X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsvga%2Fsvga_state_rss.c;h=fb56b3d36baf29718170638fbfca91f502a625af;hb=52381a7ffba908410f7a53855f082401fca7293a;hp=8b6803a285af09756d659bd4db76914844341c3f;hpb=0d4a05445c6b47b93269a3829afbe509ffec4817;p=mesa.git diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c index 8b6803a285a..fb56b3d36ba 100644 --- a/src/gallium/drivers/svga/svga_state_rss.c +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -23,17 +23,17 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "util/u_memory.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "svga_context.h" +#include "svga_screen.h" #include "svga_state.h" #include "svga_cmd.h" -#include "svga_hw_reg.h" - - struct rs_queue { unsigned rs_count; @@ -43,6 +43,7 @@ struct rs_queue { #define EMIT_RS(svga, value, token, fail) \ do { \ + assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \ if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \ svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ @@ -52,6 +53,7 @@ do { \ #define EMIT_RS_FLOAT(svga, fvalue, token, fail) \ do { \ unsigned value = fui(fvalue); \ + assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \ if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \ svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ @@ -74,10 +76,12 @@ svga_queue_rs( struct rs_queue *q, * to hardware. Simplest implementation would be to emit the whole of * the "to" state. */ -static int emit_rss( struct svga_context *svga, - unsigned dirty ) +static enum pipe_error +emit_rss(struct svga_context *svga, unsigned dirty) { + struct svga_screen *screen = svga_screen(svga->pipe.screen); struct rs_queue queue; + float point_size_min; queue.rs_count = 0; @@ -103,6 +107,17 @@ static int emit_rss( struct svga_context *svga, } } + if (dirty & SVGA_NEW_BLEND_COLOR) { + uint32 color; + uint32 r = float_to_ubyte(svga->curr.blend_color.color[0]); + uint32 g = float_to_ubyte(svga->curr.blend_color.color[1]); + uint32 b = float_to_ubyte(svga->curr.blend_color.color[2]); + uint32 a = float_to_ubyte(svga->curr.blend_color.color[3]); + + color = (a << 24) | (r << 16) | (g << 8) | b; + + EMIT_RS( svga, color, BLENDCOLOR, fail ); + } if (dirty & (SVGA_NEW_DEPTH_STENCIL | SVGA_NEW_RAST)) { const struct svga_depth_stencil_state *curr = svga->curr.depth; @@ -126,8 +141,7 @@ static int emit_rss( struct svga_context *svga, EMIT_RS( svga, curr->stencil[0].fail, STENCILFAIL, fail ); EMIT_RS( svga, curr->stencil[0].zfail, STENCILZFAIL, fail ); EMIT_RS( svga, curr->stencil[0].pass, STENCILPASS, fail ); - - EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail ); + EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail ); EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); } @@ -139,13 +153,13 @@ static int emit_rss( struct svga_context *svga, * then our definition of front face agrees with hardware. * Otherwise need to flip. */ - if (rast->templ.front_winding == PIPE_WINDING_CW) { - cw = 0; - ccw = 1; + if (rast->templ.front_ccw) { + ccw = 0; + cw = 1; } else { - cw = 1; - ccw = 0; + ccw = 1; + cw = 0; } /* Twoside stencil @@ -163,7 +177,6 @@ static int emit_rss( struct svga_context *svga, EMIT_RS( svga, curr->stencil[ccw].zfail, CCWSTENCILZFAIL, fail ); EMIT_RS( svga, curr->stencil[ccw].pass, CCWSTENCILPASS, fail ); - EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail ); EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail ); EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); } @@ -181,23 +194,45 @@ static int emit_rss( struct svga_context *svga, } } + if (dirty & SVGA_NEW_STENCIL_REF) { + EMIT_RS( svga, svga->curr.stencil_ref.ref_value[0], STENCILREF, fail ); + } - if (dirty & SVGA_NEW_RAST) + if (dirty & (SVGA_NEW_RAST | SVGA_NEW_NEED_PIPELINE)) { const struct svga_rasterizer_state *curr = svga->curr.rast; + unsigned cullmode = curr->cullmode; /* Shademode: still need to rearrange index list to move * flat-shading PV first vertex. */ EMIT_RS( svga, curr->shademode, SHADEMODE, fail ); - EMIT_RS( svga, curr->cullmode, CULLMODE, fail ); + + /* Don't do culling while the software pipeline is active. It + * does it for us, and additionally introduces potentially + * back-facing triangles. + */ + if (svga->state.sw.need_pipeline) + cullmode = SVGA3D_FACE_NONE; + + point_size_min = util_get_min_point_size(&curr->templ); + + EMIT_RS( svga, cullmode, CULLMODE, fail ); EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail ); EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail ); EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail ); - EMIT_RS( svga, curr->linepattern, LINEPATTERN, fail ); EMIT_RS_FLOAT( svga, curr->pointsize, POINTSIZE, fail ); - EMIT_RS_FLOAT( svga, curr->pointsize_min, POINTSIZEMIN, fail ); - EMIT_RS_FLOAT( svga, curr->pointsize_max, POINTSIZEMAX, fail ); + EMIT_RS_FLOAT( svga, point_size_min, POINTSIZEMIN, fail ); + EMIT_RS_FLOAT( svga, screen->maxPointSize, POINTSIZEMAX, fail ); + EMIT_RS( svga, curr->pointsprite, POINTSPRITEENABLE, fail); + + /* Emit line state, when the device understands it */ + if (screen->haveLineStipple) + EMIT_RS( svga, curr->linepattern, LINEPATTERN, fail ); + if (screen->haveLineSmooth) + EMIT_RS( svga, curr->antialiasedlineenable, ANTIALIASEDLINEENABLE, fail ); + if (screen->maxLineWidth > 1.0F) + EMIT_RS_FLOAT( svga, curr->linewidth, LINEWIDTH, fail ); } if (dirty & (SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | SVGA_NEW_NEED_PIPELINE)) @@ -221,6 +256,21 @@ static int emit_rss( struct svga_context *svga, EMIT_RS_FLOAT( svga, bias, DEPTHBIAS, fail ); } + if (dirty & SVGA_NEW_FRAME_BUFFER) { + /* XXX: we only look at the first color buffer's sRGB state */ + float gamma = 1.0f; + if (svga->curr.framebuffer.cbufs[0] && + util_format_is_srgb(svga->curr.framebuffer.cbufs[0]->format)) { + gamma = 2.2f; + } + EMIT_RS_FLOAT(svga, gamma, OUTPUTGAMMA, fail); + } + + if (dirty & SVGA_NEW_RAST) { + /* bitmask of the enabled clip planes */ + unsigned enabled = svga->curr.rast->templ.clip_plane_enable; + EMIT_RS( svga, enabled, CLIPPLANEENABLE, fail ); + } if (queue.rs_count) { SVGA3dRenderState *rs; @@ -233,14 +283,11 @@ static int emit_rss( struct svga_context *svga, memcpy( rs, queue.rs, queue.rs_count * sizeof queue.rs[0]); - + SVGA_FIFOCommitAll( svga->swc ); } - /* Also blend color: - */ - - return 0; + return PIPE_OK; fail: /* XXX: need to poison cached hardware state on failure to ensure @@ -259,7 +306,9 @@ struct svga_tracked_state svga_hw_rss = "hw rss state", (SVGA_NEW_BLEND | + SVGA_NEW_BLEND_COLOR | SVGA_NEW_DEPTH_STENCIL | + SVGA_NEW_STENCIL_REF | SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | SVGA_NEW_NEED_PIPELINE),