X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_texture.c;h=c283e3e41085eda82ba806f2c8d2f7824f38dca4;hb=f637a96e85a51a66f2c53b91118a6815bb61d6e6;hp=1d7a1fffe4da3ba16a7bd04761aed65c726f4cbe;hpb=a846b156b8a0d2ef63de8f905af440f54e5668c7;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 1d7a1fffe4d..c283e3e4108 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -33,8 +33,9 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -#include "pipe/p_util.h" #include "pipe/p_winsys.h" +#include "util/u_math.h" +#include "util/u_memory.h" #include "sp_context.h" #include "sp_state.h" @@ -71,13 +72,15 @@ softpipe_texture_layout(struct pipe_screen *screen, pt->width[level] = width; pt->height[level] = height; pt->depth[level] = depth; - spt->pitch[level] = width; + pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); + spt->stride[level] = pt->nblocksx[level]*pt->block.size; spt->level_offset[level] = buffer_size; - buffer_size += (((pt->compressed) ? MAX2(1, height/4) : height) * + buffer_size += (pt->nblocksy[level] * ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * - width * pt->cpp); + spt->stride[level]); width = minify(width); height = minify(height); @@ -120,8 +123,10 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, /* Now extract the goodies: */ + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->stride[0] = surf.stride; spt->buffer = surf.buffer; - spt->pitch[0] = surf.pitch; return spt->buffer != NULL; } @@ -160,6 +165,39 @@ softpipe_texture_create(struct pipe_screen *screen, } +static struct pipe_texture * +softpipe_texture_blanket(struct pipe_screen * screen, + const struct pipe_texture *base, + const unsigned *stride, + struct pipe_buffer *buffer) +{ + struct softpipe_texture *spt; + assert(screen); + + /* Only supports one type */ + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth[0] != 1) { + return NULL; + } + + spt = CALLOC_STRUCT(softpipe_texture); + if (!spt) + return NULL; + + spt->base = *base; + spt->base.refcount = 1; + spt->base.screen = screen; + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->stride[0] = stride[0]; + + pipe_buffer_reference(screen, &spt->buffer, buffer); + + return &spt->base; +} + + static void softpipe_texture_release(struct pipe_screen *screen, struct pipe_texture **pt) @@ -170,7 +208,7 @@ softpipe_texture_release(struct pipe_screen *screen, if (--(*pt)->refcount <= 0) { struct softpipe_texture *spt = softpipe_texture(*pt); - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); + pipe_buffer_reference(screen, &spt->buffer, NULL); FREE(spt); } *pt = NULL; @@ -193,12 +231,14 @@ softpipe_get_tex_surface(struct pipe_screen *screen, if (ps) { assert(ps->refcount); assert(ps->winsys); - pipe_buffer_reference(ws, &ps->buffer, spt->buffer); + pipe_buffer_reference(screen, &ps->buffer, spt->buffer); ps->format = pt->format; - ps->cpp = pt->cpp; + ps->block = pt->block; ps->width = pt->width[level]; ps->height = pt->height[level]; - ps->pitch = ps->width; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = spt->stride[level]; ps->offset = spt->level_offset[level]; ps->usage = usage; @@ -207,12 +247,19 @@ softpipe_get_tex_surface(struct pipe_screen *screen, * done with the CPU. Let's adjust the flags to take that into * account. */ - if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) - ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE; + if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) { + /* GPU_WRITE means "render" and that can involve reads (blending) */ + ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ; + } if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; + if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_WRITE)) { + /* Mark the surface as dirty. The tile cache will look for this. */ + spt->modified = TRUE; + } pipe_texture_reference(&ps->texture, pt); ps->face = face; @@ -221,8 +268,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen, if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * - (pt->compressed ? ps->height/4 : ps->height) * - ps->width * ps->cpp; + ps->nblocksy * + ps->stride; } else { assert(face == 0); @@ -298,6 +345,7 @@ void softpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = softpipe_texture_create; + screen->texture_blanket = softpipe_texture_blanket; screen->texture_release = softpipe_texture_release; screen->get_tex_surface = softpipe_get_tex_surface;