X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_context.c;h=94d000a5accacf0a20110bd3704e16f64bacd5a3;hb=46a784b7fd2dcab97c26d5ca02fb8f74945ba157;hp=c2d882a819740e2382884da1da348236958eb6da;hpb=59edbc70cd1042a884e7d153ba547c2f7f87318d;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index c2d882a8197..94d000a5acc 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -31,18 +31,18 @@ */ #include "draw/draw_context.h" +#include "draw/draw_vbuf.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_flush.h" -#include "sp_prim_setup.h" #include "sp_prim_vbuf.h" #include "sp_state.h" #include "sp_surface.h" #include "sp_tile_cache.h" +#include "sp_tex_tile_cache.h" #include "sp_texture.h" #include "sp_winsys.h" #include "sp_query.h" @@ -53,15 +53,15 @@ * Map any drawing surfaces which aren't already mapped */ void -softpipe_map_surfaces(struct softpipe_context *sp) +softpipe_map_transfers(struct softpipe_context *sp) { unsigned i; for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { - sp_tile_cache_map_surfaces(sp->cbuf_cache[i]); + sp_tile_cache_map_transfers(sp->cbuf_cache[i]); } - sp_tile_cache_map_surfaces(sp->zsbuf_cache); + sp_tile_cache_map_transfers(sp->zsbuf_cache); } @@ -69,54 +69,46 @@ softpipe_map_surfaces(struct softpipe_context *sp) * Unmap any mapped drawing surfaces */ void -softpipe_unmap_surfaces(struct softpipe_context *sp) +softpipe_unmap_transfers(struct softpipe_context *sp) { uint i; - for (i = 0; i < sp->framebuffer.nr_cbufs; i++) - sp_flush_tile_cache(sp, sp->cbuf_cache[i]); - sp_flush_tile_cache(sp, sp->zsbuf_cache); - for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { - sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]); + sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]); } - sp_tile_cache_unmap_surfaces(sp->zsbuf_cache); + + sp_tile_cache_unmap_transfers(sp->zsbuf_cache); } -static void softpipe_destroy( struct pipe_context *pipe ) +static void +softpipe_destroy( struct pipe_context *pipe ) { struct softpipe_context *softpipe = softpipe_context( pipe ); - struct pipe_screen *screen = pipe->screen; uint i; if (softpipe->draw) draw_destroy( softpipe->draw ); - for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { - softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple ); - softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz ); - softpipe->quad[i].shade->destroy( softpipe->quad[i].shade ); - softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test ); - softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test ); - softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test ); - softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion ); - softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage ); - softpipe->quad[i].blend->destroy( softpipe->quad[i].blend ); - softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask ); - softpipe->quad[i].output->destroy( softpipe->quad[i].output ); - } + softpipe->quad.shade->destroy( softpipe->quad.shade ); + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); + softpipe->quad.blend->destroy( softpipe->quad.blend ); - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); + pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL); + } sp_destroy_tile_cache(softpipe->zsbuf_cache); + pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - sp_destroy_tile_cache(softpipe->tex_cache[i]); + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->tex_cache[i]); + pipe_texture_reference(&softpipe->texture[i], NULL); + } for (i = 0; i < Elements(softpipe->constants); i++) { if (softpipe->constants[i].buffer) { - pipe_buffer_reference(screen, &softpipe->constants[i].buffer, NULL); + pipe_buffer_reference(&softpipe->constants[i].buffer, NULL); } } @@ -124,10 +116,51 @@ static void softpipe_destroy( struct pipe_context *pipe ) } +/** + * if (the texture is being used as a framebuffer surface) + * return PIPE_REFERENCED_FOR_WRITE + * else if (the texture is a bound texture source) + * return PIPE_REFERENCED_FOR_READ XXX not done yet + * else + * return PIPE_UNREFERENCED + */ +static unsigned int +softpipe_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + struct softpipe_context *softpipe = softpipe_context( pipe ); + unsigned i; + + if (softpipe->dirty_render_cache) { + for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { + if (softpipe->framebuffer.cbufs[i] && + softpipe->framebuffer.cbufs[i]->texture == texture) { + return PIPE_REFERENCED_FOR_WRITE; + } + } + if (softpipe->framebuffer.zsbuf && + softpipe->framebuffer.zsbuf->texture == texture) { + return PIPE_REFERENCED_FOR_WRITE; + } + } + + /* FIXME: we also need to do the same for the texture cache */ + + return PIPE_UNREFERENCED; +} + + +static unsigned int +softpipe_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + return PIPE_UNREFERENCED; +} + + struct pipe_context * -softpipe_create( struct pipe_screen *screen, - struct pipe_winsys *pipe_winsys, - void *unused ) +softpipe_create( struct pipe_screen *screen ) { struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); uint i; @@ -142,7 +175,7 @@ softpipe_create( struct pipe_screen *screen, softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); - softpipe->pipe.winsys = pipe_winsys; + softpipe->pipe.winsys = screen->winsys; softpipe->pipe.screen = screen; softpipe->pipe.destroy = softpipe_destroy; @@ -192,8 +225,10 @@ softpipe_create( struct pipe_screen *screen, softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush; + softpipe->pipe.is_texture_referenced = softpipe_is_texture_referenced; + softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced; + softpipe_init_query_funcs( softpipe ); - softpipe_init_texture_funcs( softpipe ); /* * Alloc caches for accessing drawing surfaces and textures. @@ -204,41 +239,14 @@ softpipe_create( struct pipe_screen *screen, softpipe->zsbuf_cache = sp_create_tile_cache( screen ); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - softpipe->tex_cache[i] = sp_create_tile_cache( screen ); + softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen ); /* setup quad rendering stages */ - for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { - softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe); - softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe); - softpipe->quad[i].shade = sp_quad_shade_stage(softpipe); - softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe); - softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe); - softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe); - softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe); - softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe); - softpipe->quad[i].blend = sp_quad_blend_stage(softpipe); - softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe); - softpipe->quad[i].output = sp_quad_output_stage(softpipe); - } + softpipe->quad.shade = sp_quad_shade_stage(softpipe); + softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); + softpipe->quad.blend = sp_quad_blend_stage(softpipe); - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - softpipe->tgsi.vert_samplers[i].base.get_samples = sp_get_samples_vertex; - softpipe->tgsi.vert_samplers[i].unit = i; - softpipe->tgsi.vert_samplers[i].sp = softpipe; - softpipe->tgsi.vert_samplers[i].cache = softpipe->tex_cache[i]; - softpipe->tgsi.vert_samplers_list[i] = &softpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - softpipe->tgsi.frag_samplers[i].base.get_samples = sp_get_samples_fragment; - softpipe->tgsi.frag_samplers[i].unit = i; - softpipe->tgsi.frag_samplers[i].sp = softpipe; - softpipe->tgsi.frag_samplers[i].cache = softpipe->tex_cache[i]; - softpipe->tgsi.frag_samplers_list[i] = &softpipe->tgsi.frag_samplers[i]; - } /* * Create drawing context and plug our rendering stage into it. @@ -252,30 +260,28 @@ softpipe_create( struct pipe_screen *screen, (struct tgsi_sampler **) softpipe->tgsi.vert_samplers_list); - softpipe->setup = sp_draw_render_stage(softpipe); - if (!softpipe->setup) - goto fail; - if (debug_get_bool_option( "SP_NO_RAST", FALSE )) softpipe->no_rast = TRUE; - if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) { - /* Deprecated path -- vbuf is the intended interface to the draw module: - */ - draw_set_rasterize_stage(softpipe->draw, softpipe->setup); - } - else { - sp_init_vbuf(softpipe); - } + softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe); + if (!softpipe->vbuf_backend) + goto fail; + + softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend); + if (!softpipe->vbuf) + goto fail; + + draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf); + draw_set_render(softpipe->draw, softpipe->vbuf_backend); + + /* plug in AA line/point stages */ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe); draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); -#if USE_DRAW_STAGE_PSTIPPLE /* Do polygon stipple w/ texture map + frag prog? */ draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); -#endif sp_init_surface_functions(softpipe);