X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_context.c;h=34d2b80f19b1c1cf0c2d2b0a4ea7b53d5efc9b1f;hb=ccd1ea9d52bc7fd11d9f05dc23ae7289fd0b9a99;hp=d0c2978c246dc7d7288fa39033c834db056a2ce9;hpb=287c94ea4987033f9c99a2f91c5750c9083504ca;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index d0c2978c246..34d2b80f19b 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * Copyright 2008 VMware, Inc. All rights reserved. * @@ -19,7 +19,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -27,7 +27,7 @@ **************************************************************************/ /* Author: - * Keith Whitwell + * Keith Whitwell */ #include "draw/draw_context.h" @@ -35,7 +35,9 @@ #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_pstipple.h" #include "util/u_inlines.h" +#include "tgsi/tgsi_exec.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_flush.h" @@ -46,53 +48,42 @@ #include "sp_tex_tile_cache.h" #include "sp_texture.h" #include "sp_query.h" +#include "sp_screen.h" +#include "sp_tex_sample.h" - -/** - * Map any drawing surfaces which aren't already mapped - */ -void -softpipe_map_transfers(struct softpipe_context *sp) +static void +softpipe_destroy( struct pipe_context *pipe ) { - unsigned i; - - for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { - sp_tile_cache_map_transfers(sp->cbuf_cache[i]); - } - - sp_tile_cache_map_transfers(sp->zsbuf_cache); -} + struct softpipe_context *softpipe = softpipe_context( pipe ); + uint i, sh; +#if DO_PSTIPPLE_IN_HELPER_MODULE + if (softpipe->pstipple.sampler) + pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler); -/** - * Unmap any mapped drawing surfaces - */ -void -softpipe_unmap_transfers(struct softpipe_context *sp) -{ - uint i; + pipe_resource_reference(&softpipe->pstipple.texture, NULL); + pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL); +#endif - for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { - sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]); + if (softpipe->blitter) { + util_blitter_destroy(softpipe->blitter); } - sp_tile_cache_unmap_transfers(sp->zsbuf_cache); -} + if (softpipe->draw) + draw_destroy( softpipe->draw ); + if (softpipe->quad.shade) + softpipe->quad.shade->destroy( softpipe->quad.shade ); -static void -softpipe_destroy( struct pipe_context *pipe ) -{ - struct softpipe_context *softpipe = softpipe_context( pipe ); - uint i; + if (softpipe->quad.depth_test) + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - if (softpipe->draw) - draw_destroy( softpipe->draw ); + if (softpipe->quad.blend) + softpipe->quad.blend->destroy( softpipe->quad.blend ); - softpipe->quad.shade->destroy( softpipe->quad.shade ); - softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - softpipe->quad.blend->destroy( softpipe->quad.blend ); + if (softpipe->quad.pstipple) + softpipe->quad.pstipple->destroy( softpipe->quad.pstipple ); for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); @@ -102,24 +93,29 @@ softpipe_destroy( struct pipe_context *pipe ) sp_destroy_tile_cache(softpipe->zsbuf_cache); pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - sp_destroy_tex_tile_cache(softpipe->tex_cache[i]); - pipe_sampler_view_reference(&softpipe->sampler_views[i], NULL); + for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) { + for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) { + sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]); + pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL); + } } - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]); - pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL); + for (sh = 0; sh < Elements(softpipe->constants); sh++) { + for (i = 0; i < Elements(softpipe->constants[0]); i++) { + if (softpipe->constants[sh][i]) { + pipe_resource_reference(&softpipe->constants[sh][i], NULL); + } + } } - for (i = 0; i < PIPE_SHADER_TYPES; i++) { - uint j; + for (i = 0; i < softpipe->num_vertex_buffers; i++) { + pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL); + } - for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { - if (softpipe->constants[i][j]) { - pipe_resource_reference(&softpipe->constants[i][j], NULL); - } - } + tgsi_exec_machine_destroy(softpipe->fs_machine); + + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + FREE(softpipe->tgsi.sampler[i]); } FREE( softpipe ); @@ -128,50 +124,47 @@ softpipe_destroy( struct pipe_context *pipe ) /** * if (the texture is being used as a framebuffer surface) - * return PIPE_REFERENCED_FOR_WRITE + * return SP_REFERENCED_FOR_WRITE * else if (the texture is a bound texture source) - * return PIPE_REFERENCED_FOR_READ + * return SP_REFERENCED_FOR_READ * else - * return PIPE_UNREFERENCED + * return SP_UNREFERENCED */ -static unsigned int +unsigned int softpipe_is_resource_referenced( struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned face, unsigned level) + struct pipe_resource *texture, + unsigned level, int layer) { struct softpipe_context *softpipe = softpipe_context( pipe ); - unsigned i; + unsigned i, sh; if (texture->target == PIPE_BUFFER) - return PIPE_UNREFERENCED; - + return SP_UNREFERENCED; + /* check if any of the bound drawing surfaces are this texture */ if (softpipe->dirty_render_cache) { for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { if (softpipe->framebuffer.cbufs[i] && softpipe->framebuffer.cbufs[i]->texture == texture) { - return PIPE_REFERENCED_FOR_WRITE; + return SP_REFERENCED_FOR_WRITE; } } if (softpipe->framebuffer.zsbuf && softpipe->framebuffer.zsbuf->texture == texture) { - return PIPE_REFERENCED_FOR_WRITE; + return SP_REFERENCED_FOR_WRITE; } } /* check if any of the tex_cache textures are this texture */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - if (softpipe->tex_cache[i] && - softpipe->tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; - } - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - if (softpipe->vertex_tex_cache[i] && - softpipe->vertex_tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; + for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) { + for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) { + if (softpipe->tex_cache[sh][i] && + softpipe->tex_cache[sh][i]->texture == texture) + return SP_REFERENCED_FOR_READ; + } } - - return PIPE_UNREFERENCED; + + return SP_UNREFERENCED; } @@ -180,12 +173,14 @@ softpipe_is_resource_referenced( struct pipe_context *pipe, static void softpipe_render_condition( struct pipe_context *pipe, struct pipe_query *query, + boolean condition, uint mode ) { struct softpipe_context *softpipe = softpipe_context( pipe ); softpipe->render_cond_query = query; softpipe->render_cond_mode = mode; + softpipe->render_cond_cond = condition; } @@ -194,90 +189,43 @@ struct pipe_context * softpipe_create_context( struct pipe_screen *screen, void *priv ) { + struct softpipe_screen *sp_screen = softpipe_screen(screen); struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); - uint i; + uint i, sh; util_init_math(); -#ifdef PIPE_ARCH_X86 - softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE ); -#else - softpipe->use_sse = FALSE; -#endif + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + softpipe->tgsi.sampler[i] = sp_create_tgsi_sampler(); + } - softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); + softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE ); softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE ); - softpipe->pipe.winsys = NULL; softpipe->pipe.screen = screen; softpipe->pipe.destroy = softpipe_destroy; softpipe->pipe.priv = priv; /* state setters */ - softpipe->pipe.create_blend_state = softpipe_create_blend_state; - softpipe->pipe.bind_blend_state = softpipe_bind_blend_state; - softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; - - softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states; - softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states; - softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; - - softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; - softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state; - softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state; - - softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state; - softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state; - softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state; - - softpipe->pipe.create_fs_state = softpipe_create_fs_state; - softpipe->pipe.bind_fs_state = softpipe_bind_fs_state; - softpipe->pipe.delete_fs_state = softpipe_delete_fs_state; - - softpipe->pipe.create_vs_state = softpipe_create_vs_state; - softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; - softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; - - softpipe->pipe.create_gs_state = softpipe_create_gs_state; - softpipe->pipe.bind_gs_state = softpipe_bind_gs_state; - softpipe->pipe.delete_gs_state = softpipe_delete_gs_state; - - softpipe->pipe.create_vertex_elements_state = softpipe_create_vertex_elements_state; - softpipe->pipe.bind_vertex_elements_state = softpipe_bind_vertex_elements_state; - softpipe->pipe.delete_vertex_elements_state = softpipe_delete_vertex_elements_state; - - softpipe->pipe.set_blend_color = softpipe_set_blend_color; - softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref; - softpipe->pipe.set_clip_state = softpipe_set_clip_state; - softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; - softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; - softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; - softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_fragment_sampler_views = softpipe_set_sampler_views; - softpipe->pipe.set_vertex_sampler_views = softpipe_set_vertex_sampler_views; - softpipe->pipe.create_sampler_view = softpipe_create_sampler_view; - softpipe->pipe.sampler_view_destroy = softpipe_sampler_view_destroy; - softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; - - softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; - - softpipe->pipe.draw_arrays = softpipe_draw_arrays; - softpipe->pipe.draw_elements = softpipe_draw_elements; - softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; - softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced; - softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced; + softpipe_init_blend_funcs(&softpipe->pipe); + softpipe_init_clip_funcs(&softpipe->pipe); + softpipe_init_query_funcs( softpipe ); + softpipe_init_rasterizer_funcs(&softpipe->pipe); + softpipe_init_sampler_funcs(&softpipe->pipe); + softpipe_init_shader_funcs(&softpipe->pipe); + softpipe_init_streamout_funcs(&softpipe->pipe); + softpipe_init_texture_funcs( &softpipe->pipe ); + softpipe_init_vertex_funcs(&softpipe->pipe); - softpipe->pipe.clear = softpipe_clear; - softpipe->pipe.flush = softpipe_flush; + softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; - softpipe->pipe.is_resource_referenced = softpipe_is_resource_referenced; + softpipe->pipe.draw_vbo = softpipe_draw_vbo; - softpipe_init_query_funcs( softpipe ); - softpipe_init_texture_funcs( &softpipe->pipe ); + softpipe->pipe.clear = softpipe_clear; + softpipe->pipe.flush = softpipe_flush_wrapped; softpipe->pipe.render_condition = softpipe_render_condition; - + /* * Alloc caches for accessing drawing surfaces and textures. * Must be before quad stage setup! @@ -286,31 +234,45 @@ softpipe_create_context( struct pipe_screen *screen, softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe ); softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe ); - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - softpipe->tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe ); - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe ); + /* Allocate texture caches */ + for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) { + for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) { + softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe); + if (!softpipe->tex_cache[sh][i]) + goto fail; + } } + softpipe->fs_machine = tgsi_exec_machine_create(); + /* setup quad rendering stages */ softpipe->quad.shade = sp_quad_shade_stage(softpipe); softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); softpipe->quad.blend = sp_quad_blend_stage(softpipe); + softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe); /* * Create drawing context and plug our rendering stage into it. */ - softpipe->draw = draw_create(); + if (sp_screen->use_llvm) + softpipe->draw = draw_create(&softpipe->pipe); + else + softpipe->draw = draw_create_no_llvm(&softpipe->pipe); if (!softpipe->draw) goto fail; - draw_texture_samplers(softpipe->draw, - PIPE_MAX_VERTEX_SAMPLERS, - (struct tgsi_sampler **) - softpipe->tgsi.vert_samplers_list); + draw_texture_sampler(softpipe->draw, + PIPE_SHADER_VERTEX, + (struct tgsi_sampler *) + softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]); + + draw_texture_sampler(softpipe->draw, + PIPE_SHADER_GEOMETRY, + (struct tgsi_sampler *) + softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]); - if (debug_get_bool_option( "SP_NO_RAST", FALSE )) + if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE )) softpipe->no_rast = TRUE; softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe); @@ -324,16 +286,32 @@ softpipe_create_context( struct pipe_screen *screen, draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf); draw_set_render(softpipe->draw, softpipe->vbuf_backend); + softpipe->blitter = util_blitter_create(&softpipe->pipe); + if (!softpipe->blitter) { + goto fail; + } + + /* must be done before installing Draw stages */ + util_blitter_cache_all_shaders(softpipe->blitter); /* plug in AA line/point stages */ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe); draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); /* Do polygon stipple w/ texture map + frag prog? */ +#if DO_PSTIPPLE_IN_DRAW_MODULE draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); +#endif + + draw_wide_point_sprites(softpipe->draw, TRUE); sp_init_surface_functions(softpipe); +#if DO_PSTIPPLE_IN_HELPER_MODULE + /* create the polgon stipple sampler */ + softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe); +#endif + return &softpipe->pipe; fail: