X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_tile_cache.c;h=a524275a71c599dd41b9b2a84e28c1c8f1bb7924;hb=84b956c29be7eb547130974df9ceb3d2f3354526;hp=4caf2dd3fc97eff45d47bcf3a83f20781fb0bf37;hpb=6f715dcc219071e574e363a9db4365c9c31ebbd3;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 4caf2dd3fc9..a524275a71c 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -26,40 +26,43 @@ **************************************************************************/ /** - * Framebuffer/surface tile caching. + * Texture tile caching. * * Author: * Brian Paul */ -#include "pipe/p_util.h" #include "pipe/p_inlines.h" -#include "util/p_tile.h" +#include "util/u_memory.h" +#include "util/u_tile.h" #include "sp_context.h" #include "sp_surface.h" +#include "sp_texture.h" #include "sp_tile_cache.h" -#define NUM_ENTRIES 30 +#define NUM_ENTRIES 50 /** XXX move these */ -#define MAX_WIDTH 2048 -#define MAX_HEIGHT 2048 +#define MAX_WIDTH 4096 +#define MAX_HEIGHT 4096 struct softpipe_tile_cache { + struct pipe_screen *screen; struct pipe_surface *surface; /**< the surface we're caching */ - void *surface_map; + struct pipe_transfer *transfer; + void *transfer_map; struct pipe_texture *texture; /**< if caching a texture */ struct softpipe_cached_tile entries[NUM_ENTRIES]; uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; - float clear_color[4]; - uint clear_val; - boolean depth_stencil; /** Is the surface a depth/stencil format? */ + float clear_color[4]; /**< for color bufs */ + uint clear_val; /**< for z+stencil, or packed color clear value */ + boolean depth_stencil; /**< Is the surface a depth/stencil format? */ - struct pipe_surface *tex_surf; - void *tex_surf_map; + struct pipe_transfer *tex_trans; + void *tex_trans_map; int tex_face, tex_level, tex_z; struct softpipe_cached_tile tile; /**< scratch tile for clears */ @@ -109,13 +112,14 @@ clear_clear_flag(uint *bitvec, int x, int y) struct softpipe_tile_cache * -sp_create_tile_cache(void) +sp_create_tile_cache( struct pipe_screen *screen ) { struct softpipe_tile_cache *tc; uint pos; tc = CALLOC_STRUCT( softpipe_tile_cache ); if (tc) { + tc->screen = screen; for (pos = 0; pos < NUM_ENTRIES; pos++) { tc->entries[pos].x = tc->entries[pos].y = -1; @@ -128,16 +132,19 @@ sp_create_tile_cache(void) void sp_destroy_tile_cache(struct softpipe_tile_cache *tc) { + struct pipe_screen *screen; uint pos; for (pos = 0; pos < NUM_ENTRIES; pos++) { - //assert(tc->entries[pos].x < 0); + /*assert(tc->entries[pos].x < 0);*/ } - if (tc->surface) { - pipe_surface_reference(&tc->surface, NULL); + if (tc->transfer) { + screen = tc->transfer->texture->screen; + screen->tex_transfer_destroy(tc->transfer); } - if (tc->tex_surf) { - pipe_surface_reference(&tc->tex_surf, NULL); + if (tc->tex_trans) { + screen = tc->tex_trans->texture->screen; + screen->tex_transfer_destroy(tc->tex_trans); } FREE( tc ); @@ -153,27 +160,44 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, { assert(!tc->texture); - if (tc->surface_map) { - /*assert(tc->surface != ps);*/ - pipe_surface_unmap(tc->surface); + if (tc->transfer) { + struct pipe_screen *screen = tc->transfer->texture->screen; + + if (ps == tc->surface) + return; + + if (tc->transfer_map) { + screen->transfer_unmap(screen, tc->transfer); + tc->transfer_map = NULL; + } + + screen->tex_transfer_destroy(tc->transfer); + tc->transfer = NULL; } - pipe_surface_reference(&tc->surface, ps); + tc->surface = ps; if (ps) { - if (tc->surface_map) - tc->surface_map = pipe_surface_map(ps); + struct pipe_screen *screen = ps->texture->screen; + + tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face, + ps->level, ps->zslice, + PIPE_TRANSFER_READ_WRITE, + 0, 0, ps->width, ps->height); tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM || + ps->format == PIPE_FORMAT_X8Z24_UNORM || + ps->format == PIPE_FORMAT_Z24S8_UNORM || + ps->format == PIPE_FORMAT_Z24X8_UNORM || ps->format == PIPE_FORMAT_Z16_UNORM || ps->format == PIPE_FORMAT_Z32_UNORM || - ps->format == PIPE_FORMAT_U_S8); + ps->format == PIPE_FORMAT_S8_UNORM); } } /** - * Return the surface being cached. + * Return the transfer being cached. */ struct pipe_surface * sp_tile_cache_get_surface(struct softpipe_tile_cache *tc) @@ -183,27 +207,27 @@ sp_tile_cache_get_surface(struct softpipe_tile_cache *tc) void -sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc) +sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc) { - if (tc->surface && !tc->surface_map) - tc->surface_map = pipe_surface_map(tc->surface); + if (tc->transfer && !tc->transfer_map) + tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer); - if (tc->tex_surf && !tc->tex_surf_map) - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); + if (tc->tex_trans && !tc->tex_trans_map) + tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans); } void -sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc) +sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc) { - if (tc->surface_map) { - pipe_surface_unmap(tc->surface); - tc->surface_map = NULL; + if (tc->transfer_map) { + tc->screen->transfer_unmap(tc->screen, tc->transfer); + tc->transfer_map = NULL; } - if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); - tc->tex_surf_map = NULL; + if (tc->tex_trans_map) { + tc->screen->transfer_unmap(tc->screen, tc->tex_trans); + tc->tex_trans_map = NULL; } } @@ -218,15 +242,21 @@ sp_tile_cache_set_texture(struct pipe_context *pipe, { uint i; - assert(!tc->surface); + assert(!tc->transfer); pipe_texture_reference(&tc->texture, texture); - if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); - tc->tex_surf_map = NULL; + if (tc->tex_trans) { + struct pipe_screen *screen = tc->tex_trans->texture->screen; + + if (tc->tex_trans_map) { + screen->transfer_unmap(screen, tc->tex_trans); + tc->tex_trans_map = NULL; + } + + screen->tex_transfer_destroy(tc->tex_trans); + tc->tex_trans = NULL; } - pipe_surface_reference(&tc->tex_surf, NULL); /* mark as entries as invalid/empty */ /* XXX we should try to avoid this when the teximage hasn't changed */ @@ -317,22 +347,22 @@ static void sp_tile_cache_flush_clear(struct pipe_context *pipe, struct softpipe_tile_cache *tc) { - struct pipe_surface *ps = tc->surface; - const uint w = tc->surface->width; - const uint h = tc->surface->height; + struct pipe_transfer *pt = tc->transfer; + const uint w = tc->transfer->width; + const uint h = tc->transfer->height; uint x, y; uint numCleared = 0; /* clear the scratch tile to the clear value */ - clear_tile(&tc->tile, ps->format, tc->clear_val); + clear_tile(&tc->tile, pt->format, tc->clear_val); /* push the tile to all positions marked as clear */ for (y = 0; y < h; y += TILE_SIZE) { for (x = 0; x < w; x += TILE_SIZE) { if (is_clear_flag_set(tc->clear_flags, x, y)) { - pipe_put_tile_raw(pipe, ps, - x, y, TILE_SIZE, TILE_SIZE, - tc->tile.data.color32, 0/*STRIDE*/); + pipe_put_tile_raw(pt, + x, y, TILE_SIZE, TILE_SIZE, + tc->tile.data.color32, 0/*STRIDE*/); /* do this? */ clear_clear_flag(tc->clear_flags, x, y); @@ -348,29 +378,28 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe, /** - * Flush the tile cache: write all dirty tiles back to the surface. + * Flush the tile cache: write all dirty tiles back to the transfer. * any tiles "flagged" as cleared will be "really" cleared. */ void sp_flush_tile_cache(struct softpipe_context *softpipe, struct softpipe_tile_cache *tc) { - struct pipe_context *pipe = &softpipe->pipe; - struct pipe_surface *ps = tc->surface; + struct pipe_transfer *pt = tc->transfer; int inuse = 0, pos; - if (ps && ps->buffer) { - /* caching a drawing surface */ + if (pt) { + /* caching a drawing transfer */ for (pos = 0; pos < NUM_ENTRIES; pos++) { struct softpipe_cached_tile *tile = tc->entries + pos; if (tile->x >= 0) { if (tc->depth_stencil) { - pipe_put_tile_raw(pipe, ps, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, - tile->data.depth32, 0/*STRIDE*/); + pipe_put_tile_raw(pt, + tile->x, tile->y, TILE_SIZE, TILE_SIZE, + tile->data.depth32, 0/*STRIDE*/); } else { - pipe_put_tile_rgba(pipe, ps, + pipe_put_tile_rgba(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } @@ -384,7 +413,7 @@ sp_flush_tile_cache(struct softpipe_context *softpipe, #endif } else if (tc->texture) { - /* caching a texture, mark all entries as embpy */ + /* caching a texture, mark all entries as empty */ for (pos = 0; pos < NUM_ENTRIES; pos++) { tc->entries[pos].x = -1; } @@ -405,8 +434,7 @@ struct softpipe_cached_tile * sp_get_cached_tile(struct softpipe_context *softpipe, struct softpipe_tile_cache *tc, int x, int y) { - struct pipe_context *pipe = &softpipe->pipe; - struct pipe_surface *ps = tc->surface; + struct pipe_transfer *pt = tc->transfer; /* tile pos in framebuffer: */ const int tile_x = x & ~(TILE_SIZE - 1); @@ -422,12 +450,12 @@ sp_get_cached_tile(struct softpipe_context *softpipe, if (tile->x != -1) { /* put dirty tile back in framebuffer */ if (tc->depth_stencil) { - pipe_put_tile_raw(pipe, ps, + pipe_put_tile_raw(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { - pipe_put_tile_rgba(pipe, ps, + pipe_put_tile_rgba(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } @@ -439,22 +467,22 @@ sp_get_cached_tile(struct softpipe_context *softpipe, if (is_clear_flag_set(tc->clear_flags, x, y)) { /* don't get tile from framebuffer, just clear it */ if (tc->depth_stencil) { - clear_tile(tile, ps->format, tc->clear_val); + clear_tile(tile, pt->format, tc->clear_val); } else { - clear_tile_rgba(tile, ps->format, tc->clear_color); + clear_tile_rgba(tile, pt->format, tc->clear_color); } clear_clear_flag(tc->clear_flags, x, y); } else { - /* get new tile data from surface */ + /* get new tile data from transfer */ if (tc->depth_stencil) { - pipe_get_tile_raw(pipe, ps, + pipe_get_tile_raw(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { - pipe_get_tile_rgba(pipe, ps, + pipe_get_tile_rgba(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } @@ -475,7 +503,7 @@ sp_get_cached_tile(struct softpipe_context *softpipe, static INLINE uint tex_cache_pos(int x, int y, int z, int face, int level) { - uint entry = x + y * 5 + z * 4 + face + level; + uint entry = x + y * 9 + z * 3 + face + level * 7; return entry % NUM_ENTRIES; } @@ -485,11 +513,11 @@ tex_cache_pos(int x, int y, int z, int face, int level) * Tiles are read-only and indexed with more params. */ const struct softpipe_cached_tile * -sp_get_cached_tile_tex(struct pipe_context *pipe, +sp_get_cached_tile_tex(struct softpipe_context *sp, struct softpipe_tile_cache *tc, int x, int y, int z, int face, int level) { - struct pipe_screen *screen = pipe->screen; + struct pipe_screen *screen = sp->pipe.screen; /* tile pos in framebuffer: */ const int tile_x = x & ~(TILE_SIZE - 1); const int tile_y = y & ~(TILE_SIZE - 1); @@ -498,6 +526,19 @@ sp_get_cached_tile_tex(struct pipe_context *pipe, face, level); struct softpipe_cached_tile *tile = tc->entries + pos; + if (tc->texture) { + struct softpipe_texture *spt = softpipe_texture(tc->texture); + if (spt->modified) { + /* texture was modified, invalidate all cached tiles */ + uint p; + for (p = 0; p < NUM_ENTRIES; p++) { + tile = tc->entries + p; + tile->x = -1; + } + spt->modified = FALSE; + } + } + if (tile_x != tile->x || tile_y != tile->y || z != tile->z || @@ -505,26 +546,40 @@ sp_get_cached_tile_tex(struct pipe_context *pipe, level != tile->level) { /* cache miss */ - /* check if we need to get a new surface */ - if (!tc->tex_surf || +#if 0 + printf("miss at %u x=%d y=%d z=%d face=%d level=%d\n", pos, + x/TILE_SIZE, y/TILE_SIZE, z, face, level); +#endif + /* check if we need to get a new transfer */ + if (!tc->tex_trans || tc->tex_face != face || tc->tex_level != level || tc->tex_z != z) { - /* get new surface (view into texture) */ + /* get new transfer (view into texture) */ - if (tc->tex_surf_map) - pipe_surface_unmap(tc->tex_surf); + if (tc->tex_trans) { + if (tc->tex_trans_map) { + tc->screen->transfer_unmap(tc->screen, tc->tex_trans); + tc->tex_trans_map = NULL; + } - tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z); - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); + screen->tex_transfer_destroy(tc->tex_trans); + tc->tex_trans = NULL; + } + + tc->tex_trans = screen->get_tex_transfer(screen, tc->texture, face, level, z, + PIPE_TRANSFER_READ, 0, 0, + tc->texture->width[level], + tc->texture->height[level]); + tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); tc->tex_face = face; tc->tex_level = level; tc->tex_z = z; } - /* get tile from the surface (view into texture) */ - pipe_get_tile_rgba(pipe, tc->tex_surf, + /* get tile from the transfer (view into texture) */ + pipe_get_tile_rgba(tc->tex_trans, tile_x, tile_y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); tile->x = tile_x; @@ -544,40 +599,17 @@ sp_get_cached_tile_tex(struct pipe_context *pipe, * Save the color and set a 'clearflag' for each tile of the screen. */ void -sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue) +sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float *rgba, + uint clearValue) { - uint r, g, b, a; uint pos; - tc->clear_val = clearValue; + tc->clear_color[0] = rgba[0]; + tc->clear_color[1] = rgba[1]; + tc->clear_color[2] = rgba[2]; + tc->clear_color[3] = rgba[3]; - switch (tc->surface->format) { - case PIPE_FORMAT_R8G8B8A8_UNORM: - r = (clearValue >> 24) & 0xff; - g = (clearValue >> 16) & 0xff; - b = (clearValue >> 8) & 0xff; - a = (clearValue ) & 0xff; - break; - case PIPE_FORMAT_A8R8G8B8_UNORM: - r = (clearValue >> 16) & 0xff; - g = (clearValue >> 8) & 0xff; - b = (clearValue ) & 0xff; - a = (clearValue >> 24) & 0xff; - break; - case PIPE_FORMAT_B8G8R8A8_UNORM: - r = (clearValue >> 8) & 0xff; - g = (clearValue >> 16) & 0xff; - b = (clearValue >> 24) & 0xff; - a = (clearValue ) & 0xff; - break; - default: - r = g = b = a = 0; - } - - tc->clear_color[0] = r / 255.0f; - tc->clear_color[1] = g / 255.0f; - tc->clear_color[2] = b / 255.0f; - tc->clear_color[3] = a / 255.0f; + tc->clear_val = clearValue; #if TILE_CLEAR_OPTIMIZATION /* set flags to indicate all the tiles are cleared */