64_t kernarg_address; + uint64_t reserved2; +}; -struct si_compute { - unsigned ir_type; - unsigned local_size; - unsigned private_size; - unsigned input_size; - struct si_shader shader; +static const amd_kernel_code_t *si_compute_get_code_object( + const struct si_compute *program, + uint64_t symbol_offset) +{ + if (!program->use_code_object_v2) { + return NULL; + } + return (const amd_kernel_code_t*) + (program->shader.binary.code + symbol_offset); +} - struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS]; -}; +static void code_object_to_config(const amd_kernel_code_t *code_object, + struct si_shader_config *out_config) { + + uint32_t rsrc1 = code_object->compute_pgm_resource_registers; + uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32; + out_config->num_sgprs = code_object->wavefront_sgpr_count; + out_config->num_vgprs = code_object->workitem_vgpr_count; + out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1); + out_config->rsrc1 = rsrc1; + out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2)); + out_config->rsrc2 = rsrc2; + out_config->scratch_bytes_per_wave = + align(code_object->workitem_private_segment_byte_size * 64, 1024); +} + +/* Asynchronous compute shader compilation. */ +static void si_create_compute_state_async(void *job, int thread_index) +{ + struct si_compute *program = (struct si_compute *)job; + struct si_shader *shader = &program->shader; + struct si_shader_selector sel; + LLVMTargetMachineRef tm; + struct pipe_debug_callback *debug = &program->compiler_ctx_state.debug; + + if (thread_index >= 0) { + assert(thread_index < ARRAY_SIZE(program->screen->tm)); + tm = program->screen->tm[thread_index]; + if (!debug->async) + debug = NULL; + } else { + tm = program->compiler_ctx_state.tm; + } + + memset(&sel, 0, sizeof(sel)); + + sel.screen = program->screen; + tgsi_scan_shader(program->tokens, &sel.info); + sel.tokens = program->tokens; + sel.type = PIPE_SHADER_COMPUTE; + sel.local_size = program->local_size; + si_get_active_slot_masks(&sel.info, + &program->active_const_and_shader_buffers, + &program->active_samplers_and_images); + + program->shader.selector = &sel; + program->shader.is_monolithic = true; + program->uses_grid_size = sel.info.uses_grid_size; + program->uses_block_size = sel.info.uses_block_size; + program->uses_bindless_samplers = sel.info.uses_bindless_samplers; + program->uses_bindless_images = sel.info.uses_bindless_images; + + if (si_shader_create(program->screen, tm, &program->shader, debug)) { + program->shader.compilation_failed = true; + } else { + bool scratch_enabled = shader->config.scratch_bytes_per_wave > 0; + unsigned user_sgprs = SI_NUM_RESOURCE_SGPRS + + (sel.info.uses_grid_size ? 3 : 0) + + (sel.info.uses_block_size ? 3 : 0); + + shader->config.rsrc1 = + S_00B848_VGPRS((shader->config.num_vgprs - 1) / 4) | + S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8) | + S_00B848_DX10_CLAMP(1) | + S_00B848_FLOAT_MODE(shader->config.float_mode); + + shader->config.rsrc2 = + S_00B84C_USER_SGPR(user_sgprs) | + S_00B84C_SCRATCH_EN(scratch_enabled) | + S_00B84C_TGID_X_EN(sel.info.uses_block_id[0]) | + S_00B84C_TGID_Y_EN(sel.info.uses_block_id[1]) | + S_00B84C_TGID_Z_EN(sel.info.uses_block_id[2]) | + S_00B84C_TIDIG_COMP_CNT(sel.info.uses_thread_id[2] ? 2 : + sel.info.uses_thread_id[1] ? 1 : 0) | + S_00B84C_LDS_SIZE(shader->config.lds_size); + + program->variable_group_size = + sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0; + } + + FREE(program->tokens); + program->shader.selector = NULL; +} static void *si_create_compute_state( struct pipe_context *ctx, @@ -53,69 +150,59 @@ static void *si_create_compute_state( struct si_context *sctx = (struct si_context *)ctx; struct si_screen *sscreen = (struct si_screen *)ctx->screen; struct si_compute *program = CALLOC_STRUCT(si_compute); - struct si_shader *shader = &program->shader; - + pipe_reference_init(&program->reference, 1); + program->screen = (struct si_screen *)ctx->screen; program->ir_type = cso->ir_type; program->local_size = cso->req_local_mem; program->private_size = cso->req_private_mem; program->input_size = cso->req_input_mem; - + program->use_code_object_v2 = HAVE_LLVM >= 0x0400 && + cso->ir_type == PIPE_SHADER_IR_NATIVE; if (cso->ir_type == PIPE_SHADER_IR_TGSI) { - struct si_shader_selector sel; - bool scratch_enabled; - - memset(&sel, 0, sizeof(sel)); - - sel.tokens = tgsi_dup_tokens(cso->prog); - if (!sel.tokens) { + program->tokens = tgsi_dup_tokens(cso->prog); + if (!program->tokens) { FREE(program); return NULL; } - tgsi_scan_shader(cso->prog, &sel.info); - sel.type = PIPE_SHADER_COMPUTE; - sel.local_size = cso->req_local_mem; - + program->compiler_ctx_state.tm = sctx->tm; + program->compiler_ctx_state.debug = sctx->b.debug; + program->compiler_ctx_state.is_debug_context = sctx->is_debug; p_atomic_inc(&sscreen->b.num_shaders_created); - - program->shader.selector = &sel; - - if (si_shader_create(sscreen, sctx->tm, &program->shader, - &sctx->b.debug)) { - FREE(sel.tokens); - FREE(program); - return NULL; - } - - scratch_enabled = shader->config.scratch_bytes_per_wave > 0; - - shader->config.rsrc1 = - S_00B848_VGPRS((shader->config.num_vgprs - 1) / 4) | - S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8) | - S_00B848_DX10_CLAMP(1) | - S_00B848_FLOAT_MODE(shader->config.float_mode); - - shader->config.rsrc2 = S_00B84C_USER_SGPR(SI_CS_NUM_USER_SGPR) | - S_00B84C_SCRATCH_EN(scratch_enabled) | - S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) | - S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) | - S_00B84C_LDS_SIZE(shader->config.lds_size); - - FREE(sel.tokens); + util_queue_fence_init(&program->ready); + + if ((sctx->b.debug.debug_message && !sctx->b.debug.async) || + sctx->is_debug || + r600_can_dump_shader(&sscreen->b, PIPE_SHADER_COMPUTE)) + si_create_compute_state_async(program, -1); + else + util_queue_add_job(&sscreen->shader_compiler_queue, + program, &program->ready, + si_create_compute_state_async, NULL); } else { const struct pipe_llvm_program_header *header; const char *code; header = cso->prog; code = cso->prog + sizeof(struct pipe_llvm_program_header); - radeon_elf_read(code, header->num_bytes, &program->shader.binary); - si_shader_binary_read_config(&program->shader.binary, - &program->shader.config, 0); + ac_elf_read(code, header->num_bytes, &program->shader.binary); + if (program->use_code_object_v2) { + const amd_kernel_code_t *code_object = + si_compute_get_code_object(program, 0); + code_object_to_config(code_object, &program->shader.config); + } else { + si_shader_binary_read_config(&program->shader.binary, + &program->shader.config, 0); + } si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug, - PIPE_SHADER_COMPUTE, stderr); - si_shader_binary_upload(sctx->screen, &program->shader); + PIPE_SHADER_COMPUTE, stderr, true); + if (si_shader_binary_upload(sctx->screen, &program->shader) < 0) { + fprintf(stderr, "LLVM failed to upload shader\n"); + FREE(program); + return NULL; + } } return program; @@ -124,7 +211,24 @@ static void *si_create_compute_state( static void si_bind_compute_state(struct pipe_context *ctx, void *state) { struct si_context *sctx = (struct si_context*)ctx; - sctx->cs_shader_state.program = (struct si_compute*)state; + struct si_compute *program = (struct si_compute*)state; + + sctx->cs_shader_state.program = program; + if (!program) + return; + + /* Wait because we need active slot usage masks. */ + if (program->ir_type == PIPE_SHADER_IR_TGSI) + util_queue_fence_wait(&program->ready); + + si_set_active_descriptors(sctx, + SI_DESCS_FIRST_COMPUTE + + SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS, + program->active_const_and_shader_buffers); + si_set_active_descriptors(sctx, + SI_DESCS_FIRST_COMPUTE + + SI_SHADER_DESCS_SAMPLERS_AND_IMAGES, + program->active_samplers_and_images); } static void si_set_global_binding( @@ -136,17 +240,19 @@ static void si_set_global_binding( struct si_context *sctx = (struct si_context*)ctx; struct si_compute *program = sctx->cs_shader_state.program; + assert(first + n <= MAX_GLOBAL_BUFFERS); + if (!resources) { - for (i = first; i < first + n; i++) { - pipe_resource_reference(&program->global_buffers[i], NULL); + for (i = 0; i < n; i++) { + pipe_resource_reference(&program->global_buffers[first + i], NULL); } return; } - for (i = first; i < first + n; i++) { + for (i = 0; i < n; i++) { uint64_t va; uint32_t offset; - pipe_resource_reference(&program->global_buffers[i], resources[i]); + pipe_resource_reference(&program->global_buffers[first + i], resources[i]); va = r600_resource(resources[i])->gpu_address; offset = util_le32_to_cpu(*handles[i]); va += offset; @@ -158,14 +264,9 @@ static void si_set_global_binding( static void si_initialize_compute(struct si_context *sctx) { struct radeon_winsys_cs *cs = sctx->b.gfx.cs; + uint64_t bc_va; - radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3); - radeon_emit(cs, 0); - radeon_emit(cs, 0); - radeon_emit(cs, 0); - - radeon_set_sh_reg_seq(cs, R_00B854_COMPUTE_RESOURCE_LIMITS, 3); - radeon_emit(cs, 0); + radeon_set_sh_reg_seq(cs, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2); /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1 */ radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff)); radeon_emit(cs, S_00B85C_SH0_CU_EN(0xffff) | S_00B85C_SH1_CU_EN(0xffff)); @@ -193,6 +294,22 @@ static void si_initialize_compute(struct si_context *sctx) 0x190 /* Default value */); } + /* Set the pointer to border colors. */ + bc_va = sctx->border_color_buffer->gpu_address; + + if (sctx->b.chip_class >= CIK) { + radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2); + radeon_emit(cs, bc_va >> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */ + radeon_emit(cs, bc_va >> 40); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */ + } else { + if (sctx->screen->b.info.drm_major == 3 || + (sctx->screen->b.info.drm_major == 2 && + sctx->screen->b.info.drm_minor >= 48)) { + radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR, + bc_va >> 8); + } + } + sctx->cs_shader_state.emitted_program = NULL; sctx->cs_shader_state.initialized = true; } @@ -208,13 +325,13 @@ static bool si_setup_compute_scratch_buffer(struct si_context *sctx, scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0; if (scratch_bo_size < scratch_needed) { - pipe_resource_reference( - (struct pipe_resource**)&sctx->compute_scratch_buffer, - NULL); + r600_resource_reference(&sctx->compute_scratch_buffer, NULL); - sctx->compute_scratch_buffer = - si_resource_create_custom(&sctx->screen->b.b, - PIPE_USAGE_DEFAULT, scratch_needed); + sctx->compute_scratch_buffer = (struct r600_resource*) + r600_aligned_buffer_create(&sctx->screen->b.b, + R600_RESOURCE_FLAG_UNMAPPABLE, + PIPE_USAGE_DEFAULT, + scratch_needed, 256); if (!sctx->compute_scratch_buffer) return false; @@ -223,7 +340,7 @@ static bool si_setup_compute_scratch_buffer(struct si_context *sctx, if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) { uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address; - si_shader_apply_scratch_relocs(sctx, shader, config, scratch_va); + si_shader_apply_scratch_relocs(shader, scratch_va); if (si_shader_binary_upload(sctx->screen, shader)) return false; @@ -237,7 +354,9 @@ static bool si_setup_compute_scratch_buffer(struct si_context *sctx, static bool si_switch_compute_shader(struct si_context *sctx, struct si_compute *program, - struct si_shader *shader, unsigned offset) + struct si_shader *shader, + const amd_kernel_code_t *code_object, + unsigned offset) { struct radeon_winsys_cs *cs = sctx->b.gfx.cs; struct si_shader_config inline_config = {0}; @@ -254,7 +373,11 @@ static bool si_switch_compute_shader(struct si_context *sctx, unsigned lds_blocks; config = &inline_config; - si_shader_binary_read_config(&shader->binary, config, offset); + if (code_object) { + code_object_to_config(code_object, config); + } else { + si_shader_binary_read_config(&shader->binary, config, offset); + } lds_blocks = config->lds_size; /* XXX: We are over allocating LDS. For SI, the shader reports @@ -268,6 +391,7 @@ static bool si_switch_compute_shader(struct si_context *sctx, lds_blocks += align(program->local_size, 512) >> 9; } + /* TODO: use si_multiwave_lds_size_workaround */ assert(lds_blocks <= 0xFF); config->rsrc2 &= C_00B84C_LDS_SIZE; @@ -289,10 +413,27 @@ static bool si_switch_compute_shader(struct si_context *sctx, RADEON_PRIO_SCRATCH_BUFFER); } + /* Prefetch the compute shader to TC L2. + * + * We should also prefetch graphics shaders if a compute dispatch was + * the last command, and the compute shader if a draw call was the last + * command. However, that would add more complexity and we're likely + * to get a shader state change in that case anyway. + */ + if (sctx->b.chip_class >= CIK) { + cik_prefetch_TC_L2_async(sctx, &program->shader.bo->b.b, + 0, program->shader.bo->b.b.width0); + } + shader_va = shader->bo->gpu_address + offset; + if (program->use_code_object_v2) { + /* Shader code is placed after the amd_kernel_code_t + * struct. */ + shader_va += sizeof(amd_kernel_code_t); + } radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo, - RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER); + RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY); radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2); radeon_emit(cs, shader_va >> 8); @@ -302,6 +443,9 @@ static bool si_switch_compute_shader(struct si_context *sctx, radeon_emit(cs, config->rsrc1); radeon_emit(cs, config->rsrc2); + COMPUTE_DBG(sctx->screen, "COMPUTE_PGM_RSRC1: 0x%08x " + "COMPUTE_PGM_RSRC2: 0x%08x\n", config->rsrc1, config->rsrc2); + radeon_set_sh_reg(cs, R_00B860_COMPUTE_TMPRING_SIZE, S_00B860_WAVES(sctx->scratch_waves) | S_00B860_WAVESIZE(config->scratch_bytes_per_wave >> 10)); @@ -314,14 +458,149 @@ static bool si_switch_compute_shader(struct si_context *sctx, return true; } -static void si_upload_compute_input(struct si_context *sctx, - const struct pipe_grid_info *info) +static void setup_scratch_rsrc_user_sgprs(struct si_context *sctx, + const amd_kernel_code_t *code_object, + unsigned user_sgpr) +{ + struct radeon_winsys_cs *cs = sctx->b.gfx.cs; + uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address; + + unsigned max_private_element_size = AMD_HSA_BITS_GET( + code_object->code_properties, + AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE); + + uint32_t scratch_dword0 = scratch_va & 0xffffffff; + uint32_t scratch_dword1 = + S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) | + S_008F04_SWIZZLE_ENABLE(1); + + /* Disable address clamping */ + uint32_t scratch_dword2 = 0xffffffff; + uint32_t scratch_dword3 = + S_008F0C_INDEX_STRIDE(3) | + S_008F0C_ADD_TID_ENABLE(1); + + if (sctx->b.chip_class >= GFX9) { + assert(max_private_element_size == 1); /* always 4 bytes on GFX9 */ + } else { + scratch_dword3 |= S_008F0C_ELEMENT_SIZE(max_private_element_size); + + if (sctx->b.chip_class < VI) { + /* BUF_DATA_FORMAT is ignored, but it cannot be + * BUF_DATA_FORMAT_INVALID. */ + scratch_dword3 |= + S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8); + } + } + + radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + + (user_sgpr * 4), 4); + radeon_emit(cs, scratch_dword0); + radeon_emit(cs, scratch_dword1); + radeon_emit(cs, scratch_dword2); + radeon_emit(cs, scratch_dword3); +} + +static void si_setup_user_sgprs_co_v2(struct si_context *sctx, + const amd_kernel_code_t *code_object, + const struct pipe_grid_info *info, + uint64_t kernel_args_va) +{ + struct si_compute *program = sctx->cs_shader_state.program; + struct radeon_winsys_cs *cs = sctx->b.gfx.cs; + + static const enum amd_code_property_mask_t workgroup_count_masks [] = { + AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X, + AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y, + AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z + }; + + unsigned i, user_sgpr = 0; + if (AMD_HSA_BITS_GET(code_object->code_properties, + AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) { + if (code_object->workitem_private_segment_byte_size > 0) { + setup_scratch_rsrc_user_sgprs(sctx, code_object, + user_sgpr); + } + user_sgpr += 4; + } + + if (AMD_HSA_BITS_GET(code_object->code_properties, + AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) { + struct dispatch_packet dispatch; + unsigned dispatch_offset; + struct r600_resource *dispatch_buf = NULL; + uint64_t dispatch_va; + + /* Upload dispatch ptr */ + memset(&dispatch, 0, sizeof(dispatch)); + + dispatch.workgroup_size_x = info->block[0]; + dispatch.workgroup_size_y = info->block[1]; + dispatch.workgroup_size_z = info->block[2]; + + dispatch.grid_size_x = info->grid[0] * info->block[0]; + dispatch.grid_size_y = info->grid[1] * info->block[1]; + dispatch.grid_size_z = info->grid[2] * info->block[2]; + + dispatch.private_segment_size = program->private_size; + dispatch.group_segment_size = program->local_size; + + dispatch.kernarg_address = kernel_args_va; + + u_upload_data(sctx->b.b.const_uploader, 0, sizeof(dispatch), + 256, &dispatch, &dispatch_offset, + (struct pipe_resource**)&dispatch_buf); + + if (!dispatch_buf) { + fprintf(stderr, "Error: Failed to allocate dispatch " + "packet."); + } + radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, dispatch_buf, + RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER); + + dispatch_va = dispatch_buf->gpu_address + dispatch_offset; + + radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + + (user_sgpr * 4), 2); + radeon_emit(cs, dispatch_va); + radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) | + S_008F04_STRIDE(0)); + + r600_resource_reference(&dispatch_buf, NULL); + user_sgpr += 2; + } + + if (AMD_HSA_BITS_GET(code_object->code_properties, + AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) { + radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + + (user_sgpr * 4), 2); + radeon_emit(cs, kernel_args_va); + radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | + S_008F04_STRIDE(0)); + user_sgpr += 2; + } + + for (i = 0; i < 3 && user_sgpr < 16; i++) { + if (code_object->code_properties & workgroup_count_masks[i]) { + radeon_set_sh_reg_seq(cs, + R_00B900_COMPUTE_USER_DATA_0 + + (user_sgpr * 4), 1); + radeon_emit(cs, info->grid[i]); + user_sgpr += 1; + } + } +} + +static bool si_upload_compute_input(struct si_context *sctx, + const amd_kernel_code_t *code_object, + const struct pipe_grid_info *info) { struct radeon_winsys_cs *cs = sctx->b.gfx.cs; struct si_compute *program = sctx->cs_shader_state.program; struct r600_resource *input_buffer = NULL; unsigned kernel_args_size; - unsigned num_work_size_bytes = 36; + unsigned num_work_size_bytes = program->use_code_object_v2 ? 0 : 36; uint32_t kernel_args_offset = 0; uint32_t *kernel_args; void *kernel_args_ptr; @@ -331,15 +610,23 @@ static void si_upload_compute_input(struct si_context *sctx, /* The extra num_work_size_bytes are for work group / work item size information */ kernel_args_size = program->input_size + num_work_size_bytes; - u_upload_alloc(sctx->b.uploader, 0, kernel_args_size, 256, + u_upload_alloc(sctx->b.b.const_uploader, 0, kernel_args_size, + sctx->screen->b.info.tcc_cache_line_size, &kernel_args_offset, (struct pipe_resource**)&input_buffer, &kernel_args_ptr); + if (unlikely(!kernel_args_ptr)) + return false; + kernel_args = (uint32_t*)kernel_args_ptr; - for (i = 0; i < 3; i++) { - kernel_args[i] = info->grid[i]; - kernel_args[i + 3] = info->grid[i] * info->block[i]; - kernel_args[i + 6] = info->block[i]; + kernel_args_va = input_buffer->gpu_address + kernel_args_offset; + + if (!code_object) { + for (i = 0; i < 3; i++) { + kernel_args[i] = info->grid[i]; + kernel_args[i + 3] = info->grid[i] * info->block[i]; + kernel_args[i + 6] = info->block[i]; + } } memcpy(kernel_args + (num_work_size_bytes / 4), info->input, @@ -351,50 +638,68 @@ static void si_upload_compute_input(struct si_context *sctx, kernel_args[i]); } - kernel_args_va = input_buffer->gpu_address + kernel_args_offset; radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, input_buffer, RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER); - radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2); - radeon_emit(cs, kernel_args_va); - radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | - S_008F04_STRIDE(0)); + if (code_object) { + si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va); + } else { + radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2); + radeon_emit(cs, kernel_args_va); + radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | + S_008F04_STRIDE(0)); + } - pipe_resource_reference((struct pipe_resource**)&input_buffer, NULL); + r600_resource_reference(&input_buffer, NULL); + + return true; } static void si_setup_tgsi_grid(struct si_context *sctx, const struct pipe_grid_info *info) { + struct si_compute *program = sctx->cs_shader_state.program; struct radeon_winsys_cs *cs = sctx->b.gfx.cs; unsigned grid_size_reg = R_00B900_COMPUTE_USER_DATA_0 + - 4 * SI_SGPR_GRID_SIZE; + 4 * SI_NUM_RESOURCE_SGPRS; + unsigned block_size_reg = grid_size_reg + + /* 12 bytes = 3 dwords. */ + 12 * program->uses_grid_size; if (info->indirect) { - uint64_t base_va = r600_resource(info->indirect)->gpu_address; - uint64_t va = base_va + info->indirect_offset; - int i; - - radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, - (struct r600_resource *)info->indirect, - RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT); - - for (i = 0; i < 3; ++i) { - radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); - radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) | - COPY_DATA_DST_SEL(COPY_DATA_REG)); - radeon_emit(cs, (va + 4 * i)); - radeon_emit(cs, (va + 4 * i) >> 32); - radeon_emit(cs, (grid_size_reg >> 2) + i); - radeon_emit(cs, 0); + if (program->uses_grid_size) { + uint64_t base_va = r600_resource(info->indirect)->gpu_address; + uint64_t va = base_va + info->indirect_offset; + int i; + + radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, + (struct r600_resource *)info->indirect, + RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT); + + for (i = 0; i < 3; ++i) { + radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); + radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) | + COPY_DATA_DST_SEL(COPY_DATA_REG)); + radeon_emit(cs, (va + 4 * i)); + radeon_emit(cs, (va + 4 * i) >> 32); + radeon_emit(cs, (grid_size_reg >> 2) + i); + radeon_emit(cs, 0); + } } } else { - - radeon_set_sh_reg_seq(cs, grid_size_reg, 3); - radeon_emit(cs, info->grid[0]); - radeon_emit(cs, info->grid[1]); - radeon_emit(cs, info->grid[2]); + if (program->uses_grid_size) { + radeon_set_sh_reg_seq(cs, grid_size_reg, 3); + radeon_emit(cs, info->grid[0]); + radeon_emit(cs, info->grid[1]); + radeon_emit(cs, info->grid[2]); + } + if (program->variable_group_size && program->uses_block_size) { + radeon_set_sh_reg_seq(cs, block_size_reg, 3); + radeon_emit(cs, info->block[0]); + radeon_emit(cs, info->block[1]); + radeon_emit(cs, info->block[2]); + } } } @@ -403,12 +708,24 @@ static void si_emit_dispatch_packets(struct si_context *sctx, { struct radeon_winsys_cs *cs = sctx->b.gfx.cs; bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off; + unsigned waves_per_threadgroup = + DIV_ROUND_UP(info->block[0] * info->block[1] * info->block[2], 64); + + radeon_set_sh_reg(cs, R_00B854_COMPUTE_RESOURCE_LIMITS, + S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup % 4 == 0)); radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3); radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0])); radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1])); radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2])); + unsigned dispatch_initiator = + S_00B800_COMPUTE_SHADER_EN(1) | + S_00B800_FORCE_START_AT_000(1) | + /* If the KMD allows it (there is a KMD hw register for it), + * allow launching waves out-of-order. (same as Vulkan) */ + S_00B800_ORDER_MODE(sctx->b.chip_class >= CIK); + if (info->indirect) { uint64_t base_va = r600_resource(info->indirect)->gpu_address; @@ -425,14 +742,14 @@ static void si_emit_dispatch_packets(struct si_context *sctx, radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, render_cond_bit) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, info->indirect_offset); - radeon_emit(cs, 1); + radeon_emit(cs, dispatch_initiator); } else { radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, render_cond_bit) | PKT3_SHADER_TYPE_S(1)); radeon_emit(cs, info->grid[0]); radeon_emit(cs, info->grid[1]); radeon_emit(cs, info->grid[2]); - radeon_emit(cs, 1); + radeon_emit(cs, dispatch_initiator); } } @@ -442,23 +759,63 @@ static void si_launch_grid( { struct si_context *sctx = (struct si_context*)ctx; struct si_compute *program = sctx->cs_shader_state.program; + const amd_kernel_code_t *code_object = + si_compute_get_code_object(program, info->pc); int i; + /* HW bug workaround when CS threadgroups > 256 threads and async + * compute isn't used, i.e. only one compute job can run at a time. + * If async compute is possible, the threadgroup size must be limited + * to 256 threads on all queues to avoid the bug. + * Only SI and certain CIK chips are affected. + */ + bool cs_regalloc_hang = + (sctx->b.chip_class == SI || + sctx->b.family == CHIP_BONAIRE || + sctx->b.family == CHIP_KABINI) && + info->block[0] * info->block[1] * info->block[2] > 256; + + if (cs_regalloc_hang) + sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | + SI_CONTEXT_CS_PARTIAL_FLUSH; + + if (program->ir_type == PIPE_SHADER_IR_TGSI && + program->shader.compilation_failed) + return; si_decompress_compute_textures(sctx); + /* Add buffer sizes for memory checking in need_cs_space. */ + r600_context_add_resource_size(ctx, &program->shader.bo->b.b); + /* TODO: add the scratch buffer */ + + if (info->indirect) { + r600_context_add_resource_size(ctx, info->indirect); + + /* Indirect buffers use TC L2 on GFX9, but not older hw. */ + if (sctx->b.chip_class <= VI && + r600_resource(info->indirect)->TC_L2_dirty) { + sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2; + r600_resource(info->indirect)->TC_L2_dirty = false; + } + } + si_need_cs_space(sctx); + if (sctx->b.log) + si_log_compute_state(sctx, sctx->b.log); + if (!sctx->cs_shader_state.initialized) si_initialize_compute(sctx); if (sctx->b.flags) - si_emit_cache_flush(sctx, NULL); + si_emit_cache_flush(sctx); - if (!si_switch_compute_shader(sctx, program, &program->shader, info->pc)) + if (!si_switch_compute_shader(sctx, program, &program->shader, + code_object, info->pc)) return; si_upload_compute_shader_descriptors(sctx); - si_emit_compute_shader_userdata(sctx); + si_emit_compute_shader_pointers(sctx); if (si_is_atom_dirty(sctx, sctx->atoms.s.render_cond)) { sctx->atoms.s.render_cond->emit(&sctx->b, @@ -466,8 +823,11 @@ static void si_launch_grid( si_set_atom_dirty(sctx, sctx->atoms.s.render_cond, false); } - if (program->input_size || program->ir_type == PIPE_SHADER_IR_NATIVE) - si_upload_compute_input(sctx, info); + if ((program->input_size || + program->ir_type == PIPE_SHADER_IR_NATIVE) && + unlikely(!si_upload_compute_input(sctx, code_object, info))) { + return; + } /* Global buffers */ for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) { @@ -484,25 +844,38 @@ static void si_launch_grid( if (program->ir_type == PIPE_SHADER_IR_TGSI) si_setup_tgsi_grid(sctx, info); - si_ce_pre_draw_synchronization(sctx); - si_emit_dispatch_packets(sctx, info); - si_ce_post_draw_synchronization(sctx); + if (unlikely(sctx->current_saved_cs)) + si_trace_emit(sctx); + sctx->compute_is_busy = true; sctx->b.num_compute_calls++; if (sctx->cs_shader_state.uses_scratch) sctx->b.num_spill_compute_calls++; + + if (cs_regalloc_hang) + sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH; } +void si_destroy_compute(struct si_compute *program) +{ + if (program->ir_type == PIPE_SHADER_IR_TGSI) { + util_queue_drop_job(&program->screen->shader_compiler_queue, + &program->ready); + util_queue_fence_destroy(&program->ready); + } + + si_shader_destroy(&program->shader); + FREE(program); +} static void si_delete_compute_state(struct pipe_context *ctx, void* state){ struct si_compute *program = (struct si_compute *)state; struct si_context *sctx = (struct si_context*)ctx; - if (!state) { + if (!state) return; - } if (program == sctx->cs_shader_state.program) sctx->cs_shader_state.program = NULL; @@ -510,8 +883,7 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){ if (program == sctx->cs_shader_state.emitted_program) sctx->cs_shader_state.emitted_program = NULL; - si_shader_destroy(&program->shader); - FREE(program); + si_compute_reference(&program, NULL); } static void si_set_compute_resources(struct pipe_context * ctx_,