X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fsvga%2Fsvga_swtnl_draw.c;h=96d8a52eb6244608c0afff0726a39a94c219f68d;hb=935299188086c87e1ccb159cf9cf205a31c57468;hp=8b14c913f726b465b326e0dc5089a9c3f94dc4e1;hpb=b57abd3bea29e95e5dee2524c3f1be4b26017c0f;p=mesa.git diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c index 8b14c913f72..96d8a52eb62 100644 --- a/src/gallium/drivers/svga/svga_swtnl_draw.c +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -25,11 +25,11 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_state.h" -#include "util/u_memory.h" #include "svga_context.h" +#include "svga_screen.h" #include "svga_swtnl.h" #include "svga_state.h" #include "svga_swtnl_private.h" @@ -37,24 +37,29 @@ enum pipe_error -svga_swtnl_draw_range_elements(struct svga_context *svga, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned min_index, - unsigned max_index, - unsigned prim, unsigned start, unsigned count) +svga_swtnl_draw_vbo(struct svga_context *svga, + const struct pipe_draw_info *info) { + struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = { 0 }; + struct pipe_transfer *ib_transfer = NULL; + struct pipe_transfer *cb_transfer[SVGA_MAX_CONST_BUFS] = { 0 }; struct draw_context *draw = svga->swtnl.draw; + ASSERTED unsigned old_num_vertex_buffers; unsigned i; const void *map; enum pipe_error ret; + SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_SWTNLDRAWVBO); + assert(!svga->dirty); assert(svga->state.sw.need_swtnl); assert(draw); + /* Make sure that the need_swtnl flag does not go away */ + svga->state.sw.in_swtnl_draw = TRUE; + ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); - if (ret) { + if (ret != PIPE_OK) { svga_context_flush(svga, NULL); ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); svga->swtnl.new_vbuf = TRUE; @@ -65,106 +70,153 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, * Map vertex buffers */ for (i = 0; i < svga->curr.num_vertex_buffers; i++) { - map = pipe_buffer_map(svga->pipe.screen, - svga->curr.vb[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - - draw_set_mapped_vertex_buffer(draw, i, map); + if (svga->curr.vb[i].buffer.resource) { + map = pipe_buffer_map(&svga->pipe, + svga->curr.vb[i].buffer.resource, + PIPE_TRANSFER_READ | + PIPE_TRANSFER_UNSYNCHRONIZED, + &vb_transfer[i]); + + draw_set_mapped_vertex_buffer(draw, i, map, ~0); + } } + old_num_vertex_buffers = svga->curr.num_vertex_buffers; /* Map index buffer, if present */ - if (indexBuffer) { - map = pipe_buffer_map(svga->pipe.screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - - draw_set_mapped_element_buffer_range(draw, - indexSize, - min_index, - max_index, - map); + map = NULL; + if (info->index_size) { + if (info->has_user_indices) { + map = (ubyte *) info->index.user; + } else { + map = pipe_buffer_map(&svga->pipe, info->index.resource, + PIPE_TRANSFER_READ | + PIPE_TRANSFER_UNSYNCHRONIZED, &ib_transfer); + } + draw_set_indexes(draw, + (const ubyte *) map, + info->index_size, ~0); } - - if (svga->curr.cb[PIPE_SHADER_VERTEX]) { - map = pipe_buffer_map(svga->pipe.screen, - svga->curr.cb[PIPE_SHADER_VERTEX], - PIPE_BUFFER_USAGE_CPU_READ); + + /* Map constant buffers */ + for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) { + if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer == NULL) { + continue; + } + + map = pipe_buffer_map(&svga->pipe, + svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer, + PIPE_TRANSFER_READ | + PIPE_TRANSFER_UNSYNCHRONIZED, + &cb_transfer[i]); assert(map); draw_set_mapped_constant_buffer( - draw, + draw, PIPE_SHADER_VERTEX, i, map, - svga->curr.cb[PIPE_SHADER_VERTEX]->size); + svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer->width0); } - draw_arrays(svga->swtnl.draw, prim, start, count); + draw_vbo(draw, info); draw_flush(svga->swtnl.draw); /* Ensure the draw module didn't touch this */ - assert(i == svga->curr.num_vertex_buffers); - + assert(old_num_vertex_buffers == svga->curr.num_vertex_buffers); + /* * unmap vertex/index buffers */ for (i = 0; i < svga->curr.num_vertex_buffers; i++) { - pipe_buffer_unmap(svga->pipe.screen, svga->curr.vb[i].buffer); - draw_set_mapped_vertex_buffer(draw, i, NULL); + if (svga->curr.vb[i].buffer.resource) { + pipe_buffer_unmap(&svga->pipe, vb_transfer[i]); + draw_set_mapped_vertex_buffer(draw, i, NULL, 0); + } } - if (indexBuffer) { - pipe_buffer_unmap(svga->pipe.screen, indexBuffer); - draw_set_mapped_element_buffer(draw, 0, NULL); + if (ib_transfer) { + pipe_buffer_unmap(&svga->pipe, ib_transfer); + draw_set_indexes(draw, NULL, 0, 0); } - if (svga->curr.cb[PIPE_SHADER_VERTEX]) { - pipe_buffer_unmap(svga->pipe.screen, - svga->curr.cb[PIPE_SHADER_VERTEX]); + for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) { + if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer) { + pipe_buffer_unmap(&svga->pipe, cb_transfer[i]); + } } + /* Now safe to remove the need_swtnl flag in any update_state call */ + svga->state.sw.in_swtnl_draw = FALSE; + svga->dirty |= SVGA_NEW_NEED_PIPELINE | SVGA_NEW_NEED_SWVFETCH; + + SVGA_STATS_TIME_POP(svga_sws(svga)); return ret; } - - -boolean svga_init_swtnl( struct svga_context *svga ) +boolean +svga_init_swtnl(struct svga_context *svga) { + struct svga_screen *screen = svga_screen(svga->pipe.screen); + svga->swtnl.backend = svga_vbuf_render_create(svga); - if(!svga->swtnl.backend) + if (!svga->swtnl.backend) goto fail; /* * Create drawing context and plug our rendering stage into it. */ - svga->swtnl.draw = draw_create(); + svga->swtnl.draw = draw_create(&svga->pipe); if (svga->swtnl.draw == NULL) goto fail; - draw_set_rasterize_stage(svga->swtnl.draw, - draw_vbuf_stage( svga->swtnl.draw, svga->swtnl.backend )); + draw_set_rasterize_stage(svga->swtnl.draw, + draw_vbuf_stage(svga->swtnl.draw, svga->swtnl.backend)); draw_set_render(svga->swtnl.draw, svga->swtnl.backend); - draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe); + svga->blitter = util_blitter_create(&svga->pipe); + if (!svga->blitter) + goto fail; + + /* must be done before installing Draw stages */ + util_blitter_cache_all_shaders(svga->blitter); + + if (!screen->haveLineSmooth) + draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe); + + /* enable/disable line stipple stage depending on device caps */ + draw_enable_line_stipple(svga->swtnl.draw, !screen->haveLineStipple); + + /* always install AA point stage */ draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe); - draw_install_pstipple_stage(svga->swtnl.draw, &svga->pipe); - draw_set_driver_clipping(svga->swtnl.draw, debug_get_bool_option("SVGA_SWTNL_FSE", FALSE)); + /* Set wide line threshold above device limit (so we'll never really use it) + */ + draw_wide_line_threshold(svga->swtnl.draw, + MAX2(screen->maxLineWidth, + screen->maxLineWidthAA)); + + if (debug_get_bool_option("SVGA_SWTNL_FSE", FALSE)) + draw_set_driver_clipping(svga->swtnl.draw, TRUE, TRUE, TRUE, FALSE); return TRUE; fail: + if (svga->blitter) + util_blitter_destroy(svga->blitter); + if (svga->swtnl.backend) - svga->swtnl.backend->destroy( svga->swtnl.backend ); + svga->swtnl.backend->destroy(svga->swtnl.backend); if (svga->swtnl.draw) - draw_destroy( svga->swtnl.draw ); + draw_destroy(svga->swtnl.draw); return FALSE; } -void svga_destroy_swtnl( struct svga_context *svga ) +void +svga_destroy_swtnl(struct svga_context *svga) { - draw_destroy( svga->swtnl.draw ); + draw_destroy(svga->swtnl.draw); }