X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_debug.c;h=c2242a6deabbbc5903131f99a4d1dfb825f9d8aa;hb=d500c9b060e1715e8d3a984d4a5c6f6179f46943;hp=d08a8fcf0eccb735a9c8d9924e8f3605fd56e8d3;hpb=362f8f67989e8e9a9bce3a2bf5e51fd4c0debe5b;p=mesa.git diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c index d08a8fcf0ec..c2242a6deab 100644 --- a/src/gallium/drivers/radeonsi/si_debug.c +++ b/src/gallium/drivers/radeonsi/si_debug.c @@ -30,9 +30,13 @@ #include "gfx9d.h" #include "sid_tables.h" #include "ddebug/dd_util.h" +#include "util/u_log.h" #include "util/u_memory.h" #include "ac_debug.h" +static void si_dump_bo_list(struct si_context *sctx, + const struct radeon_saved_cs *saved, FILE *f); + DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL) static void si_dump_shader(struct si_screen *sscreen, @@ -45,24 +49,72 @@ static void si_dump_shader(struct si_screen *sscreen, si_shader_dump(sscreen, shader, NULL, processor, f, false); } -static void si_dump_gfx_shader(struct si_screen *sscreen, - const struct si_shader_ctx_state *state, FILE *f) +struct si_log_chunk_shader { + /* The shader destroy code assumes a current context for unlinking of + * PM4 packets etc. + * + * While we should be able to destroy shaders without a context, doing + * so would happen only very rarely and be therefore likely to fail + * just when you're trying to debug something. Let's just remember the + * current context in the chunk. + */ + struct si_context *ctx; + struct si_shader *shader; + + /* For keep-alive reference counts */ + struct si_shader_selector *sel; + struct si_compute *program; +}; + +static void +si_log_chunk_shader_destroy(void *data) +{ + struct si_log_chunk_shader *chunk = data; + si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL); + si_compute_reference(&chunk->program, NULL); + FREE(chunk); +} + +static void +si_log_chunk_shader_print(void *data, FILE *f) +{ + struct si_log_chunk_shader *chunk = data; + struct si_screen *sscreen = chunk->ctx->screen; + si_dump_shader(sscreen, chunk->shader->selector->info.processor, + chunk->shader, f); +} + +static struct u_log_chunk_type si_log_chunk_type_shader = { + .destroy = si_log_chunk_shader_destroy, + .print = si_log_chunk_shader_print, +}; + +static void si_dump_gfx_shader(struct si_context *ctx, + const struct si_shader_ctx_state *state, + struct u_log_context *log) { - const struct si_shader *current = state->current; + struct si_shader *current = state->current; if (!state->cso || !current) return; - si_dump_shader(sscreen, state->cso->info.processor, current, f); + struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader); + chunk->ctx = ctx; + chunk->shader = current; + si_shader_selector_reference(ctx, &chunk->sel, current->selector); + u_log_chunk(log, &si_log_chunk_type_shader, chunk); } -static void si_dump_compute_shader(struct si_screen *sscreen, - const struct si_cs_shader_state *state, FILE *f) +static void si_dump_compute_shader(const struct si_cs_shader_state *state, + struct u_log_context *log) { if (!state->program || state->program != state->emitted_program) return; - si_dump_shader(sscreen, PIPE_SHADER_COMPUTE, &state->program->shader, f); + struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader); + chunk->shader = &state->program->shader; + si_compute_reference(&chunk->program, state->program); + u_log_chunk(log, &si_log_chunk_type_shader, chunk); } /** @@ -217,40 +269,153 @@ static void si_dump_debug_registers(struct si_context *sctx, FILE *f) fprintf(f, "\n"); } -static void si_dump_last_ib(struct si_context *sctx, FILE *f) +struct si_log_chunk_cs { + struct si_context *ctx; + struct si_saved_cs *cs; + bool dump_bo_list; + unsigned gfx_begin, gfx_end; +}; + +static void si_log_chunk_type_cs_destroy(void *data) +{ + struct si_log_chunk_cs *chunk = data; + si_saved_cs_reference(&chunk->cs, NULL); + free(chunk); +} + +static void si_parse_current_ib(FILE *f, struct radeon_winsys_cs *cs, + unsigned begin, unsigned end, + unsigned last_trace_id, const char *name, + enum chip_class chip_class) +{ + unsigned orig_end = end; + + assert(begin <= end); + + fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", + name, begin); + + for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) { + struct radeon_winsys_cs_chunk *chunk = &cs->prev[prev_idx]; + + if (begin < chunk->cdw) { + ac_parse_ib_chunk(f, chunk->buf + begin, + MIN2(end, chunk->cdw) - begin, + last_trace_id, chip_class, NULL, NULL); + } + + if (end <= chunk->cdw) + return; + + if (begin < chunk->cdw) + fprintf(f, "\n---------- Next %s Chunk ----------\n\n", + name); + + begin -= MIN2(begin, chunk->cdw); + end -= chunk->cdw; + } + + assert(end <= cs->current.cdw); + + ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, + chip_class, NULL, NULL); + + fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", + name, orig_end); +} + +static void si_log_chunk_type_cs_print(void *data, FILE *f) { + struct si_log_chunk_cs *chunk = data; + struct si_context *ctx = chunk->ctx; + struct si_saved_cs *scs = chunk->cs; int last_trace_id = -1; - if (!sctx->last_gfx.ib) - return; + /* We are expecting that the ddebug pipe has already + * waited for the context, so this buffer should be idle. + * If the GPU is hung, there is no point in waiting for it. + */ + uint32_t *map = ctx->b.ws->buffer_map(scs->trace_buf->buf, + NULL, + PIPE_TRANSFER_UNSYNCHRONIZED | + PIPE_TRANSFER_READ); + if (map) + last_trace_id = map[0]; + + if (chunk->gfx_end != chunk->gfx_begin) { + if (chunk->gfx_begin == 0) { + if (ctx->init_config) + ac_parse_ib(f, ctx->init_config->pm4, ctx->init_config->ndw, + -1, "IB2: Init config", ctx->b.chip_class, + NULL, NULL); + + if (ctx->init_config_gs_rings) + ac_parse_ib(f, ctx->init_config_gs_rings->pm4, + ctx->init_config_gs_rings->ndw, + -1, "IB2: Init GS rings", ctx->b.chip_class, + NULL, NULL); + } - if (sctx->last_trace_buf) { - /* We are expecting that the ddebug pipe has already - * waited for the context, so this buffer should be idle. - * If the GPU is hung, there is no point in waiting for it. - */ - uint32_t *map = sctx->b.ws->buffer_map(sctx->last_trace_buf->buf, - NULL, - PIPE_TRANSFER_UNSYNCHRONIZED | - PIPE_TRANSFER_READ); - if (map) - last_trace_id = *map; + if (scs->flushed) { + ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, + chunk->gfx_end - chunk->gfx_begin, + last_trace_id, "IB", ctx->b.chip_class, + NULL, NULL); + } else { + si_parse_current_ib(f, ctx->b.gfx.cs, chunk->gfx_begin, + chunk->gfx_end, last_trace_id, "IB", + ctx->b.chip_class); + } } - if (sctx->init_config) - ac_parse_ib(f, sctx->init_config->pm4, sctx->init_config->ndw, - -1, "IB2: Init config", sctx->b.chip_class, - NULL, NULL); + if (chunk->dump_bo_list) { + fprintf(f, "Flushing.\n\n"); + si_dump_bo_list(ctx, &scs->gfx, f); + } +} + +static const struct u_log_chunk_type si_log_chunk_type_cs = { + .destroy = si_log_chunk_type_cs_destroy, + .print = si_log_chunk_type_cs_print, +}; + +static void si_log_cs(struct si_context *ctx, struct u_log_context *log, + bool dump_bo_list) +{ + assert(ctx->current_saved_cs); + + struct si_saved_cs *scs = ctx->current_saved_cs; + unsigned gfx_cur = ctx->b.gfx.cs->prev_dw + ctx->b.gfx.cs->current.cdw; + + if (!dump_bo_list && + gfx_cur == scs->gfx_last_dw) + return; + + struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk)); + + chunk->ctx = ctx; + si_saved_cs_reference(&chunk->cs, scs); + chunk->dump_bo_list = dump_bo_list; - if (sctx->init_config_gs_rings) - ac_parse_ib(f, sctx->init_config_gs_rings->pm4, - sctx->init_config_gs_rings->ndw, - -1, "IB2: Init GS rings", sctx->b.chip_class, - NULL, NULL); + chunk->gfx_begin = scs->gfx_last_dw; + chunk->gfx_end = gfx_cur; + scs->gfx_last_dw = gfx_cur; + + u_log_chunk(log, &si_log_chunk_type_cs, chunk); +} + +void si_auto_log_cs(void *data, struct u_log_context *log) +{ + struct si_context *ctx = (struct si_context *)data; + si_log_cs(ctx, log, false); +} + +void si_log_hw_flush(struct si_context *sctx) +{ + if (!sctx->b.log) + return; - ac_parse_ib(f, sctx->last_gfx.ib, sctx->last_gfx.num_dw, - last_trace_id, "IB", sctx->b.chip_class, - NULL, NULL); + si_log_cs(sctx, sctx->b.log, true); } static const char *priority_to_string(enum radeon_bo_priority priority) @@ -344,7 +509,7 @@ static void si_dump_bo_list(struct si_context *sctx, /* Print the usage. */ for (j = 0; j < 64; j++) { - if (!(saved->bo_list[i].priority_usage & (1llu << j))) + if (!(saved->bo_list[i].priority_usage & (1ull << j))) continue; fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j)); @@ -356,7 +521,7 @@ static void si_dump_bo_list(struct si_context *sctx, " Other buffers can still be allocated there.\n\n"); } -static void si_dump_framebuffer(struct si_context *sctx, FILE *f) +static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log) { struct pipe_framebuffer_state *state = &sctx->framebuffer.state; struct r600_texture *rtex; @@ -367,143 +532,223 @@ static void si_dump_framebuffer(struct si_context *sctx, FILE *f) continue; rtex = (struct r600_texture*)state->cbufs[i]->texture; - fprintf(f, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i); - r600_print_texture_info(sctx->b.screen, rtex, f); - fprintf(f, "\n"); + u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i); + r600_print_texture_info(sctx->b.screen, rtex, log); + u_log_printf(log, "\n"); } if (state->zsbuf) { rtex = (struct r600_texture*)state->zsbuf->texture; - fprintf(f, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n"); - r600_print_texture_info(sctx->b.screen, rtex, f); - fprintf(f, "\n"); + u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n"); + r600_print_texture_info(sctx->b.screen, rtex, log); + u_log_printf(log, "\n"); } } -static void si_dump_descriptor_list(struct si_descriptors *desc, - const char *shader_name, - const char *elem_name, - unsigned num_elements, - FILE *f) +typedef unsigned (*slot_remap_func)(unsigned); + +struct si_log_chunk_desc_list { + /** Pointer to memory map of buffer where the list is uploader */ + uint32_t *gpu_list; + /** Reference of buffer where the list is uploaded, so that gpu_list + * is kept live. */ + struct r600_resource *buf; + + const char *shader_name; + const char *elem_name; + slot_remap_func slot_remap; + unsigned element_dw_size; + unsigned num_elements; + + uint32_t list[0]; +}; + +static void +si_log_chunk_desc_list_destroy(void *data) { - unsigned i, j; - uint32_t *cpu_list = desc->list; - uint32_t *gpu_list = desc->gpu_list; - const char *list_note = "GPU list"; + struct si_log_chunk_desc_list *chunk = data; + r600_resource_reference(&chunk->buf, NULL); + FREE(chunk); +} - if (!gpu_list) { - gpu_list = cpu_list; - list_note = "CPU list"; - } +static void +si_log_chunk_desc_list_print(void *data, FILE *f) +{ + struct si_log_chunk_desc_list *chunk = data; + + for (unsigned i = 0; i < chunk->num_elements; i++) { + unsigned cpu_dw_offset = i * chunk->element_dw_size; + unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size; + const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list"; + uint32_t *cpu_list = chunk->list + cpu_dw_offset; + uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list; - for (i = 0; i < num_elements; i++) { fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", - shader_name, elem_name, i, list_note); + chunk->shader_name, chunk->elem_name, i, list_note); - switch (desc->element_dw_size) { + switch (chunk->element_dw_size) { case 4: - for (j = 0; j < 4; j++) + for (unsigned j = 0; j < 4; j++) ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4, gpu_list[j], 0xffffffff); break; case 8: - for (j = 0; j < 8; j++) + for (unsigned j = 0; j < 8; j++) ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4, gpu_list[j], 0xffffffff); fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); - for (j = 0; j < 4; j++) + for (unsigned j = 0; j < 4; j++) ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4, gpu_list[4+j], 0xffffffff); break; case 16: - for (j = 0; j < 8; j++) + for (unsigned j = 0; j < 8; j++) ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4, gpu_list[j], 0xffffffff); fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); - for (j = 0; j < 4; j++) + for (unsigned j = 0; j < 4; j++) ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4, gpu_list[4+j], 0xffffffff); fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n"); - for (j = 0; j < 8; j++) + for (unsigned j = 0; j < 8; j++) ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4, gpu_list[8+j], 0xffffffff); fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n"); - for (j = 0; j < 4; j++) + for (unsigned j = 0; j < 4; j++) ac_dump_reg(f, R_008F30_SQ_IMG_SAMP_WORD0 + j*4, gpu_list[12+j], 0xffffffff); break; } - if (memcmp(gpu_list, cpu_list, desc->element_dw_size * 4) != 0) { + if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) { fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n"); } fprintf(f, "\n"); - gpu_list += desc->element_dw_size; - cpu_list += desc->element_dw_size; } + +} + +static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = { + .destroy = si_log_chunk_desc_list_destroy, + .print = si_log_chunk_desc_list_print, +}; + +static void si_dump_descriptor_list(struct si_descriptors *desc, + const char *shader_name, + const char *elem_name, + unsigned element_dw_size, + unsigned num_elements, + slot_remap_func slot_remap, + struct u_log_context *log) +{ + if (!desc->list) + return; + + struct si_log_chunk_desc_list *chunk = + CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, + 4 * element_dw_size * num_elements); + chunk->shader_name = shader_name; + chunk->elem_name = elem_name; + chunk->element_dw_size = element_dw_size; + chunk->num_elements = num_elements; + chunk->slot_remap = slot_remap; + + r600_resource_reference(&chunk->buf, desc->buffer); + chunk->gpu_list = desc->gpu_list; + + for (unsigned i = 0; i < num_elements; ++i) { + memcpy(&chunk->list[i * element_dw_size], + &desc->list[slot_remap(i) * element_dw_size], + 4 * element_dw_size); + } + + u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk); +} + +static unsigned si_identity(unsigned slot) +{ + return slot; } static void si_dump_descriptors(struct si_context *sctx, enum pipe_shader_type processor, - const struct tgsi_shader_info *info, FILE *f) + const struct tgsi_shader_info *info, + struct u_log_context *log) { struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS]; static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; - - static const char *elem_name[] = { - " - Constant buffer", - " - Shader buffer", - " - Sampler", - " - Image", - }; - unsigned enabled_slots[] = { - sctx->const_buffers[processor].enabled_mask, - sctx->shader_buffers[processor].enabled_mask, - sctx->samplers[processor].views.enabled_mask, - sctx->images[processor].enabled_mask, - }; - unsigned required_slots[] = { - info ? info->const_buffers_declared : 0, - info ? info->shader_buffers_declared : 0, - info ? info->samplers_declared : 0, - info ? info->images_declared : 0, - }; + const char *name = shader_name[processor]; + unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers; + unsigned enabled_images; + + if (info) { + enabled_constbuf = info->const_buffers_declared; + enabled_shaderbuf = info->shader_buffers_declared; + enabled_samplers = info->samplers_declared; + enabled_images = info->images_declared; + } else { + enabled_constbuf = sctx->const_and_shader_buffers[processor].enabled_mask >> + SI_NUM_SHADER_BUFFERS; + enabled_shaderbuf = sctx->const_and_shader_buffers[processor].enabled_mask & + u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS); + enabled_shaderbuf = util_bitreverse(enabled_shaderbuf) >> + (32 - SI_NUM_SHADER_BUFFERS); + enabled_samplers = sctx->samplers[processor].views.enabled_mask; + enabled_images = sctx->images[processor].enabled_mask; + } if (processor == PIPE_SHADER_VERTEX) { - si_dump_descriptor_list(&sctx->vertex_buffers, shader_name[processor], - " - Vertex buffer", info->num_inputs, f); + assert(info); /* only CS may not have an info struct */ + + si_dump_descriptor_list(&sctx->vertex_buffers, name, + " - Vertex buffer", 4, info->num_inputs, + si_identity, log); } - for (unsigned i = 0; i < SI_NUM_SHADER_DESCS; ++i, ++descs) - si_dump_descriptor_list(descs, shader_name[processor], elem_name[i], - util_last_bit(enabled_slots[i] | required_slots[i]), f); + si_dump_descriptor_list(&descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], + name, " - Constant buffer", 4, + util_last_bit(enabled_constbuf), + si_get_constbuf_slot, log); + si_dump_descriptor_list(&descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], + name, " - Shader buffer", 4, + util_last_bit(enabled_shaderbuf), + si_get_shaderbuf_slot, log); + si_dump_descriptor_list(&descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], + name, " - Sampler", 16, + util_last_bit(enabled_samplers), + si_get_sampler_slot, log); + si_dump_descriptor_list(&descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], + name, " - Image", 8, + util_last_bit(enabled_images), + si_get_image_slot, log); } static void si_dump_gfx_descriptors(struct si_context *sctx, const struct si_shader_ctx_state *state, - FILE *f) + struct u_log_context *log) { if (!state->cso || !state->current) return; - si_dump_descriptors(sctx, state->cso->type, &state->cso->info, f); + si_dump_descriptors(sctx, state->cso->type, &state->cso->info, log); } -static void si_dump_compute_descriptors(struct si_context *sctx, FILE *f) +static void si_dump_compute_descriptors(struct si_context *sctx, + struct u_log_context *log) { if (!sctx->cs_shader_state.program || sctx->cs_shader_state.program != sctx->cs_shader_state.emitted_program) return; - si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, f); + si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, log); } struct si_shader_inst { @@ -782,46 +1027,48 @@ static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, { struct si_context *sctx = (struct si_context*)ctx; - if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) - si_dump_debug_registers(sctx, f); + if (sctx->b.log) + u_log_flush(sctx->b.log); - if (flags & PIPE_DUMP_CURRENT_STATES) - si_dump_framebuffer(sctx, f); - - if (flags & PIPE_DUMP_CURRENT_SHADERS) { - si_dump_gfx_shader(sctx->screen, &sctx->vs_shader, f); - si_dump_gfx_shader(sctx->screen, &sctx->tcs_shader, f); - si_dump_gfx_shader(sctx->screen, &sctx->tes_shader, f); - si_dump_gfx_shader(sctx->screen, &sctx->gs_shader, f); - si_dump_gfx_shader(sctx->screen, &sctx->ps_shader, f); - si_dump_compute_shader(sctx->screen, &sctx->cs_shader_state, f); - - if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) { - si_dump_annotated_shaders(sctx, f); - si_dump_command("Active waves (raw data)", "umr -wa | column -t", f); - si_dump_command("Wave information", "umr -O bits -wa", f); - } + if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) { + si_dump_debug_registers(sctx, f); - si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS], - "", "RW buffers", SI_NUM_RW_BUFFERS, f); - si_dump_gfx_descriptors(sctx, &sctx->vs_shader, f); - si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, f); - si_dump_gfx_descriptors(sctx, &sctx->tes_shader, f); - si_dump_gfx_descriptors(sctx, &sctx->gs_shader, f); - si_dump_gfx_descriptors(sctx, &sctx->ps_shader, f); - si_dump_compute_descriptors(sctx, f); + si_dump_annotated_shaders(sctx, f); + si_dump_command("Active waves (raw data)", "umr -wa | column -t", f); + si_dump_command("Wave information", "umr -O bits -wa", f); } +} - if (flags & PIPE_DUMP_LAST_COMMAND_BUFFER) { - si_dump_bo_list(sctx, &sctx->last_gfx, f); - si_dump_last_ib(sctx, f); +void si_log_draw_state(struct si_context *sctx, struct u_log_context *log) +{ + if (!log) + return; - fprintf(f, "Done.\n"); + si_dump_framebuffer(sctx, log); + + si_dump_gfx_shader(sctx, &sctx->vs_shader, log); + si_dump_gfx_shader(sctx, &sctx->tcs_shader, log); + si_dump_gfx_shader(sctx, &sctx->tes_shader, log); + si_dump_gfx_shader(sctx, &sctx->gs_shader, log); + si_dump_gfx_shader(sctx, &sctx->ps_shader, log); + + si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS], + "", "RW buffers", 4, SI_NUM_RW_BUFFERS, + si_identity, log); + si_dump_gfx_descriptors(sctx, &sctx->vs_shader, log); + si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, log); + si_dump_gfx_descriptors(sctx, &sctx->tes_shader, log); + si_dump_gfx_descriptors(sctx, &sctx->gs_shader, log); + si_dump_gfx_descriptors(sctx, &sctx->ps_shader, log); +} - /* dump only once */ - radeon_clear_saved_cs(&sctx->last_gfx); - r600_resource_reference(&sctx->last_trace_buf, NULL); - } +void si_log_compute_state(struct si_context *sctx, struct u_log_context *log) +{ + if (!log) + return; + + si_dump_compute_shader(&sctx->cs_shader_state, log); + si_dump_compute_descriptors(sctx, log); } static void si_dump_dma(struct si_context *sctx, @@ -844,7 +1091,7 @@ static void si_dump_dma(struct si_context *sctx, fprintf(f, "SDMA Dump Done.\n"); } -static bool si_vm_fault_occured(struct si_context *sctx, uint32_t *out_addr) +static bool si_vm_fault_occured(struct si_context *sctx, uint64_t *out_addr) { char line[2000]; unsigned sec, usec; @@ -872,7 +1119,7 @@ static bool si_vm_fault_occured(struct si_context *sctx, uint32_t *out_addr) } continue; } - timestamp = sec * 1000000llu + usec; + timestamp = sec * 1000000ull + usec; /* If just updating the timestamp. */ if (!out_addr) @@ -899,18 +1146,35 @@ static bool si_vm_fault_occured(struct si_context *sctx, uint32_t *out_addr) } msg++; + const char *header_line, *addr_line_prefix, *addr_line_format; + + if (sctx->b.chip_class >= GFX9) { + /* Match this: + * ..: [gfxhub] VMC page fault (src_id:0 ring:158 vm_id:2 pas_id:0) + * ..: at page 0x0000000219f8f000 from 27 + * ..: VM_L2_PROTECTION_FAULT_STATUS:0x0020113C + */ + header_line = "VMC page fault"; + addr_line_prefix = " at page"; + addr_line_format = "%"PRIx64; + } else { + header_line = "GPU fault detected:"; + addr_line_prefix = "VM_CONTEXT1_PROTECTION_FAULT_ADDR"; + addr_line_format = "%"PRIX64; + } + switch (progress) { case 0: - if (strstr(msg, "GPU fault detected:")) + if (strstr(msg, header_line)) progress = 1; break; case 1: - msg = strstr(msg, "VM_CONTEXT1_PROTECTION_FAULT_ADDR"); + msg = strstr(msg, addr_line_prefix); if (msg) { msg = strstr(msg, "0x"); if (msg) { msg += 2; - if (sscanf(msg, "%X", out_addr) == 1) + if (sscanf(msg, addr_line_format, out_addr) == 1) fault = true; } } @@ -933,7 +1197,7 @@ void si_check_vm_faults(struct r600_common_context *ctx, struct si_context *sctx = (struct si_context *)ctx; struct pipe_screen *screen = sctx->b.b.screen; FILE *f; - uint32_t addr; + uint64_t addr; char cmd_line[4096]; if (!si_vm_fault_occured(sctx, &addr)) @@ -949,20 +1213,24 @@ void si_check_vm_faults(struct r600_common_context *ctx, fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen)); fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen)); fprintf(f, "Device name: %s\n\n", screen->get_name(screen)); - fprintf(f, "Failing VM page: 0x%08x\n\n", addr); + fprintf(f, "Failing VM page: 0x%08"PRIx64"\n\n", addr); if (sctx->apitrace_call_number) fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number); switch (ring) { - case RING_GFX: - si_dump_debug_state(&sctx->b.b, f, - PIPE_DUMP_CURRENT_STATES | - PIPE_DUMP_CURRENT_SHADERS | - PIPE_DUMP_LAST_COMMAND_BUFFER); - break; + case RING_GFX: { + struct u_log_context log; + u_log_context_init(&log); + si_log_draw_state(sctx, &log); + si_log_compute_state(sctx, &log); + + u_log_new_page_print(&log, f); + u_log_context_destroy(&log); + break; + } case RING_DMA: si_dump_dma(sctx, saved, f); break;