X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_hw_context.c;h=656d435361c4eb4a2d0c8921428727c9e1256e33;hb=80dd7870fe87969e97045ea71b1f6e8180ac9606;hp=eaefa6a40e9e4c2173732d8cc9a05b95f780e3df;hpb=884f1654e22c2845b388560b297a7c440a68e594;p=mesa.git diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c b/src/gallium/drivers/radeonsi/si_hw_context.c index eaefa6a40e9..656d435361c 100644 --- a/src/gallium/drivers/radeonsi/si_hw_context.c +++ b/src/gallium/drivers/radeonsi/si_hw_context.c @@ -26,129 +26,162 @@ #include "si_pipe.h" -/* initialize */ -void si_need_cs_space(struct si_context *ctx, unsigned num_dw, - boolean count_draw_in) +static unsigned si_descriptor_list_cs_space(unsigned count, unsigned element_size) { - int i; + /* Ensure we have enough space to start a new range in a hole */ + assert(element_size >= 3); - /* The number of dwords we already used in the CS so far. */ - num_dw += ctx->b.rings.gfx.cs->cdw; + /* 5 dwords for possible load to reinitialize when we have no preamble + * IB + 5 dwords for write to L2 + 3 bytes for every range written to + * CE RAM. + */ + return 5 + 5 + 3 + count * element_size; +} - if (count_draw_in) { - for (i = 0; i < SI_NUM_ATOMS(ctx); i++) { - if (ctx->atoms.array[i]->dirty) { - num_dw += ctx->atoms.array[i]->num_dw; - } - } +static unsigned si_ce_needed_cs_space(void) +{ + unsigned space = 0; - /* The number of dwords all the dirty states would take. */ - num_dw += ctx->pm4_dirty_cdwords; + space += si_descriptor_list_cs_space(SI_NUM_CONST_BUFFERS, 4); + space += si_descriptor_list_cs_space(SI_NUM_SHADER_BUFFERS, 4); + space += si_descriptor_list_cs_space(SI_NUM_SAMPLERS, 16); + space += si_descriptor_list_cs_space(SI_NUM_IMAGES, 8); + space *= SI_NUM_SHADERS; - /* The upper-bound of how much a draw command would take. */ - num_dw += SI_MAX_DRAW_CS_DWORDS; - } + space += si_descriptor_list_cs_space(SI_NUM_RW_BUFFERS, 4); - /* Count in queries_suspend. */ - num_dw += ctx->b.num_cs_dw_nontimer_queries_suspend; + /* Increment CE counter packet */ + space += 2; - /* Count in streamout_end at the end of CS. */ - if (ctx->b.streamout.begin_emitted) { - num_dw += ctx->b.streamout.num_dw_for_end; - } + return space; +} - /* Count in render_condition(NULL) at the end of CS. */ - if (ctx->b.predicate_drawing) { - num_dw += 3; - } +/* initialize */ +void si_need_cs_space(struct si_context *ctx) +{ + struct radeon_winsys_cs *cs = ctx->b.gfx.cs; + struct radeon_winsys_cs *ce_ib = ctx->ce_ib; + struct radeon_winsys_cs *dma = ctx->b.dma.cs; - /* Count in framebuffer cache flushes at the end of CS. */ - num_dw += ctx->atoms.s.cache_flush->num_dw; + /* Flush the DMA IB if it's not empty. */ + if (radeon_emitted(dma, 0)) + ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL); -#if SI_TRACE_CS - if (ctx->screen->b.trace_bo) { - num_dw += SI_TRACE_CS_DWORDS; + /* There are two memory usage counters in the winsys for all buffers + * that have been added (cs_add_buffer) and two counters in the pipe + * driver for those that haven't been added yet. + */ + if (unlikely(!ctx->b.ws->cs_memory_below_limit(ctx->b.gfx.cs, + ctx->b.vram, ctx->b.gtt))) { + ctx->b.gtt = 0; + ctx->b.vram = 0; + ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); + return; } -#endif + ctx->b.gtt = 0; + ctx->b.vram = 0; - /* Flush if there's not enough space. */ - if (num_dw > RADEON_MAX_CMDBUF_DWORDS) { - ctx->b.rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); - } + /* If the CS is sufficiently large, don't count the space needed + * and just flush if there is not enough space left. + */ + if (!ctx->b.ws->cs_check_space(cs, 2048) || + (ce_ib && !ctx->b.ws->cs_check_space(ce_ib, si_ce_needed_cs_space()))) + ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); } void si_context_gfx_flush(void *context, unsigned flags, struct pipe_fence_handle **fence) { struct si_context *ctx = context; - struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs; + struct radeon_winsys_cs *cs = ctx->b.gfx.cs; + struct radeon_winsys *ws = ctx->b.ws; - if (cs->cdw == ctx->b.initial_gfx_cs_size && !fence) + if (ctx->gfx_flush_in_progress) return; - ctx->b.rings.gfx.flushing = true; + ctx->gfx_flush_in_progress = true; + + if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size) && + (!fence || ctx->last_gfx_fence)) { + if (fence) + ws->fence_reference(fence, ctx->last_gfx_fence); + if (!(flags & RADEON_FLUSH_ASYNC)) + ws->cs_sync_flush(cs); + ctx->gfx_flush_in_progress = false; + return; + } r600_preflush_suspend_features(&ctx->b); - ctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB | - R600_CONTEXT_FLUSH_AND_INV_CB_META | - R600_CONTEXT_FLUSH_AND_INV_DB | - R600_CONTEXT_FLUSH_AND_INV_DB_META | - R600_CONTEXT_INV_TEX_CACHE | - /* this is probably not needed anymore */ - R600_CONTEXT_PS_PARTIAL_FLUSH; - si_emit_cache_flush(&ctx->b, NULL); + ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | + SI_CONTEXT_PS_PARTIAL_FLUSH; + + /* DRM 3.1.0 doesn't flush TC for VI correctly. */ + if (ctx->b.chip_class == VI && ctx->b.screen->info.drm_minor <= 1) + ctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2 | + SI_CONTEXT_INV_VMEM_L1; + + si_emit_cache_flush(ctx, NULL); /* force to keep tiling flags */ flags |= RADEON_FLUSH_KEEP_TILING_FLAGS; -#if SI_TRACE_CS - if (ctx->screen->b.trace_bo) { - struct si_screen *sscreen = ctx->screen; - unsigned i; + if (ctx->trace_buf) + si_trace_emit(ctx); - for (i = 0; i < cs->cdw; i++) { - fprintf(stderr, "[%4d] [%5d] 0x%08x\n", sscreen->b.cs_count, i, cs->buf[i]); - } - sscreen->b.cs_count++; + if (ctx->is_debug) { + /* Save the IB for debug contexts. */ + radeon_clear_saved_cs(&ctx->last_gfx); + radeon_save_cs(ws, cs, &ctx->last_gfx); + r600_resource_reference(&ctx->last_trace_buf, ctx->trace_buf); + r600_resource_reference(&ctx->trace_buf, NULL); } -#endif /* Flush the CS. */ - ctx->b.ws->cs_flush(cs, flags, fence, 0); - ctx->b.rings.gfx.flushing = false; - -#if SI_TRACE_CS - if (ctx->screen->b.trace_bo) { - struct si_screen *sscreen = ctx->screen; - unsigned i; - - for (i = 0; i < 10; i++) { - usleep(5); - if (!ctx->ws->buffer_is_busy(sscreen->b.trace_bo->buf, RADEON_USAGE_READWRITE)) { - break; - } - } - if (i == 10) { - fprintf(stderr, "timeout on cs lockup likely happen at cs %d dw %d\n", - sscreen->b.trace_ptr[1], sscreen->b.trace_ptr[0]); - } else { - fprintf(stderr, "cs %d executed in %dms\n", sscreen->b.trace_ptr[1], i * 5); - } + ws->cs_flush(cs, flags, &ctx->last_gfx_fence); + + if (fence) + ws->fence_reference(fence, ctx->last_gfx_fence); + + /* Check VM faults if needed. */ + if (ctx->screen->b.debug_flags & DBG_CHECK_VM) { + /* Use conservative timeout 800ms, after which we won't wait any + * longer and assume the GPU is hung. + */ + ctx->b.ws->fence_wait(ctx->b.ws, ctx->last_gfx_fence, 800*1000*1000); + + si_check_vm_faults(ctx); } -#endif si_begin_new_cs(ctx); + ctx->gfx_flush_in_progress = false; } void si_begin_new_cs(struct si_context *ctx) { - ctx->pm4_dirty_cdwords = 0; + if (ctx->is_debug) { + uint32_t zero = 0; + + /* Create a buffer used for writing trace IDs and initialize it to 0. */ + assert(!ctx->trace_buf); + ctx->trace_buf = (struct r600_resource*) + pipe_buffer_create(ctx->b.b.screen, PIPE_BIND_CUSTOM, + PIPE_USAGE_STAGING, 4); + if (ctx->trace_buf) + pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->trace_buf->b.b, + 0, sizeof(zero), &zero); + ctx->trace_id = 0; + } - /* Flush read caches at the beginning of CS. */ - ctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE | - R600_CONTEXT_INV_CONST_CACHE | - R600_CONTEXT_INV_SHADER_CACHE; + if (ctx->trace_buf) + si_trace_emit(ctx); + + /* Flush read caches at the beginning of CS not flushed by the kernel. */ + if (ctx->b.chip_class >= CIK) + ctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 | + SI_CONTEXT_INV_ICACHE; + + ctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS; /* set all valid group as dirty so they get reemited on * next draw command @@ -156,36 +189,62 @@ void si_begin_new_cs(struct si_context *ctx) si_pm4_reset_emitted(ctx); /* The CS initialization should be emitted before everything else. */ - si_pm4_emit(ctx, ctx->queued.named.init); - ctx->emitted.named.init = ctx->queued.named.init; - - ctx->framebuffer.atom.dirty = true; - ctx->msaa_config.dirty = true; - ctx->db_render_state.dirty = true; - ctx->b.streamout.enable_atom.dirty = true; + si_pm4_emit(ctx, ctx->init_config); + if (ctx->init_config_gs_rings) + si_pm4_emit(ctx, ctx->init_config_gs_rings); + + if (ctx->ce_preamble_ib) + si_ce_enable_loads(ctx->ce_preamble_ib); + else if (ctx->ce_ib) + si_ce_enable_loads(ctx->ce_ib); + + if (ctx->ce_preamble_ib) + si_ce_reinitialize_all_descriptors(ctx); + + ctx->framebuffer.dirty_cbufs = (1 << 8) - 1; + ctx->framebuffer.dirty_zsbuf = true; + si_mark_atom_dirty(ctx, &ctx->framebuffer.atom); + + si_mark_atom_dirty(ctx, &ctx->clip_regs); + si_mark_atom_dirty(ctx, &ctx->clip_state.atom); + si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs); + si_mark_atom_dirty(ctx, &ctx->msaa_config); + si_mark_atom_dirty(ctx, &ctx->sample_mask.atom); + si_mark_atom_dirty(ctx, &ctx->cb_render_state); + si_mark_atom_dirty(ctx, &ctx->blend_color.atom); + si_mark_atom_dirty(ctx, &ctx->db_render_state); + si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom); + si_mark_atom_dirty(ctx, &ctx->spi_map); + si_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom); + si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom); si_all_descriptors_begin_new_cs(ctx); - r600_postflush_resume_features(&ctx->b); + ctx->b.scissors.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1; + ctx->b.viewports.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1; + si_mark_atom_dirty(ctx, &ctx->b.scissors.atom); + si_mark_atom_dirty(ctx, &ctx->b.viewports.atom); - ctx->b.initial_gfx_cs_size = ctx->b.rings.gfx.cs->cdw; -} + r600_postflush_resume_features(&ctx->b); -#if SI_TRACE_CS -void si_trace_emit(struct si_context *sctx) -{ - struct si_screen *sscreen = sctx->screen; - struct radeon_winsys_cs *cs = sctx->cs; - uint64_t va; - - va = sscreen->b.trace_bo->gpu_address; - r600_context_bo_reloc(sctx, sscreen->b.trace_bo, RADEON_USAGE_READWRITE); - cs->buf[cs->cdw++] = PKT3(PKT3_WRITE_DATA, 4, 0); - cs->buf[cs->cdw++] = PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC) | - PKT3_WRITE_DATA_WR_CONFIRM | - PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME); - cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; - cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFFFFFFFUL; - cs->buf[cs->cdw++] = cs->cdw; - cs->buf[cs->cdw++] = sscreen->b.cs_count; + assert(!ctx->b.gfx.cs->prev_dw); + ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw; + + /* Invalidate various draw states so that they are emitted before + * the first draw call. */ + si_invalidate_draw_sh_constants(ctx); + ctx->last_primitive_restart_en = -1; + ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN; + ctx->last_gs_out_prim = -1; + ctx->last_prim = -1; + ctx->last_multi_vgt_param = -1; + ctx->last_ls_hs_config = -1; + ctx->last_rast_prim = -1; + ctx->last_sc_line_stipple = ~0; + ctx->emit_scratch_reloc = true; + ctx->last_ls = NULL; + ctx->last_tcs = NULL; + ctx->last_tes_sh_base = -1; + ctx->last_num_tcs_input_cp = -1; + + ctx->cs_shader_state.initialized = false; } -#endif