X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsvga%2Fsvga_resource.c;h=874cfa072235448daab64822f16360263a4d011e;hb=5d8359ff4d8c379fdf1a78758f405bb4cdf69459;hp=bb6236dce6778fc5bc92286d0dbbd38a49bd4280;hpb=59d2c4f8e5a00133c093137b2f4836313f633d60;p=mesa.git diff --git a/src/gallium/drivers/svga/svga_resource.c b/src/gallium/drivers/svga/svga_resource.c index bb6236dce67..874cfa07223 100644 --- a/src/gallium/drivers/svga/svga_resource.c +++ b/src/gallium/drivers/svga/svga_resource.c @@ -30,23 +30,38 @@ #include "svga_resource_texture.h" #include "svga_context.h" #include "svga_screen.h" +#include "svga_format.h" +/** + * This is the primary driver entrypoint for allocating graphics memory + * (vertex/index/constant buffers, textures, etc) + */ static struct pipe_resource * svga_resource_create(struct pipe_screen *screen, const struct pipe_resource *template) { + struct pipe_resource *r; + if (template->target == PIPE_BUFFER) - return svga_buffer_create(screen, template); + r = svga_buffer_create(screen, template); else - return svga_texture_create(screen, template); + r = svga_texture_create(screen, template); + + if (!r) { + struct svga_screen *svgascreen = svga_screen(screen); + svgascreen->hud.num_failed_allocations++; + } + + return r; } static struct pipe_resource * svga_resource_from_handle(struct pipe_screen * screen, const struct pipe_resource *template, - struct winsys_handle *whandle) + struct winsys_handle *whandle, + unsigned usage) { if (template->target == PIPE_BUFFER) return NULL; @@ -55,16 +70,64 @@ svga_resource_from_handle(struct pipe_screen * screen, } +/** + * Check if a resource (texture, buffer) of the given size + * and format can be created. + * \Return TRUE if OK, FALSE if too large. + */ +static boolean +svga_can_create_resource(struct pipe_screen *screen, + const struct pipe_resource *res) +{ + struct svga_screen *svgascreen = svga_screen(screen); + struct svga_winsys_screen *sws = svgascreen->sws; + SVGA3dSurfaceFormat format; + SVGA3dSize base_level_size; + uint32 numMipLevels; + uint32 arraySize; + + if (res->target == PIPE_BUFFER) { + format = SVGA3D_BUFFER; + base_level_size.width = res->width0; + base_level_size.height = 1; + base_level_size.depth = 1; + numMipLevels = 1; + arraySize = 1; + + } else { + if (res->target == PIPE_TEXTURE_CUBE) + assert(res->array_size == 6); + + format = svga_translate_format(svgascreen, res->format, res->bind); + if (format == SVGA3D_FORMAT_INVALID) + return FALSE; + + base_level_size.width = res->width0; + base_level_size.height = res->height0; + base_level_size.depth = res->depth0; + numMipLevels = res->last_level + 1; + arraySize = res->array_size; + } + + return sws->surface_can_create(sws, format, base_level_size, + arraySize, numMipLevels); +} + + void svga_init_resource_functions(struct svga_context *svga) { - svga->pipe.get_transfer = u_get_transfer_vtbl; svga->pipe.transfer_map = u_transfer_map_vtbl; svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl; svga->pipe.transfer_unmap = u_transfer_unmap_vtbl; - svga->pipe.transfer_destroy = u_transfer_destroy_vtbl; - svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl; - svga->pipe.redefine_user_buffer = svga_redefine_user_buffer; + svga->pipe.buffer_subdata = u_default_buffer_subdata; + svga->pipe.texture_subdata = u_default_texture_subdata; + + if (svga_have_vgpu10(svga)) { + svga->pipe.generate_mipmap = svga_texture_generate_mipmap; + } else { + svga->pipe.generate_mipmap = NULL; + } } void @@ -74,5 +137,5 @@ svga_init_screen_resource_functions(struct svga_screen *is) is->screen.resource_from_handle = svga_resource_from_handle; is->screen.resource_get_handle = u_resource_get_handle_vtbl; is->screen.resource_destroy = u_resource_destroy_vtbl; - is->screen.user_buffer_create = svga_user_buffer_create; + is->screen.can_create_resource = svga_can_create_resource; }