X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_context.c;h=b5d30bc6fc974b985e4b22ec142d00b4f88de730;hb=d67df5dd9db1cede92f1b177c890f83809bb4582;hp=937a573092f376a93001e63d9a3eda146c97e985;hpb=42910ebe7b9748c0ecb6a597bae3e7d43c7e170f;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 937a573092f..b5d30bc6fc9 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -36,6 +36,7 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_inlines.h" +#include "tgsi/tgsi_exec.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_flush.h" @@ -93,6 +94,7 @@ softpipe_destroy( struct pipe_context *pipe ) softpipe->quad.shade->destroy( softpipe->quad.shade ); softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); softpipe->quad.blend->destroy( softpipe->quad.blend ); + softpipe->quad.pstipple->destroy( softpipe->quad.pstipple ); for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); @@ -112,16 +114,23 @@ softpipe_destroy( struct pipe_context *pipe ) pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL); } + for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]); + pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL); + } + for (i = 0; i < PIPE_SHADER_TYPES; i++) { uint j; for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { if (softpipe->constants[i][j]) { - pipe_buffer_reference(&softpipe->constants[i][j], NULL); + pipe_resource_reference(&softpipe->constants[i][j], NULL); } } } + tgsi_exec_machine_destroy(softpipe->fs_machine); + FREE( softpipe ); } @@ -135,13 +144,16 @@ softpipe_destroy( struct pipe_context *pipe ) * return PIPE_UNREFERENCED */ static unsigned int -softpipe_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, +softpipe_is_resource_referenced( struct pipe_context *pipe, + struct pipe_resource *texture, unsigned face, unsigned level) { struct softpipe_context *softpipe = softpipe_context( pipe ); unsigned i; + if (texture->target == PIPE_BUFFER) + return PIPE_UNREFERENCED; + /* check if any of the bound drawing surfaces are this texture */ if (softpipe->dirty_render_cache) { for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { @@ -167,17 +179,16 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, softpipe->vertex_tex_cache[i]->texture == texture) return PIPE_REFERENCED_FOR_READ; } - + for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) { + if (softpipe->geometry_tex_cache[i] && + softpipe->geometry_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } + return PIPE_UNREFERENCED; } -static unsigned int -softpipe_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - return PIPE_UNREFERENCED; -} static void @@ -217,68 +228,25 @@ softpipe_create_context( struct pipe_screen *screen, softpipe->pipe.priv = priv; /* state setters */ - softpipe->pipe.create_blend_state = softpipe_create_blend_state; - softpipe->pipe.bind_blend_state = softpipe_bind_blend_state; - softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; - - softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states; - softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states; - softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; - - softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; - softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state; - softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state; - - softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state; - softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state; - softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state; - - softpipe->pipe.create_fs_state = softpipe_create_fs_state; - softpipe->pipe.bind_fs_state = softpipe_bind_fs_state; - softpipe->pipe.delete_fs_state = softpipe_delete_fs_state; - - softpipe->pipe.create_vs_state = softpipe_create_vs_state; - softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; - softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; - - softpipe->pipe.create_gs_state = softpipe_create_gs_state; - softpipe->pipe.bind_gs_state = softpipe_bind_gs_state; - softpipe->pipe.delete_gs_state = softpipe_delete_gs_state; - - softpipe->pipe.create_vertex_elements_state = softpipe_create_vertex_elements_state; - softpipe->pipe.bind_vertex_elements_state = softpipe_bind_vertex_elements_state; - softpipe->pipe.delete_vertex_elements_state = softpipe_delete_vertex_elements_state; - - softpipe->pipe.set_blend_color = softpipe_set_blend_color; - softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref; - softpipe->pipe.set_clip_state = softpipe_set_clip_state; - softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; + softpipe_init_blend_funcs(&softpipe->pipe); + softpipe_init_clip_funcs(&softpipe->pipe); + softpipe_init_query_funcs( softpipe ); + softpipe_init_rasterizer_funcs(&softpipe->pipe); + softpipe_init_sampler_funcs(&softpipe->pipe); + softpipe_init_shader_funcs(&softpipe->pipe); + softpipe_init_streamout_funcs(&softpipe->pipe); + softpipe_init_texture_funcs( &softpipe->pipe ); + softpipe_init_vertex_funcs(&softpipe->pipe); + softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; - softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; - softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_fragment_sampler_views = softpipe_set_sampler_views; - softpipe->pipe.set_vertex_sampler_views = softpipe_set_vertex_sampler_views; - softpipe->pipe.create_sampler_view = softpipe_create_sampler_view; - softpipe->pipe.sampler_view_destroy = softpipe_sampler_view_destroy; - softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; - - softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; - - softpipe->pipe.draw_arrays = softpipe_draw_arrays; - softpipe->pipe.draw_elements = softpipe_draw_elements; - softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; - softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced; - softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced; + + softpipe->pipe.draw_vbo = softpipe_draw_vbo; + softpipe->pipe.draw_stream_output = softpipe_draw_stream_output; softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush; - softpipe->pipe.is_texture_referenced = softpipe_is_texture_referenced; - softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced; - - softpipe_init_query_funcs( softpipe ); - softpipe_init_texture_funcs( &softpipe->pipe ); + softpipe->pipe.is_resource_referenced = softpipe_is_resource_referenced; softpipe->pipe.render_condition = softpipe_render_condition; @@ -295,25 +263,38 @@ softpipe_create_context( struct pipe_screen *screen, for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe ); } + for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) { + softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe ); + } + + softpipe->fs_machine = tgsi_exec_machine_create(); /* setup quad rendering stages */ softpipe->quad.shade = sp_quad_shade_stage(softpipe); softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); softpipe->quad.blend = sp_quad_blend_stage(softpipe); + softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe); /* * Create drawing context and plug our rendering stage into it. */ - softpipe->draw = draw_create(); + softpipe->draw = draw_create(&softpipe->pipe); if (!softpipe->draw) goto fail; draw_texture_samplers(softpipe->draw, + PIPE_SHADER_VERTEX, PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) softpipe->tgsi.vert_samplers_list); + draw_texture_samplers(softpipe->draw, + PIPE_SHADER_GEOMETRY, + PIPE_MAX_GEOMETRY_SAMPLERS, + (struct tgsi_sampler **) + softpipe->tgsi.geom_samplers_list); + if (debug_get_bool_option( "SP_NO_RAST", FALSE )) softpipe->no_rast = TRUE; @@ -334,7 +315,11 @@ softpipe_create_context( struct pipe_screen *screen, draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); /* Do polygon stipple w/ texture map + frag prog? */ +#if DO_PSTIPPLE_IN_DRAW_MODULE draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); +#endif + + draw_wide_point_sprites(softpipe->draw, TRUE); sp_init_surface_functions(softpipe);