X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_fs_exec.c;h=3188dd14b0663bc8f05f4d588c269b3b1dc471f4;hb=2f2d1b3d9b090aeba316d6c425c23e92340b5502;hp=a8999ed34794db88cf8eef71a9f70d930066a9ff;hpb=a5585cb533af3d4e5d5324d5f526447b98597402;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index a8999ed3479..3188dd14b06 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -42,38 +42,34 @@ /** - * Subclass of sp_fragment_shader + * Subclass of sp_fragment_shader_variant */ struct sp_exec_fragment_shader { - struct sp_fragment_shader base; + struct sp_fragment_shader_variant base; /* No other members for now */ }; /** cast wrapper */ static INLINE struct sp_exec_fragment_shader * -sp_exec_fragment_shader(const struct sp_fragment_shader *base) +sp_exec_fragment_shader(const struct sp_fragment_shader_variant *var) { - return (struct sp_exec_fragment_shader *) base; + return (struct sp_exec_fragment_shader *) var; } static void -exec_prepare( const struct sp_fragment_shader *base, - struct tgsi_exec_machine *machine, - struct tgsi_sampler **samplers ) +exec_prepare( const struct sp_fragment_shader_variant *var, + struct tgsi_exec_machine *machine, + struct tgsi_sampler *sampler ) { /* * Bind tokens/shader to the interpreter's machine state. - * Avoid redundant binding. */ - if (machine->Tokens != base->shader.tokens) { - tgsi_exec_machine_bind_shader( machine, - base->shader.tokens, - PIPE_MAX_SAMPLERS, - samplers ); - } + tgsi_exec_machine_bind_shader(machine, + var->tokens, + sampler); } @@ -118,7 +114,7 @@ setup_pos_vector(const struct tgsi_interp_coef *coef, * interface: */ static unsigned -exec_run( const struct sp_fragment_shader *base, +exec_run( const struct sp_fragment_shader_variant *var, struct tgsi_exec_machine *machine, struct quad_header *quad ) { @@ -127,11 +123,8 @@ exec_run( const struct sp_fragment_shader *base, (float)quad->input.x0, (float)quad->input.y0, &machine->QuadPos); - if (quad->input.facing) { - machine->Face = -1.0f; - } else { - machine->Face = 1.0f; - } + /* convert 0 to 1.0 and 1 to -1.0 */ + machine->Face = (float) (quad->input.facing * -2 + 1); quad->inout.mask &= tgsi_exec_machine_run( machine ); if (quad->inout.mask == 0) @@ -139,26 +132,39 @@ exec_run( const struct sp_fragment_shader *base, /* store outputs */ { - const ubyte *sem_name = base->info.output_semantic_name; - const ubyte *sem_index = base->info.output_semantic_index; - const uint n = base->info.num_outputs; + const ubyte *sem_name = var->info.output_semantic_name; + const ubyte *sem_index = var->info.output_semantic_index; + const uint n = var->info.num_outputs; uint i; for (i = 0; i < n; i++) { switch (sem_name[i]) { case TGSI_SEMANTIC_COLOR: { uint cbuf = sem_index[i]; + + assert(sizeof(quad->output.color[cbuf]) == + sizeof(machine->Outputs[i])); + + /* copy float[4][4] result */ memcpy(quad->output.color[cbuf], - &machine->Outputs[i].xyzw[0].f[0], + &machine->Outputs[i], sizeof(quad->output.color[0]) ); } break; case TGSI_SEMANTIC_POSITION: { uint j; - for (j = 0; j < 4; j++) { + + for (j = 0; j < 4; j++) quad->output.depth[j] = machine->Outputs[i].xyzw[2].f[j]; - } + } + break; + case TGSI_SEMANTIC_STENCIL: + { + uint j; + + for (j = 0; j < 4; j++) + quad->output.stencil[j] = (unsigned)machine->Outputs[i].xyzw[1].f[j]; } break; } @@ -170,29 +176,28 @@ exec_run( const struct sp_fragment_shader *base, static void -exec_delete( struct sp_fragment_shader *base ) +exec_delete(struct sp_fragment_shader_variant *var, + struct tgsi_exec_machine *machine) { - FREE((void *) base->shader.tokens); - FREE(base); + if (machine->Tokens == var->tokens) { + tgsi_exec_machine_bind_shader(machine, NULL, NULL); + } + + FREE( (void *) var->tokens ); + FREE(var); } -struct sp_fragment_shader * -softpipe_create_fs_exec(struct softpipe_context *softpipe, - const struct pipe_shader_state *templ) +struct sp_fragment_shader_variant * +softpipe_create_fs_variant_exec(struct softpipe_context *softpipe, + const struct pipe_shader_state *templ) { struct sp_exec_fragment_shader *shader; - /* Decide whether we'll be codegenerating this shader and if so do - * that now. - */ - shader = CALLOC_STRUCT(sp_exec_fragment_shader); if (!shader) return NULL; - /* we need to keep a local copy of the tokens */ - shader->base.shader.tokens = tgsi_dup_tokens(templ->tokens); shader->base.prepare = exec_prepare; shader->base.run = exec_run; shader->base.delete = exec_delete;