X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_context.h;h=50a73369c1dc9ba9e5b5fd6d96c81b42ea520863;hb=13862812dc910a4ef57cb72cb9fe777ce3c14515;hp=7888c2f644bd085d32e6156b5f2a2eba563672ac;hpb=7549a8397b310acf672f97a08c8e7d866cdf492c;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 7888c2f644b..50a73369c1d 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,72 +18,87 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -/* Authors: Keith Whitwell +/* Authors: Keith Whitwell */ #ifndef SP_CONTEXT_H #define SP_CONTEXT_H #include "pipe/p_context.h" +#include "util/u_blitter.h" #include "draw/draw_vertex.h" #include "sp_quad_pipe.h" -#include "sp_tex_sample.h" -/** - * This is a temporary variable for testing draw-stage polygon stipple. - * If zero, do stipple in sp_quad_stipple.c - */ -#define USE_DRAW_STAGE_PSTIPPLE 1 +/** Do polygon stipple in the draw module? */ +#define DO_PSTIPPLE_IN_DRAW_MODULE 0 + +/** Do polygon stipple with the util module? */ +#define DO_PSTIPPLE_IN_HELPER_MODULE 1 -/* Number of threads working on individual quads. - * Setting to 1 disables this feature. - */ -#define SP_NUM_QUAD_THREADS 1 struct softpipe_vbuf_render; struct draw_context; struct draw_stage; struct softpipe_tile_cache; +struct softpipe_tex_tile_cache; struct sp_fragment_shader; struct sp_vertex_shader; - +struct sp_velems_state; +struct sp_so_state; struct softpipe_context { struct pipe_context pipe; /**< base class */ /** Constant state objects */ - const struct pipe_blend_state *blend; - const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct pipe_depth_stencil_alpha_state *depth_stencil; - const struct pipe_rasterizer_state *rasterizer; - const struct sp_fragment_shader *fs; - const struct sp_vertex_shader *vs; + struct pipe_blend_state *blend; + struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; + struct pipe_depth_stencil_alpha_state *depth_stencil; + struct pipe_rasterizer_state *rasterizer; + struct sp_fragment_shader *fs; + struct sp_fragment_shader_variant *fs_variant; + struct sp_vertex_shader *vs; + struct sp_geometry_shader *gs; + struct sp_velems_state *velems; + struct sp_so_state *so; /** Other rendering state */ struct pipe_blend_color blend_color; + struct pipe_blend_color blend_color_clamped; + struct pipe_stencil_ref stencil_ref; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; + struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; + struct pipe_index_buffer index_buffer; + struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]; + struct pipe_resource *mapped_gs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]; + + struct draw_so_target *so_targets[PIPE_MAX_SO_BUFFERS]; + unsigned num_so_targets; + + struct pipe_query_data_so_statistics so_stats; + + struct pipe_query_data_pipeline_statistics pipeline_statistics; + unsigned active_statistics_queries; + + unsigned num_samplers[PIPE_SHADER_TYPES]; + unsigned num_sampler_views[PIPE_SHADER_TYPES]; - unsigned num_samplers; - unsigned num_textures; - unsigned num_vertex_elements; unsigned num_vertex_buffers; unsigned dirty; /**< Mask of SP_NEW_x flags */ @@ -96,9 +111,10 @@ struct softpipe_context { /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; - + /** Mapped constant buffers */ - void *mapped_constants[PIPE_SHADER_TYPES]; + const void *mapped_constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; + unsigned const_buffer_size[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; /** Vertex format */ struct vertex_info vertex_info; @@ -107,53 +123,82 @@ struct softpipe_context { /** Which vertex shader output slot contains point size */ int psize_slot; - unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */ + /** Which vertex shader output slot contains layer */ + int layer_slot; + + /** The reduced version of the primitive supplied by the state tracker */ + unsigned reduced_api_prim; + + /** Derived information about which winding orders to cull */ + unsigned cull_mode; + + /** + * The reduced primitive after unfilled triangles, wide-line decomposition, + * etc, are taken into account. This is the primitive type that's actually + * rasterized. + */ + unsigned reduced_prim; /** Derived from scissor and surface bounds: */ struct pipe_scissor_state cliprect; unsigned line_stipple_counter; + /** Conditional query object and mode */ + struct pipe_query *render_cond_query; + uint render_cond_mode; + boolean render_cond_cond; + + /** Polygon stipple items */ + struct { + struct pipe_resource *texture; + struct pipe_sampler_state *sampler; + struct pipe_sampler_view *sampler_view; + } pstipple; + /** Software quad rendering pipeline */ struct { - struct quad_stage *polygon_stipple; - struct quad_stage *earlyz; struct quad_stage *shade; - struct quad_stage *alpha_test; - struct quad_stage *stencil_test; struct quad_stage *depth_test; - struct quad_stage *occlusion; - struct quad_stage *coverage; struct quad_stage *blend; - struct quad_stage *colormask; - struct quad_stage *output; - + struct quad_stage *pstipple; struct quad_stage *first; /**< points to one of the above stages */ - } quad[SP_NUM_QUAD_THREADS]; + } quad; /** TGSI exec things */ struct { - struct sp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; - struct sp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; - struct sp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; - struct sp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; + struct sp_tgsi_sampler *sampler[PIPE_SHADER_TYPES]; } tgsi; + struct tgsi_exec_machine *fs_machine; + /** The primitive drawing context */ struct draw_context *draw; - struct draw_stage *setup; + + /** Draw module backend */ + struct vbuf_render *vbuf_backend; struct draw_stage *vbuf; - struct softpipe_vbuf_render *vbuf_render; + + struct blitter_context *blitter; boolean dirty_render_cache; - + struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS]; struct softpipe_tile_cache *zsbuf_cache; - struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + unsigned tex_timestamp; + + /* + * Texture caches for vertex, fragment, geometry stages. + * Don't use PIPE_SHADER_TYPES here to avoid allocating unused memory + * for compute shaders. + * XXX wouldn't it make more sense for the tile cache to just be part + * of sp_sampler_view? + */ + struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SHADER_SAMPLER_VIEWS]; - unsigned use_sse : 1; unsigned dump_fs : 1; + unsigned dump_gs : 1; unsigned no_rast : 1; }; @@ -164,5 +209,23 @@ softpipe_context( struct pipe_context *pipe ) return (struct softpipe_context *)pipe; } -#endif /* SP_CONTEXT_H */ +struct pipe_context * +softpipe_create_context( struct pipe_screen *, void *priv ); + +struct pipe_resource * +softpipe_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind_flags); + +#define SP_UNREFERENCED 0 +#define SP_REFERENCED_FOR_READ (1 << 0) +#define SP_REFERENCED_FOR_WRITE (1 << 1) + +unsigned int +softpipe_is_resource_referenced( struct pipe_context *pipe, + struct pipe_resource *texture, + unsigned level, int layer); + +#endif /* SP_CONTEXT_H */