X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_state_draw.c;h=e8d84a90d573ec9a9640db314db62b5a2922fec0;hb=1f6c0b55df9f3553b18062ad2c7e2dc021d4c731;hp=3529660645f80dfcbd001096ca70d42da271f799;hpb=e4c5d3ee27e125a20b4899b0c95f517d4e2f07e9;p=mesa.git diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 3529660645f..e8d84a90d57 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -24,40 +24,166 @@ * Christian König */ -#include "util/u_memory.h" -#include "util/u_framebuffer.h" -#include "util/u_blitter.h" -#include "tgsi/tgsi_parse.h" -#include "radeonsi_pipe.h" -#include "radeonsi_shader.h" -#include "si_state.h" -#include "../radeon/r600_cs.h" +#include "si_pipe.h" +#include "si_shader.h" +#include "radeon/r600_cs.h" #include "sid.h" +#include "util/u_format.h" +#include "util/u_index_modify.h" +#include "util/u_memory.h" +#include "util/u_prim.h" +#include "util/u_upload_mgr.h" + /* * Shaders */ -static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader) +static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader) +{ + struct si_context *sctx = (struct si_context *)ctx; + struct si_pm4_state *pm4; + unsigned num_sgprs, num_user_sgprs; + unsigned vgpr_comp_cnt; + uint64_t va; + + si_pm4_delete_state(sctx, es, shader->pm4); + pm4 = shader->pm4 = si_pm4_alloc_state(sctx); + + if (pm4 == NULL) + return; + + va = shader->bo->gpu_address; + si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); + + vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0; + + num_user_sgprs = SI_VS_NUM_USER_SGPR; + num_sgprs = shader->num_sgprs; + /* One SGPR after user SGPRs is pre-loaded with es2gs_offset */ + if ((num_user_sgprs + 1) > num_sgprs) { + /* Last 2 reserved SGPRs are used for VCC */ + num_sgprs = num_user_sgprs + 1 + 2; + } + assert(num_sgprs <= 104); + + si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8); + si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40); + si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES, + S_00B328_VGPRS((shader->num_vgprs - 1) / 4) | + S_00B328_SGPRS((num_sgprs - 1) / 8) | + S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt)); + si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES, + S_00B32C_USER_SGPR(num_user_sgprs)); +} + +static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader) +{ + struct si_context *sctx = (struct si_context *)ctx; + unsigned gs_vert_itemsize = shader->noutput * (16 >> 2); + unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices; + unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out; + unsigned cut_mode; + struct si_pm4_state *pm4; + unsigned num_sgprs, num_user_sgprs; + uint64_t va; + + /* The GSVS_RING_ITEMSIZE register takes 15 bits */ + assert(gsvs_itemsize < (1 << 15)); + + si_pm4_delete_state(sctx, gs, shader->pm4); + pm4 = shader->pm4 = si_pm4_alloc_state(sctx); + + if (pm4 == NULL) + return; + + if (gs_max_vert_out <= 128) { + cut_mode = V_028A40_GS_CUT_128; + } else if (gs_max_vert_out <= 256) { + cut_mode = V_028A40_GS_CUT_256; + } else if (gs_max_vert_out <= 512) { + cut_mode = V_028A40_GS_CUT_512; + } else { + assert(gs_max_vert_out <= 1024); + cut_mode = V_028A40_GS_CUT_1024; + } + + si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, + S_028A40_MODE(V_028A40_GS_SCENARIO_G) | + S_028A40_CUT_MODE(cut_mode)| + S_028A40_ES_WRITE_OPTIMIZE(1) | + S_028A40_GS_WRITE_OPTIMIZE(1)); + + si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize); + si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize); + si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize); + + si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE, + util_bitcount64(shader->selector->gs_used_inputs) * (16 >> 2)); + si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize); + + si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out); + + si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize); + + va = shader->bo->gpu_address; + si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); + si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8); + si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40); + + num_user_sgprs = SI_GS_NUM_USER_SGPR; + num_sgprs = shader->num_sgprs; + /* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */ + if ((num_user_sgprs + 2) > num_sgprs) { + /* Last 2 reserved SGPRs are used for VCC */ + num_sgprs = num_user_sgprs + 2 + 2; + } + assert(num_sgprs <= 104); + + si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS, + S_00B228_VGPRS((shader->num_vgprs - 1) / 4) | + S_00B228_SGPRS((num_sgprs - 1) / 8)); + si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS, + S_00B22C_USER_SGPR(num_user_sgprs)); +} + +static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader) { - struct r600_context *rctx = (struct r600_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; struct si_pm4_state *pm4; unsigned num_sgprs, num_user_sgprs; unsigned nparams, i, vgpr_comp_cnt; uint64_t va; - si_pm4_delete_state(rctx, vs, shader->pm4); - pm4 = shader->pm4 = si_pm4_alloc_state(rctx); + si_pm4_delete_state(sctx, vs, shader->pm4); + pm4 = shader->pm4 = si_pm4_alloc_state(sctx); if (pm4 == NULL) return; + va = shader->bo->gpu_address; + si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); + + vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0; + + if (shader->is_gs_copy_shader) + num_user_sgprs = SI_GSCOPY_NUM_USER_SGPR; + else + num_user_sgprs = SI_VS_NUM_USER_SGPR; + + num_sgprs = shader->num_sgprs; + if (num_user_sgprs > num_sgprs) { + /* Last 2 reserved SGPRs are used for VCC */ + num_sgprs = num_user_sgprs + 2; + } + assert(num_sgprs <= 104); + /* Certain attributes (position, psize, etc.) don't count as params. * VS is required to export at least one param and r600_shader_from_tgsi() * takes care of adding a dummy export. */ - for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) { - switch (shader->shader.output[i].name) { + for (nparams = 0, i = 0 ; i < shader->noutput; i++) { + switch (shader->output[i].name) { case TGSI_SEMANTIC_CLIPVERTEX: case TGSI_SEMANTIC_POSITION: case TGSI_SEMANTIC_PSIZE: @@ -74,71 +200,50 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT, S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) | - S_02870C_POS1_EXPORT_FORMAT(shader->shader.nr_pos_exports > 1 ? + S_02870C_POS1_EXPORT_FORMAT(shader->nr_pos_exports > 1 ? V_02870C_SPI_SHADER_4COMP : V_02870C_SPI_SHADER_NONE) | - S_02870C_POS2_EXPORT_FORMAT(shader->shader.nr_pos_exports > 2 ? + S_02870C_POS2_EXPORT_FORMAT(shader->nr_pos_exports > 2 ? V_02870C_SPI_SHADER_4COMP : V_02870C_SPI_SHADER_NONE) | - S_02870C_POS3_EXPORT_FORMAT(shader->shader.nr_pos_exports > 3 ? + S_02870C_POS3_EXPORT_FORMAT(shader->nr_pos_exports > 3 ? V_02870C_SPI_SHADER_4COMP : V_02870C_SPI_SHADER_NONE)); - va = r600_resource_va(ctx->screen, (void *)shader->bo); - si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ); si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8); si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40); - - num_user_sgprs = SI_VS_NUM_USER_SGPR; - num_sgprs = shader->num_sgprs; - if (num_user_sgprs > num_sgprs) { - /* Last 2 reserved SGPRs are used for VCC */ - num_sgprs = num_user_sgprs + 2; - } - assert(num_sgprs <= 104); - - vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0; - si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS, S_00B128_VGPRS((shader->num_vgprs - 1) / 4) | S_00B128_SGPRS((num_sgprs - 1) / 8) | S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt)); si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS, - S_00B12C_USER_SGPR(num_user_sgprs)); - - if (rctx->b.chip_class >= CIK) { - si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, - S_00B118_CU_EN(0xffff)); - si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, - S_00B11C_LIMIT(0)); - } - - si_pm4_bind_state(rctx, vs, shader->pm4); - rctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; + S_00B12C_USER_SGPR(num_user_sgprs) | + S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) | + S_00B12C_SO_BASE1_EN(!!shader->selector->so.stride[1]) | + S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) | + S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) | + S_00B12C_SO_EN(!!shader->selector->so.num_outputs)); } -static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader) +static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader) { - struct r600_context *rctx = (struct r600_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; struct si_pm4_state *pm4; - unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control; + unsigned i, spi_ps_in_control; unsigned num_sgprs, num_user_sgprs; - unsigned spi_baryc_cntl = 0, spi_ps_input_ena, spi_shader_z_format; + unsigned spi_baryc_cntl = 0, spi_ps_input_ena; uint64_t va; - si_pm4_delete_state(rctx, ps, shader->pm4); - pm4 = shader->pm4 = si_pm4_alloc_state(rctx); + si_pm4_delete_state(sctx, ps, shader->pm4); + pm4 = shader->pm4 = si_pm4_alloc_state(sctx); if (pm4 == NULL) return; - db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) | - S_02880C_ALPHA_TO_MASK_DISABLE(rctx->fb_cb0_is_integer); - - for (i = 0; i < shader->shader.ninput; i++) { - switch (shader->shader.input[i].name) { + for (i = 0; i < shader->ninput; i++) { + switch (shader->input[i].name) { case TGSI_SEMANTIC_POSITION: - if (shader->shader.input[i].centroid) { + if (shader->input[i].centroid) { /* SPI_BARYC_CNTL.POS_FLOAT_LOCATION * Possible vaules: * 0 -> Position = pixel center (default) @@ -154,34 +259,7 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s } } - for (i = 0; i < shader->shader.noutput; i++) { - if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION) - db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1); - if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL) - db_shader_control |= S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1); - } - if (shader->shader.uses_kill || shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS) - db_shader_control |= S_02880C_KILL_ENABLE(1); - - exports_ps = 0; - num_cout = 0; - for (i = 0; i < shader->shader.noutput; i++) { - if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION || - shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL) - exports_ps |= 1; - else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) { - if (shader->shader.fs_write_all) - num_cout = shader->shader.nr_cbufs; - else - num_cout++; - } - } - if (!exports_ps) { - /* always at least export 1 component per pixel */ - exports_ps = 2; - } - - spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.ninterp) | + spi_ps_in_control = S_0286D8_NUM_INTERP(shader->nparam) | S_0286D8_BC_OPTIMIZE_DISABLE(1); si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl); @@ -200,19 +278,13 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena); si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control); - if (G_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(db_shader_control)) - spi_shader_z_format = V_028710_SPI_SHADER_32_GR; - else if (G_02880C_Z_EXPORT_ENABLE(db_shader_control)) - spi_shader_z_format = V_028710_SPI_SHADER_32_R; - else - spi_shader_z_format = 0; - si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, spi_shader_z_format); + si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, shader->spi_shader_z_format); si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT, shader->spi_shader_col_format); si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask); - va = r600_resource_va(ctx->screen, (void *)shader->bo); - si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ); + va = shader->bo->gpu_address; + si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8); si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40); @@ -231,17 +303,6 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS, S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) | S_00B02C_USER_SGPR(num_user_sgprs)); - if (rctx->b.chip_class >= CIK) { - si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, - S_00B01C_CU_EN(0xffff)); - } - - si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control); - - shader->cb0_is_integer = rctx->fb_cb0_is_integer; - shader->sprite_coord_enable = rctx->sprite_coord_enable; - si_pm4_bind_state(rctx, ps, shader->pm4); - rctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; } /* @@ -261,10 +322,11 @@ static unsigned si_conv_pipe_prim(unsigned pprim) [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST, [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP, [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON, - [PIPE_PRIM_LINES_ADJACENCY] = ~0, - [PIPE_PRIM_LINE_STRIP_ADJACENCY] = ~0, - [PIPE_PRIM_TRIANGLES_ADJACENCY] = ~0, - [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = ~0 + [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ, + [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ, + [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ, + [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ, + [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST }; unsigned result = prim_conv[pprim]; if (result == ~0) { @@ -273,7 +335,7 @@ static unsigned si_conv_pipe_prim(unsigned pprim) return result; } -static unsigned r600_conv_prim_to_gs_out(unsigned mode) +static unsigned si_conv_prim_to_gs_out(unsigned mode) { static const int prim_conv[] = { [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST, @@ -289,21 +351,82 @@ static unsigned r600_conv_prim_to_gs_out(unsigned mode) [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, - [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP + [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, + [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP }; assert(mode < Elements(prim_conv)); return prim_conv[mode]; } -static bool si_update_draw_info_state(struct r600_context *rctx, - const struct pipe_draw_info *info) +static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, + const struct pipe_draw_info *info) { - struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx); - struct si_shader *vs = &rctx->vs_shader->current->shader; + struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; + unsigned prim = info->mode; + unsigned primgroup_size = 128; /* recommended without a GS */ + + /* SWITCH_ON_EOP(0) is always preferable. */ + bool wd_switch_on_eop = false; + bool ia_switch_on_eop = false; + bool partial_vs_wave = false; + + if (sctx->gs_shader) + primgroup_size = 64; /* recommended with a GS */ + + /* This is a hardware requirement. */ + if ((rs && rs->line_stipple_enable) || + (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) { + ia_switch_on_eop = true; + wd_switch_on_eop = true; + } + + if (sctx->b.streamout.streamout_enabled || + sctx->b.streamout.prims_gen_query_enabled) + partial_vs_wave = true; + + if (sctx->b.chip_class >= CIK) { + /* WD_SWITCH_ON_EOP has no effect on GPUs with less than + * 4 shader engines. Set 1 to pass the assertion below. + * The other cases are hardware requirements. */ + if (sctx->b.screen->info.max_se < 4 || + prim == PIPE_PRIM_POLYGON || + prim == PIPE_PRIM_LINE_LOOP || + prim == PIPE_PRIM_TRIANGLE_FAN || + prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY || + info->primitive_restart) + wd_switch_on_eop = true; + + /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0. + * We don't know that for indirect drawing, so treat it as + * always problematic. */ + if (sctx->b.family == CHIP_HAWAII && + (info->indirect || info->instance_count > 1)) + wd_switch_on_eop = true; + + /* If the WD switch is false, the IA switch must be false too. */ + assert(wd_switch_on_eop || !ia_switch_on_eop); + } + + return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | + S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | + S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) | + S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0); +} + +static bool si_update_draw_info_state(struct si_context *sctx, + const struct pipe_draw_info *info, + const struct pipe_index_buffer *ib) +{ + struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); + struct si_shader *vs = si_get_vs_state(sctx); unsigned prim = si_conv_pipe_prim(info->mode); - unsigned gs_out_prim = r600_conv_prim_to_gs_out(info->mode); + unsigned gs_out_prim = + si_conv_prim_to_gs_out(sctx->gs_shader ? + sctx->gs_shader->gs_output_prim : + info->mode); unsigned ls_mask = 0; + unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info); if (pm4 == NULL) return false; @@ -313,20 +436,23 @@ static bool si_update_draw_info_state(struct r600_context *rctx, return false; } - if (rctx->b.chip_class >= CIK) - si_pm4_set_reg(pm4, R_030908_VGT_PRIMITIVE_TYPE, prim); - else { + if (sctx->b.chip_class >= CIK) { + si_pm4_set_reg(pm4, R_028B74_VGT_DISPATCH_DRAW_INDEX, + ib->index_size == 4 ? 0xFC000000 : 0xFC00); + + si_pm4_cmd_begin(pm4, PKT3_DRAW_PREAMBLE); + si_pm4_cmd_add(pm4, prim); /* VGT_PRIMITIVE_TYPE */ + si_pm4_cmd_add(pm4, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */ + si_pm4_cmd_add(pm4, 0); /* VGT_LS_HS_CONFIG */ + si_pm4_cmd_end(pm4, false); + } else { si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim); - si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim); + si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param); } - si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0); - si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0); - si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, - info->indexed ? info->index_bias : info->start); + + si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim); si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index); si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart); - si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 + SI_SGPR_START_INSTANCE * 4, - info->start_instance); if (prim == V_008958_DI_PT_LINELIST) ls_mask = 1; @@ -334,35 +460,37 @@ static bool si_update_draw_info_state(struct r600_context *rctx, ls_mask = 2; si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE, S_028A0C_AUTO_RESET_CNTL(ls_mask) | - rctx->pa_sc_line_stipple); + sctx->pa_sc_line_stipple); if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) { si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, - S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl); + S_028814_PROVOKING_VTX_LAST(1) | sctx->pa_su_sc_mode_cntl); } else { - si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, rctx->pa_su_sc_mode_cntl); + si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, sctx->pa_su_sc_mode_cntl); } si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL, S_02881C_USE_VTX_POINT_SIZE(vs->vs_out_point_size) | + S_02881C_USE_VTX_EDGE_FLAG(vs->vs_out_edgeflag) | + S_02881C_USE_VTX_RENDER_TARGET_INDX(vs->vs_out_layer) | S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs->clip_dist_write & 0x0F) != 0) | S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs->clip_dist_write & 0xF0) != 0) | S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write) | - (rctx->queued.named.rasterizer->clip_plane_enable & + (sctx->queued.named.rasterizer->clip_plane_enable & vs->clip_dist_write)); si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, - rctx->queued.named.rasterizer->pa_cl_clip_cntl | + sctx->queued.named.rasterizer->pa_cl_clip_cntl | (vs->clip_dist_write ? 0 : - rctx->queued.named.rasterizer->clip_plane_enable & 0x3F)); + sctx->queued.named.rasterizer->clip_plane_enable & 0x3F)); - si_pm4_set_state(rctx, draw_info, pm4); + si_pm4_set_state(sctx, draw_info, pm4); return true; } -static void si_update_spi_map(struct r600_context *rctx) +static void si_update_spi_map(struct si_context *sctx) { - struct si_shader *ps = &rctx->ps_shader->current->shader; - struct si_shader *vs = &rctx->vs_shader->current->shader; - struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx); + struct si_shader *ps = sctx->ps_shader->current; + struct si_shader *vs = si_get_vs_state(sctx); + struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); unsigned i, j, tmp; for (i = 0; i < ps->ninput; i++) { @@ -378,12 +506,12 @@ bcolor: if (ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT || (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR && - rctx->ps_shader->current->key.ps.flatshade)) { + sctx->ps_shader->current->key.ps.flatshade)) { tmp |= S_028644_FLAT_SHADE(1); } if (name == TGSI_SEMANTIC_GENERIC && - rctx->sprite_coord_enable & (1 << ps->input[i].sid)) { + sctx->sprite_coord_enable & (1 << ps->input[i].sid)) { tmp |= S_028644_PT_SPRITE_TEX(1); } @@ -405,212 +533,275 @@ bcolor: tmp); if (name == TGSI_SEMANTIC_COLOR && - rctx->ps_shader->current->key.ps.color_two_side) { + sctx->ps_shader->current->key.ps.color_two_side) { name = TGSI_SEMANTIC_BCOLOR; param_offset++; goto bcolor; } } - si_pm4_set_state(rctx, spi, pm4); + si_pm4_set_state(sctx, spi, pm4); } -static void si_update_derived_state(struct r600_context *rctx) +/* Initialize state related to ESGS / GSVS ring buffers */ +static void si_init_gs_rings(struct si_context *sctx) { - struct pipe_context * ctx = (struct pipe_context*)rctx; - unsigned vs_dirty = 0, ps_dirty = 0; + unsigned esgs_ring_size = 128 * 1024; + unsigned gsvs_ring_size = 64 * 1024 * 1024; + + assert(!sctx->gs_rings); + sctx->gs_rings = si_pm4_alloc_state(sctx); + + sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, + PIPE_USAGE_DEFAULT, esgs_ring_size); - if (!rctx->blitter->running) { + sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, + PIPE_USAGE_DEFAULT, gsvs_ring_size); + + if (sctx->b.chip_class >= CIK) { + si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE, + esgs_ring_size / 256); + si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE, + gsvs_ring_size / 256); + } else { + si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE, + esgs_ring_size / 256); + si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE, + gsvs_ring_size / 256); + } + + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS, + sctx->esgs_ring, 0, esgs_ring_size, + true, true, 4, 64); + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS, + sctx->esgs_ring, 0, esgs_ring_size, + false, false, 0, 0); + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS, + sctx->gsvs_ring, 0, gsvs_ring_size, + false, false, 0, 0); +} + +static void si_update_derived_state(struct si_context *sctx) +{ + struct pipe_context * ctx = (struct pipe_context*)sctx; + + if (!sctx->blitter->running) { /* Flush depth textures which need to be flushed. */ for (int i = 0; i < SI_NUM_SHADERS; i++) { - if (rctx->samplers[i].depth_texture_mask) { - si_flush_depth_textures(rctx, &rctx->samplers[i]); + if (sctx->samplers[i].depth_texture_mask) { + si_flush_depth_textures(sctx, &sctx->samplers[i]); } - if (rctx->samplers[i].compressed_colortex_mask) { - r600_decompress_color_textures(rctx, &rctx->samplers[i]); + if (sctx->samplers[i].compressed_colortex_mask) { + si_decompress_color_textures(sctx, &sctx->samplers[i]); } } } - si_shader_select(ctx, rctx->vs_shader, &vs_dirty); + if (sctx->gs_shader) { + si_shader_select(ctx, sctx->gs_shader); - if (!rctx->vs_shader->current->pm4) { - si_pipe_shader_vs(ctx, rctx->vs_shader->current); - vs_dirty = 0; - } + if (!sctx->gs_shader->current->pm4) { + si_shader_gs(ctx, sctx->gs_shader->current); + si_shader_vs(ctx, sctx->gs_shader->current->gs_copy_shader); + } - if (vs_dirty) { - si_pm4_bind_state(rctx, vs, rctx->vs_shader->current->pm4); - } + si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4); + si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4); + sctx->b.streamout.stride_in_dw = sctx->gs_shader->so.stride; - si_shader_select(ctx, rctx->ps_shader, &ps_dirty); + si_shader_select(ctx, sctx->vs_shader); - if (!rctx->ps_shader->current->pm4) { - si_pipe_shader_ps(ctx, rctx->ps_shader->current); - ps_dirty = 0; - } - if (!rctx->ps_shader->current->bo) { - if (!rctx->dummy_pixel_shader->pm4) - si_pipe_shader_ps(ctx, rctx->dummy_pixel_shader); - else - si_pm4_bind_state(rctx, vs, rctx->dummy_pixel_shader->pm4); + if (!sctx->vs_shader->current->pm4) + si_shader_es(ctx, sctx->vs_shader->current); - ps_dirty = 0; - } - if (rctx->ps_shader->current->cb0_is_integer != rctx->fb_cb0_is_integer) { - si_pipe_shader_ps(ctx, rctx->ps_shader->current); - ps_dirty = 1; - } + si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4); - if (ps_dirty) { - si_pm4_bind_state(rctx, ps, rctx->ps_shader->current->pm4); - } + if (!sctx->gs_rings) + si_init_gs_rings(sctx); + if (sctx->emitted.named.gs_rings != sctx->gs_rings) + sctx->b.flags |= R600_CONTEXT_VGT_FLUSH; + si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings); - if (si_pm4_state_changed(rctx, ps) || si_pm4_state_changed(rctx, vs)) { - /* XXX: Emitting the PS state even when only the VS changed - * fixes random failures with piglit glsl-max-varyings. - * Not sure why... - */ - rctx->emitted.named.ps = NULL; - si_update_spi_map(rctx); - } -} + si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS, + sctx->gsvs_ring, + sctx->gs_shader->gs_max_out_vertices * + sctx->gs_shader->current->noutput * 16, + 64, true, true, 4, 16); -static void si_vertex_buffer_update(struct r600_context *rctx) -{ - struct pipe_context *ctx = &rctx->b.b; - struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx); - bool bound[PIPE_MAX_ATTRIBS] = {}; - unsigned i, count; - uint64_t va; + if (!sctx->gs_on) { + sctx->gs_on = si_pm4_alloc_state(sctx); - rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE; + si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN, + S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) | + S_028B54_GS_EN(1) | + S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER)); + } + si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on); + } else { + si_shader_select(ctx, sctx->vs_shader); - count = rctx->vertex_elements->count; - assert(count <= 256 / 4); + if (!sctx->vs_shader->current->pm4) + si_shader_vs(ctx, sctx->vs_shader->current); - si_pm4_sh_data_begin(pm4); - for (i = 0 ; i < count; i++) { - struct pipe_vertex_element *ve = &rctx->vertex_elements->elements[i]; - struct pipe_vertex_buffer *vb; - struct r600_resource *rbuffer; - unsigned offset; + si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4); - if (ve->vertex_buffer_index >= rctx->nr_vertex_buffers) - continue; + sctx->b.streamout.stride_in_dw = sctx->vs_shader->so.stride; - vb = &rctx->vertex_buffer[ve->vertex_buffer_index]; - rbuffer = (struct r600_resource*)vb->buffer; - if (rbuffer == NULL) - continue; + if (!sctx->gs_off) { + sctx->gs_off = si_pm4_alloc_state(sctx); - offset = 0; - offset += vb->buffer_offset; - offset += ve->src_offset; - - va = r600_resource_va(ctx->screen, (void*)rbuffer); - va += offset; - - /* Fill in T# buffer resource description */ - si_pm4_sh_data_add(pm4, va & 0xFFFFFFFF); - si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) | - S_008F04_STRIDE(vb->stride))); - if (vb->stride) - /* Round up by rounding down and adding 1 */ - si_pm4_sh_data_add(pm4, - (vb->buffer->width0 - offset - - util_format_get_blocksize(ve->src_format)) / - vb->stride + 1); - else - si_pm4_sh_data_add(pm4, vb->buffer->width0 - offset); - si_pm4_sh_data_add(pm4, rctx->vertex_elements->rsrc_word3[i]); - - if (!bound[ve->vertex_buffer_index]) { - si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ); - bound[ve->vertex_buffer_index] = true; + si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0); + si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0); } + si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off); + si_pm4_bind_state(sctx, gs_rings, NULL); + si_pm4_bind_state(sctx, gs, NULL); + si_pm4_bind_state(sctx, es, NULL); + } + + si_shader_select(ctx, sctx->ps_shader); + + if (!sctx->ps_shader->current->pm4) + si_shader_ps(ctx, sctx->ps_shader->current); + + si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4); + + if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) { + /* XXX: Emitting the PS state even when only the VS changed + * fixes random failures with piglit glsl-max-varyings. + * Not sure why... + */ + sctx->emitted.named.ps = NULL; + si_update_spi_map(sctx); + } + + if (sctx->ps_db_shader_control != sctx->ps_shader->current->db_shader_control) { + sctx->ps_db_shader_control = sctx->ps_shader->current->db_shader_control; + sctx->db_render_state.dirty = true; } - si_pm4_sh_data_end(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, SI_SGPR_VERTEX_BUFFER); - si_pm4_set_state(rctx, vertex_buffers, pm4); } -static void si_state_draw(struct r600_context *rctx, +static void si_state_draw(struct si_context *sctx, const struct pipe_draw_info *info, const struct pipe_index_buffer *ib) { - struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx); + unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 : + R_00B130_SPI_SHADER_USER_DATA_VS_0); + struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); if (pm4 == NULL) return; - /* queries need some special values - * (this is non-zero if any query is active) */ - if (rctx->num_cs_dw_nontimer_queries_suspend) { - struct si_state_dsa *dsa = rctx->queued.named.dsa; - - si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL, - S_028004_PERFECT_ZPASS_COUNTS(1) | - S_028004_SAMPLE_RATE(rctx->fb_log_samples)); - si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, - dsa->db_render_override | - S_02800C_NOOP_CULL_DISABLE(1)); + if (info->count_from_stream_output) { + struct r600_so_target *t = + (struct r600_so_target*)info->count_from_stream_output; + uint64_t va = t->buf_filled_size->gpu_address + + t->buf_filled_size_offset; + + si_pm4_set_reg(pm4, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, + t->stride_in_dw); + + si_pm4_cmd_begin(pm4, PKT3_COPY_DATA); + si_pm4_cmd_add(pm4, + COPY_DATA_SRC_SEL(COPY_DATA_MEM) | + COPY_DATA_DST_SEL(COPY_DATA_REG) | + COPY_DATA_WR_CONFIRM); + si_pm4_cmd_add(pm4, va); /* src address lo */ + si_pm4_cmd_add(pm4, va >> 32UL); /* src address hi */ + si_pm4_cmd_add(pm4, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); + si_pm4_cmd_add(pm4, 0); /* unused */ + si_pm4_add_bo(pm4, t->buf_filled_size, RADEON_USAGE_READ, + RADEON_PRIO_MIN); + si_pm4_cmd_end(pm4, true); } /* draw packet */ si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE); if (ib->index_size == 4) { - si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (R600_BIG_ENDIAN ? + si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_32_BIT : 0)); } else { - si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (R600_BIG_ENDIAN ? + si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_16_BIT : 0)); } - si_pm4_cmd_end(pm4, rctx->predicate_drawing); + si_pm4_cmd_end(pm4, sctx->b.predicate_drawing); + + if (!info->indirect) { + si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES); + si_pm4_cmd_add(pm4, info->instance_count); + si_pm4_cmd_end(pm4, sctx->b.predicate_drawing); - si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES); - si_pm4_cmd_add(pm4, info->instance_count); - si_pm4_cmd_end(pm4, rctx->predicate_drawing); + si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, + info->indexed ? info->index_bias : info->start); + si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_START_INSTANCE * 4, + info->start_instance); + } else { + si_pm4_add_bo(pm4, (struct r600_resource *)info->indirect, + RADEON_USAGE_READ, RADEON_PRIO_MIN); + } if (info->indexed) { uint32_t max_size = (ib->buffer->width0 - ib->offset) / - rctx->index_buffer.index_size; - uint64_t va; - va = r600_resource_va(&rctx->screen->b.b, ib->buffer); - va += ib->offset; - - si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ); - si_cmd_draw_index_2(pm4, max_size, va, info->count, - V_0287F0_DI_SRC_SEL_DMA, - rctx->predicate_drawing); + sctx->index_buffer.index_size; + uint64_t va = r600_resource(ib->buffer)->gpu_address + ib->offset; + + si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ, + RADEON_PRIO_MIN); + + if (info->indirect) { + uint64_t indirect_va = r600_resource(info->indirect)->gpu_address; + si_cmd_draw_index_indirect(pm4, indirect_va, va, max_size, + info->indirect_offset, + sh_base_reg + SI_SGPR_BASE_VERTEX * 4, + sh_base_reg + SI_SGPR_START_INSTANCE * 4, + sctx->b.predicate_drawing); + } else { + va += info->start * ib->index_size; + si_cmd_draw_index_2(pm4, max_size, va, info->count, + V_0287F0_DI_SRC_SEL_DMA, + sctx->b.predicate_drawing); + } } else { - uint32_t initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX; - initiator |= S_0287F0_USE_OPAQUE(!!info->count_from_stream_output); - si_cmd_draw_index_auto(pm4, info->count, initiator, rctx->predicate_drawing); + if (info->indirect) { + uint64_t indirect_va = r600_resource(info->indirect)->gpu_address; + si_cmd_draw_indirect(pm4, indirect_va, info->indirect_offset, + sh_base_reg + SI_SGPR_BASE_VERTEX * 4, + sh_base_reg + SI_SGPR_START_INSTANCE * 4, + sctx->b.predicate_drawing); + } else { + si_cmd_draw_index_auto(pm4, info->count, + V_0287F0_DI_SRC_SEL_AUTO_INDEX | + S_0287F0_USE_OPAQUE(!!info->count_from_stream_output), + sctx->b.predicate_drawing); + } } - si_pm4_set_state(rctx, draw, pm4); + + si_pm4_set_state(sctx, draw, pm4); } -void si_emit_cache_flush(struct r600_common_context *rctx, struct r600_atom *atom) +void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom) { - struct radeon_winsys_cs *cs = rctx->rings.gfx.cs; + struct radeon_winsys_cs *cs = sctx->rings.gfx.cs; uint32_t cp_coher_cntl = 0; + uint32_t compute = + PKT3_SHADER_TYPE_S(!!(sctx->flags & R600_CONTEXT_FLAG_COMPUTE)); /* XXX SI flushes both ICACHE and KCACHE if either flag is set. * XXX CIK shouldn't have this issue. Test CIK before separating the flags * XXX to ensure there is no regression. Also find out if there is another * XXX way to flush either ICACHE or KCACHE but not both for SI. */ - if (rctx->flags & (R600_CONTEXT_INV_SHADER_CACHE | + if (sctx->flags & (R600_CONTEXT_INV_SHADER_CACHE | R600_CONTEXT_INV_CONST_CACHE)) { cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1) | S_0085F0_SH_KCACHE_ACTION_ENA(1); } - if (rctx->flags & (R600_CONTEXT_INV_TEX_CACHE | + if (sctx->flags & (R600_CONTEXT_INV_TEX_CACHE | R600_CONTEXT_STREAMOUT_FLUSH)) { cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) | S_0085F0_TCL1_ACTION_ENA(1); } - if (rctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB) { + if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB) { cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) | S_0085F0_CB0_DEST_BASE_ENA(1) | S_0085F0_CB1_DEST_BASE_ENA(1) | @@ -621,14 +812,14 @@ void si_emit_cache_flush(struct r600_common_context *rctx, struct r600_atom *ato S_0085F0_CB6_DEST_BASE_ENA(1) | S_0085F0_CB7_DEST_BASE_ENA(1); } - if (rctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB) { + if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB) { cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) | S_0085F0_DB_DEST_BASE_ENA(1); } if (cp_coher_cntl) { - if (rctx->chip_class >= CIK) { - radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0)); + if (sctx->chip_class >= CIK) { + radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute); radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */ radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */ radeon_emit(cs, 0xff); /* CP_COHER_SIZE_HI */ @@ -636,7 +827,7 @@ void si_emit_cache_flush(struct r600_common_context *rctx, struct r600_atom *ato radeon_emit(cs, 0); /* CP_COHER_BASE_HI */ radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */ } else { - radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0)); + radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute); radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */ radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */ radeon_emit(cs, 0); /* CP_COHER_BASE */ @@ -644,91 +835,183 @@ void si_emit_cache_flush(struct r600_common_context *rctx, struct r600_atom *ato } } - if (rctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) { - radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); + if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0)); } + if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB_META) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0)); + } + if (sctx->flags & R600_CONTEXT_FLUSH_WITH_INV_L2) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) | + EVENT_WRITE_INV_L2); + } - rctx->flags = 0; + if (sctx->flags & (R600_CONTEXT_WAIT_3D_IDLE | + R600_CONTEXT_PS_PARTIAL_FLUSH)) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4)); + } else if (sctx->flags & R600_CONTEXT_STREAMOUT_FLUSH) { + /* Needed if streamout buffers are going to be used as a source. */ + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4)); + } + + if (sctx->flags & R600_CONTEXT_CS_PARTIAL_FLUSH) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4))); + } + + if (sctx->flags & R600_CONTEXT_VGT_FLUSH) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0)); + } + if (sctx->flags & R600_CONTEXT_VGT_STREAMOUT_SYNC) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0)); + } + + sctx->flags = 0; } -const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 9 }; /* number of CS dwords */ +const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 21 }; /* number of CS dwords */ + +static void si_get_draw_start_count(struct si_context *sctx, + const struct pipe_draw_info *info, + unsigned *start, unsigned *count) +{ + if (info->indirect) { + struct r600_resource *indirect = + (struct r600_resource*)info->indirect; + int *data = r600_buffer_map_sync_with_rings(&sctx->b, + indirect, PIPE_TRANSFER_READ); + data += info->indirect_offset/sizeof(int); + *start = data[2]; + *count = data[0]; + } else { + *start = info->start; + *count = info->count; + } +} void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) { - struct r600_context *rctx = (struct r600_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; struct pipe_index_buffer ib = {}; uint32_t i; - if (!info->count && (info->indexed || !info->count_from_stream_output)) + if (!info->count && !info->indirect && + (info->indexed || !info->count_from_stream_output)) return; - if (!rctx->ps_shader || !rctx->vs_shader) + if (!sctx->ps_shader || !sctx->vs_shader) return; - si_update_derived_state(rctx); - si_vertex_buffer_update(rctx); + si_update_derived_state(sctx); + + if (sctx->vertex_buffers_dirty) { + si_update_vertex_buffers(sctx); + sctx->vertex_buffers_dirty = false; + } if (info->indexed) { /* Initialize the index buffer struct. */ - pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer); - ib.user_buffer = rctx->index_buffer.user_buffer; - ib.index_size = rctx->index_buffer.index_size; - ib.offset = rctx->index_buffer.offset + info->start * ib.index_size; + pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer); + ib.user_buffer = sctx->index_buffer.user_buffer; + ib.index_size = sctx->index_buffer.index_size; + ib.offset = sctx->index_buffer.offset; /* Translate or upload, if needed. */ - r600_translate_index_buffer(rctx, &ib, info->count); - - if (ib.user_buffer && !ib.buffer) { - r600_upload_index_buffer(rctx, &ib, info->count); + if (ib.index_size == 1) { + struct pipe_resource *out_buffer = NULL; + unsigned out_offset, start, count, start_offset; + void *ptr; + + si_get_draw_start_count(sctx, info, &start, &count); + start_offset = start * ib.index_size; + + u_upload_alloc(sctx->b.uploader, start_offset, count * 2, + &out_offset, &out_buffer, &ptr); + + util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0, + ib.offset + start_offset, + count, ptr); + + pipe_resource_reference(&ib.buffer, NULL); + ib.user_buffer = NULL; + ib.buffer = out_buffer; + /* info->start will be added by the drawing code */ + ib.offset = out_offset - start_offset; + ib.index_size = 2; + } else if (ib.user_buffer && !ib.buffer) { + unsigned start, count, start_offset; + + si_get_draw_start_count(sctx, info, &start, &count); + start_offset = start * ib.index_size; + + u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size, + (char*)ib.user_buffer + start_offset, + &ib.offset, &ib.buffer); + /* info->start will be added by the drawing code */ + ib.offset -= start_offset; } } - if (!si_update_draw_info_state(rctx, info)) + if (!si_update_draw_info_state(sctx, info, &ib)) return; - si_state_draw(rctx, info, &ib); + si_state_draw(sctx, info, &ib); - rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx); + sctx->pm4_dirty_cdwords += si_pm4_dirty_dw(sctx); /* Check flush flags. */ - if (rctx->b.flags) - rctx->atoms.cache_flush->dirty = true; + if (sctx->b.flags) + sctx->atoms.s.cache_flush->dirty = true; - si_need_cs_space(rctx, 0, TRUE); + si_need_cs_space(sctx, 0, TRUE); /* Emit states. */ - for (i = 0; i < SI_NUM_ATOMS(rctx); i++) { - if (rctx->atoms.array[i]->dirty) { - rctx->atoms.array[i]->emit(&rctx->b, rctx->atoms.array[i]); - rctx->atoms.array[i]->dirty = false; + for (i = 0; i < SI_NUM_ATOMS(sctx); i++) { + if (sctx->atoms.array[i]->dirty) { + sctx->atoms.array[i]->emit(&sctx->b, sctx->atoms.array[i]); + sctx->atoms.array[i]->dirty = false; } } - si_pm4_emit_dirty(rctx); - rctx->pm4_dirty_cdwords = 0; + si_pm4_emit_dirty(sctx); + sctx->pm4_dirty_cdwords = 0; -#if R600_TRACE_CS - if (rctx->screen->trace_bo) { - r600_trace_emit(rctx); +#if SI_TRACE_CS + if (sctx->screen->b.trace_bo) { + si_trace_emit(sctx); } #endif + /* Workaround for a VGT hang when streamout is enabled. + * It must be done after drawing. */ + if (sctx->b.family == CHIP_HAWAII && + (sctx->b.streamout.streamout_enabled || + sctx->b.streamout.prims_gen_query_enabled)) { + sctx->b.flags |= R600_CONTEXT_VGT_STREAMOUT_SYNC; + } + /* Set the depth buffer as dirty. */ - if (rctx->framebuffer.zsbuf) { - struct pipe_surface *surf = rctx->framebuffer.zsbuf; + if (sctx->framebuffer.state.zsbuf) { + struct pipe_surface *surf = sctx->framebuffer.state.zsbuf; struct r600_texture *rtex = (struct r600_texture *)surf->texture; rtex->dirty_level_mask |= 1 << surf->u.tex.level; } - if (rctx->fb_compressed_cb_mask) { + if (sctx->framebuffer.compressed_cb_mask) { struct pipe_surface *surf; struct r600_texture *rtex; - unsigned mask = rctx->fb_compressed_cb_mask; + unsigned mask = sctx->framebuffer.compressed_cb_mask; do { unsigned i = u_bit_scan(&mask); - surf = rctx->framebuffer.cbufs[i]; + surf = sctx->framebuffer.state.cbufs[i]; rtex = (struct r600_texture*)surf->texture; rtex->dirty_level_mask |= 1 << surf->u.tex.level; @@ -736,4 +1019,26 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) } pipe_resource_reference(&ib.buffer, NULL); + sctx->b.num_draw_calls++; +} + +#if SI_TRACE_CS +void si_trace_emit(struct si_context *sctx) +{ + struct si_screen *sscreen = sctx->screen; + struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; + uint64_t va; + + va = sscreen->b.trace_bo->gpu_address; + r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, sscreen->b.trace_bo, + RADEON_USAGE_READWRITE, RADEON_PRIO_MIN); + radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 4, 0)); + radeon_emit(cs, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC) | + PKT3_WRITE_DATA_WR_CONFIRM | + PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME)); + radeon_emit(cs, va & 0xFFFFFFFFUL); + radeon_emit(cs, (va >> 32UL) & 0xFFFFFFFFUL); + radeon_emit(cs, cs->cdw); + radeon_emit(cs, sscreen->b.cs_count); } +#endif