X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Finclude%2Fpipe%2Fp_context.h;h=589cac2ddd3b85da1621fed21168a49ded05f01f;hb=0f68236a2487dbeb0396b996debcda595b0b54a1;hp=7ec3d63a3fdfdbe80c12f67e3e4cbe3bce6f2911;hpb=ca12aefdacd22fb42e3f1d3852db4c12de886554;p=mesa.git diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 7ec3d63a3fd..589cac2ddd3 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -28,19 +28,36 @@ #ifndef PIPE_CONTEXT_H #define PIPE_CONTEXT_H -#include "p_state.h" - +#include "p_compiler.h" #ifdef __cplusplus extern "C" { #endif - -struct pipe_screen; + +struct pipe_blend_color; +struct pipe_blend_state; +struct pipe_box; +struct pipe_clip_state; +struct pipe_depth_stencil_alpha_state; +struct pipe_draw_info; struct pipe_fence_handle; -struct pipe_state_cache; +struct pipe_framebuffer_state; +struct pipe_index_buffer; struct pipe_query; -struct pipe_winsys; +struct pipe_poly_stipple; +struct pipe_rasterizer_state; +struct pipe_resource; +struct pipe_sampler_state; +struct pipe_sampler_view; +struct pipe_scissor_state; +struct pipe_shader_state; +struct pipe_stencil_ref; +struct pipe_stream_output_state; +struct pipe_surface; +struct pipe_vertex_buffer; +struct pipe_vertex_element; +struct pipe_viewport_state; /** * Gallium rendering context. Basically: @@ -61,46 +78,8 @@ struct pipe_context { * VBO drawing */ /*@{*/ - void (*draw_arrays)( struct pipe_context *pipe, - unsigned mode, unsigned start, unsigned count); - - void (*draw_elements)( struct pipe_context *pipe, - struct pipe_resource *indexBuffer, - unsigned indexSize, - int indexBias, - unsigned mode, unsigned start, unsigned count); - - void (*draw_arrays_instanced)(struct pipe_context *pipe, - unsigned mode, - unsigned start, - unsigned count, - unsigned startInstance, - unsigned instanceCount); - - void (*draw_elements_instanced)(struct pipe_context *pipe, - struct pipe_resource *indexBuffer, - unsigned indexSize, - int indexBias, - unsigned mode, - unsigned start, - unsigned count, - unsigned startInstance, - unsigned instanceCount); - - /* XXX: this is (probably) a temporary entrypoint, as the range - * information should be available from the vertex_buffer state. - * Using this to quickly evaluate a specialized path in the draw - * module. - */ - void (*draw_range_elements)( struct pipe_context *pipe, - struct pipe_resource *indexBuffer, - unsigned indexSize, - int indexBias, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); + void (*draw_vbo)( struct pipe_context *pipe, + const struct pipe_draw_info *info ); /** * Draw the stream output buffer at index 0 @@ -249,6 +228,9 @@ struct pipe_context { unsigned num_buffers, const struct pipe_vertex_buffer * ); + void (*set_index_buffer)( struct pipe_context *pipe, + const struct pipe_index_buffer * ); + void (*set_stream_output_buffers)(struct pipe_context *, struct pipe_resource **buffers, int *offsets, /*array of offsets @@ -273,12 +255,11 @@ struct pipe_context { */ void (*resource_copy_region)(struct pipe_context *pipe, struct pipe_resource *dst, - struct pipe_subresource subdst, + unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource *src, - struct pipe_subresource subsrc, - unsigned srcx, unsigned srcy, unsigned srcz, - unsigned width, unsigned height); + unsigned src_level, + const struct pipe_box *src_box); /** * Resolve a multisampled resource into a non-multisampled one. @@ -286,9 +267,9 @@ struct pipe_context { */ void (*resource_resolve)(struct pipe_context *pipe, struct pipe_resource *dst, - struct pipe_subresource subdst, + unsigned dst_layer, struct pipe_resource *src, - struct pipe_subresource subsrc); + unsigned src_layer); /*@}*/ @@ -345,13 +326,13 @@ struct pipe_context { * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. * \param pipe context whose unflushed hw commands will be checked. * \param texture texture to check. - * \param face cubemap face. Use 0 for non-cubemap texture. * \param level mipmap level. + * \param layer cubemap face, 2d array or 3d slice, 0 otherwise. Use -1 for any layer. * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED */ unsigned int (*is_resource_referenced)(struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned face, unsigned level); + struct pipe_resource *texture, + unsigned level, int layer); /** * Create a view on a texture to be used by a shader stage. @@ -364,6 +345,18 @@ struct pipe_context { struct pipe_sampler_view *view); + /** + * Get a surface which is a "view" into a resource, used by + * render target / depth stencil stages. + * \param usage bitmaks of PIPE_BIND_* flags + */ + struct pipe_surface *(*create_surface)(struct pipe_context *ctx, + struct pipe_resource *resource, + const struct pipe_surface *templat); + + void (*surface_destroy)(struct pipe_context *ctx, + struct pipe_surface *); + /** * Get a transfer object for transferring data to/from a texture. * @@ -371,14 +364,14 @@ struct pipe_context { * interleaved with */ struct pipe_transfer *(*get_transfer)(struct pipe_context *, - struct pipe_resource *resource, - struct pipe_subresource, - unsigned usage, /* a combination of PIPE_TRANSFER_x */ - const struct pipe_box *); + struct pipe_resource *resource, + unsigned level, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + const struct pipe_box *); void (*transfer_destroy)(struct pipe_context *, - struct pipe_transfer *); - + struct pipe_transfer *); + void *(*transfer_map)( struct pipe_context *, struct pipe_transfer *transfer ); @@ -398,13 +391,13 @@ struct pipe_context { * pointer. XXX: strides?? */ void (*transfer_inline_write)( struct pipe_context *, - struct pipe_resource *, - struct pipe_subresource, - unsigned usage, /* a combination of PIPE_TRANSFER_x */ - const struct pipe_box *, - const void *data, - unsigned stride, - unsigned slice_stride); + struct pipe_resource *, + unsigned level, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + const struct pipe_box *, + const void *data, + unsigned stride, + unsigned layer_stride); };