X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_context.c;h=30494719f7b9fa817e1dd3d241874eed834b4c4c;hb=155fbcb0ed85c6452cbedd2317f201100fe698ab;hp=5f60139968a5e72c4e109add2d92de940ff36719;hpb=d0b7ff551ab25153e3023871af3daa65b394a828;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 5f60139968a..30494719f7b 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -35,6 +35,7 @@ #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_flush.h" @@ -43,8 +44,6 @@ #include "sp_surface.h" #include "sp_tile_cache.h" #include "sp_tex_tile_cache.h" -#include "sp_texture.h" -#include "sp_winsys.h" #include "sp_query.h" @@ -90,14 +89,15 @@ softpipe_destroy( struct pipe_context *pipe ) if (softpipe->draw) draw_destroy( softpipe->draw ); - softpipe->quad.shade->destroy( softpipe->quad.shade ); - softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - softpipe->quad.blend->destroy( softpipe->quad.blend ); + softpipe->quad.shade->destroy( softpipe->quad.shade ); + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); + softpipe->quad.blend->destroy( softpipe->quad.blend ); for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL); } + sp_destroy_tile_cache(softpipe->zsbuf_cache); pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); @@ -106,9 +106,18 @@ softpipe_destroy( struct pipe_context *pipe ) pipe_texture_reference(&softpipe->texture[i], NULL); } - for (i = 0; i < Elements(softpipe->constants); i++) { - if (softpipe->constants[i].buffer) { - pipe_buffer_reference(&softpipe->constants[i].buffer, NULL); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]); + pipe_texture_reference(&softpipe->vertex_textures[i], NULL); + } + + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + uint j; + + for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { + if (softpipe->constants[i][j]) { + pipe_buffer_reference(&softpipe->constants[i][j], NULL); + } } } @@ -152,6 +161,11 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, softpipe->tex_cache[i]->texture == texture) return PIPE_REFERENCED_FOR_READ; } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (softpipe->vertex_tex_cache[i] && + softpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -165,8 +179,22 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe, } +static void +softpipe_render_condition( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ) +{ + struct softpipe_context *softpipe = softpipe_context( pipe ); + + softpipe->render_cond_query = query; + softpipe->render_cond_mode = mode; +} + + + struct pipe_context * -softpipe_create( struct pipe_screen *screen ) +softpipe_create_context( struct pipe_screen *screen, + void *priv ) { struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); uint i; @@ -180,10 +208,12 @@ softpipe_create( struct pipe_screen *screen ) #endif softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); + softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE ); - softpipe->pipe.winsys = screen->winsys; + softpipe->pipe.winsys = NULL; softpipe->pipe.screen = screen; softpipe->pipe.destroy = softpipe_destroy; + softpipe->pipe.priv = priv; /* state setters */ softpipe->pipe.create_blend_state = softpipe_create_blend_state; @@ -191,7 +221,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states; softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; @@ -210,23 +241,32 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; + softpipe->pipe.create_gs_state = softpipe_create_gs_state; + softpipe->pipe.bind_gs_state = softpipe_bind_gs_state; + softpipe->pipe.delete_gs_state = softpipe_delete_gs_state; + + softpipe->pipe.create_vertex_elements_state = softpipe_create_vertex_elements_state; + softpipe->pipe.bind_vertex_elements_state = softpipe_bind_vertex_elements_state; + softpipe->pipe.delete_vertex_elements_state = softpipe_delete_vertex_elements_state; + softpipe->pipe.set_blend_color = softpipe_set_blend_color; + softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref; softpipe->pipe.set_clip_state = softpipe_set_clip_state; softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; - softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements; softpipe->pipe.draw_arrays = softpipe_draw_arrays; softpipe->pipe.draw_elements = softpipe_draw_elements; softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; - softpipe->pipe.set_edgeflags = softpipe_set_edgeflags; - + softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced; + softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced; softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush; @@ -236,6 +276,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe_init_query_funcs( softpipe ); + softpipe->pipe.render_condition = softpipe_render_condition; + /* * Alloc caches for accessing drawing surfaces and textures. * Must be before quad stage setup! @@ -246,7 +288,9 @@ softpipe_create( struct pipe_screen *screen ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen ); - + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen); + } /* setup quad rendering stages */ softpipe->quad.shade = sp_quad_shade_stage(softpipe); @@ -262,7 +306,7 @@ softpipe_create( struct pipe_screen *screen ) goto fail; draw_texture_samplers(softpipe->draw, - PIPE_MAX_SAMPLERS, + PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) softpipe->tgsi.vert_samplers_list);