X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fvc4%2Fvc4_emit.c;h=5d6479777551fc5b8c97e63cd2e3b53806379ad0;hb=1ffe77e7bb2486ea74cda077ed2a9622b758395c;hp=ba064ff889bdb5785570765fd5a014a1e989bd9b;hpb=6a7ca4ef2cd3f39d3b5e77051cb3f3175e9e60df;p=mesa.git diff --git a/src/gallium/drivers/vc4/vc4_emit.c b/src/gallium/drivers/vc4/vc4_emit.c index ba064ff889b..5d647977755 100644 --- a/src/gallium/drivers/vc4/vc4_emit.c +++ b/src/gallium/drivers/vc4/vc4_emit.c @@ -29,17 +29,35 @@ vc4_emit_state(struct pipe_context *pctx) struct vc4_context *vc4 = vc4_context(pctx); struct vc4_cl_out *bcl = cl_start(&vc4->bcl); - if (vc4->dirty & (VC4_DIRTY_SCISSOR | VC4_DIRTY_VIEWPORT)) { + if (vc4->dirty & (VC4_DIRTY_SCISSOR | VC4_DIRTY_VIEWPORT | + VC4_DIRTY_RASTERIZER)) { float *vpscale = vc4->viewport.scale; float *vptranslate = vc4->viewport.translate; float vp_minx = -fabsf(vpscale[0]) + vptranslate[0]; float vp_maxx = fabsf(vpscale[0]) + vptranslate[0]; float vp_miny = -fabsf(vpscale[1]) + vptranslate[1]; float vp_maxy = fabsf(vpscale[1]) + vptranslate[1]; - uint32_t minx = MAX2(vc4->scissor.minx, vp_minx); - uint32_t miny = MAX2(vc4->scissor.miny, vp_miny); - uint32_t maxx = MIN2(vc4->scissor.maxx, vp_maxx); - uint32_t maxy = MIN2(vc4->scissor.maxy, vp_maxy); + + /* Clip to the scissor if it's enabled, but still clip to the + * drawable regardless since that controls where the binner + * tries to put things. + * + * Additionally, always clip the rendering to the viewport, + * since the hardware does guardband clipping, meaning + * primitives would rasterize outside of the view volume. + */ + uint32_t minx, miny, maxx, maxy; + if (!vc4->rasterizer->base.scissor) { + minx = MAX2(vp_minx, 0); + miny = MAX2(vp_miny, 0); + maxx = MIN2(vp_maxx, vc4->draw_width); + maxy = MIN2(vp_maxy, vc4->draw_height); + } else { + minx = MAX2(vp_minx, vc4->scissor.minx); + miny = MAX2(vp_miny, vc4->scissor.miny); + maxx = MIN2(vp_maxx, vc4->scissor.maxx); + maxy = MIN2(vp_maxy, vc4->scissor.maxy); + } cl_u8(&bcl, VC4_PACKET_CLIP_WINDOW); cl_u16(&bcl, minx); @@ -54,6 +72,20 @@ vc4_emit_state(struct pipe_context *pctx) } if (vc4->dirty & (VC4_DIRTY_RASTERIZER | VC4_DIRTY_ZSA)) { + uint8_t ez_enable_mask_out = ~0; + + /* HW-2905: If the RCL ends up doing a full-res load when + * multisampling, then early Z tracking may end up with values + * from the previous tile due to a HW bug. Disable it to + * avoid that. + * + * We should be able to skip this when the Z is cleared, but I + * was seeing bad rendering on glxgears -samples 4 even in + * that case. + */ + if (vc4->msaa) + ez_enable_mask_out &= ~VC4_CONFIG_BITS_EARLY_Z; + cl_u8(&bcl, VC4_PACKET_CONFIGURATION_BITS); cl_u8(&bcl, vc4->rasterizer->config_bits[0] | @@ -62,8 +94,8 @@ vc4_emit_state(struct pipe_context *pctx) vc4->rasterizer->config_bits[1] | vc4->zsa->config_bits[1]); cl_u8(&bcl, - vc4->rasterizer->config_bits[2] | - vc4->zsa->config_bits[2]); + (vc4->rasterizer->config_bits[2] | + vc4->zsa->config_bits[2]) & ez_enable_mask_out); } if (vc4->dirty & VC4_DIRTY_RASTERIZER) {