X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_surface.c;h=3908411376d2b551c98639b38e8ef92e77c77662;hb=b7a5b81d1488d4ec11ca49664b4f83ffd9dade2f;hp=29a1e92416ee15e1f9b470868dcfb9af1200d32f;hpb=0f9635d9d522ea712724415599ceb44d53e67819;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c index 29a1e92416e..3908411376d 100644 --- a/src/gallium/drivers/softpipe/sp_surface.c +++ b/src/gallium/drivers/softpipe/sp_surface.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,153 +18,125 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -#include "pipe/p_defines.h" -#include "pipe/p_util.h" -#include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" -#include "util/p_tile.h" +#include "util/u_format.h" +#include "util/u_surface.h" #include "sp_context.h" #include "sp_surface.h" +#include "sp_query.h" +static void sp_blit(struct pipe_context *pipe, + const struct pipe_blit_info *info) +{ + struct softpipe_context *sp = softpipe_context(pipe); + + if (info->render_condition_enable && !softpipe_check_render_cond(sp)) + return; + + if (info->src.resource->nr_samples > 1 && + info->dst.resource->nr_samples <= 1 && + !util_format_is_depth_or_stencil(info->src.resource->format) && + !util_format_is_pure_integer(info->src.resource->format)) { + debug_printf("softpipe: color resolve unimplemented\n"); + return; + } + if (util_try_blit_via_copy_region(pipe, info)) { + return; /* done */ + } + + if (!util_blitter_is_blit_supported(sp->blitter, info)) { + debug_printf("softpipe: blit unsupported %s -> %s\n", + util_format_short_name(info->src.resource->format), + util_format_short_name(info->dst.resource->format)); + return; + } + + /* XXX turn off occlusion and streamout queries */ + + util_blitter_save_vertex_buffer_slot(sp->blitter, sp->vertex_buffer); + util_blitter_save_vertex_elements(sp->blitter, sp->velems); + util_blitter_save_vertex_shader(sp->blitter, sp->vs); + util_blitter_save_geometry_shader(sp->blitter, sp->gs); + util_blitter_save_so_targets(sp->blitter, sp->num_so_targets, + (struct pipe_stream_output_target**)sp->so_targets); + util_blitter_save_rasterizer(sp->blitter, sp->rasterizer); + util_blitter_save_viewport(sp->blitter, &sp->viewports[0]); + util_blitter_save_scissor(sp->blitter, &sp->scissors[0]); + util_blitter_save_fragment_shader(sp->blitter, sp->fs); + util_blitter_save_blend(sp->blitter, sp->blend); + util_blitter_save_depth_stencil_alpha(sp->blitter, sp->depth_stencil); + util_blitter_save_stencil_ref(sp->blitter, &sp->stencil_ref); + /*util_blitter_save_sample_mask(sp->blitter, sp->sample_mask);*/ + util_blitter_save_framebuffer(sp->blitter, &sp->framebuffer); + util_blitter_save_fragment_sampler_states(sp->blitter, + sp->num_samplers[PIPE_SHADER_FRAGMENT], + (void**)sp->samplers[PIPE_SHADER_FRAGMENT]); + util_blitter_save_fragment_sampler_views(sp->blitter, + sp->num_sampler_views[PIPE_SHADER_FRAGMENT], + sp->sampler_views[PIPE_SHADER_FRAGMENT]); + util_blitter_save_render_condition(sp->blitter, sp->render_cond_query, + sp->render_cond_cond, sp->render_cond_mode); + util_blitter_blit(sp->blitter, info); +} -/* Assumes all values are within bounds -- no checking at this level - - * do it higher up if required. - */ static void -sp_surface_copy(struct pipe_context *pipe, - unsigned do_flip, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, unsigned width, unsigned height) +sp_flush_resource(struct pipe_context *pipe, + struct pipe_resource *resource) { - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); - - const void *src_map = pipe->screen->surface_map( pipe->screen, - src, - PIPE_BUFFER_USAGE_CPU_READ ); - - assert( dst->cpp == src->cpp ); - assert(src_map && dst_map); - - pipe_copy_rect(dst_map, - dst->cpp, - dst->pitch, - dstx, dsty, - width, height, - src_map, - do_flip ? -(int) src->pitch : src->pitch, - srcx, do_flip ? 1 - srcy - height : srcy); - - pipe->screen->surface_unmap(pipe->screen, src); - pipe->screen->surface_unmap(pipe->screen, dst); } - -static void * -get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y) +static void +softpipe_clear_render_target(struct pipe_context *pipe, + struct pipe_surface *dst, + const union pipe_color_union *color, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + bool render_condition_enabled) { - return (char *)dst_map + (y * dst->pitch + x) * dst->cpp; -} + struct softpipe_context *softpipe = softpipe_context(pipe); + if (render_condition_enabled && !softpipe_check_render_cond(softpipe)) + return; -#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) + util_clear_render_target(pipe, dst, color, + dstx, dsty, width, height); +} -/** - * Fill a rectangular sub-region. Need better logic about when to - * push buffers into AGP - will currently do so whenever possible. - */ static void -sp_surface_fill(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height, unsigned value) +softpipe_clear_depth_stencil(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + bool render_condition_enabled) { - unsigned i, j; - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); - - assert(dst->pitch > 0); - assert(width <= dst->pitch); - - - switch (dst->cpp) { - case 1: - { - ubyte *row = get_pointer(dst, dst_map, dstx, dsty); - for (i = 0; i < height; i++) { - memset(row, value, width); - row += dst->pitch; - } - } - break; - case 2: - { - ushort *row = get_pointer(dst, dst_map, dstx, dsty); - for (i = 0; i < height; i++) { - for (j = 0; j < width; j++) - row[j] = (ushort) value; - row += dst->pitch; - } - } - break; - case 4: - { - unsigned *row = get_pointer(dst, dst_map, dstx, dsty); - for (i = 0; i < height; i++) { - for (j = 0; j < width; j++) - row[j] = value; - row += dst->pitch; - } - } - break; - case 8: - { - /* expand the 4-byte clear value to an 8-byte value */ - ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty); - ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); - ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); - ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); - ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff); - val0 = (val0 << 8) | val0; - val1 = (val1 << 8) | val1; - val2 = (val2 << 8) | val2; - val3 = (val3 << 8) | val3; - for (i = 0; i < height; i++) { - for (j = 0; j < width; j++) { - row[j*4+0] = val0; - row[j*4+1] = val1; - row[j*4+2] = val2; - row[j*4+3] = val3; - } - row += dst->pitch * 4; - } - } - break; - default: - assert(0); - break; - } + struct softpipe_context *softpipe = softpipe_context(pipe); + + if (render_condition_enabled && !softpipe_check_render_cond(softpipe)) + return; - pipe->screen->surface_unmap(pipe->screen, dst); + util_clear_depth_stencil(pipe, dst, clear_flags, + depth, stencil, + dstx, dsty, width, height); } void sp_init_surface_functions(struct softpipe_context *sp) { - sp->pipe.surface_copy = sp_surface_copy; - sp->pipe.surface_fill = sp_surface_fill; + sp->pipe.resource_copy_region = util_resource_copy_region; + sp->pipe.clear_render_target = softpipe_clear_render_target; + sp->pipe.clear_depth_stencil = softpipe_clear_depth_stencil; + sp->pipe.blit = sp_blit; + sp->pipe.flush_resource = sp_flush_resource; }