X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_surface.c;h=911c34df1b806a6c994f7121ce232d86220c9d2c;hb=b2d3f364dbc6fe1d506224534dc48f58d9dcbaba;hp=6ade7326982f3be59e09ea33bbdfcc819e64a86f;hpb=58a82ee57f1e1e67387dd860ac253223db250789;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c index 6ade7326982..911c34df1b8 100644 --- a/src/gallium/drivers/softpipe/sp_surface.c +++ b/src/gallium/drivers/softpipe/sp_surface.c @@ -25,14 +25,68 @@ * **************************************************************************/ -#include "util/u_rect.h" +#include "util/u_format.h" +#include "util/u_surface.h" #include "sp_context.h" +#include "sp_surface.h" +static void sp_blit(struct pipe_context *pipe, + const struct pipe_blit_info *info) +{ + struct softpipe_context *sp = softpipe_context(pipe); + + if (info->src.resource->nr_samples > 1 && + info->dst.resource->nr_samples <= 1 && + !util_format_is_depth_or_stencil(info->src.resource->format) && + !util_format_is_pure_integer(info->src.resource->format)) { + debug_printf("softpipe: color resolve unimplemented\n"); + return; + } + + if (util_try_blit_via_copy_region(pipe, info)) { + return; /* done */ + } + if (!util_blitter_is_blit_supported(sp->blitter, info)) { + debug_printf("softpipe: blit unsupported %s -> %s\n", + util_format_short_name(info->src.resource->format), + util_format_short_name(info->dst.resource->format)); + return; + } + + /* XXX turn off occlusion and streamout queries */ + + util_blitter_save_vertex_buffer_slot(sp->blitter, sp->vertex_buffer); + util_blitter_save_vertex_elements(sp->blitter, sp->velems); + util_blitter_save_vertex_shader(sp->blitter, sp->vs); + util_blitter_save_geometry_shader(sp->blitter, sp->gs); + util_blitter_save_so_targets(sp->blitter, sp->num_so_targets, + (struct pipe_stream_output_target**)sp->so_targets); + util_blitter_save_rasterizer(sp->blitter, sp->rasterizer); + util_blitter_save_viewport(sp->blitter, &sp->viewport); + util_blitter_save_scissor(sp->blitter, &sp->scissor); + util_blitter_save_fragment_shader(sp->blitter, sp->fs); + util_blitter_save_blend(sp->blitter, sp->blend); + util_blitter_save_depth_stencil_alpha(sp->blitter, sp->depth_stencil); + util_blitter_save_stencil_ref(sp->blitter, &sp->stencil_ref); + /*util_blitter_save_sample_mask(sp->blitter, sp->sample_mask);*/ + util_blitter_save_framebuffer(sp->blitter, &sp->framebuffer); + util_blitter_save_fragment_sampler_states(sp->blitter, + sp->num_samplers[PIPE_SHADER_FRAGMENT], + (void**)sp->samplers[PIPE_SHADER_FRAGMENT]); + util_blitter_save_fragment_sampler_views(sp->blitter, + sp->num_sampler_views[PIPE_SHADER_FRAGMENT], + sp->sampler_views[PIPE_SHADER_FRAGMENT]); + util_blitter_save_render_condition(sp->blitter, sp->render_cond_query, + sp->render_cond_mode); + util_blitter_blit(sp->blitter, info); +} void sp_init_surface_functions(struct softpipe_context *sp) { - sp->pipe.surface_copy = util_surface_copy; - sp->pipe.surface_fill = util_surface_fill; + sp->pipe.resource_copy_region = util_resource_copy_region; + sp->pipe.clear_render_target = util_clear_render_target; + sp->pipe.clear_depth_stencil = util_clear_depth_stencil; + sp->pipe.blit = sp_blit; }