X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_flush.c;h=a2733e95878f52f386f82653696b75076c79822b;hb=f32c9c210875b2ce4878f97b84bdd4739bd489f9;hp=1071011db0ef1bff225eea5977a33f33cecef545;hpb=695cc370a280a637f411f5ff3877b3fd1c05e424;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index 1071011db0e..a2733e95878 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -42,7 +42,7 @@ void softpipe_flush( struct pipe_context *pipe, - unsigned flags, + unsigned flags, struct pipe_fence_handle **fence ) { struct softpipe_context *softpipe = softpipe_context(pipe); @@ -50,9 +50,9 @@ softpipe_flush( struct pipe_context *pipe, draw_flush(softpipe->draw); - if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - for (i = 0; i < softpipe->num_sampler_views; i++) { - sp_flush_tex_tile_cache(softpipe->tex_cache[i]); + if (flags & SP_FLUSH_TEXTURE_CACHE) { + for (i = 0; i < softpipe->num_fragment_sampler_views; i++) { + sp_flush_tex_tile_cache(softpipe->fragment_tex_cache[i]); } for (i = 0; i < softpipe->num_vertex_sampler_views; i++) { sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]); @@ -62,34 +62,27 @@ softpipe_flush( struct pipe_context *pipe, } } - if (flags & PIPE_FLUSH_SWAPBUFFERS) { - /* If this is a swapbuffers, just flush color buffers. - * - * The zbuffer changes are not discarded, but held in the cache - * in the hope that a later clear will wipe them out. - */ - for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) - if (softpipe->cbuf_cache[i]) - sp_flush_tile_cache(softpipe->cbuf_cache[i]); - - /* Need this call for hardware buffers before swapbuffers. - * - * there should probably be another/different flush-type function - * that's called before swapbuffers because we don't always want - * to unmap surfaces when flushing. - */ - softpipe_unmap_transfers(softpipe); - } - else if (flags & PIPE_FLUSH_RENDER_CACHE) { - for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) - if (softpipe->cbuf_cache[i]) - sp_flush_tile_cache(softpipe->cbuf_cache[i]); - - if (softpipe->zsbuf_cache) - sp_flush_tile_cache(softpipe->zsbuf_cache); - - softpipe->dirty_render_cache = FALSE; - } + /* If this is a swapbuffers, just flush color buffers. + * + * The zbuffer changes are not discarded, but held in the cache + * in the hope that a later clear will wipe them out. + */ + for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) + if (softpipe->cbuf_cache[i]) + sp_flush_tile_cache(softpipe->cbuf_cache[i]); + + if (softpipe->zsbuf_cache) + sp_flush_tile_cache(softpipe->zsbuf_cache); + + softpipe->dirty_render_cache = FALSE; + + /* Need this call for hardware buffers before swapbuffers. + * + * there should probably be another/different flush-type function + * that's called before swapbuffers because we don't always want + * to unmap surfaces when flushing. + */ + softpipe_unmap_transfers(softpipe); /* Enable to dump BMPs of the color/depth buffers each frame */ #if 0 @@ -103,9 +96,16 @@ softpipe_flush( struct pipe_context *pipe, ++frame_no; } #endif - + if (fence) - *fence = NULL; + *fence = (void*)(intptr_t)1; +} + +void +softpipe_flush_wrapped( struct pipe_context *pipe, + struct pipe_fence_handle **fence ) +{ + softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence); } @@ -120,8 +120,8 @@ softpipe_flush( struct pipe_context *pipe, boolean softpipe_flush_resource(struct pipe_context *pipe, struct pipe_resource *texture, - unsigned face, unsigned level, + int layer, unsigned flush_flags, boolean read_only, boolean cpu_access, @@ -129,21 +129,18 @@ softpipe_flush_resource(struct pipe_context *pipe, { unsigned referenced; - referenced = pipe->is_resource_referenced(pipe, texture, face, level); + referenced = softpipe_is_resource_referenced(pipe, texture, level, layer); - if ((referenced & PIPE_REFERENCED_FOR_WRITE) || - ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) { + if ((referenced & SP_REFERENCED_FOR_WRITE) || + ((referenced & SP_REFERENCED_FOR_READ) && !read_only)) { /* * TODO: The semantics of these flush flags are too obtuse. They should * disappear and the pipe driver should just ensure that all visible * side-effects happen when they need to happen. */ - if (referenced & PIPE_REFERENCED_FOR_WRITE) - flush_flags |= PIPE_FLUSH_RENDER_CACHE; - - if (referenced & PIPE_REFERENCED_FOR_READ) - flush_flags |= PIPE_FLUSH_TEXTURE_CACHE; + if (referenced & SP_REFERENCED_FOR_READ) + flush_flags |= SP_FLUSH_TEXTURE_CACHE; if (cpu_access) { /* @@ -155,14 +152,15 @@ softpipe_flush_resource(struct pipe_context *pipe, if (do_not_block) return FALSE; - pipe->flush(pipe, flush_flags, &fence); + softpipe_flush(pipe, flush_flags, &fence); if (fence) { /* * This is for illustrative purposes only, as softpipe does not * have fences. */ - pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_finish(pipe->screen, fence, + PIPE_TIMEOUT_INFINITE); pipe->screen->fence_reference(pipe->screen, &fence, NULL); } } else { @@ -170,7 +168,7 @@ softpipe_flush_resource(struct pipe_context *pipe, * Just flush. */ - pipe->flush(pipe, flush_flags, NULL); + softpipe_flush(pipe, flush_flags, NULL); } }