X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_context.h;h=7c42403009ce550f82064204196edfdbf5f1a77d;hb=5932c2f0b9b56e6eeee87baa7b0b493227850f69;hp=577df814b29cde4abcb5146d7f233eeef748e29a;hpb=6a7ca4ef2cd3f39d3b5e77051cb3f3175e9e60df;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 577df814b29..7c42403009c 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -37,6 +37,7 @@ #include "draw/draw_vertex.h" #include "sp_quad_pipe.h" +#include "sp_setup.h" /** Do polygon stipple in the draw module? */ @@ -70,6 +71,7 @@ struct softpipe_context { struct sp_geometry_shader *gs; struct sp_velems_state *velems; struct sp_so_state *so; + struct sp_compute_shader *cs; /** Other rendering state */ struct pipe_blend_color blend_color; @@ -79,12 +81,13 @@ struct softpipe_context { struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; - struct pipe_scissor_state scissor; + struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS]; struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; - struct pipe_viewport_state viewport; + struct pipe_image_view images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES]; + struct pipe_shader_buffer buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; + struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS]; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - struct pipe_index_buffer index_buffer; struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]; struct pipe_resource *mapped_gs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]; @@ -117,14 +120,17 @@ struct softpipe_context { unsigned const_buffer_size[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; /** Vertex format */ + struct sp_setup_info setup_info; struct vertex_info vertex_info; - struct vertex_info vertex_info_vbuf; /** Which vertex shader output slot contains point size */ - int psize_slot; + int8_t psize_slot; + + /** Which vertex shader output slot contains viewport index */ + int8_t viewport_index_slot; /** Which vertex shader output slot contains layer */ - int layer_slot; + int8_t layer_slot; /** The reduced version of the primitive supplied by the state tracker */ unsigned reduced_api_prim; @@ -140,13 +146,11 @@ struct softpipe_context { unsigned reduced_prim; /** Derived from scissor and surface bounds: */ - struct pipe_scissor_state cliprect; - - unsigned line_stipple_counter; + struct pipe_scissor_state cliprect[PIPE_MAX_VIEWPORTS]; /** Conditional query object and mode */ struct pipe_query *render_cond_query; - uint render_cond_mode; + enum pipe_render_cond_flag render_cond_mode; boolean render_cond_cond; /** Polygon stipple items */ @@ -168,9 +172,13 @@ struct softpipe_context { /** TGSI exec things */ struct { struct sp_tgsi_sampler *sampler[PIPE_SHADER_TYPES]; + struct sp_tgsi_image *image[PIPE_SHADER_TYPES]; + struct sp_tgsi_buffer *buffer[PIPE_SHADER_TYPES]; } tgsi; struct tgsi_exec_machine *fs_machine; + /** whether early depth testing is enabled */ + bool early_depth; /** The primitive drawing context */ struct draw_context *draw; @@ -195,10 +203,11 @@ struct softpipe_context { * XXX wouldn't it make more sense for the tile cache to just be part * of sp_sampler_view? */ - struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SHADER_SAMPLER_VIEWS]; + struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; unsigned dump_fs : 1; unsigned dump_gs : 1; + unsigned dump_cs : 1; unsigned no_rast : 1; }; @@ -211,7 +220,7 @@ softpipe_context( struct pipe_context *pipe ) struct pipe_context * -softpipe_create_context( struct pipe_screen *, void *priv ); +softpipe_create_context(struct pipe_screen *, void *priv, unsigned flags); struct pipe_resource * softpipe_user_buffer_create(struct pipe_screen *screen,