X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsvga%2Fsvga_state_rss.c;h=a4d56bd73946b57f5f8f3c13e080038da7e7b53d;hb=e33447aac62da5e7fe8f6a262cacaa97ce212ef5;hp=68828c252f42cd5918e81e070ada9d4469d8d3e4;hpb=9381a2777c1a36c1b88de9edf04141c485569259;p=mesa.git diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c index 68828c252f4..a4d56bd7394 100644 --- a/src/gallium/drivers/svga/svga_state_rss.c +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -24,11 +24,9 @@ **********************************************************/ #include "util/u_inlines.h" +#include "util/u_memory.h" #include "pipe/p_defines.h" #include "util/u_math.h" -#if 0 -#include "util/u_pack_color.h" -#endif #include "svga_context.h" #include "svga_state.h" @@ -43,6 +41,7 @@ struct rs_queue { #define EMIT_RS(svga, value, token, fail) \ do { \ + assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \ if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \ svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ @@ -52,6 +51,7 @@ do { \ #define EMIT_RS_FLOAT(svga, fvalue, token, fail) \ do { \ unsigned value = fui(fvalue); \ + assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \ if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \ svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ @@ -103,23 +103,17 @@ static int emit_rss( struct svga_context *svga, } } -#if 0 - /* FIXME: shouldn't we emit blend color here */ if (dirty & SVGA_NEW_BLEND_COLOR) { - union util_color uc; - ubyte r = float_to_ubyte(svga->curr.blend_color.color[0]); - ubyte g = float_to_ubyte(svga->curr.blend_color.color[1]); - ubyte b = float_to_ubyte(svga->curr.blend_color.color[2]); - ubyte a = float_to_ubyte(svga->curr.blend_color.color[3]); + uint32 color; + uint32 r = float_to_ubyte(svga->curr.blend_color.color[0]); + uint32 g = float_to_ubyte(svga->curr.blend_color.color[1]); + uint32 b = float_to_ubyte(svga->curr.blend_color.color[2]); + uint32 a = float_to_ubyte(svga->curr.blend_color.color[3]); - util_pack_color_ub( r, g, b, a, - PIPE_FORMAT_B8G8R8A8_UNORM, &uc); + color = (a << 24) | (r << 16) | (g << 8) | b; - EMIT_RS( svga, uc.ui, BLENDCOLOR, fail ); + EMIT_RS( svga, color, BLENDCOLOR, fail ); } -#endif - - if (dirty & (SVGA_NEW_DEPTH_STENCIL | SVGA_NEW_RAST)) { const struct svga_depth_stencil_state *curr = svga->curr.depth; @@ -155,13 +149,13 @@ static int emit_rss( struct svga_context *svga, * then our definition of front face agrees with hardware. * Otherwise need to flip. */ - if (rast->templ.front_winding == PIPE_WINDING_CW) { - cw = 0; - ccw = 1; + if (rast->templ.front_ccw) { + ccw = 0; + cw = 1; } else { - cw = 1; - ccw = 0; + ccw = 1; + cw = 0; } /* Twoside stencil @@ -200,15 +194,24 @@ static int emit_rss( struct svga_context *svga, EMIT_RS( svga, svga->curr.stencil_ref.ref_value[0], STENCILREF, fail ); } - if (dirty & SVGA_NEW_RAST) + if (dirty & (SVGA_NEW_RAST | SVGA_NEW_NEED_PIPELINE)) { const struct svga_rasterizer_state *curr = svga->curr.rast; + unsigned cullmode = curr->cullmode; /* Shademode: still need to rearrange index list to move * flat-shading PV first vertex. */ EMIT_RS( svga, curr->shademode, SHADEMODE, fail ); - EMIT_RS( svga, curr->cullmode, CULLMODE, fail ); + + /* Don't do culling while the software pipeline is active. It + * does it for us, and additionally introduces potentially + * back-facing triangles. + */ + if (svga->state.sw.need_pipeline) + cullmode = SVGA3D_FACE_NONE; + + EMIT_RS( svga, cullmode, CULLMODE, fail ); EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail ); EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail ); EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail ); @@ -217,6 +220,7 @@ static int emit_rss( struct svga_context *svga, /* XXX still need to set this? */ EMIT_RS_FLOAT( svga, 0.0, POINTSIZEMIN, fail ); EMIT_RS_FLOAT( svga, SVGA_MAX_POINTSIZE, POINTSIZEMAX, fail ); + EMIT_RS( svga, curr->pointsprite, POINTSPRITEENABLE, fail); } if (dirty & (SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | SVGA_NEW_NEED_PIPELINE)) @@ -240,6 +244,11 @@ static int emit_rss( struct svga_context *svga, EMIT_RS_FLOAT( svga, bias, DEPTHBIAS, fail ); } + if (dirty & SVGA_NEW_CLIP) { + /* the number of clip planes is how many planes to enable */ + unsigned enabled = (1 << svga->curr.clip.nr) - 1; + EMIT_RS( svga, enabled, CLIPPLANEENABLE, fail ); + } if (queue.rs_count) { SVGA3dRenderState *rs; @@ -252,13 +261,10 @@ static int emit_rss( struct svga_context *svga, memcpy( rs, queue.rs, queue.rs_count * sizeof queue.rs[0]); - + SVGA_FIFOCommitAll( svga->swc ); } - /* Also blend color: - */ - return 0; fail: @@ -278,9 +284,8 @@ struct svga_tracked_state svga_hw_rss = "hw rss state", (SVGA_NEW_BLEND | -#if 0 SVGA_NEW_BLEND_COLOR | -#endif + SVGA_NEW_CLIP | SVGA_NEW_DEPTH_STENCIL | SVGA_NEW_STENCIL_REF | SVGA_NEW_RAST |