X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_fs_exec.c;h=779b8c4995c98e1a9a3a18af5f08dab025718879;hb=a3dd45e1c27e4e55dadb9467c2ea428f58083ac1;hp=67e2c8f8bc4223737fe3b24d0e6a4a7900b810f3;hpb=e4c54d404959aa1bce26caa313c0a47e65ff211a;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 67e2c8f8bc4..779b8c4995c 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -42,25 +42,25 @@ /** - * Subclass of sp_fragment_shader + * Subclass of sp_fragment_shader_variant */ struct sp_exec_fragment_shader { - struct sp_fragment_shader base; + struct sp_fragment_shader_variant base; /* No other members for now */ }; /** cast wrapper */ static INLINE struct sp_exec_fragment_shader * -sp_exec_fragment_shader(const struct sp_fragment_shader *base) +sp_exec_fragment_shader(const struct sp_fragment_shader_variant *var) { - return (struct sp_exec_fragment_shader *) base; + return (struct sp_exec_fragment_shader *) var; } static void -exec_prepare( const struct sp_fragment_shader *base, +exec_prepare( const struct sp_fragment_shader_variant *var, struct tgsi_exec_machine *machine, struct tgsi_sampler **samplers ) { @@ -68,9 +68,9 @@ exec_prepare( const struct sp_fragment_shader *base, * Bind tokens/shader to the interpreter's machine state. * Avoid redundant binding. */ - if (machine->Tokens != base->shader.tokens) { + if (machine->Tokens != var->tokens) { tgsi_exec_machine_bind_shader( machine, - base->shader.tokens, + var->tokens, PIPE_MAX_SAMPLERS, samplers ); } @@ -118,7 +118,7 @@ setup_pos_vector(const struct tgsi_interp_coef *coef, * interface: */ static unsigned -exec_run( const struct sp_fragment_shader *base, +exec_run( const struct sp_fragment_shader_variant *var, struct tgsi_exec_machine *machine, struct quad_header *quad ) { @@ -136,9 +136,9 @@ exec_run( const struct sp_fragment_shader *base, /* store outputs */ { - const ubyte *sem_name = base->info.output_semantic_name; - const ubyte *sem_index = base->info.output_semantic_index; - const uint n = base->info.num_outputs; + const ubyte *sem_name = var->info.output_semantic_name; + const ubyte *sem_index = var->info.output_semantic_index; + const uint n = var->info.num_outputs; uint i; for (i = 0; i < n; i++) { switch (sem_name[i]) { @@ -158,9 +158,17 @@ exec_run( const struct sp_fragment_shader *base, case TGSI_SEMANTIC_POSITION: { uint j; - for (j = 0; j < 4; j++) { + + for (j = 0; j < 4; j++) quad->output.depth[j] = machine->Outputs[i].xyzw[2].f[j]; - } + } + break; + case TGSI_SEMANTIC_STENCIL: + { + uint j; + + for (j = 0; j < 4; j++) + quad->output.stencil[j] = (unsigned)machine->Outputs[i].xyzw[1].f[j]; } break; } @@ -172,29 +180,23 @@ exec_run( const struct sp_fragment_shader *base, static void -exec_delete( struct sp_fragment_shader *base ) +exec_delete( struct sp_fragment_shader_variant *var ) { - FREE((void *) base->shader.tokens); - FREE(base); + FREE( (void *) var->tokens ); + FREE(var); } -struct sp_fragment_shader * -softpipe_create_fs_exec(struct softpipe_context *softpipe, - const struct pipe_shader_state *templ) +struct sp_fragment_shader_variant * +softpipe_create_fs_variant_exec(struct softpipe_context *softpipe, + const struct pipe_shader_state *templ) { struct sp_exec_fragment_shader *shader; - /* Decide whether we'll be codegenerating this shader and if so do - * that now. - */ - shader = CALLOC_STRUCT(sp_exec_fragment_shader); if (!shader) return NULL; - /* we need to keep a local copy of the tokens */ - shader->base.shader.tokens = tgsi_dup_tokens(templ->tokens); shader->base.prepare = exec_prepare; shader->base.run = exec_run; shader->base.delete = exec_delete;