X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fstate_trackers%2Fegl%2Fcommon%2Fegl_g3d.h;h=9873fee6ec28a573eae2aac02659365bc8b54c3b;hb=652901e95b4ed406293d0e1fabee857c054119b1;hp=d9ecb208e05babd7ad5307686fcd136c26cd7300;hpb=d5ab243d5a5bacbd2ba615d40f13c8ab37364745;p=mesa.git diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h index d9ecb208e05..9873fee6ec2 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.h +++ b/src/gallium/state_trackers/egl/common/egl_g3d.h @@ -30,12 +30,14 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_format.h" +#include "os/os_thread.h" #include "egldriver.h" #include "egldisplay.h" #include "eglcontext.h" #include "eglsurface.h" #include "eglconfig.h" #include "eglimage.h" +#include "eglsync.h" #include "eglscreen.h" #include "eglmode.h" @@ -47,7 +49,6 @@ struct egl_g3d_driver { _EGLDriver base; const struct egl_g3d_loader *loader; const struct native_platform *platforms[_EGL_NUM_PLATFORMS]; - EGLint probe_key; }; struct egl_g3d_display { @@ -91,20 +92,39 @@ struct egl_g3d_config { struct egl_g3d_image { _EGLImage base; struct pipe_resource *texture; - unsigned face; unsigned level; - unsigned zslice; + unsigned layer; }; +/* standard typecasts */ +_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d) +_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj) + +#ifdef EGL_KHR_reusable_sync + +struct egl_g3d_sync { + _EGLSync base; + + /* the mutex protects only the condvar, not the struct */ + pipe_mutex mutex; + pipe_condvar condvar; + + /* for fence sync */ + struct pipe_fence_handle *fence; +}; +_EGL_DRIVER_TYPECAST(egl_g3d_sync, _EGLSync, obj) + +#endif /* EGL_KHR_reusable_sync */ + +#ifdef EGL_MESA_screen_surface + struct egl_g3d_screen { _EGLScreen base; const struct native_connector *native; const struct native_mode **native_modes; }; - -/* standard typecasts */ -_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d) _EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj) -_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj) + +#endif /* EGL_MESA_screen_surface */ #endif /* _EGL_G3D_H_ */