X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_quad.h;h=71853d25205c2ca6127b3aa6d843bb80eb2d8f6d;hb=877128505431adaf817dc8069172ebe4a1cdf5d8;hp=08513cb95f1633b86d711dcfcd2cc3a241d819a2;hpb=2a6c6fe01e84ffd54b47ea11aa766960df6ddcaf;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h index 08513cb95f1..71853d25205 100644 --- a/src/gallium/drivers/softpipe/sp_quad.h +++ b/src/gallium/drivers/softpipe/sp_quad.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,52 +18,90 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -/* Authors: Keith Whitwell +/* Authors: Keith Whitwell */ #ifndef SP_QUAD_H #define SP_QUAD_H +#include "pipe/p_state.h" +#include "tgsi/tgsi_exec.h" -struct softpipe_context; -struct quad_header; +#define QUAD_PRIM_POINT 1 +#define QUAD_PRIM_LINE 2 +#define QUAD_PRIM_TRI 3 -struct quad_stage { - struct softpipe_context *softpipe; - struct quad_stage *next; +/* The rasterizer generates 2x2 quads of fragment and feeds them to + * the current fp_machine (see below). + * Remember that Y=0=top with Y increasing down the window. + */ +#define QUAD_TOP_LEFT 0 +#define QUAD_TOP_RIGHT 1 +#define QUAD_BOTTOM_LEFT 2 +#define QUAD_BOTTOM_RIGHT 3 - void (*begin)(struct quad_stage *qs); +#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) +#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) +#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) +#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) +#define MASK_ALL 0xf - /** the stage action */ - void (*run)(struct quad_stage *qs, struct quad_header *quad); - void (*destroy)(struct quad_stage *qs); +/** + * Quad stage inputs (pos, coverage, front/back face, etc) + */ +struct quad_header_input +{ + int x0, y0; /**< quad window pos, always even */ + float coverage[TGSI_QUAD_SIZE]; /**< fragment coverage for antialiasing */ + unsigned facing:1; /**< Front (0) or back (1) facing? */ + unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */ }; -struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); +/** + * Quad stage inputs/outputs. + */ +struct quad_header_inout +{ + unsigned mask:4; +}; -void sp_build_quad_pipeline(struct softpipe_context *sp); -void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); +/** + * Quad stage outputs (color & depth). + */ +struct quad_header_output +{ + /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ + float color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; + float depth[TGSI_QUAD_SIZE]; + uint8_t stencil[TGSI_QUAD_SIZE]; +}; + + +/** + * Encodes everything we need to know about a 2x2 pixel block. Uses + * "Channel-Serial" or "SoA" layout. + */ +struct quad_header { + struct quad_header_input input; + struct quad_header_inout inout; + struct quad_header_output output; + + /* Redundant/duplicated: + */ + const struct tgsi_interp_coef *posCoef; + const struct tgsi_interp_coef *coef; +}; #endif /* SP_QUAD_H */