X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_context.c;h=c97b0333035c9e1899c6143bb3a62dc4dd2ded8d;hb=636d01bd61cac83e13c3c64874e7e34e828ca93a;hp=ddc35bcd62902def99f2139d4be30885168876de;hpb=7ccbeb41acd2f5c416005bd48c11996a054a869a;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index ddc35bcd629..c97b0333035 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -35,7 +35,11 @@ #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_pstipple.h" #include "util/u_inlines.h" +#include "tgsi/tgsi_exec.h" +#include "vl/vl_decoder.h" +#include "vl/vl_video_buffer.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_flush.h" @@ -44,6 +48,7 @@ #include "sp_surface.h" #include "sp_tile_cache.h" #include "sp_tex_tile_cache.h" +#include "sp_texture.h" #include "sp_query.h" @@ -86,12 +91,28 @@ softpipe_destroy( struct pipe_context *pipe ) struct softpipe_context *softpipe = softpipe_context( pipe ); uint i; +#if DO_PSTIPPLE_IN_HELPER_MODULE + if (softpipe->pstipple.sampler) + pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler); + + pipe_resource_reference(&softpipe->pstipple.texture, NULL); + pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL); +#endif + if (softpipe->draw) draw_destroy( softpipe->draw ); - softpipe->quad.shade->destroy( softpipe->quad.shade ); - softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - softpipe->quad.blend->destroy( softpipe->quad.blend ); + if (softpipe->quad.shade) + softpipe->quad.shade->destroy( softpipe->quad.shade ); + + if (softpipe->quad.depth_test) + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); + + if (softpipe->quad.blend) + softpipe->quad.blend->destroy( softpipe->quad.blend ); + + if (softpipe->quad.pstipple) + softpipe->quad.pstipple->destroy( softpipe->quad.pstipple ); for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); @@ -102,13 +123,18 @@ softpipe_destroy( struct pipe_context *pipe ) pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - sp_destroy_tex_tile_cache(softpipe->tex_cache[i]); - pipe_texture_reference(&softpipe->texture[i], NULL); + sp_destroy_tex_tile_cache(softpipe->fragment_tex_cache[i]); + pipe_sampler_view_reference(&softpipe->fragment_sampler_views[i], NULL); } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]); - pipe_texture_reference(&softpipe->vertex_textures[i], NULL); + pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL); + } + + for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]); + pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL); } for (i = 0; i < PIPE_SHADER_TYPES; i++) { @@ -116,67 +142,75 @@ softpipe_destroy( struct pipe_context *pipe ) for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { if (softpipe->constants[i][j]) { - pipe_buffer_reference(&softpipe->constants[i][j], NULL); + pipe_resource_reference(&softpipe->constants[i][j], NULL); } } } + for (i = 0; i < softpipe->num_vertex_buffers; i++) { + pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL); + } + + tgsi_exec_machine_destroy(softpipe->fs_machine); + FREE( softpipe ); } /** * if (the texture is being used as a framebuffer surface) - * return PIPE_REFERENCED_FOR_WRITE + * return SP_REFERENCED_FOR_WRITE * else if (the texture is a bound texture source) - * return PIPE_REFERENCED_FOR_READ + * return SP_REFERENCED_FOR_READ * else - * return PIPE_UNREFERENCED + * return SP_UNREFERENCED */ -static unsigned int -softpipe_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) +unsigned int +softpipe_is_resource_referenced( struct pipe_context *pipe, + struct pipe_resource *texture, + unsigned level, int layer) { struct softpipe_context *softpipe = softpipe_context( pipe ); unsigned i; + if (texture->target == PIPE_BUFFER) + return SP_UNREFERENCED; + /* check if any of the bound drawing surfaces are this texture */ if (softpipe->dirty_render_cache) { for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { if (softpipe->framebuffer.cbufs[i] && softpipe->framebuffer.cbufs[i]->texture == texture) { - return PIPE_REFERENCED_FOR_WRITE; + return SP_REFERENCED_FOR_WRITE; } } if (softpipe->framebuffer.zsbuf && softpipe->framebuffer.zsbuf->texture == texture) { - return PIPE_REFERENCED_FOR_WRITE; + return SP_REFERENCED_FOR_WRITE; } } /* check if any of the tex_cache textures are this texture */ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - if (softpipe->tex_cache[i] && - softpipe->tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; + if (softpipe->fragment_tex_cache[i] && + softpipe->fragment_tex_cache[i]->texture == texture) + return SP_REFERENCED_FOR_READ; } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { if (softpipe->vertex_tex_cache[i] && softpipe->vertex_tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; + return SP_REFERENCED_FOR_READ; } - - return PIPE_UNREFERENCED; + for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) { + if (softpipe->geometry_tex_cache[i] && + softpipe->geometry_tex_cache[i]->texture == texture) + return SP_REFERENCED_FOR_READ; + } + + return SP_UNREFERENCED; } -static unsigned int -softpipe_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - return PIPE_UNREFERENCED; -} static void @@ -207,107 +241,93 @@ softpipe_create_context( struct pipe_screen *screen, softpipe->use_sse = FALSE; #endif - softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); + softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE ); softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE ); - softpipe->pipe.winsys = screen->winsys; + softpipe->pipe.winsys = NULL; softpipe->pipe.screen = screen; softpipe->pipe.destroy = softpipe_destroy; softpipe->pipe.priv = priv; /* state setters */ - softpipe->pipe.create_blend_state = softpipe_create_blend_state; - softpipe->pipe.bind_blend_state = softpipe_bind_blend_state; - softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; - - softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states; - softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states; - softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; - - softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; - softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state; - softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state; - - softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state; - softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state; - softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state; - - softpipe->pipe.create_fs_state = softpipe_create_fs_state; - softpipe->pipe.bind_fs_state = softpipe_bind_fs_state; - softpipe->pipe.delete_fs_state = softpipe_delete_fs_state; - - softpipe->pipe.create_vs_state = softpipe_create_vs_state; - softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; - softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; - - softpipe->pipe.create_gs_state = softpipe_create_gs_state; - softpipe->pipe.bind_gs_state = softpipe_bind_gs_state; - softpipe->pipe.delete_gs_state = softpipe_delete_gs_state; - - softpipe->pipe.set_blend_color = softpipe_set_blend_color; - softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref; - softpipe->pipe.set_clip_state = softpipe_set_clip_state; - softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; - softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; - softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; - softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures; - softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures; - softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; + softpipe_init_blend_funcs(&softpipe->pipe); + softpipe_init_clip_funcs(&softpipe->pipe); + softpipe_init_query_funcs( softpipe ); + softpipe_init_rasterizer_funcs(&softpipe->pipe); + softpipe_init_sampler_funcs(&softpipe->pipe); + softpipe_init_shader_funcs(&softpipe->pipe); + softpipe_init_streamout_funcs(&softpipe->pipe); + softpipe_init_texture_funcs( &softpipe->pipe ); + softpipe_init_vertex_funcs(&softpipe->pipe); - softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; - softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements; + softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; - softpipe->pipe.draw_arrays = softpipe_draw_arrays; - softpipe->pipe.draw_elements = softpipe_draw_elements; - softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; - softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced; - softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced; + softpipe->pipe.draw_vbo = softpipe_draw_vbo; + softpipe->pipe.draw_stream_output = softpipe_draw_stream_output; softpipe->pipe.clear = softpipe_clear; - softpipe->pipe.flush = softpipe_flush; - - softpipe->pipe.is_texture_referenced = softpipe_is_texture_referenced; - softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced; - - softpipe_init_query_funcs( softpipe ); + softpipe->pipe.flush = softpipe_flush_wrapped; softpipe->pipe.render_condition = softpipe_render_condition; + + softpipe->pipe.create_video_decoder = vl_create_decoder; + softpipe->pipe.create_video_buffer = vl_video_buffer_create; /* * Alloc caches for accessing drawing surfaces and textures. * Must be before quad stage setup! */ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) - softpipe->cbuf_cache[i] = sp_create_tile_cache( screen ); - softpipe->zsbuf_cache = sp_create_tile_cache( screen ); + softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe ); + softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe ); + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + softpipe->fragment_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe ); + if (!softpipe->fragment_tex_cache[i]) + goto fail; + } - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen ); for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen); + softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe ); + if (!softpipe->vertex_tex_cache[i]) + goto fail; + } + + for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) { + softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe ); + if (!softpipe->geometry_tex_cache[i]) + goto fail; } + softpipe->fs_machine = tgsi_exec_machine_create(); + /* setup quad rendering stages */ softpipe->quad.shade = sp_quad_shade_stage(softpipe); softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); softpipe->quad.blend = sp_quad_blend_stage(softpipe); + softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe); /* * Create drawing context and plug our rendering stage into it. */ - softpipe->draw = draw_create(); + softpipe->draw = draw_create(&softpipe->pipe); if (!softpipe->draw) goto fail; draw_texture_samplers(softpipe->draw, + PIPE_SHADER_VERTEX, PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) softpipe->tgsi.vert_samplers_list); - if (debug_get_bool_option( "SP_NO_RAST", FALSE )) + draw_texture_samplers(softpipe->draw, + PIPE_SHADER_GEOMETRY, + PIPE_MAX_GEOMETRY_SAMPLERS, + (struct tgsi_sampler **) + softpipe->tgsi.geom_samplers_list); + + if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE )) softpipe->no_rast = TRUE; softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe); @@ -327,10 +347,19 @@ softpipe_create_context( struct pipe_screen *screen, draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); /* Do polygon stipple w/ texture map + frag prog? */ +#if DO_PSTIPPLE_IN_DRAW_MODULE draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); +#endif + + draw_wide_point_sprites(softpipe->draw, TRUE); sp_init_surface_functions(softpipe); +#if DO_PSTIPPLE_IN_HELPER_MODULE + /* create the polgon stipple sampler */ + softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe); +#endif + return &softpipe->pipe; fail: